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author | Charles Krinke | 2008-05-23 02:45:52 +0000 |
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committer | Charles Krinke | 2008-05-23 02:45:52 +0000 |
commit | 066b350d207f9410b2198726bdd71555b08c2d6d (patch) | |
tree | f81353b8431b0ea29d499f18b6a2457b097abd7d /OpenSim/Region/Environment | |
parent | Thank you kindly, Melanie, for a patch which: (diff) | |
download | opensim-SC-066b350d207f9410b2198726bdd71555b08c2d6d.zip opensim-SC-066b350d207f9410b2198726bdd71555b08c2d6d.tar.gz opensim-SC-066b350d207f9410b2198726bdd71555b08c2d6d.tar.bz2 opensim-SC-066b350d207f9410b2198726bdd71555b08c2d6d.tar.xz |
Thank you kindly, Melanie, for:
Nothing huge, but the new button code for producing
a new script does well, but the script will not allow
for name change once created. It reverts back to new script.
Diffstat (limited to 'OpenSim/Region/Environment')
4 files changed, 50 insertions, 32 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs index a319119..9dcb88c 100644 --- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs | |||
@@ -301,13 +301,14 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
301 | LLObject.ObjectFlags.ObjectMove | // tells client that you can move the object (only, no mod) | 301 | LLObject.ObjectFlags.ObjectMove | // tells client that you can move the object (only, no mod) |
302 | LLObject.ObjectFlags.ObjectTransfer | // tells the client that you can /take/ the object if you don't own it | 302 | LLObject.ObjectFlags.ObjectTransfer | // tells the client that you can /take/ the object if you don't own it |
303 | LLObject.ObjectFlags.ObjectYouOwner | // Tells client that you're the owner of the object | 303 | LLObject.ObjectFlags.ObjectYouOwner | // Tells client that you're the owner of the object |
304 | LLObject.ObjectFlags.ObjectOwnerModify | // Tells client that you're the owner of the object | ||
304 | LLObject.ObjectFlags.ObjectYouOfficer // Tells client that you've got group object editing permission. Used when ObjectGroupOwned is set | 305 | LLObject.ObjectFlags.ObjectYouOfficer // Tells client that you've got group object editing permission. Used when ObjectGroupOwned is set |
305 | ); | 306 | ); |
306 | 307 | ||
307 | // Creating the three ObjectFlags options for this method to choose from. | 308 | // Creating the three ObjectFlags options for this method to choose from. |
308 | // Customize the OwnerMask | 309 | // Customize the OwnerMask |
309 | uint objectOwnerMask = ApplyObjectModifyMasks(task.OwnerMask, objflags); | 310 | uint objectOwnerMask = ApplyObjectModifyMasks(task.OwnerMask, objflags); |
310 | objectOwnerMask |= (uint)LLObject.ObjectFlags.ObjectYouOwner; | 311 | objectOwnerMask |= (uint)LLObject.ObjectFlags.ObjectYouOwner | (uint)LLObject.ObjectFlags.ObjectOwnerModify; |
311 | 312 | ||
312 | // Customize the GroupMask | 313 | // Customize the GroupMask |
313 | uint objectGroupMask = ApplyObjectModifyMasks(task.GroupMask, objflags); | 314 | uint objectGroupMask = ApplyObjectModifyMasks(task.GroupMask, objflags); |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 0e19d96..e92178c 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -897,53 +897,66 @@ namespace OpenSim.Region.Environment.Scenes | |||
897 | /// This method does not handle scripts, <see>RezScript(IClientAPI, LLUUID, unit)</see> | 897 | /// This method does not handle scripts, <see>RezScript(IClientAPI, LLUUID, unit)</see> |
898 | /// </summary> | 898 | /// </summary> |
899 | /// <param name="remoteClient"></param> | 899 | /// <param name="remoteClient"></param> |
900 | /// <param name="itemID"></param> | 900 | /// <param name="transactionID"></param> |
901 | /// <param name="folderID"></param> | 901 | /// <param name="itemInfo"></param> |
902 | /// <param name="primLocalID"></param> | 902 | /// <param name="primLocalID"></param> |
903 | public void UpdateTaskInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID folderID, | 903 | public void UpdateTaskInventory(IClientAPI remoteClient, LLUUID transactionID, TaskInventoryItem itemInfo, |
904 | uint primLocalID) | 904 | uint primLocalID) |
905 | { | 905 | { |
906 | LLUUID itemID=itemInfo.ItemID; | ||
907 | LLUUID folderID=itemInfo.ParentID; | ||
908 | |||
909 | // Find the prim we're dealing with | ||
906 | SceneObjectPart part = GetSceneObjectPart(primLocalID); | 910 | SceneObjectPart part = GetSceneObjectPart(primLocalID); |
907 | 911 | ||
908 | if (part != null) | 912 | if (part != null) |
909 | { | 913 | { |
910 | LLUUID copyID = LLUUID.Random(); | 914 | TaskInventoryItem currentItem=part.GetInventoryItem(itemID); |
911 | if (itemID != LLUUID.Zero) | 915 | if(currentItem == null) |
912 | { | 916 | { |
913 | CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); | 917 | LLUUID copyID = LLUUID.Random(); |
914 | 918 | if (itemID != LLUUID.Zero) | |
