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authorMW2007-08-20 15:49:06 +0000
committerMW2007-08-20 15:49:06 +0000
commit31a81e17be6e59111deb484650fbb1cfa1eb6c5c (patch)
tree01b3f226cd207db1768d33a65fd5931e070e8247 /OpenSim/Region/Environment
parentInstant Messages between users in the same region should actually now work. (diff)
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The regionUUID is now being passed to the datastore calls.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs6
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs10
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs16
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs10
5 files changed, 34 insertions, 10 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs
index 395819d..9b97fc6 100644
--- a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs
+++ b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs
@@ -47,10 +47,10 @@ namespace OpenSim.Region.Interfaces
47 /// <param name="dbname">The name of the database to store to (may not be applicable)</param> 47 /// <param name="dbname">The name of the database to store to (may not be applicable)</param>
48 void Initialise(string filename, string dbname); 48 void Initialise(string filename, string dbname);
49 49
50 void StoreObject(SceneObjectGroup obj); 50 void StoreObject(SceneObjectGroup obj, LLUUID regionUUID);
51 void RemoveObject(LLUUID uuid); 51 void RemoveObject(LLUUID uuid, LLUUID regionUUID);
52 52
53 List<SceneObjectGroup> LoadObjects(); 53 List<SceneObjectGroup> LoadObjects(LLUUID regionUUID);
54 54
55 void StoreTerrain(double[,] terrain); 55 void StoreTerrain(double[,] terrain);
56 double[,] LoadTerrain(); 56 double[,] LoadTerrain();
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
index 0ed10c0..0449cd9 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
@@ -270,7 +270,7 @@ namespace OpenSim.Region.Environment.Scenes
270 remoteClient.SendInventoryItemUpdate(item); 270 remoteClient.SendInventoryItemUpdate(item);
271 } 271 }
272 272
273 storageManager.DataStore.RemoveObject(((SceneObjectGroup)selectedEnt).UUID); 273 storageManager.DataStore.RemoveObject(((SceneObjectGroup)selectedEnt).UUID, m_regInfo.SimUUID);
274 ((SceneObjectGroup)selectedEnt).DeleteGroup(); 274 ((SceneObjectGroup)selectedEnt).DeleteGroup();
275 275
276 lock (Entities) 276 lock (Entities)
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index d1a16e0..10be283 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -180,6 +180,8 @@ namespace OpenSim.Region.Environment.Scenes
180 ScenePresence.LoadAnims(); 180 ScenePresence.LoadAnims();
181 181
182 httpListener = httpServer; 182 httpListener = httpServer;
183
184
183 } 185 }
184 186
185 #endregion 187 #endregion
@@ -497,7 +499,7 @@ namespace OpenSim.Region.Environment.Scenes
497 public void LoadPrimsFromStorage() 499 public void LoadPrimsFromStorage()
498 { 500 {
499 MainLog.Instance.Verbose("Loading objects from datastore"); 501 MainLog.Instance.Verbose("Loading objects from datastore");
500 List<SceneObjectGroup> PrimsFromDB = storageManager.DataStore.LoadObjects(); 502 List<SceneObjectGroup> PrimsFromDB = storageManager.DataStore.LoadObjects(this.m_regInfo.SimUUID);
501 foreach (SceneObjectGroup prim in PrimsFromDB) 503 foreach (SceneObjectGroup prim in PrimsFromDB)
502 { 504 {
503 AddEntityFromStorage(prim); 505 AddEntityFromStorage(prim);
@@ -707,7 +709,7 @@ namespace OpenSim.Region.Environment.Scenes
707 client.OnFetchInventory += commsManager.UserProfiles.HandleFetchInventory; 709 client.OnFetchInventory += commsManager.UserProfiles.HandleFetchInventory;
708 client.OnAssetUploadRequest += commsManager.TransactionsManager.HandleUDPUploadRequest; 710 client.OnAssetUploadRequest += commsManager.TransactionsManager.HandleUDPUploadRequest;
709 client.OnXferReceive += commsManager.TransactionsManager.HandleXfer; 711 client.OnXferReceive += commsManager.TransactionsManager.HandleXfer;
