diff options
author | Charles Krinke | 2008-03-02 22:28:48 +0000 |
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committer | Charles Krinke | 2008-03-02 22:28:48 +0000 |
commit | 7794fc3766a71f6c708b53674064f69279434d1e (patch) | |
tree | 0a0f8ec8f81f2afa68dfaaa8450c08f0b203d77c /OpenSim/Region/Environment | |
parent | Thank you kindly, Ahzzmandius for adding (diff) | |
download | opensim-SC-7794fc3766a71f6c708b53674064f69279434d1e.zip opensim-SC-7794fc3766a71f6c708b53674064f69279434d1e.tar.gz opensim-SC-7794fc3766a71f6c708b53674064f69279434d1e.tar.bz2 opensim-SC-7794fc3766a71f6c708b53674064f69279434d1e.tar.xz |
Change handler001 through handler009 to more
appropriate names consisten with their use.
All done with all 94 handlers from handler001
through handler094. Hopefully we can move
forward without numbered handlers.
Diffstat (limited to '')
7 files changed, 87 insertions, 87 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index fea6b2b..860f5fb 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs | |||
@@ -47,7 +47,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
47 | #region Events | 47 | #region Events |
48 | 48 | ||
49 | public event PhysicsCrash UnRecoverableError; | 49 | public event PhysicsCrash UnRecoverableError; |
50 | private PhysicsCrash handler001 = null; | 50 | private PhysicsCrash handlerPhysicsCrash = null; |
51 | 51 | ||
52 | #endregion | 52 | #endregion |
53 | 53 | ||
@@ -716,10 +716,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
716 | 716 | ||
717 | public void physicsBasedCrash() | 717 | public void physicsBasedCrash() |
718 | { | 718 | { |
719 | handler001 = UnRecoverableError; | 719 | handlerPhysicsCrash = UnRecoverableError; |
720 | if (handler001 != null) | 720 | if (handlerPhysicsCrash != null) |
721 | { | 721 | { |
722 | handler001(); | 722 | handlerPhysicsCrash(); |
723 | } | 723 | } |
724 | } | 724 | } |
725 | 725 | ||
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs index 3371912..3f7edfb 100644 --- a/OpenSim/Region/Environment/Scenes/SceneBase.cs +++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs | |||
@@ -160,9 +160,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
160 | public virtual void Restart(int seconds) | 160 | public virtual void Restart(int seconds) |
161 | { | 161 | { |
162 | m_log.Error("[REGION]: passing Restart Message up the namespace"); | 162 | m_log.Error("[REGION]: passing Restart Message up the namespace"); |
163 | restart handler001 = OnRestart; | 163 | restart handlerPhysicsCrash = OnRestart; |
164 | if (handler001 != null) | 164 | if (handlerPhysicsCrash != null) |
165 | handler001(RegionInfo); | 165 | handlerPhysicsCrash(RegionInfo); |
166 | } | 166 | } |
167 | 167 | ||
168 | public virtual bool PresenceChildStatus(LLUUID avatarID) | 168 | public virtual bool PresenceChildStatus(LLUUID avatarID) |
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs index 8678f7a..75e3cfd 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | |||
@@ -58,14 +58,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
58 | public event ChildAgentUpdate OnChildAgentUpdate; | 58 | public event ChildAgentUpdate OnChildAgentUpdate; |
59 | public event RemoveKnownRegionsFromAvatarList OnRemoveKnownRegionFromAvatar; | 59 | public event RemoveKnownRegionsFromAvatarList OnRemoveKnownRegionFromAvatar; |
60 | 60 | ||
61 | private AgentCrossing handler001 = null; // OnAvatarCrossingIntoRegion; | 61 | private AgentCrossing handlerAvatarCrossingIntoRegion = null; // OnAvatarCrossingIntoRegion; |
62 | private ExpectUserDelegate handler002 = null; // OnExpectUser; | 62 | private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser; |
63 | private ExpectPrimDelegate handler003 = null; // OnExpectPrim; | 63 | private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim; |
64 | private CloseAgentConnection handler004 = null; // OnCloseAgentConnection; | 64 | private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection; |
65 | private PrimCrossing handler005 = null; // OnPrimCrossingIntoRegion; | 65 | private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion; |
66 | private RegionUp handler006 = null; // OnRegionUp; | 66 | private RegionUp handlerRegionUp = null; // OnRegionUp; |
67 | private ChildAgentUpdate handler007 = null; // OnChildAgentUpdate; | 67 | private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; |
68 | private RemoveKnownRegionsFromAvatarList handler008 = null; // OnRemoveKnownRegionFromAvatar; | 68 | private RemoveKnownRegionsFromAvatarList handlerRemoveKnownRegionFromAvatar = null; // OnRemoveKnownRegionFromAvatar; |
