aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment
diff options
context:
space:
mode:
authorJeff Ames2008-03-03 09:29:21 +0000
committerJeff Ames2008-03-03 09:29:21 +0000
commitd50eb9d2b3f210da32440746451e98b57388c9cd (patch)
tree01f8a47dccac35f82e59ae78dcd61c9f65e7a16d /OpenSim/Region/Environment
parentFixed typo. (diff)
downloadopensim-SC-d50eb9d2b3f210da32440746451e98b57388c9cd.zip
opensim-SC-d50eb9d2b3f210da32440746451e98b57388c9cd.tar.gz
opensim-SC-d50eb9d2b3f210da32440746451e98b57388c9cd.tar.bz2
opensim-SC-d50eb9d2b3f210da32440746451e98b57388c9cd.tar.xz
Updated svn properties.
Diffstat (limited to 'OpenSim/Region/Environment')
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/FileLoaders/JPEG.cs156
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/FileLoaders/LLRAW.cs264
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/FlattenArea.cs146
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/LowerArea.cs106
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/NoiseArea.cs114
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/SmoothArea.cs212
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/FlattenSphere.cs248
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/LowerSphere.cs130
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs146
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/SmoothSphere.cs258
10 files changed, 890 insertions, 890 deletions
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/JPEG.cs b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/JPEG.cs
index 20e5277..79d6840 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/JPEG.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/JPEG.cs
@@ -1,79 +1,79 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using System; 28using System;
29using System.IO; 29using System.IO;
30using System.Drawing; 30using System.Drawing;
31using OpenSim.Region.Environment.Interfaces; 31using OpenSim.Region.Environment.Interfaces;
32 32
33namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders 33namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
34{ 34{
35 public class JPEG : ITerrainLoader 35 public class JPEG : ITerrainLoader
36 { 36 {
37 #region ITerrainLoader Members 37 #region ITerrainLoader Members
38 38
39 public ITerrainChannel LoadFile(string filename) 39 public ITerrainChannel LoadFile(string filename)
40 { 40 {
41 throw new NotImplementedException(); 41 throw new NotImplementedException();
42 } 42 }
43 43
44 private Bitmap CreateBitmapFromMap(ITerrainChannel map) 44 private Bitmap CreateBitmapFromMap(ITerrainChannel map)
45 { 45 {
46 Bitmap gradientmapLd = new Bitmap("defaultstripe.png"); 46 Bitmap gradientmapLd = new Bitmap("defaultstripe.png");
47 47
48 int pallete = gradientmapLd.Height; 48 int pallete = gradientmapLd.Height;
49 49
50 Bitmap bmp = new Bitmap(map.Width, map.Height); 50 Bitmap bmp = new Bitmap(map.Width, map.Height);
51 Color[] colours = new Color[pallete]; 51 Color[] colours = new Color[pallete];
52 52
53 for (int i = 0; i < pallete; i++) 53 for (int i = 0; i < pallete; i++)
54 { 54 {
55 colours[i] = gradientmapLd.GetPixel(0, i); 55 colours[i] = gradientmapLd.GetPixel(0, i);
56 } 56 }
57 57
58 for (int y = 0; y < map.Height; y++) 58 for (int y = 0; y < map.Height; y++)
59 { 59 {
60 for (int x = 0; x < map.Width; x++) 60 for (int x = 0; x < map.Width; x++)
61 { 61 {
62 // 512 is the largest possible height before colours clamp 62 // 512 is the largest possible height before colours clamp
63 int colorindex = (int)(Math.Max(Math.Min(1.0, map[x, y] / 512.0), 0.0) * (pallete - 1)); 63 int colorindex = (int)(Math.Max(Math.Min(1.0, map[x, y] / 512.0), 0.0) * (pallete - 1));
64 bmp.SetPixel(x, map.Height - y - 1, colours[colorindex]); 64 bmp.SetPixel(x, map.Height - y - 1, colours[colorindex]);
65 } 65 }
66 } 66 }
67 return bmp; 67 return bmp;
68 } 68 }
69 69
70 public void SaveFile(string filename, ITerrainChannel map) 70 public void SaveFile(string filename, ITerrainChannel map)
71 { 71 {
72 Bitmap colours = CreateBitmapFromMap(map); 72 Bitmap colours = CreateBitmapFromMap(map);
73 73
