diff options
author | Charles Krinke | 2008-08-16 19:20:14 +0000 |
---|---|---|
committer | Charles Krinke | 2008-08-16 19:20:14 +0000 |
commit | d9cc908471922a1239bb8a757e07084072852982 (patch) | |
tree | 3390870e039a51194efa9c2e1e20142c9266dddd /OpenSim/Region/Environment | |
parent | * Fix a rare maptile shading error, terrain difference mod 1 = 0 + abs = oops. (diff) | |
download | opensim-SC-d9cc908471922a1239bb8a757e07084072852982.zip opensim-SC-d9cc908471922a1239bb8a757e07084072852982.tar.gz opensim-SC-d9cc908471922a1239bb8a757e07084072852982.tar.bz2 opensim-SC-d9cc908471922a1239bb8a757e07084072852982.tar.xz |
Mantis#1965. Thank you kindly, HomerHorwitz for a patch that:
Places touched:
- Added two events for in-packets to LLCLientView: RegionHandleRequest and
ParcelInfoRequest
- Added sending of two out-packets to LLCLientView: RegionIDAndHandleReply and
ParcelInfoReply.
- Scene handles the RegionHandleRequest, LandManagementModule the
ParcelInfoRequest
- Added inter-region request for LandData by RegionHandle and local position.
This was implemented as XML-RPC request. The returned LandData isn't
complete, it only contains the data necessary for answering the
ParcelInfoRequest
- Added new CAPS (0009) for RemoteParcelRequest and some methods for LandData
handling to LandManagementModule
- Added methods for fake parcelID creation and parsing to Util
- Fixed missing implementation of interface methods.
- Added new file:
OpenSim/Framework/Communications/Capabilities/LLSDRemoteParcelResponse.cs
NOTE: This is part of the patch, too.
Due to the many places touched, I would consider this patch as experimental.
Diffstat (limited to 'OpenSim/Region/Environment')
4 files changed, 164 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs index 92eda80..46f108e 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs | |||
@@ -26,19 +26,30 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections; | ||
29 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Reflection; | ||
30 | using libsecondlife; | 32 | using libsecondlife; |
33 | using log4net; | ||
31 | using Nini.Config; | 34 | using Nini.Config; |
32 | using OpenSim.Region.Environment.Interfaces; | 35 | using OpenSim.Region.Environment.Interfaces; |
33 | using OpenSim.Region.Environment.Scenes; | 36 | using OpenSim.Region.Environment.Scenes; |
34 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
38 | using OpenSim.Framework.Servers; | ||
39 | using OpenSim.Framework.Communications.Capabilities; | ||
35 | using OpenSim.Region.Physics.Manager; | 40 | using OpenSim.Region.Physics.Manager; |
36 | using Axiom.Math; | 41 | using Axiom.Math; |
42 | using Caps = OpenSim.Framework.Communications.Capabilities.Caps; | ||
37 | 43 | ||
38 | namespace OpenSim.Region.Environment.Modules.World.Land | 44 | namespace OpenSim.Region.Environment.Modules.World.Land |
39 | { | 45 | { |
40 | public class LandManagementModule : IRegionModule | 46 | public class LandManagementModule : IRegionModule |
41 | { | 47 | { |
48 | private static readonly ILog m_log = | ||
49 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
50 | |||
51 | private static readonly string remoteParcelRequestPath = "0009/"; | ||
52 | |||
42 | private LandChannel landChannel; | 53 | private LandChannel landChannel; |
43 | private Scene m_scene; | 54 | private Scene m_scene; |
44 | 55 | ||
@@ -75,6 +86,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
75 | m_scene.EventManager.OnSetAllowForcefulBan += this.SetAllowedForcefulBans; | 86 | m_scene.EventManager.OnSetAllowForcefulBan += this.SetAllowedForcefulBans; |
76 | m_scene.EventManager.OnRequestParcelPrimCountUpdate += this.PerformParcelPrimCountUpdate; | 87 | m_scene.EventManager.OnRequestParcelPrimCountUpdate += this.PerformParcelPrimCountUpdate; |
