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author | mingchen | 2007-06-29 16:43:48 +0000 |
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committer | mingchen | 2007-06-29 16:43:48 +0000 |
commit | 6b3777d3db323f2054aeff1ba4be3e78edef21b8 (patch) | |
tree | 0b1f014042ba261a986b359dc24ecfed4c4e42ea /OpenSim/Region/Environment | |
parent | * just making sure build files are latest (diff) | |
download | opensim-SC-6b3777d3db323f2054aeff1ba4be3e78edef21b8.zip opensim-SC-6b3777d3db323f2054aeff1ba4be3e78edef21b8.tar.gz opensim-SC-6b3777d3db323f2054aeff1ba4be3e78edef21b8.tar.bz2 opensim-SC-6b3777d3db323f2054aeff1ba4be3e78edef21b8.tar.xz |
*Deleted Logger.cs from OpenSim.Framework
Diffstat (limited to 'OpenSim/Region/Environment')
-rw-r--r-- | OpenSim/Region/Environment/OpenSim.Region.Environment.csproj | 28 | ||||
-rw-r--r-- | OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build | 20 |
2 files changed, 24 insertions, 24 deletions
diff --git a/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj b/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj index 428f381..6dabd05 100644 --- a/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj +++ b/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj | |||
@@ -144,55 +144,55 @@ | |||
144 | </ProjectReference> | 144 | </ProjectReference> |
145 | </ItemGroup> | 145 | </ItemGroup> |
146 | <ItemGroup> | 146 | <ItemGroup> |
147 | <Compile Include="EstateManager.cs"> | 147 | <Compile Include="RegionManager.cs"> |
148 | <SubType>Code</SubType> | 148 | <SubType>Code</SubType> |
149 | </Compile> | 149 | </Compile> |
150 | <Compile Include="ParcelManager.cs"> | 150 | <Compile Include="EstateManager.cs"> |
151 | <SubType>Code</SubType> | 151 | <SubType>Code</SubType> |
152 | </Compile> | 152 | </Compile> |
153 | <Compile Include="RegionManager.cs"> | 153 | <Compile Include="ParcelManager.cs"> |
154 | <SubType>Code</SubType> | 154 | <SubType>Code</SubType> |
155 | </Compile> | 155 | </Compile> |
156 | <Compile Include="Scenes\Entity.cs"> | 156 | <Compile Include="Scenes\Entity.cs"> |
157 | <SubType>Code</SubType> | 157 | <SubType>Code</SubType> |
158 | </Compile> | 158 | </Compile> |
159 | <Compile Include="Scenes\IScenePresenceBody.cs"> | 159 | <Compile Include="Scenes\Scene.cs"> |
160 | <SubType>Code</SubType> | 160 | <SubType>Code</SubType> |
161 | </Compile> | 161 | </Compile> |
162 | <Compile Include="Scenes\Primitive.cs"> | 162 | <Compile Include="Scenes\ScenePresence.Body.cs"> |
163 | <SubType>Code</SubType> | 163 | <SubType>Code</SubType> |
164 | </Compile> | 164 | </Compile> |
165 | <Compile Include="Scenes\Scene.cs"> | 165 | <Compile Include="Scenes\SceneEvents.cs"> |
166 | <SubType>Code</SubType> | 166 | <SubType>Code</SubType> |
167 | </Compile> | 167 | </Compile> |
168 | <Compile Include="Scenes\Scene.PacketHandlers.cs"> | 168 | <Compile Include="Scenes\ScenePresence.cs"> |
169 | <SubType>Code</SubType> | 169 | <SubType>Code</SubType> |
170 | </Compile> | 170 | </Compile> |
171 | <Compile Include="Scenes\SceneBase.cs"> | 171 | <Compile Include="Scenes\ScenePresence.Animations.cs"> |
172 | <SubType>Code</SubType> | 172 | <SubType>Code</SubType> |
173 | </Compile> | 173 | </Compile> |
174 | <Compile Include="Scenes\SceneEvents.cs"> | 174 | <Compile Include="Scenes\Scene.PacketHandlers.cs"> |
175 | <SubType>Code</SubType> | 175 | <SubType>Code</SubType> |
176 | </Compile> | 176 | </Compile> |
177 | <Compile Include="Scenes\SceneObject.cs"> | 177 | <Compile Include="Scenes\SceneObject.cs"> |
178 | <SubType>Code</SubType> | 178 | <SubType>Code</SubType> |
179 | </Compile> | 179 | </Compile> |
180 | <Compile Include="Scenes\ScenePresence.Animations.cs"> | 180 | <Compile Include="Scenes\Primitive.cs"> |
181 | <SubType>Code</SubType> | 181 | <SubType>Code</SubType> |
