diff options
author | mingchen | 2008-05-03 17:11:21 +0000 |
---|---|---|
committer | mingchen | 2008-05-03 17:11:21 +0000 |
commit | 4a87d96c1741d4e785cd980e90182c4f7a1b64d1 (patch) | |
tree | 6bb575568ffa922e9a378947fc0a22649068230e /OpenSim/Region/Environment | |
parent | * For your fragging desire, damage enabled land works, but watch out!, life d... (diff) | |
download | opensim-SC-4a87d96c1741d4e785cd980e90182c4f7a1b64d1.zip opensim-SC-4a87d96c1741d4e785cd980e90182c4f7a1b64d1.tar.gz opensim-SC-4a87d96c1741d4e785cd980e90182c4f7a1b64d1.tar.bz2 opensim-SC-4a87d96c1741d4e785cd980e90182c4f7a1b64d1.tar.xz |
*Moved EstateManager into a region module
Diffstat (limited to 'OpenSim/Region/Environment')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs (renamed from OpenSim/Region/Environment/EstateManager.cs) | 1443 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 14 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneEvents.cs | 15 |
3 files changed, 760 insertions, 712 deletions
diff --git a/OpenSim/Region/Environment/EstateManager.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs index b3ffd10..daabd9b 100644 --- a/OpenSim/Region/Environment/EstateManager.cs +++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs | |||
@@ -1,699 +1,744 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | |
32 | using libsecondlife.Packets; | 32 | using libsecondlife; |
33 | using log4net; | 33 | using libsecondlife.Packets; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Region.Environment.Interfaces; |
35 | using OpenSim.Region.Environment.Scenes; | 35 | using OpenSim.Region.Environment.Scenes; |
36 | 36 | using OpenSim.Framework; | |
37 | namespace OpenSim.Region.Environment | 37 | using Nini.Config; |
38 | { | 38 | using log4net; |
39 | /// <summary> | 39 | |
40 | /// Processes requests regarding estates. Refer to EstateSettings.cs in OpenSim.Framework. Types for all of the core settings | 40 | namespace OpenSim.Region.Environment.Modules.World.Estate |
41 | /// </summary> | 41 | { |
42 | public class EstateManager | 42 | public class EstateManagementModule : IRegionModule |
43 | { | 43 | { |
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
45 | 45 | ||
46 | private Scene m_scene; | 46 | private Scene m_scene; |
47 | private RegionInfo m_regInfo; | 47 | |
48 | 48 | public enum EstateAccessCodex : uint | |
49 | public enum EstateAccessCodex : uint | 49 | { |
50 | { | 50 | AccessOptions = 17, |
51 | AccessOptions = 17, | 51 | AllowedGroups = 18, |
52 | AllowedGroups = 18, | 52 | EstateBans = 20, |
53 | EstateBans = 20, | 53 | EstateManagers = 24 |
54 | EstateManagers = 24 | 54 | } |
55 | } | 55 | |
56 | 56 | ||
57 | 57 | #region Helper Functions | |
58 | public EstateManager(Scene scene, RegionInfo reginfo) | 58 | |
59 | { | 59 | private bool convertParamStringToBool(byte[] field) |
60 | m_scene = scene; | 60 | { |
61 | m_regInfo = reginfo; | 61 | string s = Helpers.FieldToUTF8String(field); |
62 | } | 62 | if (s == "1" || s.ToLower() == "y" || s.ToLower() == "yes" || s.ToLower() == "t" || s.ToLower() == "true") |
63 | 63 | { | |
64 | private bool convertParamStringToBool(byte[] field) | 64 | return true; |
65 | { | 65 | } |
66 | string s = Helpers.FieldToUTF8String(field); | 66 | return false; |
67 | if (s == "1" || s.ToLower() == "y" || s.ToLower() == "yes" || s.ToLower() == "t" || s.ToLower() == "true") | 67 | } |
68 | { | 68 | |
69 | return true; | 69 | /// <summary> |
70 | } | 70 | /// Sets terrain texture heights for each of the four corners of the region - textures are distributed as a linear range between the two heights. |
71 | return false; | 71 | /// </summary> |
72 | } | 72 | /// <param name="corner">Which corner</param> |
73 | 73 | /// <param name="lowValue">Minimum height that texture range should cover</param> | |
74 | /// <summary> | 74 | /// <param name="highValue">Maximum height that texture range should cover</param> |
75 | /// Sets terrain texture heights for each of the four corners of the region - textures are distributed as a linear range between the two heights. | 75 | public void setEstateTextureRange(Int16 corner, float lowValue, float highValue) |
76 | /// </summary> | 76 | { |
77 | /// <param name="corner">Which corner</param> | 77 | switch (corner) |
78 | /// <param name="lowValue">Minimum height that texture range should cover</param> | 78 | { |
79 | /// <param name="highValue">Maximum height that texture range should cover</param> | 79 | case 0: |
80 | public void setEstateTextureRange(Int16 corner, float lowValue, float highValue) | 80 | m_scene.RegionInfo.EstateSettings.terrainStartHeight0 = lowValue; |
81 | { | 81 | m_scene.RegionInfo.EstateSettings.terrainHeightRange0 = highValue; |
82 | switch (corner) | 82 | break; |
83 | { | 83 | case 1: |
84 | case 0: | 84 | m_scene.RegionInfo.EstateSettings.terrainStartHeight1 = lowValue; |
85 | m_regInfo.EstateSettings.terrainStartHeight0 = lowValue; | 85 | m_scene.RegionInfo.EstateSettings.terrainHeightRange1 = highValue; |
86 | m_regInfo.EstateSettings.terrainHeightRange0 = highValue; | 86 | break; |
87 | break; | 87 | case 2: |
88 | case 1: | 88 | m_scene.RegionInfo.EstateSettings.terrainStartHeight2 = lowValue; |
89 | m_regInfo.EstateSettings.terrainStartHeight1 = lowValue; | 89 | m_scene.RegionInfo.EstateSettings.terrainHeightRange2 = highValue; |
90 | m_regInfo.EstateSettings.terrainHeightRange1 = highValue; | 90 | break; |
91 | break; | 91 | case 3: |
92 | case 2: | 92 | m_scene.RegionInfo.EstateSettings.terrainStartHeight3 = lowValue; |
93 | m_regInfo.EstateSettings.terrainStartHeight2 = lowValue; | 93 | m_scene.RegionInfo.EstateSettings.terrainHeightRange3 = highValue; |
94 | m_regInfo.EstateSettings.terrainHeightRange2 = highValue; | 94 | break; |
95 | break; | 95 | } |
96 | case 3: | 96 | } |
97 | m_regInfo.EstateSettings.terrainStartHeight3 = lowValue; | 97 | |
98 | m_regInfo.EstateSettings.terrainHeightRange3 = highValue; | 98 | /// <summary> |
99 | break; | 99 | /// Sets the 'detail' terrain texture on each of the bands. |
100 | } | 100 | /// </summary> |
101 | } | 101 | /// <param name="band">Which texture band</param> |
102 | 102 | /// <param name="textureUUID">The UUID of the texture</param> | |
103 | /// <summary> | 103 | public void setTerrainTexture(Int16 band, LLUUID textureUUID) |
104 | /// Sets the 'detail' terrain texture on each of the bands. | 104 | { |
105 | /// </summary> | 105 | switch (band) |
106 | /// <param name="band">Which texture band</param> | 106 | { |
107 | /// <param name="textureUUID">The UUID of the texture</param> | 107 | case 0: |
108 | public void setTerrainTexture(Int16 band, LLUUID textureUUID) | 108 | m_scene.RegionInfo.EstateSettings.terrainDetail0 = textureUUID; |
109 | { | 109 | break; |
110 | switch (band) | 110 | case 1: |
111 | { | 111 | m_scene.RegionInfo.EstateSettings.terrainDetail1 = textureUUID; |
112 | case 0: | 112 | break; |
113 | m_regInfo.EstateSettings.terrainDetail0 = textureUUID; | 113 | case 2: |
114 | break; | 114 | m_scene.RegionInfo.EstateSettings.terrainDetail2 = textureUUID; |
115 | case 1: | 115 | break; |
116 | m_regInfo.EstateSettings.terrainDetail1 = textureUUID; | 116 | case 3: |
117 | break; | 117 | m_scene.RegionInfo.EstateSettings.terrainDetail3 = textureUUID; |
118 | case 2: | 118 | break; |
119 | m_regInfo.EstateSettings.terrainDetail2 = textureUUID; | 119 | } |
120 | break; | 120 | } |
121 | case 3: | 121 | |
122 | m_regInfo.EstateSettings.terrainDetail3 = textureUUID; | 122 | /// <summary> |
123 | break; | 123 | /// Sets common region settings |
124 | } | 124 | /// </summary> |
125 | } | 125 | /// <param name="WaterHeight">Water height of the waterplane (may not nessecarily be one value)</param> |
126 | 126 | /// <param name="TerrainRaiseLimit">Maximum amount terrain can be raised from previous baking</param> | |
127 | /// <summary> | 127 | /// <param name="TerrainLowerLimit">Minimum amount terrain can be lowered from previous baking</param> |
