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authorJustin Clarke Casey2008-10-31 19:41:07 +0000
committerJustin Clarke Casey2008-10-31 19:41:07 +0000
commit465a931c05b197f9d24688d13618475115fe97a5 (patch)
tree404f7deb3a0d6c33d6ef9fc0033bf26dc95b4cd7 /OpenSim/Region/Environment
parent* Reinstate sending wearables back to the client in response to set appearance (diff)
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* In the client stack, if the BeginReceive() throws an exception then do print this out to the log once
* This may help us detect if mysterious UDP disconnects are happening because of this. * Shouldn't be any functional change but I would appreciate a buddy check from Teravus if he has time (as for all client stack changes)
Diffstat (limited to 'OpenSim/Region/Environment')
-rw-r--r--OpenSim/Region/Environment/Scenes/Tests/SceneTests.cs7
1 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Tests/SceneTests.cs b/OpenSim/Region/Environment/Scenes/Tests/SceneTests.cs
index 94dfd75..0ec4a8b 100644
--- a/OpenSim/Region/Environment/Scenes/Tests/SceneTests.cs
+++ b/OpenSim/Region/Environment/Scenes/Tests/SceneTests.cs
@@ -40,11 +40,12 @@ namespace OpenSim.Region.Environment.Scenes.Tests
40 [TestFixture] 40 [TestFixture]
41 public class SceneTests 41 public class SceneTests
42 { 42 {
43 /// <summary>
44 /// Test adding an object to a scene. Doesn't yet do what it says on the tin.
45 /// </summary>
43 [Test] 46 [Test]
44 public void TestAddSceneObject() 47 public void TestAddSceneObject()
45 { 48 {
46 //System.Console.WriteLine("Hello mum!");
47
48 RegionInfo regInfo = new RegionInfo(1000, 1000, null, null); 49 RegionInfo regInfo = new RegionInfo(1000, 1000, null, null);
49 regInfo.RegionName = "Unit test region"; 50 regInfo.RegionName = "Unit test region";
50 AgentCircuitManager acm = new AgentCircuitManager(); 51 AgentCircuitManager acm = new AgentCircuitManager();