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author | Jeff Ames | 2008-05-18 23:06:50 +0000 |
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committer | Jeff Ames | 2008-05-18 23:06:50 +0000 |
commit | 6ec680918bc6876f1c1382fb534b653fc34da052 (patch) | |
tree | 7eedbb3fa05b9540de9bba4a583795f1ba919de4 /OpenSim/Region/Environment | |
parent | Update svn properties. (diff) | |
download | opensim-SC-6ec680918bc6876f1c1382fb534b653fc34da052.zip opensim-SC-6ec680918bc6876f1c1382fb534b653fc34da052.tar.gz opensim-SC-6ec680918bc6876f1c1382fb534b653fc34da052.tar.bz2 opensim-SC-6ec680918bc6876f1c1382fb534b653fc34da052.tar.xz |
Formatting cleanup, minor refactoring. Fixed some comparisons of value types and null.
Diffstat (limited to 'OpenSim/Region/Environment')
5 files changed, 23 insertions, 32 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IMoneyModule.cs b/OpenSim/Region/Environment/Interfaces/IMoneyModule.cs index 0531d5c..de39d0f 100644 --- a/OpenSim/Region/Environment/Interfaces/IMoneyModule.cs +++ b/OpenSim/Region/Environment/Interfaces/IMoneyModule.cs | |||
@@ -33,7 +33,7 @@ namespace OpenSim.Region.Environment.Interfaces | |||
33 | { | 33 | { |
34 | public delegate void ObjectPaid(LLUUID objectID, LLUUID agentID, int amount); | 34 | public delegate void ObjectPaid(LLUUID objectID, LLUUID agentID, int amount); |
35 | public interface IMoneyModule : IRegionModule | 35 | public interface IMoneyModule : IRegionModule |
36 | { | 36 | { |
37 | bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, | 37 | bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, |
38 | int amount); | 38 | int amount); |
39 | 39 | ||
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index d4b85c2..e1764b5 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -2658,7 +2658,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2658 | ClientManager.ForEachClient(delegate(IClientAPI controller) | 2658 | ClientManager.ForEachClient(delegate(IClientAPI controller) |
2659 | { | 2659 | { |
2660 | ScenePresence p = GetScenePresence(controller.AgentId); | 2660 | ScenePresence p = GetScenePresence(controller.AgentId); |
2661 | bool childagent = !p.Equals(null) && p.IsChildAgent; | 2661 | bool childagent = p != null && p.IsChildAgent; |
2662 | if (controller.AgentId != godID && !childagent) | 2662 | if (controller.AgentId != godID && !childagent) |
2663 | // Do we really want to kick the initiator of this madness? | 2663 | // Do we really want to kick the initiator of this madness? |
2664 | { | 2664 | { |
@@ -2669,14 +2669,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2669 | } | 2669 | } |
2670 | else | 2670 | else |
2671 | { | 2671 | { |
2672 | if (m_scenePresences[agentID].IsChildAgent) | 2672 | m_innerScene.removeUserCount(!m_scenePresences[agentID].IsChildAgent); |
2673 | { | ||
2674 | m_innerScene.removeUserCount(false); | ||
2675 | } | ||
2676 | else | ||
2677 | { | ||
2678 | m_innerScene.removeUserCount(true); | ||
2679 | } | ||
2680 | 2673 | ||
2681 | m_scenePresences[agentID].ControllingClient.Kick(Helpers.FieldToUTF8String(reason)); | 2674 | m_scenePresences[agentID].ControllingClient.Kick(Helpers.FieldToUTF8String(reason)); |
2682 | m_scenePresences[agentID].ControllingClient.Close(true); | 2675 | m_scenePresences[agentID].ControllingClient.Close(true); |
@@ -2696,7 +2689,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
2696 | // Check for spoofing.. since this is permissions we're talking about here! | 2689 | // Check for spoofing.. since this is permissions we're talking about here! |
2697 | if ((controller.SessionId == sessionID) && (controller.AgentId == agentID)) | 2690 | if ((controller.SessionId == sessionID) && (controller.AgentId == agentID)) |
2698 | { | 2691 | { |
2699 | |||
2700 | // Tell the object to do permission update | 2692 | // Tell the object to do permission update |
2701 | if (localId != 0) | 2693 | if (localId != 0) |
2702 | { | 2694 | { |
@@ -2706,7 +2698,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
2706 | chObjectGroup.UpdatePermissions(agentID, field, localId, mask, set); | 2698 | chObjectGroup.UpdatePermissions(agentID, field, localId, mask, set); |
2707 | } | 2699 | } |
2708 | } | 2700 | } |
2709 | |||
2710 | } | 2701 | } |
2711 | } | 2702 | } |
2712 | 2703 | ||
@@ -3126,8 +3117,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
3126 | /// <param name="action"></param> | 3117 | /// <param name="action"></param> |
3127 | public void ForEachScenePresence(Action<ScenePresence> action) | 3118 | public void ForEachScenePresence(Action<ScenePresence> action) |
3128 | { | 3119 | { |
3129 | // We don't want to try to send messages if there are no avatar. | 3120 | // We don't want to try to send messages if there are no avatars. |
