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author | Jeff Ames | 2008-03-18 14:51:42 +0000 |
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committer | Jeff Ames | 2008-03-18 14:51:42 +0000 |
commit | bf8b5844f24d294c459f54147bd511e7112288bf (patch) | |
tree | 1b6a1ba4e9888d43694a8a33c21beb6913ce2d3a /OpenSim/Region/Environment | |
parent | * Applied Grumly57 patch for #781; Thanks, Grumly! (diff) | |
download | opensim-SC-bf8b5844f24d294c459f54147bd511e7112288bf.zip opensim-SC-bf8b5844f24d294c459f54147bd511e7112288bf.tar.gz opensim-SC-bf8b5844f24d294c459f54147bd511e7112288bf.tar.bz2 opensim-SC-bf8b5844f24d294c459f54147bd511e7112288bf.tar.xz |
Formatting cleanup. Minor refactoring.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneManager.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs index 61e1af3..11e94e0 100644 --- a/OpenSim/Region/Environment/Scenes/SceneManager.cs +++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs | |||
@@ -177,7 +177,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
177 | 177 | ||
178 | public bool RunTerrainCmdOnCurrentScene(string[] cmdparams, ref string result) | 178 | public bool RunTerrainCmdOnCurrentScene(string[] cmdparams, ref string result) |
179 | { | 179 | { |
180 | m_log.Warn("Terrain commands have been depreciated."); | 180 | m_log.Warn("Terrain commands have been deprecated."); |
181 | return false; | 181 | return false; |
182 | } | 182 | } |
183 | 183 | ||
@@ -332,11 +332,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
332 | public void SetCurrentSceneTimePhase(int timePhase) | 332 | public void SetCurrentSceneTimePhase(int timePhase) |
333 | { | 333 | { |
334 | ForEachCurrentScene(delegate(Scene scene) | 334 | ForEachCurrentScene(delegate(Scene scene) |
335 | { | 335 | { |
336 | scene.SetTimePhase( | 336 | scene.SetTimePhase( |
337 | timePhase) | 337 | timePhase) |
338 | ; | 338 | ; |
339 | }); | 339 | }); |
340 | } | 340 | } |
341 | 341 | ||
342 | public void ForceCurrentSceneClientUpdate() | 342 | public void ForceCurrentSceneClientUpdate() |