128 | /// Sets common region settings | 128 | /// <param name="UseFixedSun">Use a fixed time of day on the sun?</param> |
129 | /// </summary> | 129 | /// <param name="SunHour">The offset hour of the day</param> |
130 | /// <param name="WaterHeight">Water height of the waterplane (may not nessecarily be one value)</param> | 130 | public void setRegionSettings(float WaterHeight, float TerrainRaiseLimit, float TerrainLowerLimit, |
131 | /// <param name="TerrainRaiseLimit">Maximum amount terrain can be raised from previous baking</param> | 131 | bool UseFixedSun, float SunHour) |
132 | /// <param name="TerrainLowerLimit">Minimum amount terrain can be lowered from previous baking</param> | 132 | { |
133 | /// <param name="UseFixedSun">Use a fixed time of day on the sun?</param> | 133 | // Water Height |
134 | /// <param name="SunHour">The offset hour of the day</param> | 134 | m_scene.RegionInfo.EstateSettings.waterHeight = WaterHeight; |
135 | public void setRegionSettings(float WaterHeight, float TerrainRaiseLimit, float TerrainLowerLimit, | 135 | |
136 | bool UseFixedSun, float SunHour) | 136 | // Terraforming limits |
137 | { | 137 | m_scene.RegionInfo.EstateSettings.terrainRaiseLimit = TerrainRaiseLimit; |
138 | // Water Height | 138 | m_scene.RegionInfo.EstateSettings.terrainLowerLimit = TerrainLowerLimit; |
139 | m_regInfo.EstateSettings.waterHeight = WaterHeight; | 139 | |
140 | 140 | // Time of day / fixed sun | |
141 | // Terraforming limits | 141 | m_scene.RegionInfo.EstateSettings.useFixedSun = UseFixedSun; |
142 | m_regInfo.EstateSettings.terrainRaiseLimit = TerrainRaiseLimit; | 142 | m_scene.RegionInfo.EstateSettings.sunHour = SunHour; |
143 | m_regInfo.EstateSettings.terrainLowerLimit = TerrainLowerLimit; | 143 | } |
144 | 144 | #endregion | |
145 | // Time of day / fixed sun | 145 | |
146 | m_regInfo.EstateSettings.useFixedSun = UseFixedSun; | 146 | #region Packet Handlers |
147 | m_regInfo.EstateSettings.sunHour = SunHour; | 147 | |
148 | } | 148 | public void handleEstateOwnerMessage(EstateOwnerMessagePacket packet, IClientAPI remote_client) |
149 | 149 | { | |
150 | #region Packet Handlers | 150 | switch (Helpers.FieldToUTF8String(packet.MethodData.Method)) |
151 | 151 | { | |
152 | public void handleEstateOwnerMessage(EstateOwnerMessagePacket packet, IClientAPI remote_client) | 152 | case "getinfo": |
153 | { | 153 | |
154 | switch (Helpers.FieldToUTF8String(packet.MethodData.Method)) | 154 | //System.Console.WriteLine("[ESTATE]: CLIENT--->" + packet.ToString()); |
155 | { | 155 | //sendRegionInfoPacketToAll(); |
156 | case "getinfo": | 156 | if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) |
157 | 157 | { | |
158 | //System.Console.WriteLine("[ESTATE]: CLIENT--->" + packet.ToString()); | 158 | sendDetailedEstateData(remote_client, packet); |
159 | //sendRegionInfoPacketToAll(); | 159 | } |
160 | if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) | 160 | break; |
161 | { | 161 | case "setregioninfo": |
162 | sendDetailedEstateData(remote_client, packet); | 162 | if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) |
163 | } | 163 | estateSetRegionInfoHandler(packet); |
164 | break; | 164 | break; |
165 | case "setregioninfo": | 165 | case "texturebase": |
166 | if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) | 166 | if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) |
167 | estateSetRegionInfoHandler(packet); | 167 | estateTextureBaseHandler(packet); |
168 | break; | 168 | break; |
169 | case "texturebase": | 169 | case "texturedetail": |
170 | if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) | 170 | if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) |
171 | estateTextureBaseHandler(packet); | 171 | estateTextureDetailHandler(packet); |
172 | break; | 172 | break; |
173 | case "texturedetail": | 173 | case "textureheights": |
174 | if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) | 174 | if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) |
175 | estateTextureDetailHandler(packet); | 175 | estateTextureHeightsHandler(packet); |
176 | break; | 176 | break; |
177 | case "textureheights": | 177 | case "texturecommit": |
178 | if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) | 178 | sendRegionHandshakeToAll(); |
179 | estateTextureHeightsHandler(packet); | 179 | break; |
180 | break; | 180 | case "setregionterrain": |
181 | case "texturecommit": | 181 | if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) |
182 | sendRegionHandshakeToAll(); | 182 | estateSetRegionTerrainHandler(packet); |
183 | break; | 183 | break; |
184 | case "setregionterrain": | 184 | case "restart": |
185 | if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) | 185 | if (m_scene.PermissionsMngr.CanRestartSim(remote_client.AgentId)) |
186 | estateSetRegionTerrainHandler(packet); | 186 | { |
187 | break; | 187 | estateRestartSim(packet); |
188 | case "restart": | 188 | } |
189 | if (m_scene.PermissionsMngr.CanRestartSim(remote_client.AgentId)) | 189 | break; |
190 | { | 190 | case "estatechangecovenantid": |
191 | estateRestartSim(packet); | 191 | if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) |
192 | } | 192 | { |
193 | break; | 193 | EstateChangeCovenant(packet); |
194 | case "estatechangecovenantid": | 194 | } |
195 | if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) | 195 | break; |
196 | { | 196 | case "estateaccessdelta": // Estate access delta manages the banlist and allow list too. |
197 | EstateChangeCovenant(packet); | 197 | if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) |
198 | } | 198 | { |
199 | break; | 199 | estateAccessDelta(remote_client, packet); |
200 | case "estateaccessdelta": // Estate access delta manages the banlist and allow list too. | 200 | } |
201 | if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) | 201 | break; |
202 | { | 202 | case "simulatormessage": |
203 | estateAccessDelta(remote_client, packet); | 203 | if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) |
204 | } | 204 | { |
205 | break; | 205 | SendSimulatorBlueBoxMessage(remote_client, packet); |
206 | case "simulatormessage": | 206 | } |
207 | if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) | 207 | break; |
208 | { | 208 | case "instantmessage": |
209 | SendSimulatorBlueBoxMessage(remote_client, packet); | 209 | if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) |
210 | } | 210 | { |
211 | break; | 211 | SendEstateBlueBoxMessage(remote_client, packet); |
212 | case "instantmessage": | 212 | } |
213 | if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) | 213 | break; |
214 | { | 214 | case "setregiondebug": |
215 | SendEstateBlueBoxMessage(remote_client, packet); | 215 | if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) |
216 | } | 216 | { |
217 | break; | 217 | SetRegionDebug(remote_client, packet); |
218 | case "setregiondebug": | 218 | } |
219 | if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) | 219 | break; |
220 | { | 220 | case "teleporthomeuser": |
221 | SetRegionDebug(remote_client, packet); | 221 | if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) |
222 | } | 222 | { |
223 | break; | 223 | TeleportOneUserHome(remote_client, packet); |
224 | case "teleporthomeuser": | 224 | } |
225 | if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) | 225 | break; |
226 | { | 226 | default: |
227 | TeleportOneUserHome(remote_client,packet); | 227 | m_log.Error("EstateOwnerMessage: Unknown method requested\n" + packet.ToString()); |
228 | } | 228 | break; |
229 | break; | 229 | } |
230 | default: | 230 | |
231 | m_log.Error("EstateOwnerMessage: Unknown method requested\n" + packet.ToString()); | 231 | |
232 | break; | 232 | } |
233 | } | 233 | |
234 | 234 | private void TeleportOneUserHome(object remove_client, EstateOwnerMessagePacket packet) | |
235 | 235 | { | |
236 | } | 236 | LLUUID invoice = packet.MethodData.Invoice; |