915 | if (userInfo != null && userInfo.RootFolder != null) | ||
916 | { | 919 | { |
917 | InventoryItemBase item = userInfo.RootFolder.FindItem(itemID); | 920 | CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); |
918 | 921 | ||
919 | // Try library | 922 | if (userInfo != null && userInfo.RootFolder != null) |
920 | // XXX clumsy, possibly should be one call | ||
921 | if (null == item) | ||
922 | { | 923 | { |
923 | item = CommsManager.UserProfileCacheService.libraryRoot.FindItem(itemID); | 924 | InventoryItemBase item = userInfo.RootFolder.FindItem(itemID); |
924 | } | ||
925 | 925 | ||
926 | if (item != null) | 926 | // Try library |
927 | { | 927 | // XXX clumsy, possibly should be one call |
928 | part.ParentGroup.AddInventoryItem(remoteClient, primLocalID, item, copyID); | 928 | if (null == item) |
929 | m_log.InfoFormat( | ||
930 | "[PRIM INVENTORY]: Update with item {0} requested of prim {1} for {2}", | ||
931 | item.Name, primLocalID, remoteClient.Name); | ||
932 | part.GetProperties(remoteClient); | ||
933 | if (!ExternalChecks.ExternalChecksBypassPermissions()) | ||
934 | { | 929 | { |
935 | if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) | 930 | item = CommsManager.UserProfileCacheService.libraryRoot.FindItem(itemID); |
936 | RemoveInventoryItem(remoteClient, itemID); | 931 | } |
932 | |||
933 | if (item != null) | ||
934 | { | ||
935 | part.ParentGroup.AddInventoryItem(remoteClient, primLocalID, item, copyID); | ||
936 | m_log.InfoFormat( | ||
937 | "[PRIM INVENTORY]: Update with item {0} requested of prim {1} for {2}", | ||
938 | item.Name, primLocalID, remoteClient.Name); | ||
939 | part.GetProperties(remoteClient); | ||
940 | if (!ExternalChecks.ExternalChecksBypassPermissions()) | ||
941 | { | ||
942 | if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) | ||
943 | RemoveInventoryItem(remoteClient, itemID); | ||
944 | } | ||
945 | } | ||
946 | else | ||
947 | { | ||
948 | m_log.ErrorFormat( | ||
949 | "[PRIM INVENTORY]: Could not find inventory item {0} to update for {1}!", | ||
950 | itemID, remoteClient.Name); | ||
937 | } | 951 | } |
938 | } | ||
939 | else | ||
940 | { | ||
941 | m_log.ErrorFormat( | ||
942 | "[PRIM INVENTORY]: Could not find inventory item {0} to update for {1}!", | ||
943 | itemID, remoteClient.Name); | ||
944 | } | 952 | } |
945 | } | 953 | } |
946 | } | 954 | } |
955 | else // Updating existing item with new perms etc | ||
956 | { | ||
957 | if(part.UpdateInventoryItem(itemInfo)) | ||
958 | part.GetProperties(remoteClient); | ||
959 | } | ||
947 | } | 960 | } |
948 | else | 961 | else |
949 | { | 962 | { |
diff --git a/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs b/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs index 040ee70..2be5ab9 100644 --- a/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs +++ b/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs | |||
@@ -69,6 +69,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
69 | (uint)LLObject.ObjectFlags.ObjectMove | | 69 | (uint)LLObject.ObjectFlags.ObjectMove | |
70 | (uint)LLObject.ObjectFlags.ObjectTransfer | | 70 | (uint)LLObject.ObjectFlags.ObjectTransfer | |
71 | (uint)LLObject.ObjectFlags.ObjectYouOwner | | 71 | (uint)LLObject.ObjectFlags.ObjectYouOwner | |
72 | (uint)LLObject.ObjectFlags.ObjectOwnerModify | | ||
72 | (uint)LLObject.ObjectFlags.ObjectYouOfficer; | 73 | (uint)LLObject.ObjectFlags.ObjectYouOfficer; |
73 | 74 | ||
74 | foreach (GenerateClientFlags check in GenerateClientFlagsCheckFunctions) | 75 | foreach (GenerateClientFlags check in GenerateClientFlagsCheckFunctions) |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs index 51521ff..facf72d 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs | |||
@@ -286,7 +286,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
286 | public void AddInventoryItem(TaskInventoryItem item) | 286 | public void AddInventoryItem(TaskInventoryItem item) |
287 | { | 287 | { |
288 | item.ParentID = UUID; | 288 | item.ParentID = UUID; |
289 | item.CreationDate = 1000; | ||
290 | item.ParentPartID = UUID; | 289 | item.ParentPartID = UUID; |
291 | 290 | ||
292 | string name=FindAvailableInventoryName(item.Name); | 291 | string name=FindAvailableInventoryName(item.Name); |
@@ -369,6 +368,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
369 | { | 368 | { |
370 | if (m_taskInventory.ContainsKey(item.ItemID)) | 369 | if (m_taskInventory.ContainsKey(item.ItemID)) |
371 | { | 370 | { |
371 | item.ParentID = UUID; | ||
372 | item.ParentPartID = UUID; | ||
373 | item.Flags=m_taskInventory[item.ItemID].Flags; | ||
374 | |||
372 | m_taskInventory[item.ItemID] = item; | 375 | m_taskInventory[item.ItemID] = item; |
373 | m_inventorySerial++; | 376 | m_inventorySerial++; |
374 | TriggerScriptChangedEvent(Changed.INVENTORY); | 377 | TriggerScriptChangedEvent(Changed.INVENTORY); |