69 | 69 | ||
70 | public KillObjectDelegate KillObject; | 70 | public KillObjectDelegate KillObject; |
71 | public string _debugRegionName = String.Empty; | 71 | public string _debugRegionName = String.Empty; |
@@ -132,30 +132,30 @@ namespace OpenSim.Region.Environment.Scenes | |||
132 | /// | 132 | /// |
133 | protected void NewUserConnection(ulong regionHandle, AgentCircuitData agent) | 133 | protected void NewUserConnection(ulong regionHandle, AgentCircuitData agent) |
134 | { | 134 | { |
135 | handler002 = OnExpectUser; | 135 | handlerExpectUser = OnExpectUser; |
136 | if (handler002 != null) | 136 | if (handlerExpectUser != null) |
137 | { | 137 | { |
138 | //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: OnExpectUser Fired for User:" + agent.firstname + " " + agent.lastname); | 138 | //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: OnExpectUser Fired for User:" + agent.firstname + " " + agent.lastname); |
139 | handler002(regionHandle, agent); | 139 | handlerExpectUser(regionHandle, agent); |
140 | } | 140 | } |
141 | } | 141 | } |
142 | 142 | ||
143 | protected bool newRegionUp(RegionInfo region) | 143 | protected bool newRegionUp(RegionInfo region) |
144 | { | 144 | { |
145 | handler006 = OnRegionUp; | 145 | handlerRegionUp = OnRegionUp; |
146 | if (handler006 != null) | 146 | if (handlerRegionUp != null) |
147 | { | 147 | { |
148 | //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: newRegionUp Fired for User:" + region.RegionName); | 148 | //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: newRegionUp Fired for User:" + region.RegionName); |
149 | handler006(region); | 149 | handlerRegionUp(region); |
150 | } | 150 | } |
151 | return true; | 151 | return true; |
152 | } | 152 | } |
153 | 153 | ||
154 | protected bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData) | 154 | protected bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData) |
155 | { | 155 | { |
156 | handler007 = OnChildAgentUpdate; | 156 | handlerChildAgentUpdate = OnChildAgentUpdate; |
157 | if (handler007 != null) | 157 | if (handlerChildAgentUpdate != null) |
158 | handler007(regionHandle, cAgentData); | 158 | handlerChildAgentUpdate(regionHandle, cAgentData); |
159 | 159 | ||
160 | 160 | ||
161 | return true; | 161 | return true; |
@@ -163,39 +163,39 @@ namespace OpenSim.Region.Environment.Scenes | |||
163 | 163 | ||
164 | protected void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) | 164 | protected void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) |
165 | { | 165 | { |
166 | handler001 = OnAvatarCrossingIntoRegion; | 166 | handlerAvatarCrossingIntoRegion = OnAvatarCrossingIntoRegion; |
167 | if (handler001 != null) | 167 | if (handlerAvatarCrossingIntoRegion != null) |
168 | { | 168 | { |
169 | handler001(regionHandle, agentID, position, isFlying); | 169 | handlerAvatarCrossingIntoRegion(regionHandle, agentID, position, isFlying); |
170 | } | 170 | } |
171 | } | 171 | } |
172 | 172 | ||
173 | protected void IncomingPrimCrossing(ulong regionHandle, LLUUID primID, String objXMLData) | 173 | protected void IncomingPrimCrossing(ulong regionHandle, LLUUID primID, String objXMLData) |
174 | { | 174 | { |
175 | handler003 = OnExpectPrim; | 175 | handlerExpectPrim = OnExpectPrim; |
176 | if (handler003 != null) | 176 | if (handlerExpectPrim != null) |
177 | { | 177 | { |
178 | handler003(regionHandle, primID, objXMLData); | 178 | handlerExpectPrim(regionHandle, primID, objXMLData); |
179 | } | 179 | } |
180 | 180 | ||
181 | } | 181 | } |
182 | 182 | ||
183 | protected void PrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical) | 183 | protected void PrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical) |
184 | { | 184 | { |
185 | handler005 = OnPrimCrossingIntoRegion; | 185 | handlerPrimCrossingIntoRegion = OnPrimCrossingIntoRegion; |
186 | if (handler005 != null) | 186 | if (handlerPrimCrossingIntoRegion != null) |
187 | { | 187 | { |
188 | handler005(regionHandle, primID, position, isPhysical); | 188 | handlerPrimCrossingIntoRegion(regionHandle, primID, position, isPhysical); |
189 | } | 189 | } |
190 | } | 190 | } |
191 | 191 | ||
192 | protected bool CloseConnection(ulong regionHandle, LLUUID agentID) | 192 | protected bool CloseConnection(ulong regionHandle, LLUUID agentID) |
193 | { | 193 | { |
194 | m_log.Info("[INTERREGION]: Incoming Agent Close Request for agent: " + agentID.ToString()); | 194 | m_log.Info("[INTERREGION]: Incoming Agent Close Request for agent: " + agentID.ToString()); |