237 | 237 | LLUUID SenderID = packet.AgentData.AgentID; | |
238 | private void TeleportOneUserHome(object remove_client,EstateOwnerMessagePacket packet) | 238 | LLUUID Prey = LLUUID.Zero; |
239 | { | 239 | |
240 | LLUUID invoice = packet.MethodData.Invoice; | 240 | Helpers.TryParse(Helpers.FieldToUTF8String(packet.ParamList[1].Parameter), out Prey); |
241 | LLUUID SenderID = packet.AgentData.AgentID; | 241 | if (Prey != LLUUID.Zero) |
242 | LLUUID Prey = LLUUID.Zero; | 242 | { |
243 | 243 | ScenePresence s = m_scene.GetScenePresence(Prey); | |
244 | Helpers.TryParse(Helpers.FieldToUTF8String(packet.ParamList[1].Parameter),out Prey); | 244 | if (s != null) |
245 | if (Prey != LLUUID.Zero) | 245 | { |
246 | { | 246 | m_scene.TeleportClientHome(Prey, s.ControllingClient); |
247 | ScenePresence s = m_scene.GetScenePresence(Prey); | 247 | } |
248 | if (s != null) | 248 | } |
249 | { | 249 | } |
250 | m_scene.TeleportClientHome(Prey, s.ControllingClient); | 250 | |
251 | } | 251 | private void SetRegionDebug(IClientAPI remote_client, EstateOwnerMessagePacket packet) |
252 | } | 252 | { |
253 | } | 253 | LLUUID invoice = packet.MethodData.Invoice; |
254 | 254 | LLUUID SenderID = packet.AgentData.AgentID; | |
255 | private void SetRegionDebug(IClientAPI remote_client, EstateOwnerMessagePacket packet) | 255 | bool scripted = convertParamStringToBool(packet.ParamList[0].Parameter); |
256 | { | 256 | bool collisionEvents = convertParamStringToBool(packet.ParamList[1].Parameter); |
257 | LLUUID invoice = packet.MethodData.Invoice; | 257 | bool physics = convertParamStringToBool(packet.ParamList[2].Parameter); |
258 | LLUUID SenderID = packet.AgentData.AgentID; | 258 | |
259 | bool scripted = convertParamStringToBool(packet.ParamList[0].Parameter); | 259 | if (physics) |
260 | bool collisionEvents = convertParamStringToBool(packet.ParamList[1].Parameter); | 260 | { |
261 | bool physics = convertParamStringToBool(packet.ParamList[2].Parameter); | 261 | m_scene.RegionInfo.EstateSettings.regionFlags |= Simulator.RegionFlags.SkipPhysics; |
262 | 262 | } | |
263 | if (physics) | 263 | else |
264 | { | 264 | { |
265 | m_scene.RegionInfo.EstateSettings.regionFlags |= Simulator.RegionFlags.SkipPhysics; | 265 | m_scene.RegionInfo.EstateSettings.regionFlags &= ~Simulator.RegionFlags.SkipPhysics; |
266 | } | 266 | } |
267 | else | 267 | |
268 | { | 268 | if (scripted) |
269 | m_scene.RegionInfo.EstateSettings.regionFlags &= ~Simulator.RegionFlags.SkipPhysics; | 269 | { |
270 | } | 270 | m_scene.RegionInfo.EstateSettings.regionFlags |= Simulator.RegionFlags.SkipScripts; |
271 | 271 | } | |
272 | if (scripted) | 272 | else |
273 | { | 273 | { |
274 | m_scene.RegionInfo.EstateSettings.regionFlags |= Simulator.RegionFlags.SkipScripts; | 274 | m_scene.RegionInfo.EstateSettings.regionFlags &= ~Simulator.RegionFlags.SkipScripts; |
275 | } | 275 | } |
276 | else | 276 | |
277 | { | 277 | |
278 | m_scene.RegionInfo.EstateSettings.regionFlags &= ~Simulator.RegionFlags.SkipScripts; | 278 | m_scene.SetSceneCoreDebug(scripted, collisionEvents, physics); |
279 | } | 279 | } |
280 | 280 | ||
281 | 281 | private void SendSimulatorBlueBoxMessage(IClientAPI remote_client, EstateOwnerMessagePacket packet) | |
282 | m_scene.SetSceneCoreDebug(scripted, collisionEvents, physics); | 282 | { |
283 | } | 283 | LLUUID invoice = packet.MethodData.Invoice; |
284 | 284 | LLUUID SenderID = new LLUUID(Helpers.FieldToUTF8String(packet.ParamList[2].Parameter)); | |
285 | private void SendSimulatorBlueBoxMessage(IClientAPI remote_client, EstateOwnerMessagePacket packet) | 285 | string SenderName = Helpers.FieldToUTF8String(packet.ParamList[3].Parameter); |
286 | { | 286 | string Message = Helpers.FieldToUTF8String(packet.ParamList[4].Parameter); |
287 | LLUUID invoice = packet.MethodData.Invoice; | 287 | m_scene.SendRegionMessageFromEstateTools(SenderID, packet.AgentData.SessionID, SenderName, Message); |
288 | LLUUID SenderID = new LLUUID(Helpers.FieldToUTF8String(packet.ParamList[2].Parameter)); | 288 | |
289 | string SenderName = Helpers.FieldToUTF8String(packet.ParamList[3].Parameter); | 289 | } |
290 | string Message = Helpers.FieldToUTF8String(packet.ParamList[4].Parameter); | 290 | private void SendEstateBlueBoxMessage(IClientAPI remote_client, EstateOwnerMessagePacket packet) |
291 | m_scene.SendRegionMessageFromEstateTools(SenderID, packet.AgentData.SessionID, SenderName, Message); | 291 | { |
292 | 292 | LLUUID invoice = packet.MethodData.Invoice; | |
293 | } | 293 | LLUUID SenderID = packet.AgentData.AgentID; |
294 | private void SendEstateBlueBoxMessage(IClientAPI remote_client, EstateOwnerMessagePacket packet) | 294 | string SenderName = Helpers.FieldToUTF8String(packet.ParamList[0].Parameter); |
295 | { | 295 | string Message = Helpers.FieldToUTF8String(packet.ParamList[1].Parameter); |
296 | LLUUID invoice = packet.MethodData.Invoice; | 296 | m_scene.SendEstateMessageFromEstateTools(SenderID, packet.AgentData.SessionID, SenderName, Message); |
297 | LLUUID SenderID = packet.AgentData.AgentID; | 297 | |
298 | string SenderName = Helpers.FieldToUTF8String(packet.ParamList[0].Parameter); | 298 | } |
299 | string Message = Helpers.FieldToUTF8String(packet.ParamList[1].Parameter); | 299 | private void sendDetailedEstateData(IClientAPI remote_client, EstateOwnerMessagePacket packet) |
300 | m_scene.SendEstateMessageFromEstateTools(SenderID, packet.AgentData.SessionID, SenderName, Message); | 300 | { |
301 | 301 | ||
302 | } | 302 | LLUUID invoice = packet.MethodData.Invoice; |
303 | private void sendDetailedEstateData(IClientAPI remote_client, EstateOwnerMessagePacket packet) | 303 | packet.AgentData.TransactionID = LLUUID.Random(); |
304 | { | 304 | packet.MethodData.Method = Helpers.StringToField("estateupdateinfo"); |
305 | 305 | EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[9]; | |
306 | LLUUID invoice = packet.MethodData.Invoice; | 306 | |
307 | packet.AgentData.TransactionID = LLUUID.Random(); | 307 | for (int i = 0; i < 9; i++) |
308 | packet.MethodData.Method = Helpers.StringToField("estateupdateinfo"); | 308 | { |
309 | EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[9]; | 309 | returnblock[i] = new EstateOwnerMessagePacket.ParamListBlock(); |
310 | 310 | } | |
311 | for (int i = 0; i < 9; i++) | 311 | |
312 | { | 312 | //Sending Estate Settings |
313 | returnblock[i] = new EstateOwnerMessagePacket.ParamListBlock(); | 313 | returnblock[0].Parameter = Helpers.StringToField(m_scene.RegionInfo.EstateSettings.estateName); |
314 | } | 314 | returnblock[1].Parameter = Helpers.StringToField(m_scene.RegionInfo.MasterAvatarAssignedUUID.ToString()); |
315 | 315 | returnblock[2].Parameter = Helpers.StringToField(m_scene.RegionInfo.EstateSettings.estateID.ToString()); | |
316 | //Sending Estate Settings | 316 | |
317 | returnblock[0].Parameter = Helpers.StringToField(m_scene.RegionInfo.EstateSettings.estateName); | 317 | // TODO: Resolve Magic numbers here |
318 | returnblock[1].Parameter = Helpers.StringToField(m_scene.RegionInfo.MasterAvatarAssignedUUID.ToString()); | 318 | returnblock[3].Parameter = Helpers.StringToField("269516800"); |
319 | returnblock[2].Parameter = Helpers.StringToField(m_scene.RegionInfo.EstateSettings.estateID.ToString()); | 319 | returnblock[4].Parameter = Helpers.StringToField("0"); |
320 | 320 | returnblock[5].Parameter = Helpers.StringToField("1"); | |
321 | // TODO: Resolve Magic numbers here | 321 | returnblock[6].Parameter = Helpers.StringToField(m_scene.RegionInfo.RegionID.ToString()); |
322 | returnblock[3].Parameter = Helpers.StringToField("269516800"); | 322 | returnblock[7].Parameter = Helpers.StringToField("1160895077"); |
323 | returnblock[4].Parameter = Helpers.StringToField("0"); | 323 | returnblock[8].Parameter = Helpers.StringToField("1"); |
324 | returnblock[5].Parameter = Helpers.StringToField("1"); | 324 | |