74 colours.Save(filename, System.Drawing.Imaging.ImageFormat.Jpeg); 74 colours.Save(filename, System.Drawing.Imaging.ImageFormat.Jpeg);
75 } 75 }
76 76
77 #endregion 77 #endregion
78 } 78 }
79} \ No newline at end of file 79} \ No newline at end of file
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/LLRAW.cs b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/LLRAW.cs
index 58dc6c7..64f8751 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/LLRAW.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/LLRAW.cs
@@ -1,132 +1,132 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using System; 28using System;
29using System.IO; 29using System.IO;
30using OpenSim.Region.Environment.Interfaces; 30using OpenSim.Region.Environment.Interfaces;
31 31
32namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders 32namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
33{ 33{
34 public class LLRAW : ITerrainLoader 34 public class LLRAW : ITerrainLoader
35 { 35 {
36 #region ITerrainLoader Members 36 #region ITerrainLoader Members
37 37
38 public ITerrainChannel LoadFile(string filename) 38 public ITerrainChannel LoadFile(string filename)
39 { 39 {
40 TerrainChannel retval = new TerrainChannel(); 40 TerrainChannel retval = new TerrainChannel();
41 41
42 FileInfo file = new FileInfo(filename); 42 FileInfo file = new FileInfo(filename);
43 FileStream s = file.Open(FileMode.Open, FileAccess.Read); 43 FileStream s = file.Open(FileMode.Open, FileAccess.Read);
44 BinaryReader bs = new BinaryReader(s); 44 BinaryReader bs = new BinaryReader(s);
45 int x, y; 45 int x, y;
46 for (y = 0; y < retval.Height; y++) 46 for (y = 0; y < retval.Height; y++)
47 { 47 {
48 for (x = 0; x < retval.Width; x++) 48 for (x = 0; x < retval.Width; x++)
49 { 49 {
50 retval[x, y] = (double)bs.ReadByte() * ((double)bs.ReadByte() / 127.0); 50 retval[x, y] = (double)bs.ReadByte() * ((double)bs.ReadByte() / 127.0);
51 bs.ReadBytes(11); // Advance the stream to next bytes. 51 bs.ReadBytes(11); // Advance the stream to next bytes.
52 } 52 }
53 } 53 }
54 54
55 bs.Close(); 55 bs.Close();
56 s.Close(); 56 s.Close();
57 57
58 return retval; 58 return retval;
59 } 59 }
60 60
61 public void SaveFile(string filename, ITerrainChannel map) 61 public void SaveFile(string filename, ITerrainChannel map)
62 { 62 {
63 FileInfo file = new FileInfo(filename); 63 FileInfo file = new FileInfo(filename);
64 FileStream s = file.Open(FileMode.CreateNew, FileAccess.Write); 64 FileStream s = file.Open(FileMode.CreateNew, FileAccess.Write);
65 BinaryWriter binStream = new BinaryWriter(s); 65 BinaryWriter binStream = new BinaryWriter(s);
66 66
67 // Generate a smegging big lookup table to speed the operation up (it needs it) 67 // Generate a smegging big lookup table to speed the operation up (it needs it)
68 double[] lookupHeightTable = new double[65536]; 68 double[] lookupHeightTable = new double[65536];
69 int i, j, x, y; 69 int i, j, x, y;
70 for (i = 0; i < 256; i++) 70 for (i = 0; i < 256; i++)
71 { 71 {
72 for (j = 0; j < 256; j++) 72 for (j = 0; j < 256; j++)
73 { 73 {
74 lookupHeightTable[i + (j * 256)] = ((double)i * ((double)j / 127.0)); 74 lookupHeightTable[i + (j * 256)] = ((double)i * ((double)j / 127.0));
75 } 75 }
76 } 76 }
77 77
78 // Output the calculated raw 78 // Output the calculated raw
79 for (y = 0; y < map.Height; y++) 79 for (y = 0; y < map.Height; y++)
80 { 80 {
81 for (x = 0; x < map.Width; x++) 81 for (x = 0; x < map.Width; x++)
82 { 82 {
83 double t = map[x, y]; 83 double t = map[x, y];
84 double min = double.MaxValue; 84 double min = double.MaxValue;
85 int index = 0; 85 int index = 0;
86 86
87 for (i = 0; i < 65536; i++) 87 for (i = 0; i < 65536; i++)
88 { 88 {
89 if (Math.Abs(t - lookupHeightTable[i]) < min) 89 if (Math.Abs(t - lookupHeightTable[i]) < min)
90 { 90 {
91 min = Math.Abs(t - lookupHeightTable[i]); 91 min = Math.Abs(t - lookupHeightTable[i]);
92 index = i; 92 index = i;
93 } 93 }
94 } 94 }
95 95
96 byte red = (byte)(index & 0xFF); 96 byte red = (byte)(index & 0xFF);
97 byte green = (byte)((index >> 8) & 0xFF); 97 byte green = (byte)((index >> 8) & 0xFF);