77 | m_scene.EventManager.OnParcelPrimCountTainted += this.SetPrimsTainted; | 88 | m_scene.EventManager.OnParcelPrimCountTainted += this.SetPrimsTainted; |
89 | m_scene.EventManager.OnRegisterCaps += this.OnRegisterCaps; | ||
78 | 90 | ||
79 | lock (m_scene) | 91 | lock (m_scene) |
80 | { | 92 | { |
@@ -95,7 +107,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
95 | client.OnParcelAccessListUpdateRequest += new ParcelAccessListUpdateRequest(handleParcelAccessUpdateRequest); | 107 | client.OnParcelAccessListUpdateRequest += new ParcelAccessListUpdateRequest(handleParcelAccessUpdateRequest); |
96 | client.OnParcelAbandonRequest += new ParcelAbandonRequest(handleParcelAbandonRequest); | 108 | client.OnParcelAbandonRequest += new ParcelAbandonRequest(handleParcelAbandonRequest); |
97 | client.OnParcelReclaim += new ParcelReclaim(handleParcelReclaim); | 109 | client.OnParcelReclaim += new ParcelReclaim(handleParcelReclaim); |
98 | 110 | client.OnParcelInfoRequest += new ParcelInfoRequest(handleParcelInfo); | |
99 | if (m_scene.Entities.ContainsKey(client.AgentId)) | 111 | if (m_scene.Entities.ContainsKey(client.AgentId)) |
100 | { | 112 | { |
101 | SendLandUpdate((ScenePresence)m_scene.Entities[client.AgentId], true); | 113 | SendLandUpdate((ScenePresence)m_scene.Entities[client.AgentId], true); |
@@ -1084,6 +1096,112 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
1084 | public void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel) | 1096 | public void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel) |
1085 | { | 1097 | { |
1086 | } | 1098 | } |
1099 | |||
1100 | #region CAPS handler | ||
1101 | private void OnRegisterCaps(LLUUID agentID, Caps caps) | ||
1102 | { | ||
1103 | string capsBase = "/CAPS/" + caps.CapsObjectPath; | ||
1104 | caps.RegisterHandler("RemoteParcelRequest", | ||
1105 | new RestStreamHandler("POST", capsBase + remoteParcelRequestPath, | ||
1106 | delegate(string request, string path, string param, | ||
1107 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
1108 | { | ||
1109 | return RemoteParcelRequest(request, path, param, agentID, caps); | ||
1110 | })); | ||
1111 | } | ||
1112 | |||
1113 | // we cheat here: As we don't have (and want) a grid-global parcel-store, we can't return the | ||
1114 | // "real" parcelID, because we wouldn't be able to map that to the region the parcel belongs to. | ||
1115 | // So, we create a "fake" parcelID by using the regionHandle (64 bit), and the local (integer) x | ||
1116 | // and y coordinate (each 8 bit), encoded in a LLUUID (128 bit). | ||
1117 | // | ||
1118 | // Request format: | ||
1119 | // <llsd> | ||
1120 | // <map> | ||
1121 | // <key>location</key> | ||
1122 | // <array> | ||
1123 | // <real>1.23</real> | ||
1124 | // <real>45..6</real> | ||
1125 | // <real>78.9</real> | ||
1126 | // </array> | ||
1127 | // <key>region_id</key> | ||
1128 | // <uuid>xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx</uuid> | ||
1129 | // </map> | ||
1130 | // </llsd> | ||
1131 | private string RemoteParcelRequest(string request, string path, string param, LLUUID agentID, Caps caps) | ||
1132 | { | ||
1133 | LLUUID parcelID = LLUUID.Zero; | ||
1134 | try | ||
1135 | { | ||
1136 | Hashtable hash = new Hashtable(); | ||
1137 | hash = (Hashtable)LLSD.LLSDDeserialize(Helpers.StringToField(request)); | ||
1138 | if(hash.ContainsKey("region_id") && hash.ContainsKey("location")) | ||
1139 | { | ||
1140 | LLUUID regionID = (LLUUID)hash["region_id"]; | ||
1141 | ArrayList list = (ArrayList)hash["location"]; | ||
1142 | uint x = (uint)(double)list[0]; | ||
1143 | uint y = (uint)(double)list[1]; | ||
1144 | if(hash.ContainsKey("region_handle")) | ||
1145 | { | ||
1146 | // if you do a "About Landmark" on a landmark a second time, the viewer sends the | ||
1147 | // region_handle it got earlier via RegionHandleRequest | ||