325 | returnblock[6].Parameter = Helpers.StringToField(m_scene.RegionInfo.RegionID.ToString()); | 325 | packet.ParamList = returnblock; |
326 | returnblock[7].Parameter = Helpers.StringToField("1160895077"); | 326 | packet.Header.Reliable = false; |
327 | returnblock[8].Parameter = Helpers.StringToField("1"); | 327 | //System.Console.WriteLine("[ESTATE]: SIM--->" + packet.ToString()); |
328 | 328 | remote_client.OutPacket(packet, ThrottleOutPacketType.Task); | |
329 | packet.ParamList = returnblock; | 329 | |
330 | packet.Header.Reliable = false; | 330 | sendEstateManagerList(remote_client, packet); |
331 | //System.Console.WriteLine("[ESTATE]: SIM--->" + packet.ToString()); | 331 | |
332 | remote_client.OutPacket(packet, ThrottleOutPacketType.Task); | 332 | } |
333 | 333 | ||
334 | sendEstateManagerList(remote_client, packet); | 334 | private void sendEstateManagerList(IClientAPI remote_client, EstateOwnerMessagePacket packet) |
335 | 335 | { | |
336 | } | 336 | LLUUID invoice = packet.MethodData.Invoice; |
337 | 337 | ||
338 | private void sendEstateManagerList(IClientAPI remote_client, EstateOwnerMessagePacket packet) | 338 | //Sending Estate Managers |
339 | { | 339 | packet = new EstateOwnerMessagePacket(); |
340 | LLUUID invoice = packet.MethodData.Invoice; | 340 | packet.AgentData.TransactionID = LLUUID.Random(); |
341 | 341 | packet.AgentData.AgentID = remote_client.AgentId; | |
342 | //Sending Estate Managers | 342 | packet.AgentData.SessionID = remote_client.SessionId; |
343 | packet = new EstateOwnerMessagePacket(); | 343 | packet.MethodData.Invoice = invoice; |
344 | packet.AgentData.TransactionID = LLUUID.Random(); | 344 | packet.MethodData.Method = Helpers.StringToField("setaccess"); |
345 | packet.AgentData.AgentID = remote_client.AgentId; | 345 | |
346 | packet.AgentData.SessionID = remote_client.SessionId; | 346 | LLUUID[] EstateManagers = m_scene.RegionInfo.EstateSettings.estateManagers; |
347 | packet.MethodData.Invoice = invoice; | 347 | |
348 | packet.MethodData.Method = Helpers.StringToField("setaccess"); | 348 | EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[6 + EstateManagers.Length]; |
349 | 349 | ||
350 | LLUUID[] EstateManagers = m_scene.RegionInfo.EstateSettings.estateManagers; | 350 | for (int i = 0; i < (6 + EstateManagers.Length); i++) |
351 | 351 | { | |
352 | EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[6 + EstateManagers.Length]; | 352 | returnblock[i] = new EstateOwnerMessagePacket.ParamListBlock(); |
353 | 353 | } | |
354 | for (int i = 0; i < (6 + EstateManagers.Length); i++) | 354 | int j = 0; |
355 | { | 355 | |
356 | returnblock[i] = new EstateOwnerMessagePacket.ParamListBlock(); | 356 | returnblock[j].Parameter = Helpers.StringToField(m_scene.RegionInfo.EstateSettings.estateID.ToString()); j++; |
357 | } | 357 | returnblock[j].Parameter = Helpers.StringToField(((int)EstateAccessCodex.EstateManagers).ToString()); j++; |
358 | int j = 0; | 358 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; |
359 | 359 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; | |
360 | returnblock[j].Parameter = Helpers.StringToField(m_scene.RegionInfo.EstateSettings.estateID.ToString()); j++; | 360 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; |
361 | returnblock[j].Parameter = Helpers.StringToField(((int)EstateAccessCodex.EstateManagers).ToString()); j++; | 361 | returnblock[j].Parameter = Helpers.StringToField(EstateManagers.Length.ToString()); j++; |
362 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; | 362 | for (int i = 0; i < EstateManagers.Length; i++) |
363 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; | 363 | { |
364 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; | 364 | returnblock[j].Parameter = EstateManagers[i].GetBytes(); j++; |
365 | returnblock[j].Parameter = Helpers.StringToField(EstateManagers.Length.ToString()); j++; | 365 | } |
366 | for (int i = 0; i < EstateManagers.Length; i++) | 366 | packet.ParamList = returnblock; |
367 | { | 367 | packet.Header.Reliable = false; |
368 | returnblock[j].Parameter = EstateManagers[i].GetBytes(); j++; | 368 | //System.Console.WriteLine("[ESTATE]: SIM--->" + packet.ToString()); |
369 | } | 369 | remote_client.OutPacket(packet, ThrottleOutPacketType.Task); |
370 | packet.ParamList = returnblock; | 370 | } |
371 | packet.Header.Reliable = false; | 371 | |
372 | //System.Console.WriteLine("[ESTATE]: SIM--->" + packet.ToString()); | 372 | private void estateAccessDelta(IClientAPI remote_client, EstateOwnerMessagePacket packet) |
373 | remote_client.OutPacket(packet, ThrottleOutPacketType.Task); | 373 | { |
374 | } | 374 | // EstateAccessDelta handles Estate Managers, Sim Access, Sim Banlist, allowed Groups.. etc. |
375 | 375 | int estateAccessType = Convert.ToInt16(Helpers.FieldToUTF8String(packet.ParamList[1].Parameter)); | |
376 | private void estateAccessDelta(IClientAPI remote_client, EstateOwnerMessagePacket packet) | 376 | |
377 | { | 377 | switch (estateAccessType) |
378 | // EstateAccessDelta handles Estate Managers, Sim Access, Sim Banlist, allowed Groups.. etc. | 378 | { |
379 | int estateAccessType = Convert.ToInt16(Helpers.FieldToUTF8String(packet.ParamList[1].Parameter)); | 379 | case 256: |
380 | 380 | ||
381 | switch (estateAccessType) | 381 | // This needs to be updated for SuperEstateOwnerUser.. a non existing user in the estatesettings.xml |
382 | { | 382 | // So make sure you really trust your region owners. because they can add other estate manaagers to your other estates |
383 | case 256: | 383 | if (packet.AgentData.AgentID == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.PermissionsMngr.BypassPermissions) |
384 | 384 | { | |
385 | // This needs to be updated for SuperEstateOwnerUser.. a non existing user in the estatesettings.xml | 385 | m_scene.RegionInfo.EstateSettings.AddEstateManager(new LLUUID(Helpers.FieldToUTF8String(packet.ParamList[2].Parameter))); |
386 | // So make sure you really trust your region owners. because they can add other estate manaagers to your other estates | 386 | sendEstateManagerList(remote_client, packet); |
387 | if (packet.AgentData.AgentID == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.PermissionsMngr.BypassPermissions) | 387 | } |
388 | { | 388 | else |
389 | m_scene.RegionInfo.EstateSettings.AddEstateManager(new LLUUID(Helpers.FieldToUTF8String(packet.ParamList[2].Parameter))); | 389 | { |
390 | sendEstateManagerList(remote_client, packet); | 390 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); |
391 | } | 391 | } |
392 | else | 392 | |
393 | { | 393 | break; |
394 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); | 394 | case 512: |
395 | } | 395 | // This needs to be updated for SuperEstateOwnerUser.. a non existing user in the estatesettings.xml |
396 | 396 | // So make sure you really trust your region owners. because they can add other estate manaagers to your other estates | |
397 | break; | 397 | if (packet.AgentData.AgentID == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.PermissionsMngr.BypassPermissions) |
398 | case 512: | 398 | { |
399 | // This needs to be updated for SuperEstateOwnerUser.. a non existing user in the estatesettings.xml | 399 | m_scene.RegionInfo.EstateSettings.RemoveEstateManager(new LLUUID(Helpers.FieldToUTF8String(packet.ParamList[2].Parameter))); |
400 | // So make sure you really trust your region owners. because they can add other estate manaagers to your other estates | 400 | sendEstateManagerList(remote_client, packet); |
401 | if (packet.AgentData.AgentID == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.PermissionsMngr.BypassPermissions) | 401 | } |
402 | { | 402 | else |
403 | m_scene.RegionInfo.EstateSettings.RemoveEstateManager(new LLUUID(Helpers.FieldToUTF8String(packet.ParamList[2].Parameter))); | 403 | { |
404 | sendEstateManagerList(remote_client, packet); | 404 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); |
405 | } | 405 | } |
406 | else | 406 | break; |
407 | { | 407 | |