182 | </Compile> | 182 | </Compile> |
183 | <Compile Include="Scenes\ScenePresence.Body.cs"> | 183 | <Compile Include="Scenes\SceneBase.cs"> |
184 | <SubType>Code</SubType> | 184 | <SubType>Code</SubType> |
185 | </Compile> | 185 | </Compile> |
186 | <Compile Include="Scenes\ScenePresence.cs"> | 186 | <Compile Include="Scenes\IScenePresenceBody.cs"> |
187 | <SubType>Code</SubType> | 187 | <SubType>Code</SubType> |
188 | </Compile> | 188 | </Compile> |
189 | <Compile Include="Scenes\scripting\Script.cs"> | 189 | <Compile Include="Scenes\scripting\ScriptManager.cs"> |
190 | <SubType>Code</SubType> | 190 | <SubType>Code</SubType> |
191 | </Compile> | 191 | </Compile> |
192 | <Compile Include="Scenes\scripting\ScriptInfo.cs"> | 192 | <Compile Include="Scenes\scripting\ScriptInfo.cs"> |
193 | <SubType>Code</SubType> | 193 | <SubType>Code</SubType> |
194 | </Compile> | 194 | </Compile> |
195 | <Compile Include="Scenes\scripting\ScriptManager.cs"> | 195 | <Compile Include="Scenes\scripting\Script.cs"> |
196 | <SubType>Code</SubType> | 196 | <SubType>Code</SubType> |
197 | </Compile> | 197 | </Compile> |
198 | <Compile Include="Scenes\scripting\Engines\CSharpScriptEngine.cs"> | 198 | <Compile Include="Scenes\scripting\Engines\CSharpScriptEngine.cs"> |
diff --git a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build index 2fa5e76..eb26ea0 100644 --- a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build +++ b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build | |||
@@ -11,23 +11,23 @@ | |||
11 | <resources prefix="OpenSim.Region.Environment" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Region.Environment" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="RegionManager.cs" /> | ||
14 | <include name="EstateManager.cs" /> | 15 | <include name="EstateManager.cs" /> |
15 | <include name="ParcelManager.cs" /> | 16 | <include name="ParcelManager.cs" /> |
16 | <include name="RegionManager.cs" /> | ||
17 | <include name="Scenes/Entity.cs" /> | 17 | <include name="Scenes/Entity.cs" /> |
18 | <include name="Scenes/IScenePresenceBody.cs" /> | ||
19 | <include name="Scenes/Primitive.cs" /> | ||
20 | <include name="Scenes/Scene.cs" /> | 18 | <include name="Scenes/Scene.cs" /> |
21 | <include name="Scenes/Scene.PacketHandlers.cs" /> | ||
22 | <include name="Scenes/SceneBase.cs" /> | ||
23 | <include name="Scenes/SceneEvents.cs" /> | ||
24 | <include name="Scenes/SceneObject.cs" /> | ||
25 | <include name="Scenes/ScenePresence.Animations.cs" /> | ||
26 | <include name="Scenes/ScenePresence.Body.cs" /> | 19 | <include name="Scenes/ScenePresence.Body.cs" /> |
20 | <include name="Scenes/SceneEvents.cs" /> | ||
27 | <include name="Scenes/ScenePresence.cs" /> | 21 | <include name="Scenes/ScenePresence.cs" /> |
28 | <include name="Scenes/scripting/Script.cs" /> | 22 | <include name="Scenes/ScenePresence.Animations.cs" /> |
29 | <include name="Scenes/scripting/ScriptInfo.cs" /> | 23 | <include name="Scenes/Scene.PacketHandlers.cs" /> |
24 | <include name="Scenes/SceneObject.cs" /> | ||
25 | <include name="Scenes/Primitive.cs" /> | ||
26 | <include name="Scenes/SceneBase.cs" /> | ||
27 | <include name="Scenes/IScenePresenceBody.cs" /> | ||
30 | <include name="Scenes/scripting/ScriptManager.cs" /> | 28 | <include name="Scenes/scripting/ScriptManager.cs" /> |
29 | <include name="Scenes/scripting/ScriptInfo.cs" /> | ||
30 | <include name="Scenes/scripting/Script.cs" /> | ||
31 | <include name="Scenes/scripting/Engines/CSharpScriptEngine.cs" /> | 31 | <include name="Scenes/scripting/Engines/CSharpScriptEngine.cs" /> |
32 | <include name="Scenes/scripting/Engines/JScriptEngine.cs" /> | 32 | <include name="Scenes/scripting/Engines/JScriptEngine.cs" /> |
33 | </sources> | 33 | </sources> |