diff options
author | Charles Krinke | 2008-08-07 15:15:57 +0000 |
---|---|---|
committer | Charles Krinke | 2008-08-07 15:15:57 +0000 |
commit | e8293801c558dc70d28afb0d6207e935dd7d3a45 (patch) | |
tree | 59d42d09d446f6112675cb8dc020bc6c57da7821 /OpenSim/Region/Environment | |
parent | Mantis#1899. Thank you kindly, Cmickeyb for a patch that: (diff) | |
download | opensim-SC-e8293801c558dc70d28afb0d6207e935dd7d3a45.zip opensim-SC-e8293801c558dc70d28afb0d6207e935dd7d3a45.tar.gz opensim-SC-e8293801c558dc70d28afb0d6207e935dd7d3a45.tar.bz2 opensim-SC-e8293801c558dc70d28afb0d6207e935dd7d3a45.tar.xz |
Mantis#1901. Thank you kindly, Nlin for a patch that:
More sitting fixes: Inconsistent sitting position on
rezzed prims that have no sit target set.
Diffstat (limited to 'OpenSim/Region/Environment')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 675322a..efcad22 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -812,7 +812,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
812 | ); | 812 | ); |
813 | } | 813 | } |
814 | 814 | ||
815 | set { m_sitTargetOrientation = new Quaternion(value.X, value.Y, value.Z, value.W); } | 815 | set { m_sitTargetOrientation = new Quaternion(value.W, value.X, value.Y, value.Z); } |
816 | } | 816 | } |
817 | 817 | ||
818 | 818 | ||
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 626a71c..e37b26b 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -1156,7 +1156,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1156 | part.SetAvatarOnSitTarget(UUID); | 1156 | part.SetAvatarOnSitTarget(UUID); |
1157 | offset = new LLVector3(avSitOffSet.x, avSitOffSet.y, avSitOffSet.z); | 1157 | offset = new LLVector3(avSitOffSet.x, avSitOffSet.y, avSitOffSet.z); |
1158 | sitOrientation = | 1158 | sitOrientation = |
1159 | new LLQuaternion(avSitOrientation.w, avSitOrientation.x, avSitOrientation.y, avSitOrientation.z); | 1159 | new LLQuaternion(avSitOrientation.x, avSitOrientation.y, avSitOrientation.z, avSitOrientation.w); |
1160 | autopilot = false; | 1160 | autopilot = false; |
1161 | } | 1161 | } |
1162 | 1162 | ||