408 | remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); | 408 | default: |
409 | } | 409 | |
410 | break; | 410 | m_log.Error("EstateOwnerMessage: Unknown EstateAccessType requested in estateAccessDelta\n" + packet.ToString()); |
411 | 411 | break; | |
412 | default: | 412 | } |
413 | 413 | //m_log.Error("EstateOwnerMessage: estateAccessDelta\n" + packet.ToString()); | |
414 | m_log.Error("EstateOwnerMessage: Unknown EstateAccessType requested in estateAccessDelta\n" + packet.ToString()); | 414 | |
415 | break; | 415 | |
416 | } | 416 | } |
417 | //m_log.Error("EstateOwnerMessage: estateAccessDelta\n" + packet.ToString()); | 417 | private void estateSetRegionInfoHandler(EstateOwnerMessagePacket packet) |
418 | 418 | { | |
419 | 419 | if (packet.ParamList.Length != 9) | |
420 | } | 420 | { |
421 | private void estateSetRegionInfoHandler(EstateOwnerMessagePacket packet) | 421 | m_log.Error("EstateOwnerMessage: SetRegionInfo method has a ParamList of invalid length"); |
422 | { | 422 | } |
423 | if (packet.ParamList.Length != 9) | 423 | else |
424 | { | 424 | { |
425 | m_log.Error("EstateOwnerMessage: SetRegionInfo method has a ParamList of invalid length"); | 425 | m_scene.RegionInfo.EstateSettings.regionFlags = Simulator.RegionFlags.None; |
426 | } | 426 | |
427 | else | 427 | if (convertParamStringToBool(packet.ParamList[0].Parameter)) |
428 | { | 428 | { |
429 | m_regInfo.EstateSettings.regionFlags = Simulator.RegionFlags.None; | 429 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | |
430 | 430 | Simulator.RegionFlags.BlockTerraform; | |
431 | if (convertParamStringToBool(packet.ParamList[0].Parameter)) | 431 | } |
432 | { | 432 | |
433 | m_regInfo.EstateSettings.regionFlags = m_regInfo.EstateSettings.regionFlags | | 433 | if (convertParamStringToBool(packet.ParamList[1].Parameter)) |
434 | Simulator.RegionFlags.BlockTerraform; | 434 | { |
435 | } | 435 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | |
436 | 436 | Simulator.RegionFlags.NoFly; | |
437 | if (convertParamStringToBool(packet.ParamList[1].Parameter)) | 437 | } |
438 | { | 438 | |
439 | m_regInfo.EstateSettings.regionFlags = m_regInfo.EstateSettings.regionFlags | | 439 | if (convertParamStringToBool(packet.ParamList[2].Parameter)) |
440 | Simulator.RegionFlags.NoFly; | 440 | { |
441 | } | 441 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | |
442 | 442 | Simulator.RegionFlags.AllowDamage; | |
443 | if (convertParamStringToBool(packet.ParamList[2].Parameter)) | 443 | } |
444 | { | 444 | |
445 | m_regInfo.EstateSettings.regionFlags = m_regInfo.EstateSettings.regionFlags | | 445 | if (convertParamStringToBool(packet.ParamList[3].Parameter) == false) |
446 | Simulator.RegionFlags.AllowDamage; | 446 | { |
447 | } | 447 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | |
448 | 448 | Simulator.RegionFlags.BlockLandResell; | |
449 | if (convertParamStringToBool(packet.ParamList[3].Parameter) == false) | 449 | } |
450 | { | 450 | |
451 | m_regInfo.EstateSettings.regionFlags = m_regInfo.EstateSettings.regionFlags | | 451 | |
452 | Simulator.RegionFlags.BlockLandResell; | 452 | int tempMaxAgents = |
453 | } | 453 | Convert.ToInt16(Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[4].Parameter))); |
454 | 454 | m_scene.RegionInfo.EstateSettings.maxAgents = (byte)tempMaxAgents; | |
455 | 455 | ||
456 | int tempMaxAgents = | 456 | float tempObjectBonusFactor = |
457 | Convert.ToInt16(Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[4].Parameter))); | 457 | (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter)); |
458 | m_regInfo.EstateSettings.maxAgents = (byte) tempMaxAgents; | 458 | m_scene.RegionInfo.EstateSettings.objectBonusFactor = tempObjectBonusFactor; |
459 | 459 | ||
460 | float tempObjectBonusFactor = | 460 | int tempMatureLevel = Convert.ToInt16(Helpers.FieldToUTF8String(packet.ParamList[6].Parameter)); |
461 | (float) Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter)); | 461 | m_scene.RegionInfo.EstateSettings.simAccess = (Simulator.SimAccess)tempMatureLevel; |
462 | m_regInfo.EstateSettings.objectBonusFactor = tempObjectBonusFactor; | 462 | |
463 | 463 | ||
464 | int tempMatureLevel = Convert.ToInt16(Helpers.FieldToUTF8String(packet.ParamList[6].Parameter)); | 464 | if (convertParamStringToBool(packet.ParamList[7].Parameter)) |
465 | m_regInfo.EstateSettings.simAccess = (Simulator.SimAccess) tempMatureLevel; | 465 | { |
466 | 466 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | | |
467 | 467 | Simulator.RegionFlags.RestrictPushObject; | |
468 | if (convertParamStringToBool(packet.ParamList[7].Parameter)) | 468 | } |
469 | { | 469 | |
470 | m_regInfo.EstateSettings.regionFlags = m_regInfo.EstateSettings.regionFlags | | 470 | if (convertParamStringToBool(packet.ParamList[8].Parameter)) |
471 | Simulator.RegionFlags.RestrictPushObject; | 471 | { |
472 | } | 472 | m_scene.RegionInfo.EstateSettings.regionFlags = m_scene.RegionInfo.EstateSettings.regionFlags | |
473 | 473 | Simulator.RegionFlags.AllowParcelChanges; | |
474 | if (convertParamStringToBool(packet.ParamList[8].Parameter)) | 474 | } |
475 | { | 475 | |
476 | m_regInfo.EstateSettings.regionFlags = m_regInfo.EstateSettings.regionFlags | | 476 | sendRegionInfoPacketToAll(); |
477 | Simulator.RegionFlags.AllowParcelChanges; | 477 | } |
478 | } | 478 | } |
479 | 479 | ||
480 | sendRegionInfoPacketToAll(); | 480 | private void estateSetRegionTerrainHandler(EstateOwnerMessagePacket packet) |
481 | } | 481 | { |
482 | } | 482 | if (packet.ParamList.Length != 9) |
483 | 483 | { | |
484 | private void estateSetRegionTerrainHandler(EstateOwnerMessagePacket packet) | 484 | m_log.Error("EstateOwnerMessage: SetRegionTerrain method has a ParamList of invalid length"); |
485 | { | 485 | } |
486 | if (packet.ParamList.Length != 9) | 486 | else |
487 | { | 487 | { |
488 | m_log.Error("EstateOwnerMessage: SetRegionTerrain method has a ParamList of invalid length"); | 488 | try |
489 | } | 489 | { |
490 | else | 490 | string tmp; |
491 | { | 491 | tmp = Helpers.FieldToUTF8String(packet.ParamList[0].Parameter); |
492 | try | 492 | if (!tmp.Contains(".")) tmp += ".00"; |
493 | { | 493 | float WaterHeight = (float)Convert.ToDecimal(tmp); |
494 | string tmp; | 494 | tmp = Helpers.FieldToUTF8String(packet.ParamList[1].Parameter); |
495 | tmp = Helpers.FieldToUTF8String(packet.ParamList[0].Parameter); | 495 | if (!tmp.Contains(".")) tmp += ".00"; |
496 | if (!tmp.Contains(".")) tmp += ".00"; | 496 | float TerrainRaiseLimit = (float)Convert.ToDecimal(tmp); |
497 | float WaterHeight = (float)Convert.ToDecimal(tmp); | 497 | tmp = Helpers.FieldToUTF8String(packet.ParamList[2].Parameter); |
498 | tmp = Helpers.FieldToUTF8String(packet.ParamList[1].Parameter); | 498 | if (!tmp.Contains(".")) tmp += ".00"; |
499 | if (!tmp.Contains(".")) tmp += ".00"; | 499 | float TerrainLowerLimit = (float)Convert.ToDecimal(tmp); |
500 | float TerrainRaiseLimit = (float)Convert.ToDecimal(tmp); | 500 | bool UseFixedSun = convertParamStringToBool(packet.ParamList[4].Parameter); |
501 | tmp = Helpers.FieldToUTF8String(packet.ParamList[2].Parameter); | 501 | float SunHour = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter)); |
502 | if (!tmp.Contains(".")) tmp += ".00"; | 502 | |
503 | float TerrainLowerLimit = (float)Convert.ToDecimal(tmp); | 503 | setRegionSettings(WaterHeight, TerrainRaiseLimit, TerrainLowerLimit, UseFixedSun, SunHour); |
504 | bool UseFixedSun = convertParamStringToBool(packet.ParamList[4].Parameter); | 504 | |
505 | float SunHour = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter)); | 505 | sendRegionInfoPacketToAll(); |
506 | 506 | } | |
507 | setRegionSettings(WaterHeight, TerrainRaiseLimit, TerrainLowerLimit, UseFixedSun, SunHour); | 507 | catch (Exception ex) |
508 | 508 | { | |
509 | sendRegionInfoPacketToAll(); | 509 | m_log.Error("EstateManager: Exception while setting terrain settings: \n" + packet.ToString() + "\n" + ex.ToString()); |
