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authorJustin Clarke Casey2008-10-14 18:53:56 +0000
committerJustin Clarke Casey2008-10-14 18:53:56 +0000
commit58f8c042f616c2568496aeb13428230deb854db0 (patch)
tree4956e4bba8c96504141d0f16c4944212d6d5fb47 /OpenSim/Region/Environment
parent* minor: Make it clear that non-scheduled updates can happen outside of the p... (diff)
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* minor: change m_debug to m_debugPacketLevel since that's what it is
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneManager.cs9
2 files changed, 8 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
index 35a6c2f..0143f2c 100644
--- a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
@@ -758,7 +758,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
758 { 758 {
759 } 759 }
760 760
761 public void SetDebug(int newDebug) 761 public void SetDebugPacketLevel(int newDebug)
762 { 762 {
763 } 763 }
764 764
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs
index 472f446..2af31d6 100644
--- a/OpenSim/Region/Environment/Scenes/SceneManager.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs
@@ -394,7 +394,12 @@ namespace OpenSim.Region.Environment.Scenes
394 return false; 394 return false;
395 } 395 }
396 396
397 public void SetDebugPacketOnCurrentScene(int newDebug) 397 /// <summary>
398 /// Set the debug packet level on the current scene. This level governs which packets are printed out to the
399 /// console.
400 /// </summary>
401 /// <param name="newDebug"></param>
402 public void SetDebugPacketLevelOnCurrentScene(int newDebug)
398 { 403 {
399 ForEachCurrentScene(delegate(Scene scene) 404 ForEachCurrentScene(delegate(Scene scene)
400 { 405 {
@@ -409,7 +414,7 @@ namespace OpenSim.Region.Environment.Scenes
409 scenePresence.Lastname, 414 scenePresence.Lastname,
410 newDebug); 415 newDebug);
411 416
412 scenePresence.ControllingClient.SetDebug(newDebug); 417 scenePresence.ControllingClient.SetDebugPacketLevel(newDebug);
413 } 418 }
414 } 419 }
415 }); 420 });