98 byte blue = 20; 98 byte blue = 20;
99 byte alpha1 = 0; // Land Parcels 99 byte alpha1 = 0; // Land Parcels
100 byte alpha2 = 0; // For Sale Land 100 byte alpha2 = 0; // For Sale Land
101 byte alpha3 = 0; // Public Edit Object 101 byte alpha3 = 0; // Public Edit Object
102 byte alpha4 = 0; // Public Edit Land 102 byte alpha4 = 0; // Public Edit Land
103 byte alpha5 = 255; // Safe Land 103 byte alpha5 = 255; // Safe Land
104 byte alpha6 = 255; // Flying Allowed 104 byte alpha6 = 255; // Flying Allowed
105 byte alpha7 = 255; // Create Landmark 105 byte alpha7 = 255; // Create Landmark
106 byte alpha8 = 255; // Outside Scripts 106 byte alpha8 = 255; // Outside Scripts
107 byte alpha9 = red; 107 byte alpha9 = red;
108 byte alpha10 = green; 108 byte alpha10 = green;
109 109
110 binStream.Write(red); 110 binStream.Write(red);
111 binStream.Write(green); 111 binStream.Write(green);
112 binStream.Write(blue); 112 binStream.Write(blue);
113 binStream.Write(alpha1); 113 binStream.Write(alpha1);
114 binStream.Write(alpha2); 114 binStream.Write(alpha2);
115 binStream.Write(alpha3); 115 binStream.Write(alpha3);
116 binStream.Write(alpha4); 116 binStream.Write(alpha4);
117 binStream.Write(alpha5); 117 binStream.Write(alpha5);
118 binStream.Write(alpha6); 118 binStream.Write(alpha6);
119 binStream.Write(alpha7); 119 binStream.Write(alpha7);
120 binStream.Write(alpha8); 120 binStream.Write(alpha8);
121 binStream.Write(alpha9); 121 binStream.Write(alpha9);
122 binStream.Write(alpha10); 122 binStream.Write(alpha10);
123 } 123 }
124 } 124 }
125 125
126 binStream.Close(); 126 binStream.Close();
127 s.Close(); 127 s.Close();
128 } 128 }
129 129
130 #endregion 130 #endregion
131 } 131 }
132} 132}
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/FlattenArea.cs b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/FlattenArea.cs
index d022fbe..91a9081 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/FlattenArea.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/FlattenArea.cs
@@ -1,73 +1,73 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Text; 30using System.Text;
31using OpenSim.Region.Environment.Modules.Terrain; 31using OpenSim.Region.Environment.Modules.Terrain;
32using OpenSim.Region.Environment.Interfaces; 32using OpenSim.Region.Environment.Interfaces;
33 33
34namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes 34namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes
35{ 35{
36 public class FlattenArea : ITerrainFloodEffect 36 public class FlattenArea : ITerrainFloodEffect
37 { 37 {
38 #region ITerrainFloodEffect Members 38 #region ITerrainFloodEffect Members
39 39
40 public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength) 40 public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength)
41 { 41 {
42 double sum = 0.0; 42 double sum = 0.0;
43 double steps = 0.0; 43 double steps = 0.0;
44 double avg = 0.0; 44 double avg = 0.0;
45 45
46 int x, y; 46 int x, y;
47 for (x = 0; x < map.Width; x++) 47 for (x = 0; x < map.Width; x++)
48 { 48 {
49 for (y = 0; y < map.Height; y++) 49 for (y = 0; y < map.Height; y++)
50 { 50 {
51 if (fillArea[x, y] == true) 51 if (fillArea[x, y] == true)
52 { 52 {
53 sum += map[x, y]; 53 sum += map[x, y];
54 steps += 1.0; 54 steps += 1.0;
55 } 55 }
56 } 56 }
57 } 57 }
58 58
59 avg = sum / steps; 59 avg = sum / steps;
60 60
61 for (x = 0; x < map.Width; x++) 61 for (x = 0; x < map.Width; x++)
62 { 62 {
63 for (y = 0; y < map.Height; y++) 63 for (y = 0; y < map.Height; y++)
64 { 64 {
65 if (fillArea[x, y] == true) 65 if (fillArea[x, y] == true)
66 map[x, y] = avg; 66 map[x, y] = avg;
67 } 67 }
68 } 68 }
69 } 69 }
70 70
71 #endregion 71 #endregion
72 } 72 }
73} 73}
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/LowerArea.cs b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/LowerArea.cs
index 1706575..1045377 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/LowerArea.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/LowerArea.cs
@@ -1,53 +1,53 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using OpenSim.Region.Environment.Interfaces; 28using OpenSim.Region.Environment.Interfaces;