510 | } | 510 | } |
511 | catch (Exception ex) | 511 | } |
512 | { | 512 | } |
513 | m_log.Error("EstateManager: Exception while setting terrain settings: \n" + packet.ToString() + "\n" + ex.ToString()); | 513 | |
514 | } | 514 | private void estateTextureHeightsHandler(EstateOwnerMessagePacket packet) |
515 | } | 515 | { |
516 | } | 516 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) |
517 | 517 | { | |
518 | private void estateTextureHeightsHandler(EstateOwnerMessagePacket packet) | 518 | string s = Helpers.FieldToUTF8String(block.Parameter); |
519 | { | 519 | string[] splitField = s.Split(' '); |
520 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | 520 | if (splitField.Length == 3) |
521 | { | 521 | { |
522 | string s = Helpers.FieldToUTF8String(block.Parameter); | 522 | Int16 corner = Convert.ToInt16(splitField[0]); |
523 | string[] splitField = s.Split(' '); | 523 | float lowValue = (float)Convert.ToDecimal(splitField[1]); |
524 | if (splitField.Length == 3) | 524 | float highValue = (float)Convert.ToDecimal(splitField[2]); |
525 | { | 525 | |
526 | Int16 corner = Convert.ToInt16(splitField[0]); | 526 | setEstateTextureRange(corner, lowValue, highValue); |
527 | float lowValue = (float) Convert.ToDecimal(splitField[1]); | 527 | } |
528 | float highValue = (float) Convert.ToDecimal(splitField[2]); | 528 | } |
529 | 529 | } | |
530 | setEstateTextureRange(corner, lowValue, highValue); | 530 | |
531 | } | 531 | private void estateTextureDetailHandler(EstateOwnerMessagePacket packet) |
532 | } | 532 | { |
533 | } | 533 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) |
534 | 534 | { | |
535 | private void estateTextureDetailHandler(EstateOwnerMessagePacket packet) | 535 | string s = Helpers.FieldToUTF8String(block.Parameter); |
536 | { | 536 | string[] splitField = s.Split(' '); |
537 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | 537 | if (splitField.Length == 2) |
538 | { | 538 | { |
539 | string s = Helpers.FieldToUTF8String(block.Parameter); | 539 | Int16 corner = Convert.ToInt16(splitField[0]); |
540 | string[] splitField = s.Split(' '); | 540 | LLUUID textureUUID = new LLUUID(splitField[1]); |
541 | if (splitField.Length == 2) | 541 | |
542 | { | 542 | setTerrainTexture(corner, textureUUID); |
543 | Int16 corner = Convert.ToInt16(splitField[0]); | 543 | } |
544 | LLUUID textureUUID = new LLUUID(splitField[1]); | 544 | } |
545 | 545 | } | |
546 | setTerrainTexture(corner, textureUUID); | 546 | |
547 | } | 547 | private void estateTextureBaseHandler(EstateOwnerMessagePacket packet) |
548 | } | 548 | { |
549 | } | 549 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) |
550 | 550 | { | |
551 | private void estateTextureBaseHandler(EstateOwnerMessagePacket packet) | 551 | string s = Helpers.FieldToUTF8String(block.Parameter); |
552 | { | 552 | string[] splitField = s.Split(' '); |
553 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | 553 | if (splitField.Length == 2) |
554 | { | 554 | { |
555 | string s = Helpers.FieldToUTF8String(block.Parameter); | 555 | LLUUID tempUUID = new LLUUID(splitField[1]); |
556 | string[] splitField = s.Split(' '); | 556 | switch (Convert.ToInt16(splitField[0])) |
557 | if (splitField.Length == 2) | 557 | { |
558 | { | 558 | case 0: |
559 | LLUUID tempUUID = new LLUUID(splitField[1]); | 559 | m_scene.RegionInfo.EstateSettings.terrainBase0 = tempUUID; |
560 | switch (Convert.ToInt16(splitField[0])) | 560 | break; |
561 | { | 561 | case 1: |
562 | case 0: | 562 | m_scene.RegionInfo.EstateSettings.terrainBase1 = tempUUID; |
563 | m_regInfo.EstateSettings.terrainBase0 = tempUUID; | 563 | break; |
564 | break; | 564 | case 2: |
565 | case 1: | 565 | m_scene.RegionInfo.EstateSettings.terrainBase2 = tempUUID; |
566 | m_regInfo.EstateSettings.terrainBase1 = tempUUID; | 566 | break; |
567 | break; | 567 | case 3: |
568 | case 2: | 568 | m_scene.RegionInfo.EstateSettings.terrainBase3 = tempUUID; |
569 | m_regInfo.EstateSettings.terrainBase2 = tempUUID; | 569 | break; |
570 | break; | 570 | } |
571 | case 3: | 571 | } |
572 | m_regInfo.EstateSettings.terrainBase3 = tempUUID; | 572 | } |
573 | break; | 573 | } |
574 | } | 574 | |
575 | } | 575 | private void estateRestartSim(EstateOwnerMessagePacket packet) |
576 | } | 576 | { |
577 | } | 577 | // There's only 1 block in the estateResetSim.. and that's the number of seconds till restart. |
578 | 578 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | |
579 | private void estateRestartSim(EstateOwnerMessagePacket packet) | 579 | { |
580 | { | 580 | float timeSeconds = 0; |
581 | // There's only 1 block in the estateResetSim.. and that's the number of seconds till restart. | 581 | Helpers.TryParse(Helpers.FieldToUTF8String(block.Parameter), out timeSeconds); |
582 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | 582 | timeSeconds = (int)timeSeconds; |
583 | { | 583 | m_scene.Restart(timeSeconds); |
584 | float timeSeconds = 0; | 584 | |
585 | Helpers.TryParse(Helpers.FieldToUTF8String(block.Parameter), out timeSeconds); | 585 | } |
586 | timeSeconds = (int)timeSeconds; | 586 | } |
587 | m_scene.Restart(timeSeconds); | 587 | |
588 | 588 | private void EstateChangeCovenant(EstateOwnerMessagePacket packet) | |
589 | } | 589 | { |
590 | } | 590 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) |
591 | 591 | { | |
592 | private void EstateChangeCovenant(EstateOwnerMessagePacket packet) | 592 | LLUUID newCovenantID = new LLUUID(Helpers.FieldToUTF8String(block.Parameter)); |
593 | { | 593 | m_scene.RegionInfo.CovenantID = newCovenantID; |
594 | foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList) | 594 | m_scene.RegionInfo.SaveEstatecovenantUUID(newCovenantID); |
595 | { | 595 | } |
596 | LLUUID newCovenantID = new LLUUID(Helpers.FieldToUTF8String(block.Parameter)); | 596 | } |
597 | m_regInfo.CovenantID = newCovenantID; | 597 | |
598 | m_scene.RegionInfo.SaveEstatecovenantUUID(newCovenantID); | 598 | public void HandleRegionInfoRequest(IClientAPI client, LLUUID sessionID) |
599 | } | 599 | { |
600 | } | 600 | RegionInfoPacket rinfopack = new RegionInfoPacket(); |
601 | 601 | RegionInfoPacket.RegionInfoBlock rinfoblk = new RegionInfoPacket.RegionInfoBlock(); | |
602 | public void HandleRegionInfoRequest(IClientAPI client, LLUUID sessionID) | 602 | rinfopack.AgentData.AgentID = client.AgentId; |
603 | { | 603 | rinfopack.AgentData.SessionID = client.SessionId; |
604 | RegionInfoPacket rinfopack = new RegionInfoPacket(); | 604 | rinfoblk.BillableFactor = m_scene.RegionInfo.EstateSettings.billableFactor; |
605 | RegionInfoPacket.RegionInfoBlock rinfoblk = new RegionInfoPacket.RegionInfoBlock(); | 605 | rinfoblk.EstateID = m_scene.RegionInfo.EstateSettings.estateID; |
606 | rinfopack.AgentData.AgentID = client.AgentId; | 606 | rinfoblk.MaxAgents = m_scene.RegionInfo.EstateSettings.maxAgents; |
607 | rinfopack.AgentData.SessionID = client.SessionId; | 607 | rinfoblk.ObjectBonusFactor = m_scene.RegionInfo.EstateSettings.objectBonusFactor; |
608 | rinfoblk.BillableFactor = m_regInfo.EstateSettings.billableFactor; | 608 | rinfoblk.ParentEstateID = m_scene.RegionInfo.EstateSettings.parentEstateID; |
609 | rinfoblk.EstateID = m_regInfo.EstateSettings.estateID; | 609 | rinfoblk.PricePerMeter = m_scene.RegionInfo.EstateSettings.pricePerMeter; |
610 | rinfoblk.MaxAgents = m_regInfo.EstateSettings.maxAgents; | 610 | rinfoblk.RedirectGridX = m_scene.RegionInfo.EstateSettings.redirectGridX; |
611 | rinfoblk.ObjectBonusFactor = m_regInfo.EstateSettings.objectBonusFactor; | 611 | rinfoblk.RedirectGridY = m_scene.RegionInfo.EstateSettings.redirectGridY; |
612 | rinfoblk.ParentEstateID = m_regInfo.EstateSettings.parentEstateID; | 612 | rinfoblk.RegionFlags = (uint)(m_scene.RegionInfo.EstateSettings.regionFlags); |
613 | rinfoblk.PricePerMeter = m_regInfo.EstateSettings.pricePerMeter; | 613 | rinfoblk.SimAccess = (byte)m_scene.RegionInfo.EstateSettings.simAccess; |