3130 | if (!(m_scenePresences.Equals(null))) | 3121 | if (m_scenePresences != null) |
3131 | { | 3122 | { |
3132 | try | 3123 | try |
3133 | { | 3124 | { |
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs index 8f3de51..1568632 100644 --- a/OpenSim/Region/Environment/Scenes/SceneManager.cs +++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs | |||
@@ -140,7 +140,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
140 | Result = m_localScenes[i].RegionInfo; | 140 | Result = m_localScenes[i].RegionInfo; |
141 | } | 141 | } |
142 | } | 142 | } |
143 | if (!(Result.Equals(null))) | 143 | if (Result != null) |
144 | { | 144 | { |
145 | for (int i = 0; i < m_localScenes.Count; i++) | 145 | for (int i = 0; i < m_localScenes.Count; i++) |
146 | { | 146 | { |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs index 8c5737c..d63260d 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs | |||
@@ -497,26 +497,26 @@ namespace OpenSim.Region.Environment.Scenes | |||
497 | { | 497 | { |
498 | foreach (TaskInventoryItem item in m_taskInventory.Values) | 498 | foreach (TaskInventoryItem item in m_taskInventory.Values) |
499 | { | 499 | { |
500 | LLUUID ownerID=item.OwnerID; | 500 | LLUUID ownerID = item.OwnerID; |
501 | uint everyoneMask=0; | 501 | uint everyoneMask = 0; |
502 | uint baseMask=item.BaseMask; | 502 | uint baseMask = item.BaseMask; |
503 | uint ownerMask=item.OwnerMask; | 503 | uint ownerMask = item.OwnerMask; |
504 | 504 | ||
505 | if(item.InvType == 10) // Script | 505 | if (item.InvType == 10) // Script |
506 | { | 506 | { |
507 | if((item.OwnerID != client.AgentId) && m_parentGroup.Scene.ExternalChecks.ExternalChecksCanViewScript(item.ItemID, UUID, client.AgentId)) | 507 | if ((item.OwnerID != client.AgentId) && m_parentGroup.Scene.ExternalChecks.ExternalChecksCanViewScript(item.ItemID, UUID, client.AgentId)) |
508 | { | 508 | { |
509 | ownerID=client.AgentId; | 509 | ownerID = client.AgentId; |
510 | baseMask=0x7fffffff; | 510 | baseMask = 0x7fffffff; |
511 | ownerMask=0x7fffffff; | 511 | ownerMask = 0x7fffffff; |
512 | everyoneMask=(uint)(PermissionMask.Move | PermissionMask.Transfer); | 512 | everyoneMask = (uint)(PermissionMask.Move | PermissionMask.Transfer); |
513 | } | 513 | } |
514 | if((item.OwnerID != client.AgentId) && m_parentGroup.Scene.ExternalChecks.ExternalChecksCanEditScript(item.ItemID, UUID, client.AgentId)) | 514 | if ((item.OwnerID != client.AgentId) && m_parentGroup.Scene.ExternalChecks.ExternalChecksCanEditScript(item.ItemID, UUID, client.AgentId)) |
515 | { | 515 | { |
516 | ownerID=client.AgentId; | 516 | ownerID = client.AgentId; |
517 | baseMask=0x7fffffff; | 517 | baseMask = 0x7fffffff; |
518 | ownerMask=0x7fffffff; | 518 | ownerMask = 0x7fffffff; |
519 | everyoneMask=(uint)(PermissionMask.Move | PermissionMask.Transfer | PermissionMask.Modify); | 519 | everyoneMask = (uint)(PermissionMask.Move | PermissionMask.Transfer | PermissionMask.Modify); |
520 | } | 520 | } |
521 | } | 521 | } |
522 | 522 | ||
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 5221914..93ec138 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -1469,7 +1469,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1469 | 1469 | ||
1470 | public void SetWearable(IClientAPI client, int wearableId, AvatarWearable wearable) | 1470 | public void SetWearable(IClientAPI client, int wearableId, AvatarWearable wearable) |
1471 | { | 1471 | { |
1472 | m_log.Info("[APPEARANCE] Setting wearable with client, wearableid, wearable"); | 1472 | m_log.Info("[APPEARANCE] Setting wearable with client, wearableid, wearable"); |
1473 | m_appearance.SetWearable(wearableId, wearable); | 1473 | m_appearance.SetWearable(wearableId, wearable); |
1474 | m_scene.CommsManager.UserService.UpdateUserAppearance(client.AgentId, m_appearance); | 1474 | m_scene.CommsManager.UserService.UpdateUserAppearance(client.AgentId, m_appearance); |
1475 | client.SendWearables(m_appearance.Wearables, m_appearance.Serial++); | 1475 | client.SendWearables(m_appearance.Wearables, m_appearance.Serial++); |
@@ -1524,7 +1524,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1524 | 1524 | ||
1525 | public void SetWearable(int wearableId, AvatarWearable wearable) | 1525 | public void SetWearable(int wearableId, AvatarWearable wearable) |
1526 | { | 1526 | { |
1527 | m_log.Warn("[APPEARANCE] Setting Wearable"); | 1527 | m_log.Warn("[APPEARANCE] Setting Wearable"); |
1528 | m_appearance.SetWearable(wearableId, wearable); | 1528 | m_appearance.SetWearable(wearableId, wearable); |
1529 | m_scene.CommsManager.UserService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance); | 1529 | m_scene.CommsManager.UserService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance); |
1530 | } | 1530 | } |