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author | Adam Frisby | 2008-11-24 12:58:41 +0000 |
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committer | Adam Frisby | 2008-11-24 12:58:41 +0000 |
commit | eb8650fc14c960520848bc3e215eb90d74f2041d (patch) | |
tree | 1abf96ffc135f88a7f4f1c4ad304d71e356a2b61 /OpenSim/Region/Environment | |
parent | Some refactoring from about a week ago that I forgot to commit, of AssetTrans... (diff) | |
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* Adding EntityManager.cs
* Not referenced anywhere yet.
* Designed to replace Dictionary<UUID,EntityBase> within SceneGraph.Entities
* Allows indexed access and better handling of locks.
* Someone needs to implement IEnumerable on this before we can switch it over.
Diffstat (limited to 'OpenSim/Region/Environment')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/EntityManager.cs | 148 |
1 files changed, 148 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/EntityManager.cs b/OpenSim/Region/Environment/Scenes/EntityManager.cs new file mode 100644 index 0000000..f515cba --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/EntityManager.cs | |||
@@ -0,0 +1,148 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using OpenMetaverse; | ||
4 | |||
5 | namespace OpenSim.Region.Environment.Scenes | ||
6 | { | ||
7 | public class EntityManager | ||
8 | { | ||
9 | private readonly Dictionary<UUID,EntityBase> m_eb_uuid = new Dictionary<UUID, EntityBase>(); | ||
10 | private readonly Dictionary<uint, EntityBase> m_eb_localID = new Dictionary<uint, EntityBase>(); | ||
11 | private readonly Object m_lock = new Object(); | ||
12 | |||
13 | [Obsolete("Use Add() instead.")] | ||
14 | public void Add(UUID id, EntityBase eb) | ||
15 | { | ||
16 | Add(eb); | ||
17 | } | ||
18 | |||
19 | public void Add(EntityBase entity) | ||
20 | { | ||
21 | lock(m_lock) | ||
22 | { | ||
23 | m_eb_uuid.Add(entity.UUID, entity); | ||
24 | m_eb_localID.Add(entity.LocalId, entity); | ||
25 | } | ||
26 | } | ||
27 | |||
28 | public void InsertOrReplace(EntityBase entity) | ||
29 | { | ||
30 | lock(m_lock) | ||
31 | { | ||
32 | m_eb_uuid[entity.UUID] = entity; | ||
33 | m_eb_localID[entity.LocalId] = entity; | ||
34 | } | ||
35 | } | ||
36 | |||
37 | public void Clear() | ||
38 | { | ||
39 | lock (m_lock) | ||
40 | { | ||
41 | m_eb_uuid.Clear(); | ||
42 | m_eb_localID.Clear(); | ||
43 | } | ||
44 | } | ||
45 | |||
46 | public int Count | ||
47 | { | ||
48 | get | ||
49 | { | ||
50 | lock (m_lock) | ||
51 | { | ||
52 | return m_eb_uuid.Count; | ||
53 | } | ||
54 | } | ||
55 | } | ||
56 | |||
57 | public bool ContainsKey(UUID id) | ||
58 | { | ||
59 | lock(m_lock) | ||
60 | { | ||
61 | return m_eb_uuid.ContainsKey(id); | ||
62 | } | ||
63 | } | ||
64 | |||
65 | public bool ContainsKey(uint localID) | ||
66 | { | ||
67 | lock (m_lock) | ||
68 | { | ||
69 | return m_eb_localID.ContainsKey(localID); | ||
70 | } | ||
71 | } | ||
72 | |||
73 | public void Remove(uint localID) | ||
74 | { | ||
75 | lock(m_lock) | ||
76 | { | ||
77 | m_eb_uuid.Remove(m_eb_localID[localID].UUID); | ||
78 | m_eb_localID.Remove(localID); | ||
79 | } | ||
80 | } | ||
81 | |||
82 | public void Remove(UUID id) | ||
83 | { | ||
84 | lock(m_lock) | ||
85 | { | ||
86 | m_eb_localID.Remove(m_eb_uuid[id].LocalId); | ||
87 | m_eb_uuid.Remove(id); | ||
88 | } | ||
89 | } | ||
90 | |||
91 | public List<EntityBase> GetAllByType<T>() | ||
92 | { | ||
93 | List<EntityBase> tmp = new List<EntityBase>(); | ||
94 | |||
95 | lock(m_lock) | ||
96 | { | ||
97 | foreach (KeyValuePair<UUID, EntityBase> pair in m_eb_uuid) | ||
98 | { | ||
99 | if(pair.Value is T) | ||
100 | { | ||
101 | tmp.Add(pair.Value); | ||
102 | } | ||
103 | } | ||
104 | } | ||
105 | |||
106 | return tmp; | ||
107 | } | ||
108 | |||
109 | [Obsolete("Please used indexed access to this instead. Indexes can be accessed via EntitiesManager[index]. LocalID and UUID are supported.")] | ||
110 | public List<EntityBase> GetEntities() | ||
111 | { | ||
112 | lock (m_lock) | ||
113 | { | ||
114 | return new List<EntityBase>(m_eb_uuid.Values); | ||
115 | } | ||
116 | } | ||
117 | |||
118 | public EntityBase this[UUID id] | ||
119 | { | ||
120 | get | ||
121 | { | ||
122 | lock (m_lock) | ||
123 | { | ||
124 | return m_eb_uuid[id]; | ||
125 | } | ||
126 | } | ||
127 | set | ||
128 | { | ||
129 | InsertOrReplace(value); | ||
130 | } | ||
131 | } | ||
132 | |||
133 | public EntityBase this[uint localID] | ||
134 | { | ||
135 | get | ||
136 | { | ||
137 | lock (m_lock) | ||
138 | { | ||
139 | return m_eb_localID[localID]; | ||
140 | } | ||
141 | } | ||
142 | set | ||
143 | { | ||
144 | InsertOrReplace(value); | ||
145 | } | ||
146 | } | ||
147 | } | ||
148 | } | ||