614 | rinfoblk.RedirectGridX = m_regInfo.EstateSettings.redirectGridX; | 614 | rinfoblk.SunHour = m_scene.RegionInfo.EstateSettings.sunHour; |
615 | rinfoblk.RedirectGridY = m_regInfo.EstateSettings.redirectGridY; | 615 | rinfoblk.TerrainLowerLimit = m_scene.RegionInfo.EstateSettings.terrainLowerLimit; |
616 | rinfoblk.RegionFlags = (uint)( m_regInfo.EstateSettings.regionFlags); | 616 | rinfoblk.TerrainRaiseLimit = m_scene.RegionInfo.EstateSettings.terrainRaiseLimit; |
617 | rinfoblk.SimAccess = (byte) m_regInfo.EstateSettings.simAccess; | 617 | rinfoblk.UseEstateSun = !m_scene.RegionInfo.EstateSettings.useFixedSun; |
618 | rinfoblk.SunHour = m_regInfo.EstateSettings.sunHour; | 618 | rinfoblk.WaterHeight = m_scene.RegionInfo.EstateSettings.waterHeight; |
619 | rinfoblk.TerrainLowerLimit = m_regInfo.EstateSettings.terrainLowerLimit; | 619 | rinfoblk.SimName = Helpers.StringToField(m_scene.RegionInfo.RegionName); |
620 | rinfoblk.TerrainRaiseLimit = m_regInfo.EstateSettings.terrainRaiseLimit; | 620 | |
621 | rinfoblk.UseEstateSun = !m_regInfo.EstateSettings.useFixedSun; | 621 | rinfopack.RegionInfo = rinfoblk; |
622 | rinfoblk.WaterHeight = m_regInfo.EstateSettings.waterHeight; | 622 | |
623 | rinfoblk.SimName = Helpers.StringToField(m_regInfo.RegionName); | 623 | client.OutPacket(rinfopack, ThrottleOutPacketType.Task); |
624 | 624 | } | |
625 | rinfopack.RegionInfo = rinfoblk; | 625 | |
626 | 626 | public void HandleEstateCovenantRequest(IClientAPI client, LLUUID sessionID) | |
627 | client.OutPacket(rinfopack, ThrottleOutPacketType.Task); | 627 | { |
628 | } | 628 | EstateCovenantReplyPacket einfopack = new EstateCovenantReplyPacket(); |
629 | 629 | EstateCovenantReplyPacket.DataBlock edata = new EstateCovenantReplyPacket.DataBlock(); | |
630 | public void HandleEstateCovenantRequest(IClientAPI client, LLUUID sessionID) | 630 | edata.CovenantID = m_scene.RegionInfo.CovenantID; |
631 | { | 631 | edata.CovenantTimestamp = 0; |
632 | EstateCovenantReplyPacket einfopack = new EstateCovenantReplyPacket(); | 632 | edata.EstateOwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; |
633 | EstateCovenantReplyPacket.DataBlock edata = new EstateCovenantReplyPacket.DataBlock(); | 633 | edata.EstateName = |
634 | edata.CovenantID = m_regInfo.CovenantID; | 634 | Helpers.StringToField(m_scene.RegionInfo.MasterAvatarFirstName + " " + m_scene.RegionInfo.MasterAvatarLastName); |
635 | edata.CovenantTimestamp = 0; | 635 | einfopack.Data = edata; |
636 | edata.EstateOwnerID = m_regInfo.MasterAvatarAssignedUUID; | 636 | client.OutPacket(einfopack, ThrottleOutPacketType.Task); |
637 | edata.EstateName = | 637 | } |
638 | Helpers.StringToField(m_regInfo.MasterAvatarFirstName + " " + m_regInfo.MasterAvatarLastName); | 638 | |
639 | einfopack.Data = edata; | 639 | #endregion |
640 | client.OutPacket(einfopack, ThrottleOutPacketType.Task); | 640 | |
641 | } | 641 | #region Outgoing Packets |
642 | 642 | ||
643 | #endregion | 643 | public void sendRegionInfoPacketToAll() |
644 | 644 | { | |
645 | #region Outgoing Packets | 645 | List<ScenePresence> avatars = m_scene.GetAvatars(); |
646 | 646 | ||
647 | public void sendRegionInfoPacketToAll() | 647 | for (int i = 0; i < avatars.Count; i++) |
648 | { | 648 | { |
649 | List<ScenePresence> avatars = m_scene.GetAvatars(); | 649 | sendRegionInfoPacket(avatars[i].ControllingClient); |
650 | 650 | } | |
651 | for (int i = 0; i < avatars.Count; i++) | 651 | } |
652 | { | 652 | |
653 | sendRegionInfoPacket(avatars[i].ControllingClient); | 653 | public void sendRegionHandshakeToAll() |
654 | } | 654 | { |
655 | } | 655 | m_scene.Broadcast( |
656 | 656 | sendRegionHandshake | |
657 | public void sendRegionHandshakeToAll() | 657 | ); |
658 | { | 658 | } |
659 | m_scene.Broadcast( | 659 | |
660 | sendRegionHandshake | 660 | public void sendRegionInfoPacket(IClientAPI remote_client) |
661 | ); | 661 | { |
662 | } | 662 | AgentCircuitData circuitData = remote_client.RequestClientInfo(); |
663 | 663 | ||
664 | public void sendRegionInfoPacket(IClientAPI remote_client) | 664 | RegionInfoPacket regionInfoPacket = new RegionInfoPacket(); |
665 | { | 665 | regionInfoPacket.AgentData.AgentID = circuitData.AgentID; |
666 | AgentCircuitData circuitData = remote_client.RequestClientInfo(); | 666 | regionInfoPacket.AgentData.SessionID = circuitData.SessionID; |
667 | 667 | regionInfoPacket.RegionInfo.BillableFactor = m_scene.RegionInfo.EstateSettings.billableFactor; | |
668 | RegionInfoPacket regionInfoPacket = new RegionInfoPacket(); | 668 | regionInfoPacket.RegionInfo.EstateID = m_scene.RegionInfo.EstateSettings.estateID; |
669 | regionInfoPacket.AgentData.AgentID = circuitData.AgentID; | 669 | regionInfoPacket.RegionInfo.MaxAgents = m_scene.RegionInfo.EstateSettings.maxAgents; |
670 | regionInfoPacket.AgentData.SessionID = circuitData.SessionID; | 670 | regionInfoPacket.RegionInfo.ObjectBonusFactor = m_scene.RegionInfo.EstateSettings.objectBonusFactor; |
671 | regionInfoPacket.RegionInfo.BillableFactor = m_regInfo.EstateSettings.billableFactor; | 671 | regionInfoPacket.RegionInfo.ParentEstateID = m_scene.RegionInfo.EstateSettings.parentEstateID; |
672 | regionInfoPacket.RegionInfo.EstateID = m_regInfo.EstateSettings.estateID; | 672 | regionInfoPacket.RegionInfo.PricePerMeter = m_scene.RegionInfo.EstateSettings.pricePerMeter; |
673 | regionInfoPacket.RegionInfo.MaxAgents = m_regInfo.EstateSettings.maxAgents; | 673 | regionInfoPacket.RegionInfo.RedirectGridX = m_scene.RegionInfo.EstateSettings.redirectGridX; |
674 | regionInfoPacket.RegionInfo.ObjectBonusFactor = m_regInfo.EstateSettings.objectBonusFactor; | 674 | regionInfoPacket.RegionInfo.RedirectGridY = m_scene.RegionInfo.EstateSettings.redirectGridY; |
675 | regionInfoPacket.RegionInfo.ParentEstateID = m_regInfo.EstateSettings.parentEstateID; | 675 | regionInfoPacket.RegionInfo.RegionFlags = (uint)(m_scene.RegionInfo.EstateSettings.regionFlags); |
676 | regionInfoPacket.RegionInfo.PricePerMeter = m_regInfo.EstateSettings.pricePerMeter; | 676 | regionInfoPacket.RegionInfo.SimAccess = (byte)m_scene.RegionInfo.EstateSettings.simAccess; |
677 | regionInfoPacket.RegionInfo.RedirectGridX = m_regInfo.EstateSettings.redirectGridX; | 677 | regionInfoPacket.RegionInfo.SimName = Helpers.StringToField(m_scene.RegionInfo.RegionName); |
678 | regionInfoPacket.RegionInfo.RedirectGridY = m_regInfo.EstateSettings.redirectGridY; | 678 | regionInfoPacket.RegionInfo.SunHour = m_scene.RegionInfo.EstateSettings.sunHour; |
679 | regionInfoPacket.RegionInfo.RegionFlags = (uint)(m_regInfo.EstateSettings.regionFlags); | 679 | regionInfoPacket.RegionInfo.TerrainLowerLimit = m_scene.RegionInfo.EstateSettings.terrainLowerLimit; |
680 | regionInfoPacket.RegionInfo.SimAccess = (byte) m_regInfo.EstateSettings.simAccess; | 680 | regionInfoPacket.RegionInfo.TerrainRaiseLimit = m_scene.RegionInfo.EstateSettings.terrainRaiseLimit; |
681 | regionInfoPacket.RegionInfo.SimName = Helpers.StringToField(m_regInfo.RegionName); | 681 | regionInfoPacket.RegionInfo.UseEstateSun = !m_scene.RegionInfo.EstateSettings.useFixedSun; |
682 | regionInfoPacket.RegionInfo.SunHour = m_regInfo.EstateSettings.sunHour; | 682 | regionInfoPacket.RegionInfo.WaterHeight = m_scene.RegionInfo.EstateSettings.waterHeight; |
683 | regionInfoPacket.RegionInfo.TerrainLowerLimit = m_regInfo.EstateSettings.terrainLowerLimit; | 683 | |
684 | regionInfoPacket.RegionInfo.TerrainRaiseLimit = m_regInfo.EstateSettings.terrainRaiseLimit; | 684 | |
685 | regionInfoPacket.RegionInfo.UseEstateSun = !m_regInfo.EstateSettings.useFixedSun; | 685 | remote_client.OutPacket(regionInfoPacket, ThrottleOutPacketType.Task); |
686 | regionInfoPacket.RegionInfo.WaterHeight = m_regInfo.EstateSettings.waterHeight; | 686 | } |
687 | 687 | ||
688 | 688 | public void sendRegionHandshake(IClientAPI remoteClient) | |
689 | remote_client.OutPacket(regionInfoPacket, ThrottleOutPacketType.Task); | 689 | { |