1148 | ulong regionHandle = Helpers.BytesToUInt64((byte[])hash["region_handle"]); | ||
1149 | parcelID = Util.BuildFakeParcelID(regionHandle, x, y); | ||
1150 | } | ||
1151 | else if(regionID == m_scene.RegionInfo.RegionID) | ||
1152 | { | ||
1153 | // a parcel request for a local parcel => no need to query the grid | ||
1154 | parcelID = Util.BuildFakeParcelID(m_scene.RegionInfo.RegionHandle, x, y); | ||
1155 | } | ||
1156 | else | ||
1157 | { | ||
1158 | // a parcel request for a parcel in another region. Ask the grid about the region | ||
1159 | RegionInfo info = m_scene.CommsManager.GridService.RequestNeighbourInfo(regionID); | ||
1160 | if(info != null) parcelID = Util.BuildFakeParcelID(info.RegionHandle, x, y); | ||
1161 | } | ||
1162 | } | ||
1163 | } | ||
1164 | catch (LLSD.LLSDParseException e) | ||
1165 | { | ||
1166 | m_log.ErrorFormat("[LAND] Fetch error: {0}", e.Message); | ||
1167 | m_log.ErrorFormat("[LAND] ... in request {0}", request); | ||
1168 | } | ||
1169 | catch(InvalidCastException) | ||
1170 | { | ||
1171 | m_log.ErrorFormat("[LAND] Wrong type in request {0}", request); | ||
1172 | } | ||
1173 | |||
1174 | LLSDRemoteParcelResponse response = new LLSDRemoteParcelResponse(); | ||
1175 | response.parcel_id = parcelID; | ||
1176 | m_log.DebugFormat("[LAND] got parcelID {0}", parcelID); | ||
1177 | |||
1178 | return LLSDHelpers.SerialiseLLSDReply(response); | ||
1179 | } | ||
1180 | |||
1181 | #endregion | ||
1182 | |||
1183 | private void handleParcelInfo(IClientAPI remoteClient, LLUUID parcelID) | ||
1184 | { | ||
1185 | if(parcelID == LLUUID.Zero) return; | ||
1186 | |||
1187 | // assume we've got the parcelID we just computed in RemoteParcelRequest | ||
1188 | ulong regionHandle; | ||
1189 | uint x, y; | ||
1190 | Util.ParseFakeParcelID(parcelID, out regionHandle, out x, out y); | ||
1191 | m_log.DebugFormat("[LAND] got parcelinfo request for regionHandle {0}, x/y {1}/{2}", regionHandle, x, y); | ||
1192 | |||
1193 | LandData landData; | ||
1194 | if(regionHandle == m_scene.RegionInfo.RegionHandle) landData = this.GetLandObject(x, y).landData; | ||
1195 | else landData = m_scene.CommsManager.GridService.RequestLandData(regionHandle, x, y); | ||
1196 | |||
1197 | if(landData != null) | ||
1198 | { | ||
1199 | // we need to transfer the fake parcelID, not the one in landData, so the viewer can match it to the landmark. | ||
1200 | m_log.Debug("[LAND] got parcelinfo; sending"); | ||
1201 | remoteClient.SendParcelInfo(m_scene.RegionInfo, landData, parcelID, x, y); | ||
1202 | } | ||
1203 | else m_log.Debug("[LAND] got no parcelinfo; not sending"); | ||
1204 | } | ||
1087 | } | 1205 | } |
1088 | 1206 | ||
1089 | } | 1207 | } |
diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs index 5853b87..7b05027 100644 --- a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs | |||
@@ -302,6 +302,10 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
302 | public event UpdateVector OnAutoPilotGo; | 302 | public event UpdateVector OnAutoPilotGo; |
303 | 303 | ||
304 | public event TerrainUnacked OnUnackedTerrain; | 304 | public event TerrainUnacked OnUnackedTerrain; |
305 | |||
306 | public event RegionHandleRequest OnRegionHandleRequest; | ||
307 | public event ParcelInfoRequest OnParcelInfoRequest; | ||
308 | |||
305 | #pragma warning restore 67 | 309 | #pragma warning restore 67 |
306 | 310 | ||
307 | #endregion | 311 | #endregion |
@@ -832,5 +836,13 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
832 | public void SendClearFollowCamProperties (LLUUID objectID) | 836 | public void SendClearFollowCamProperties (LLUUID objectID) |
833 | { | 837 | { |
834 | } | 838 | } |
839 | |||
840 | public void SendRegionHandle (LLUUID regoinID, ulong handle) | ||
841 | { | ||
842 | } | ||
843 | |||