710 // client.OnRequestXfer += RequestXfer; 712 // client.OnRequestXfer += RequestXfer;
711 713
712 client.OnRequestAvatarProperties += RequestAvatarProperty; 714 client.OnRequestAvatarProperties += RequestAvatarProperty;
713 715
@@ -919,9 +921,7 @@ namespace OpenSim.Region.Environment.Scenes
919 if (agent.CapsPath != "") 921 if (agent.CapsPath != "")
920 { 922 {
921 //Console.WriteLine("new user, so creating caps handler for it"); 923 //Console.WriteLine("new user, so creating caps handler for it");
922 Caps cap = 924 Caps cap = new Caps(assetCache, httpListener, m_regInfo.ExternalHostName, m_regInfo.ExternalEndPoint.Port, agent.CapsPath, agent.AgentID);
923 new Caps(assetCache, httpListener, m_regInfo.ExternalHostName, m_regInfo.ExternalEndPoint.Port,
924 agent.CapsPath, agent.AgentID);
925 Util.SetCapsURL(agent.AgentID, "http://" + m_regInfo.ExternalHostName + ":" + httpListener.Port.ToString() + "/CAPS/" + agent.CapsPath + "0000/"); 925 Util.SetCapsURL(agent.AgentID, "http://" + m_regInfo.ExternalHostName + ":" + httpListener.Port.ToString() + "/CAPS/" + agent.CapsPath + "0000/");
926 cap.RegisterHandlers(); 926 cap.RegisterHandlers();
927 cap.AddNewInventoryItem = this.AddInventoryItem; 927 cap.AddNewInventoryItem = this.AddInventoryItem;
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 1e6cd8f..9042c04 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -436,12 +436,26 @@ namespace OpenSim.Region.Environment.Scenes
436 linkPart.SetParent(this); 436 linkPart.SetParent(this);
437 437
438 //TODO: rest of parts 438 //TODO: rest of parts
439 foreach (SceneObjectPart part in objectGroup.Children.Values)
440 {
441 if (part.UUID != objectGroup.m_rootPart.UUID)
442 {
443 this.LinkNonRootPart(part);
444 }
445 }
439 446
440 m_scene.EventManager.OnBackup -= objectGroup.ProcessBackup; 447 m_scene.EventManager.OnBackup -= objectGroup.ProcessBackup;
441 m_scene.DeleteEntity(objectGroup.UUID); 448 m_scene.DeleteEntity(objectGroup.UUID);
442 this.ScheduleGroupForFullUpdate(); 449 this.ScheduleGroupForFullUpdate();
443 } 450 }
444 451
452 private void LinkNonRootPart(SceneObjectPart part)
453 {
454 part.SetParent(this);
455 part.ParentID = this.m_rootPart.LocalID;
456 this.m_parts.Add(part.UUID, part);
457 }
458
445 /// <summary> 459 /// <summary>
446 /// 460 ///
447 /// </summary> 461 /// </summary>
@@ -812,7 +826,7 @@ namespace OpenSim.Region.Environment.Scenes
812 /// <param name="datastore"></param> 826 /// <param name="datastore"></param>
813 public void ProcessBackup(OpenSim.Region.Interfaces.IRegionDataStore datastore) 827 public void ProcessBackup(OpenSim.Region.Interfaces.IRegionDataStore datastore)
814 { 828 {
815 datastore.StoreObject(this); 829 datastore.StoreObject(this, m_scene.RegionInfo.SimUUID);
816 } 830 }
817 #endregion 831 #endregion
818 832
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 0393a2a..73e9d48 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -496,6 +496,16 @@ namespace OpenSim.Region.Environment.Scenes
496 496
497 this.m_scene.SendAllSceneObjectsToClient(this.ControllingClient); 497 this.m_scene.SendAllSceneObjectsToClient(this.ControllingClient);
498 this.ControllingClient.SendViewerTime(this.m_scene.TimePhase); 498 this.ControllingClient.SendViewerTime(this.m_scene.TimePhase);
499
500 //Please don't remove the following code (at least not yet), just leave it commented out
501 //gives the user god powers, should help with debuging things in the future
502 /*
503 GrantGodlikePowersPacket grant = new GrantGodlikePowersPacket();
504 grant.AgentData.AgentID = this.ControllingClient.AgentId;
505 grant.AgentData.SessionID = this.ControllingClient.SessionId;
506 grant.GrantData.GodLevel = 255;
507 grant.GrantData.Token = LLUUID.Random();
508 this.ControllingClient.OutPacket(grant);*/
499 } 509 }
500 510
501 /// <summary> 511 /// <summary>