690 | } | 690 | remoteClient.SendRegionHandshake(m_scene.RegionInfo); |
691 | 691 | } | |
692 | public void sendRegionHandshake(IClientAPI remoteClient) | 692 | |
693 | { | 693 | #endregion |
694 | remoteClient.SendRegionHandshake(m_regInfo); | 694 | |
695 | } | 695 | #region IRegionModule Members |
696 | 696 | ||
697 | #endregion | 697 | public void Initialise(Scene scene, IConfigSource source) |
698 | } | 698 | { |
699 | } | 699 | m_scene = scene; |
700 | m_scene.EventManager.OnNewClient += new EventManager.OnNewClientDelegate(EventManager_OnNewClient); | ||
701 | m_scene.EventManager.OnRequestChangeWaterHeight += changeWaterHeight; | ||
702 | |||
703 | } | ||
704 | |||
705 | void EventManager_OnNewClient(IClientAPI client) | ||
706 | { | ||
707 | client.OnEstateOwnerMessage += handleEstateOwnerMessage; | ||
708 | client.OnRegionInfoRequest += HandleRegionInfoRequest; | ||
709 | client.OnEstateCovenantRequest += HandleEstateCovenantRequest; | ||
710 | sendRegionHandshake(client); | ||
711 | } | ||
712 | |||
713 | |||
714 | public void PostInitialise() | ||
715 | { | ||
716 | } | ||
717 | |||
718 | public void Close() | ||
719 | { | ||
720 | } | ||
721 | |||
722 | public string Name | ||
723 | { | ||
724 | get { return "EstateManagementModule"; } | ||
725 | } | ||
726 | |||
727 | public bool IsSharedModule | ||
728 | { | ||
729 | get { return false; } | ||
730 | } | ||
731 | |||
732 | #endregion | ||
733 | |||
734 | #region Other Functions | ||
735 | |||
736 | public void changeWaterHeight(float height) | ||
737 | { | ||
738 | setRegionSettings(height, m_scene.RegionInfo.EstateSettings.terrainRaiseLimit, m_scene.RegionInfo.EstateSettings.terrainLowerLimit, m_scene.RegionInfo.EstateSettings.useFixedSun, m_scene.RegionInfo.EstateSettings.sunHour); | ||
739 | sendRegionInfoPacketToAll(); | ||
740 | } | ||
741 | #endregion | ||
742 | |||
743 | } | ||
744 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index edce960..13f8b61 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -153,7 +153,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
153 | get { return m_authenticateHandler; } | 153 | get { return m_authenticateHandler; } |
154 | } | 154 | } |
155 | 155 | ||
156 | protected readonly EstateManager m_estateManager; | ||
157 | // an instance to the physics plugin's Scene object. | 156 | // an instance to the physics plugin's Scene object. |
158 | public PhysicsScene PhysicsScene | 157 | public PhysicsScene PhysicsScene |
159 | { | 158 | { |
@@ -167,11 +166,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
167 | get { return m_innerScene.m_syncRoot; } | 166 | get { return m_innerScene.m_syncRoot; } |
168 | } | 167 | } |
169 | 168 | ||
170 | public EstateManager EstateManager | ||
171 | { | ||
172 | get { return m_estateManager; } | ||
173 | } | ||
174 | |||
175 | public float TimeDilation | 169 | public float TimeDilation |
176 | { | 170 | { |
177 | get { return m_timedilation; } | 171 | get { return m_timedilation; } |
@@ -256,8 +250,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
256 | EventManager.OnLandObjectRemoved += | 250 | EventManager.OnLandObjectRemoved += |
257 | new EventManager.LandObjectRemoved(m_storageManager.DataStore.RemoveLandObject); | 251 | new EventManager.LandObjectRemoved(m_storageManager.DataStore.RemoveLandObject); |
258 | 252 | ||
259 | m_estateManager = new EstateManager(this, m_regInfo); | ||
260 | |||
261 | m_permissionManager = permissionManager; | 253 | m_permissionManager = permissionManager; |
262 | m_permissionManager.Initialise(this); | 254 | m_permissionManager.Initialise(this); |
263 | 255 | ||
@@ -1514,8 +1506,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
1514 | { | 1506 | { |
1515 | m_log.Info("[REGION]: Add New Scene Presence"); | 1507 | m_log.Info("[REGION]: Add New Scene Presence"); |
1516 | 1508 | ||
1517 | m_estateManager.sendRegionHandshake(client); | ||
1518 | |||
1519 | CreateAndAddScenePresence(client, child); | 1509 | CreateAndAddScenePresence(client, child); |
1520 | 1510 | ||
1521 | LandChannel.sendParcelOverlay(client); | 1511 | LandChannel.sendParcelOverlay(client); |
@@ -1572,9 +1562,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1572 | client.OnParcelAccessListUpdateRequest += | 1562 | client.OnParcelAccessListUpdateRequest += |
1573 | new ParcelAccessListUpdateRequest(LandChannel.handleParcelAccessUpdateRequest); | 1563 | new ParcelAccessListUpdateRequest(LandChannel.handleParcelAccessUpdateRequest); |
1574 | 1564 | ||
1575 | client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(m_estateManager.handleEstateOwnerMessage); | 1565 | |
1576 | client.OnRegionInfoRequest += m_estateManager.HandleRegionInfoRequest; | ||
1577 | client.OnEstateCovenantRequest += m_estateManager.HandleEstateCovenantRequest; | ||
1578 | client.OnRequestGodlikePowers += handleRequestGodlikePowers; | 1566 | client.OnRequestGodlikePowers += handleRequestGodlikePowers; |
1579 | client.OnGodKickUser += HandleGodlikeKickUser; | 1567 | client.OnGodKickUser += HandleGodlikeKickUser; |
1580 | client.OnObjectPermissions += HandleObjectPermissionsUpdate; | 1568 | client.OnObjectPermissions += HandleObjectPermissionsUpdate; |
diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs index 53a8d0f..2feed78 100644 --- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs +++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs | |||
@@ -151,6 +151,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
151 | 151 | ||
152 | public event NewInventoryItemUploadComplete OnNewInventoryItemUploadComplete; | 152 | public event NewInventoryItemUploadComplete OnNewInventoryItemUploadComplete; |
153 | 153 | ||
154 | public delegate void RequestChangeWaterHeight(float height); | ||
155 | |||
156 | public event RequestChangeWaterHeight OnRequestChangeWaterHeight; | ||
157 | |||
154 | public delegate void AvatarKillData(uint KillerLocalID, ScenePresence avatar); | 158 | public delegate void AvatarKillData(uint KillerLocalID, ScenePresence avatar); |
155 | 159 | ||
156 | public event AvatarKillData OnAvatarKilled; | 160 | public event AvatarKillData OnAvatarKilled; |
@@ -269,6 +273,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
269 | private RegisterCapsEvent handlerRegisterCaps = null; // OnRegisterCaps; | 273 | private RegisterCapsEvent handlerRegisterCaps = null; // OnRegisterCaps; |
270 | private DeregisterCapsEvent handlerDeregisterCaps = null; // OnDeregisterCaps; | 274 | private DeregisterCapsEvent handlerDeregisterCaps = null; // OnDeregisterCaps; |
271 | private NewInventoryItemUploadComplete handlerNewInventoryItemUpdateComplete = null; | 275 | private NewInventoryItemUploadComplete handlerNewInventoryItemUpdateComplete = null; |
276 | private RequestChangeWaterHeight handlerRequestChangeWaterHeight = null; //OnRequestChangeWaterHeight | ||
277 | |||
272 | private LandBuy handlerLandBuy = null; | 278 | private LandBuy handlerLandBuy = null; |
273 | private LandBuy handlerValidateLandBuy = null; | 279 | private LandBuy handlerValidateLandBuy = null; |
274 | private AvatarKillData handlerAvatarKill = null; | 280 | private AvatarKillData handlerAvatarKill = null; |
@@ -579,6 +585,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
579 | handlerScriptNotAtTargetEvent(localID); | 585 | handlerScriptNotAtTargetEvent(localID); |
580 | } | 586 | } |
581 | } | 587 | } |
588 | |||
589 | public void TriggerRequestChangeWaterHeight(float height) | ||
590 | { | ||
591 | handlerRequestChangeWaterHeight = OnRequestChangeWaterHeight; | ||
592 | if (handlerRequestChangeWaterHeight != null) | ||
593 | { | ||
594 | handlerRequestChangeWaterHeight(height); | ||
595 | } | ||
596 | } | ||
582 | public void TriggerAvatarKill(uint KillerObjectLocalID, ScenePresence DeadAvatar) | 597 | public void TriggerAvatarKill(uint KillerObjectLocalID, ScenePresence DeadAvatar) |
583 | { | 598 | { |
584 | handlerAvatarKill = OnAvatarKilled; | 599 | handlerAvatarKill = OnAvatarKilled; |