29 29
30namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes 30namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes
31{ 31{
32 public class LowerArea : ITerrainFloodEffect 32 public class LowerArea : ITerrainFloodEffect
33 { 33 {
34 #region ITerrainFloodEffect Members 34 #region ITerrainFloodEffect Members
35 35
36 public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength) 36 public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength)
37 { 37 {
38 int x, y; 38 int x, y;
39 for (x = 0; x < map.Width; x++) 39 for (x = 0; x < map.Width; x++)
40 { 40 {
41 for (y = 0; y < map.Height; y++) 41 for (y = 0; y < map.Height; y++)
42 { 42 {
43 if (fillArea[x, y] == true) 43 if (fillArea[x, y] == true)
44 { 44 {
45 map[x, y] -= strength; 45 map[x, y] -= strength;
46 } 46 }
47 } 47 }
48 } 48 }
49 } 49 }
50 50
51 #endregion 51 #endregion
52 } 52 }
53} 53}
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/NoiseArea.cs b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/NoiseArea.cs
index 690ca53..52fd3cc 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/NoiseArea.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/NoiseArea.cs
@@ -1,57 +1,57 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using OpenSim.Region.Environment.Interfaces; 28using OpenSim.Region.Environment.Interfaces;
29 29
30namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes 30namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes
31{ 31{
32 public class NoiseArea : ITerrainFloodEffect 32 public class NoiseArea : ITerrainFloodEffect
33 { 33 {
34 #region ITerrainFloodEffect Members 34 #region ITerrainFloodEffect Members
35 35
36 public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength) 36 public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength)
37 { 37 {
38 int x, y; 38 int x, y;
39 for (x = 0; x < map.Width; x++) 39 for (x = 0; x < map.Width; x++)
40 { 40 {
41 for (y = 0; y < map.Height; y++) 41 for (y = 0; y < map.Height; y++)
42 { 42 {
43 if (fillArea[x, y] == true) 43 if (fillArea[x, y] == true)
44 { 44 {
45 lock (OpenSim.Framework.Util.RandomClass) 45 lock (OpenSim.Framework.Util.RandomClass)
46 { 46 {
47 double noise = OpenSim.Framework.Util.RandomClass.NextDouble(); 47 double noise = OpenSim.Framework.Util.RandomClass.NextDouble();
48 map[x, y] += (noise - 0.5) * strength; 48 map[x, y] += (noise - 0.5) * strength;
49 } 49 }
50 } 50 }
51 } 51 }
52 } 52 }
53 } 53 }
54 54
55 #endregion 55 #endregion
56 } 56 }
57} 57}
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/SmoothArea.cs b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/SmoothArea.cs
index aa685e4..a178dc8 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/SmoothArea.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/SmoothArea.cs
@@ -1,107 +1,107 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using OpenSim.Region.Environment.Interfaces; 28using OpenSim.Region.Environment.Interfaces;
29 29
30namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes 30namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes
31{ 31{
32 public class SmoothArea : ITerrainFloodEffect 32 public class SmoothArea : ITerrainFloodEffect
33 { 33 {
34 private double GetBilinearInterpolate(double x, double y, ITerrainChannel map) 34 private double GetBilinearInterpolate(double x, double y, ITerrainChannel map)
35 { 35 {
36 int w = map.Width; 36 int w = map.Width;
37 int h = map.Height; 37 int h = map.Height;
38 38
39 if (x > w - 2.0) 39 if (x > w - 2.0)
40 x = w - 2.0; 40 x = w - 2.0;
41 if (y > h - 2.0) 41 if (y > h - 2.0)
42 y = h - 2.0; 42 y = h - 2.0;
43 if (x < 0.0) 43 if (x < 0.0)
44 x = 0.0; 44 x = 0.0;
45 if (y < 0.0) 45 if (y < 0.0)
46 y = 0.0; 46 y = 0.0;
47 47
48 int stepSize = 1; 48 int stepSize = 1;
49 double h00 = map[(int)x, (int)y]; 49 double h00 = map[(int)x, (int)y];
50 double h10 = map[(int)x + stepSize, (int)y]; 50 double h10 = map[(int)x + stepSize, (int)y];
51 double h01 = map[(int)x, (int)y + stepSize]; 51 double h01 = map[(int)x, (int)y + stepSize];
52 double h11 = map[(int)x + stepSize, (int)y + stepSize]; 52 double h11 = map[(int)x + stepSize, (int)y + stepSize];