844 | public void SendParcelInfo (RegionInfo info, LandData land, LLUUID parcelID, uint x, uint y) | ||
845 | { | ||
846 | } | ||
835 | } | 847 | } |
836 | } | 848 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 2e89e4b..9b0b53a 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -2170,6 +2170,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
2170 | client.OnScriptReset += ProcessScriptReset; | 2170 | client.OnScriptReset += ProcessScriptReset; |
2171 | client.OnGetScriptRunning += GetScriptRunning; | 2171 | client.OnGetScriptRunning += GetScriptRunning; |
2172 | client.OnSetScriptRunning += SetScriptRunning; | 2172 | client.OnSetScriptRunning += SetScriptRunning; |
2173 | |||
2174 | client.OnRegionHandleRequest += RegionHandleRequest; | ||
2173 | 2175 | ||
2174 | client.OnUnackedTerrain += TerrainUnAcked; | 2176 | client.OnUnackedTerrain += TerrainUnAcked; |
2175 | 2177 | ||
@@ -2502,6 +2504,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2502 | m_sceneGridService.OnRemoveKnownRegionFromAvatar += HandleRemoveKnownRegionsFromAvatar; | 2504 | m_sceneGridService.OnRemoveKnownRegionFromAvatar += HandleRemoveKnownRegionsFromAvatar; |
2503 | m_sceneGridService.OnLogOffUser += HandleLogOffUserFromGrid; | 2505 | m_sceneGridService.OnLogOffUser += HandleLogOffUserFromGrid; |
2504 | m_sceneGridService.KillObject += SendKillObject; | 2506 | m_sceneGridService.KillObject += SendKillObject; |
2507 | m_sceneGridService.OnGetLandData += GetLandData; | ||
2505 | } | 2508 | } |
2506 | 2509 | ||
2507 | /// <summary> | 2510 | /// <summary> |
@@ -2518,6 +2521,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2518 | m_sceneGridService.OnExpectUser -= NewUserConnection; | 2521 | m_sceneGridService.OnExpectUser -= NewUserConnection; |
2519 | m_sceneGridService.OnAvatarCrossingIntoRegion -= AgentCrossing; | 2522 | m_sceneGridService.OnAvatarCrossingIntoRegion -= AgentCrossing; |
2520 | m_sceneGridService.OnCloseAgentConnection -= CloseConnection; | 2523 | m_sceneGridService.OnCloseAgentConnection -= CloseConnection; |
2524 | m_sceneGridService.OnGetLandData -= GetLandData; | ||
2521 | 2525 | ||
2522 | m_sceneGridService.Close(); | 2526 | m_sceneGridService.Close(); |
2523 | } | 2527 | } |
@@ -3436,6 +3440,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
3436 | return LandChannel.GetLandObject(x, y).landData; | 3440 | return LandChannel.GetLandObject(x, y).landData; |
3437 | } | 3441 | } |
3438 | 3442 | ||
3443 | public LandData GetLandData(uint x, uint y) | ||
3444 | { | ||
3445 | m_log.DebugFormat("[SCENE] returning land for {0},{1}", x, y); | ||
3446 | return LandChannel.GetLandObject((int)x, (int)y).landData; | ||
3447 | } | ||
3448 | |||
3439 | public void SetLandMusicURL(float x, float y, string url) | 3449 | public void SetLandMusicURL(float x, float y, string url) |
3440 | { | 3450 | { |
3441 | ILandObject land = LandChannel.GetLandObject(x, y); | 3451 | ILandObject land = LandChannel.GetLandObject(x, y); |
@@ -3833,6 +3843,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
3833 | // client.SendParcelMediaCommand((uint)(4), ParcelMediaCommandEnum.Play, 0); | 3843 | // client.SendParcelMediaCommand((uint)(4), ParcelMediaCommandEnum.Play, 0); |
3834 | // }); | 3844 | // }); |
3835 | } | 3845 | } |
3846 | |||
3847 | public void RegionHandleRequest(IClientAPI client, LLUUID regionID) | ||
3848 | { | ||
3849 | RegionInfo info; | ||
3850 | if(regionID == RegionInfo.RegionID) info = RegionInfo; | ||
3851 | else info = CommsManager.GridService.RequestNeighbourInfo(regionID); | ||
3852 | if(info != null) client.SendRegionHandle(regionID, info.RegionHandle); | ||
3853 | } | ||
3836 | 3854 | ||
3837 | 3855 | ||
3838 | public void TerrainUnAcked(IClientAPI client, int patchX, int patchY) | 3856 | public void TerrainUnAcked(IClientAPI client, int patchX, int patchY) |
