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authorJustin Clarke Casey2008-04-23 10:16:26 +0000
committerJustin Clarke Casey2008-04-23 10:16:26 +0000
commit6efb16689aa2ca364f738342a1173c27fef54b86 (patch)
tree04471707fbe7b7532981a2bf3be265d0fc1b21ba /OpenSim/Region/Environment
parent* Updated filesystem refs for bamboo.build (diff)
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From: Kurt Taylor <krtaylor@us.ibm.com>
Attached is a patch for adding the llGetSunDirection functionality. It was implemented by adding a parameter to estate settings for storing the sun position. The sun position is calculated and stored via the sun module everytime the client's sun position is updated. It was tested with several different srcipts on Linux and Windows
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Modules/SunModule.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Modules/SunModule.cs b/OpenSim/Region/Environment/Modules/SunModule.cs
index 37519ed..e6801e8 100644
--- a/OpenSim/Region/Environment/Modules/SunModule.cs
+++ b/OpenSim/Region/Environment/Modules/SunModule.cs
@@ -108,6 +108,9 @@ namespace OpenSim.Region.Environment.Modules
108 { 108 {
109 avatar.ControllingClient.SendSunPos(SunPos(HourOfTheDay()), new LLVector3(0, 0.0f, 10.0f)); 109 avatar.ControllingClient.SendSunPos(SunPos(HourOfTheDay()), new LLVector3(0, 0.0f, 10.0f));
110 } 110 }
111 // set estate settings for region access to sun position
112 m_scene.RegionInfo.EstateSettings.sunPosition = SunPos(HourOfTheDay());
113
111 m_frame = 0; 114 m_frame = 0;
112 } 115 }
113 116