53 double h1 = h00; 53 double h1 = h00;
54 double h2 = h10; 54 double h2 = h10;
55 double h3 = h01; 55 double h3 = h01;
56 double h4 = h11; 56 double h4 = h11;
57 double a00 = h1; 57 double a00 = h1;
58 double a10 = h2 - h1; 58 double a10 = h2 - h1;
59 double a01 = h3 - h1; 59 double a01 = h3 - h1;
60 double a11 = h1 - h2 - h3 + h4; 60 double a11 = h1 - h2 - h3 + h4;
61 double partialx = x - (int)x; 61 double partialx = x - (int)x;
62 double partialz = y - (int)y; 62 double partialz = y - (int)y;
63 double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz); 63 double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz);
64 return hi; 64 return hi;
65 } 65 }
66 66
67 #region ITerrainFloodEffect Members 67 #region ITerrainFloodEffect Members
68 68
69 public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength) 69 public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength)
70 { 70 {
71 double area = strength; 71 double area = strength;
72 double step = strength / 4.0; 72 double step = strength / 4.0;
73 73
74 double[,] manipulate = new double[map.Width, map.Height]; 74 double[,] manipulate = new double[map.Width, map.Height];
75 int x, y; 75 int x, y;
76 double n, l; 76 double n, l;
77 for (x = 0; x < map.Width; x++) 77 for (x = 0; x < map.Width; x++)
78 { 78 {
79 for (y = 0; y < map.Height; y++) 79 for (y = 0; y < map.Height; y++)
80 { 80 {
81 double average = 0.0; 81 double average = 0.0;
82 int avgsteps = 0; 82 int avgsteps = 0;
83 83
84 for (n = 0.0 - area; n < area; n += step) 84 for (n = 0.0 - area; n < area; n += step)
85 { 85 {
86 for (l = 0.0 - area; l < area; l += step) 86 for (l = 0.0 - area; l < area; l += step)
87 { 87 {
88 avgsteps++; 88 avgsteps++;
89 average += GetBilinearInterpolate(x + n, y + l, map); 89 average += GetBilinearInterpolate(x + n, y + l, map);
90 } 90 }
91 } 91 }
92 92
93 manipulate[x, y] = average / avgsteps; 93 manipulate[x, y] = average / avgsteps;
94 } 94 }
95 } 95 }
96 for (x = 0; x < map.Width; x++) 96 for (x = 0; x < map.Width; x++)
97 { 97 {
98 for (y = 0; y < map.Height; y++) 98 for (y = 0; y < map.Height; y++)
99 { 99 {
100 map[x, y] = manipulate[x, y]; 100 map[x, y] = manipulate[x, y];
101 } 101 }
102 } 102 }
103 } 103 }
104 104
105 #endregion 105 #endregion
106 } 106 }
107} \ No newline at end of file 107} \ No newline at end of file
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/FlattenSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/FlattenSphere.cs
index d2cf1bc..f02a8dd 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/FlattenSphere.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/FlattenSphere.cs
@@ -1,125 +1,125 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using OpenSim.Region.Environment.Interfaces; 28using OpenSim.Region.Environment.Interfaces;
29 29
30namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes 30namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
31{ 31{
32 public class FlattenSphere : ITerrainPaintableEffect 32 public class FlattenSphere : ITerrainPaintableEffect
33 { 33 {
34 private double SphericalFactor(double x, double y, double rx, double ry, double size) 34 private double SphericalFactor(double x, double y, double rx, double ry, double size)
35 { 35 {
36 double z = size * size - ((x - rx) * (x - rx) + (y - ry) * (y - ry)); 36 double z = size * size - ((x - rx) * (x - rx) + (y - ry) * (y - ry));
37 return z; 37 return z;
38 } 38 }
39 39
40 private double GetBilinearInterpolate(double x, double y, ITerrainChannel map) 40 private double GetBilinearInterpolate(double x, double y, ITerrainChannel map)
41 { 41 {
42 int w = map.Width; 42 int w = map.Width;
43 int h = map.Height; 43 int h = map.Height;
44 44
45 if (x > w - 2.0) 45 if (x > w - 2.0)
46 x = w - 2.0; 46 x = w - 2.0;
47 if (y > h - 2.0) 47 if (y > h - 2.0)
48 y = h - 2.0; 48 y = h - 2.0;
49 if (x < 0.0) 49 if (x < 0.0)
50 x = 0.0; 50 x = 0.0;
51 if (y < 0.0) 51 if (y < 0.0)
52 y = 0.0; 52 y = 0.0;
53 53
54 int stepSize = 1; 54 int stepSize = 1;
55 double h00 = map[(int)x, (int)y]; 55 double h00 = map[(int)x, (int)y];