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs index 008d67a..35a7434 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | |||
@@ -59,7 +59,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
59 | public event ChildAgentUpdate OnChildAgentUpdate; | 59 | public event ChildAgentUpdate OnChildAgentUpdate; |
60 | public event RemoveKnownRegionsFromAvatarList OnRemoveKnownRegionFromAvatar; | 60 | public event RemoveKnownRegionsFromAvatarList OnRemoveKnownRegionFromAvatar; |
61 | public event LogOffUser OnLogOffUser; | 61 | public event LogOffUser OnLogOffUser; |
62 | 62 | public event GetLandData OnGetLandData; | |
63 | |||
63 | private AgentCrossing handlerAvatarCrossingIntoRegion = null; // OnAvatarCrossingIntoRegion; | 64 | private AgentCrossing handlerAvatarCrossingIntoRegion = null; // OnAvatarCrossingIntoRegion; |
64 | private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser; | 65 | private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser; |
65 | private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim; | 66 | private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim; |
@@ -69,6 +70,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
69 | private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; | 70 | private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; |
70 | private RemoveKnownRegionsFromAvatarList handlerRemoveKnownRegionFromAvatar = null; // OnRemoveKnownRegionFromAvatar; | 71 | private RemoveKnownRegionsFromAvatarList handlerRemoveKnownRegionFromAvatar = null; // OnRemoveKnownRegionFromAvatar; |
71 | private LogOffUser handlerLogOffUser = null; | 72 | private LogOffUser handlerLogOffUser = null; |
73 | private GetLandData handlerGetLandData = null; // OnGetLandData | ||
72 | 74 | ||
73 | public KillObjectDelegate KillObject; | 75 | public KillObjectDelegate KillObject; |
74 | public string _debugRegionName = String.Empty; | 76 | public string _debugRegionName = String.Empty; |
@@ -108,6 +110,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
108 | regionCommsHost.OnRegionUp += newRegionUp; | 110 | regionCommsHost.OnRegionUp += newRegionUp; |
109 | regionCommsHost.OnChildAgentUpdate += ChildAgentUpdate; | 111 | regionCommsHost.OnChildAgentUpdate += ChildAgentUpdate; |
110 | regionCommsHost.OnLogOffUser += GridLogOffUser; | 112 | regionCommsHost.OnLogOffUser += GridLogOffUser; |
113 | regionCommsHost.OnGetLandData += FetchLandData; | ||
111 | } | 114 | } |
112 | else | 115 | else |
113 | { | 116 | { |
@@ -131,6 +134,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
131 | regionCommsHost.OnExpectPrim -= IncomingPrimCrossing; | 134 | regionCommsHost.OnExpectPrim -= IncomingPrimCrossing; |
132 | regionCommsHost.OnAvatarCrossingIntoRegion -= AgentCrossing; | 135 | regionCommsHost.OnAvatarCrossingIntoRegion -= AgentCrossing; |
133 | regionCommsHost.OnCloseAgentConnection -= CloseConnection; | 136 | regionCommsHost.OnCloseAgentConnection -= CloseConnection; |
137 | regionCommsHost.OnGetLandData -= FetchLandData; | ||
134 | m_commsProvider.GridService.DeregisterRegion(m_regionInfo); | 138 | m_commsProvider.GridService.DeregisterRegion(m_regionInfo); |
135 | regionCommsHost = null; | 139 | regionCommsHost = null; |
136 | } | 140 | } |
@@ -227,6 +231,16 @@ namespace OpenSim.Region.Environment.Scenes | |||
227 | return false; | 231 | return false; |
228 | } | 232 | } |
229 | 233 | ||
234 | protected LandData FetchLandData(uint x, uint y) | ||
235 | { | ||
236 | handlerGetLandData = OnGetLandData; | ||
237 | if (handlerGetLandData != null) | ||
238 | { | ||
239 | return handlerGetLandData(x, y); | ||
240 | } | ||
241 | return null; | ||
242 | } | ||
243 | |||
230 | #endregion | 244 | #endregion |
231 | 245 | ||
232 | #region Inform Client of Neighbours | 246 | #region Inform Client of Neighbours |