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authorAdam Frisby2007-10-22 21:57:32 +0000
committerAdam Frisby2007-10-22 21:57:32 +0000
commit5dad0ed7296b4abfe2c934a8404022a4d2189051 (patch)
treea1151b7ba2e093e947034b40ad10b8614137cf05 /OpenSim/Region/Environment
parent* Made EstateSetting static since there's only one instance, and we only need... (diff)
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* Return of R2162. /Take that SVN!/
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs4
-rw-r--r--OpenSim/Region/Environment/ModuleLoader.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs8
3 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs
index 1a00f2c..e375343 100644
--- a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs
+++ b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs
@@ -47,8 +47,8 @@ namespace OpenSim.Region.Environment.Interfaces
47 47
48 List<SceneObjectGroup> LoadObjects(LLUUID regionUUID); 48 List<SceneObjectGroup> LoadObjects(LLUUID regionUUID);
49 49
50 void StoreTerrain(double[,] terrain); 50 void StoreTerrain(double[,] terrain, LLUUID regionID);
51 double[,] LoadTerrain(); 51 double[,] LoadTerrain(LLUUID regionID);
52 52
53 void StoreParcel(Land Parcel); 53 void StoreParcel(Land Parcel);
54 void RemoveLandObject(uint ID); 54 void RemoveLandObject(uint ID);
diff --git a/OpenSim/Region/Environment/ModuleLoader.cs b/OpenSim/Region/Environment/ModuleLoader.cs
index c579c1d..4fc45a0 100644
--- a/OpenSim/Region/Environment/ModuleLoader.cs
+++ b/OpenSim/Region/Environment/ModuleLoader.cs
@@ -168,7 +168,7 @@ namespace OpenSim.Region.Environment
168 } 168 }
169 catch( BadImageFormatException e ) 169 catch( BadImageFormatException e )
170 { 170 {
171 m_log.Warn( "MODULES", "The file [{0}] is not a module assembly.", e.FileName ); 171 m_log.Verbose( "MODULES", "The file [{0}] is not a module assembly.", e.FileName );
172 } 172 }
173 } 173 }
174 174
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index e2430f8..ee47678 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -370,7 +370,7 @@ namespace OpenSim.Region.Environment.Scenes
370 phyScene.SetTerrain(Terrain.GetHeights1D()); 370 phyScene.SetTerrain(Terrain.GetHeights1D());
371 } 371 }
372 372
373 storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD()); 373 storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(),RegionInfo.RegionID);
374 374
375 float[] terData = Terrain.GetHeights1D(); 375 float[] terData = Terrain.GetHeights1D();
376 376
@@ -466,7 +466,7 @@ namespace OpenSim.Region.Environment.Scenes
466 { 466 {
467 try 467 try
468 { 468 {
469 double[,] map = storageManager.DataStore.LoadTerrain(); 469 double[,] map = storageManager.DataStore.LoadTerrain(RegionInfo.RegionID);
470 if (map == null) 470 if (map == null)
471 { 471 {
472 if (string.IsNullOrEmpty(m_regInfo.EstateSettings.terrainFile)) 472 if (string.IsNullOrEmpty(m_regInfo.EstateSettings.terrainFile))
@@ -474,7 +474,7 @@ namespace OpenSim.Region.Environment.Scenes
474 MainLog.Instance.Verbose("TERRAIN", "No default terrain. Generating a new terrain."); 474 MainLog.Instance.Verbose("TERRAIN", "No default terrain. Generating a new terrain.");
475 Terrain.HillsGenerator(); 475 Terrain.HillsGenerator();
476 476
477 storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD()); 477 storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(),RegionInfo.RegionID);
478 } 478 }
479 else 479 else
480 { 480 {
@@ -488,7 +488,7 @@ namespace OpenSim.Region.Environment.Scenes
488 MainLog.Instance.Verbose("TERRAIN", "No terrain found in database or default. Generating a new terrain."); 488 MainLog.Instance.Verbose("TERRAIN", "No terrain found in database or default. Generating a new terrain.");
489 Terrain.HillsGenerator(); 489 Terrain.HillsGenerator();
490 } 490 }
491 storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD()); 491 storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(), RegionInfo.RegionID);
492 } 492 }
493 } 493 }
494 else 494 else