56 double h10 = map[(int)x + stepSize, (int)y]; 56 double h10 = map[(int)x + stepSize, (int)y];
57 double h01 = map[(int)x, (int)y + stepSize]; 57 double h01 = map[(int)x, (int)y + stepSize];
58 double h11 = map[(int)x + stepSize, (int)y + stepSize]; 58 double h11 = map[(int)x + stepSize, (int)y + stepSize];
59 double h1 = h00; 59 double h1 = h00;
60 double h2 = h10; 60 double h2 = h10;
61 double h3 = h01; 61 double h3 = h01;
62 double h4 = h11; 62 double h4 = h11;
63 double a00 = h1; 63 double a00 = h1;
64 double a10 = h2 - h1; 64 double a10 = h2 - h1;
65 double a01 = h3 - h1; 65 double a01 = h3 - h1;
66 double a11 = h1 - h2 - h3 + h4; 66 double a11 = h1 - h2 - h3 + h4;
67 double partialx = x - (int)x; 67 double partialx = x - (int)x;
68 double partialz = y - (int)y; 68 double partialz = y - (int)y;
69 double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz); 69 double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz);
70 return hi; 70 return hi;
71 } 71 }
72 72
73 #region ITerrainPaintableEffect Members 73 #region ITerrainPaintableEffect Members
74 74
75 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength) 75 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength)
76 { 76 {
77 int x, y; 77 int x, y;
78 double[,] tweak = new double[map.Width, map.Height]; 78 double[,] tweak = new double[map.Width, map.Height];
79 79
80 double n, l; 80 double n, l;
81 double area = strength; 81 double area = strength;
82 double step = strength / 4.0; 82 double step = strength / 4.0;
83 83
84 double sum = 0.0; 84 double sum = 0.0;
85 double step2 = 0.0; 85 double step2 = 0.0;
86 double avg = 0.0; 86 double avg = 0.0;
87 87
88 // compute delta map 88 // compute delta map
89 for (x = 0; x < map.Width; x++) 89 for (x = 0; x < map.Width; x++)
90 { 90 {
91 for (y = 0; y < map.Height; y++) 91 for (y = 0; y < map.Height; y++)
92 { 92 {
93 double z = SphericalFactor(x, y, rx, ry, strength); 93 double z = SphericalFactor(x, y, rx, ry, strength);
94 94
95 if (z > 0) // add in non-zero amount 95 if (z > 0) // add in non-zero amount
96 { 96 {
97 sum += map[x, y] * z; 97 sum += map[x, y] * z;
98 step2 += z; 98 step2 += z;
99 } 99 }
100 } 100 }
101 } 101 }
102 102
103 avg = sum / step2; 103 avg = sum / step2;
104 104
105 // blend in map 105 // blend in map
106 for (x = 0; x < map.Width; x++) 106 for (x = 0; x < map.Width; x++)
107 { 107 {
108 for (y = 0; y < map.Height; y++) 108 for (y = 0; y < map.Height; y++)
109 { 109 {
110 double z = SphericalFactor(x, y, rx, ry, strength); 110 double z = SphericalFactor(x, y, rx, ry, strength);
111 111
112 if (z > 0) // add in non-zero amount 112 if (z > 0) // add in non-zero amount
113 { 113 {
114 if (z > 1.0) 114 if (z > 1.0)
115 z = 1.0; 115 z = 1.0;
116 116
117 map[x, y] = (map[x, y] * (1.0 - z)) + (avg * z); 117 map[x, y] = (map[x, y] * (1.0 - z)) + (avg * z);
118 } 118 }
119 } 119 }
120 } 120 }
121 } 121 }
122 122
123 #endregion 123 #endregion
124 } 124 }
125} \ No newline at end of file 125} \ No newline at end of file
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/LowerSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/LowerSphere.cs
index 4a05e76..2902b9a 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/LowerSphere.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/LowerSphere.cs
@@ -1,65 +1,65 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using System; 28using System;
29using OpenSim.Region.Environment.Interfaces; 29using OpenSim.Region.Environment.Interfaces;
30 30
31namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes 31namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
32{ 32{
33 public class LowerSphere : ITerrainPaintableEffect 33 public class LowerSphere : ITerrainPaintableEffect
34 { 34 {
35 #region ITerrainPaintableEffect Members 35 #region ITerrainPaintableEffect Members
36 36
37 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength) 37 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength)
38 { 38 {
39 int x, y; 39 int x, y;
40 for (x = 0; x < map.Width; x++) 40 for (x = 0; x < map.Width; x++)
41 { 41 {
42 // Skip everything unlikely to be affected 42 // Skip everything unlikely to be affected
43 if (Math.Abs(x - rx) > strength * 1.1) 43 if (Math.Abs(x - rx) > strength * 1.1)
44 continue; 44 continue;
45 45
46 for (y = 0; y < map.Height; y++) 46 for (y = 0; y < map.Height; y++)
47 { 47 {
48 // Skip everything unlikely to be affected 48 // Skip everything unlikely to be affected
49 if (Math.Abs(y - ry) > strength * 1.1) 49 if (Math.Abs(y - ry) > strength * 1.1)
50 continue; 50 continue;
51 51
52 // Calculate a sphere and add it to the heighmap 52 // Calculate a sphere and add it to the heighmap
53 double z = strength; 53 double z = strength;
54 z *= z; 54 z *= z;
55 z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry)); 55 z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry));
56 56
57 if (z > 0.0) 57 if (z > 0.0)
58 map[x, y] -= z; 58 map[x, y] -= z;
59 } 59 }
60 } 60 }
61 } 61 }
62 62
63 #endregion 63 #endregion
64 } 64 }
65} 65}
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs
index 226bd3e..6f1d283 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs
@@ -1,73 +1,73 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using System; 28using System;
29using OpenSim.Framework; 29using OpenSim.Framework;
30using OpenSim.Region.Environment.Interfaces; 30using OpenSim.Region.Environment.Interfaces;
31 31
32namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes 32namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
33{ 33{
34 public class NoiseSphere : ITerrainPaintableEffect 34 public class NoiseSphere : ITerrainPaintableEffect
35 { 35 {
36 #region ITerrainPaintableEffect Members 36 #region ITerrainPaintableEffect Members
37 37
38 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength) 38 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength)
39 { 39 {
40 int x, y; 40 int x, y;
41 for (x = 0; x < map.Width; x++) 41 for (x = 0; x < map.Width; x++)
42 { 42 {
43 // Skip everything unlikely to be affected 43 // Skip everything unlikely to be affected
44 if (Math.Abs(x - rx) > strength * 1.1) 44 if (Math.Abs(x - rx) > strength * 1.1)
45 continue; 45 continue;
46 46
47 for (y = 0; y < map.Height; y++) 47 for (y = 0; y < map.Height; y++)
48 { 48 {
49 // Skip everything unlikely to be affected 49 // Skip everything unlikely to be affected
50 if (Math.Abs(y - ry) > strength * 1.1) 50 if (Math.Abs(y - ry) > strength * 1.1)
51 continue; 51 continue;
52 52
53 // Calculate a sphere and add it to the heighmap 53 // Calculate a sphere and add it to the heighmap
54 double z = strength; 54 double z = strength;
55 z *= z; 55 z *= z;
56 z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry)); 56 z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry));
57 57
58 double noise; 58 double noise;
59 59
60 lock (Util.RandomClass) 60 lock (Util.RandomClass)
61 { 61 {
62 noise = Util.RandomClass.NextDouble(); 62 noise = Util.RandomClass.NextDouble();
63 } 63 }
64 64
65 if (z > 0.0) 65 if (z > 0.0)
66 map[x, y] += (noise - 0.5) * z; 66 map[x, y] += (noise - 0.5) * z;
67 } 67 }
68 } 68 }
69 } 69 }
70 70
71 #endregion 71 #endregion
72 } 72 }
73} 73}
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/SmoothSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/SmoothSphere.cs
index 076b3cc..dfe3dfc 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/SmoothSphere.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/SmoothSphere.cs
@@ -1,130 +1,130 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using OpenSim.Region.Environment.Interfaces; 28using OpenSim.Region.Environment.Interfaces;
29 29
30namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes 30namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
31{ 31{
32 public class SmoothSphere : ITerrainPaintableEffect 32 public class SmoothSphere : ITerrainPaintableEffect
33 { 33 {
34 private double SphericalFactor(double x, double y, double rx, double ry, double size) 34 private double SphericalFactor(double x, double y, double rx, double ry, double size)
35 { 35 {
36 double z = size * size - ((x - rx) * (x - rx) + (y - ry) * (y - ry)); 36 double z = size * size - ((x - rx) * (x - rx) + (y - ry) * (y - ry));
37 return z; 37 return z;
38 } 38 }
39 39
40 private double GetBilinearInterpolate(double x, double y, ITerrainChannel map) 40 private double GetBilinearInterpolate(double x, double y, ITerrainChannel map)
41 { 41 {
42 int w = map.Width; 42 int w = map.Width;
43 int h = map.Height; 43 int h = map.Height;
44 44
45 if (x > w - 2.0) 45 if (x > w - 2.0)
46 x = w - 2.0; 46 x = w - 2.0;
47 if (y > h - 2.0) 47 if (y > h - 2.0)
48 y = h - 2.0; 48 y = h - 2.0;
49 if (x < 0.0) 49 if (x < 0.0)
50 x = 0.0; 50 x = 0.0;
51 if (y < 0.0) 51 if (y < 0.0)
52 y = 0.0; 52 y = 0.0;
53 53
54 int stepSize = 1; 54 int stepSize = 1;
55 double h00 = map[(int)x, (int)y]; 55 double h00 = map[(int)x, (int)y];
56 double h10 = map[(int)x + stepSize, (int)y]; 56 double h10 = map[(int)x + stepSize, (int)y];
57 double h01 = map[(int)x, (int)y + stepSize]; 57 double h01 = map[(int)x, (int)y + stepSize];
58 double h11 = map[(int)x + stepSize, (int)y + stepSize]; 58 double h11 = map[(int)x + stepSize, (int)y + stepSize];
59 double h1 = h00; 59 double h1 = h00;
60 double h2 = h10; 60 double h2 = h10;
61 double h3 = h01; 61 double h3 = h01;
62 double h4 = h11; 62 double h4 = h11;
63 double a00 = h1; 63 double a00 = h1;
64 double a10 = h2 - h1; 64 double a10 = h2 - h1;
65 double a01 = h3 - h1; 65 double a01 = h3 - h1;
66 double a11 = h1 - h2 - h3 + h4; 66 double a11 = h1 - h2 - h3 + h4;
67 double partialx = x - (int)x; 67 double partialx = x - (int)x;
68 double partialz = y - (int)y; 68 double partialz = y - (int)y;
69 double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz); 69 double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz);
70 return hi; 70 return hi;
71 } 71 }
72 72
73 #region ITerrainPaintableEffect Members 73 #region ITerrainPaintableEffect Members
74 74
75 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength) 75 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength)
76 { 76 {
77 int x, y; 77 int x, y;
78 double[,] tweak = new double[map.Width, map.Height]; 78 double[,] tweak = new double[map.Width, map.Height];
79 79
80 double n, l; 80 double n, l;
81 double area = strength; 81 double area = strength;
82 double step = strength / 4.0; 82 double step = strength / 4.0;
83 83
84 // compute delta map 84 // compute delta map
85 for (x = 0; x < map.Width; x++) 85 for (x = 0; x < map.Width; x++)
86 { 86 {
87 for (y = 0; y < map.Height; y++) 87 for (y = 0; y < map.Height; y++)
88 { 88 {
89 double z = SphericalFactor(x, y, rx, ry, strength); 89 double z = SphericalFactor(x, y, rx, ry, strength);
90 90
91 if (z > 0) // add in non-zero amount 91 if (z > 0) // add in non-zero amount
92 { 92 {
93 double average = 0.0; 93 double average = 0.0;
94 int avgsteps = 0; 94 int avgsteps = 0;
95 95
96 for (n = 0.0 - area; n < area; n += step) 96 for (n = 0.0 - area; n < area; n += step)
97 { 97 {
98 for (l = 0.0 - area; l < area; l += step) 98 for (l = 0.0 - area; l < area; l += step)
99 { 99 {
100 avgsteps++; 100 avgsteps++;
101 average += GetBilinearInterpolate(x + n, y + l, map); 101 average += GetBilinearInterpolate(x + n, y + l, map);
102 } 102 }
103 } 103 }
104 tweak[x, y] = average / avgsteps; 104 tweak[x, y] = average / avgsteps;
105 } 105 }
106 } 106 }
107 } 107 }
108 // blend in map 108 // blend in map
109 for (x = 0; x < map.Width; x++) 109 for (x = 0; x < map.Width; x++)
110 { 110 {
111 for (y = 0; y < map.Height; y++) 111 for (y = 0; y < map.Height; y++)
112 { 112 {
113 double z = SphericalFactor(x, y, rx, ry, strength); 113 double z = SphericalFactor(x, y, rx, ry, strength);
114 114
115 if (z > 0) // add in non-zero amount 115 if (z > 0) // add in non-zero amount
116 { 116 {
117 double da = z; 117 double da = z;
118 double a = (map[x, y] - tweak[x, y]) * da; 118 double a = (map[x, y] - tweak[x, y]) * da;
119 double newz = map[x, y] - a; 119 double newz = map[x, y] - a;
120 120
121 if (newz > 0.0) 121 if (newz > 0.0)
122 map[x, y] = newz; 122 map[x, y] = newz;
123 } 123 }
124 } 124 }
125 } 125 }
126 } 126 }
127 127
128 #endregion 128 #endregion
129 } 129 }
130} \ No newline at end of file 130} \ No newline at end of file