195 | handler004 = OnCloseAgentConnection; | 195 | handlerCloseAgentConnection = OnCloseAgentConnection; |
196 | if (handler004 != null) | 196 | if (handlerCloseAgentConnection != null) |
197 | { | 197 | { |
198 | return handler004(regionHandle, agentID); | 198 | return handlerCloseAgentConnection(regionHandle, agentID); |
199 | } | 199 | } |
200 | return false; | 200 | return false; |
201 | } | 201 | } |
@@ -437,10 +437,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
437 | // We remove the list of known regions from the agent's known region list through an event | 437 | // We remove the list of known regions from the agent's known region list through an event |
438 | // to scene, because, if an agent logged of, it's likely that there will be no scene presence | 438 | // to scene, because, if an agent logged of, it's likely that there will be no scene presence |
439 | // by the time we get to this part of the method. | 439 | // by the time we get to this part of the method. |
440 | handler008 = OnRemoveKnownRegionFromAvatar; | 440 | handlerRemoveKnownRegionFromAvatar = OnRemoveKnownRegionFromAvatar; |
441 | if (handler008 != null) | 441 | if (handlerRemoveKnownRegionFromAvatar != null) |
442 | { | 442 | { |
443 | handler008(agentID, regionlst); | 443 | handlerRemoveKnownRegionFromAvatar(agentID, regionlst); |
444 | } | 444 | } |
445 | } | 445 | } |
446 | 446 | ||
diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs index 96b3ccb..ac8f91e 100644 --- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs +++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs | |||
@@ -164,15 +164,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
164 | 164 | ||
165 | /* Designated Event Deletage Instances */ | 165 | /* Designated Event Deletage Instances */ |
166 | 166 | ||
167 | private ScriptChangedEvent handler001 = null; //OnScriptChangedEvent; | 167 | private ScriptChangedEvent handlerScriptChangedEvent = null; //OnScriptChangedEvent; |
168 | private ClientMovement handler002 = null; //OnClientMovement; | 168 | private ClientMovement handlerClientMovement = null; //OnClientMovement; |
169 | private OnPermissionErrorDelegate handler003 = null; //OnPermissionError; | 169 | private OnPermissionErrorDelegate handlerPermissionError = null; //OnPermissionError; |
170 | private OnPluginConsoleDelegate handler004 = null; //OnPluginConsole; | 170 | private OnPluginConsoleDelegate handlerPluginConsole = null; //OnPluginConsole; |
171 | private OnFrameDelegate handler005 = null; //OnFrame; | 171 | private OnFrameDelegate handlerFrame = null; //OnFrame; |
172 | private OnNewClientDelegate handler006 = null; //OnNewClient; | 172 | private OnNewClientDelegate handlerNewClient = null; //OnNewClient; |
173 | private OnNewPresenceDelegate handler007 = null; //OnNewPresence; | 173 | private OnNewPresenceDelegate handlerNewPresence = null; //OnNewPresence; |
174 | private OnRemovePresenceDelegate handler008 = null; //OnRemovePresence; | 174 | private OnRemovePresenceDelegate handlerRemovePresence = null; //OnRemovePresence; |
175 | private OnBackupDelegate handler009 = null; //OnBackup; | 175 | private OnBackupDelegate handlerBackup = null; //OnBackup; |
176 | private OnParcelPrimCountUpdateDelegate handlerParcelPrimCountUpdate = null; //OnParcelPrimCountUpdate; | 176 | private OnParcelPrimCountUpdateDelegate handlerParcelPrimCountUpdate = null; //OnParcelPrimCountUpdate; |
177 | private MoneyTransferEvent handlerMoneyTransfer = null; //OnMoneyTransfer; | 177 | private MoneyTransferEvent handlerMoneyTransfer = null; //OnMoneyTransfer; |
178 | private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd; | 178 | private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd; |
@@ -192,70 +192,70 @@ namespace OpenSim.Region.Environment.Scenes | |||
192 | 192 | ||
193 | public void TriggerOnScriptChangedEvent(uint localID, uint change) | 193 | public void TriggerOnScriptChangedEvent(uint localID, uint change) |
194 | { | 194 | { |
195 | handler001 = OnScriptChangedEvent; | 195 | handlerScriptChangedEvent = OnScriptChangedEvent; |
196 | if (handler001 != null) | 196 | if (handlerScriptChangedEvent != null) |
197 | handler001(localID, change); | 197 | handlerScriptChangedEvent(localID, change); |
198 | } | 198 | } |
199 | 199 | ||
200 | public void TriggerOnClientMovement(ScenePresence avatar) | 200 | public void TriggerOnClientMovement(ScenePresence avatar) |
201 | { | 201 | { |
202 | handler002 = OnClientMovement; | 202 | handlerClientMovement = OnClientMovement; |
203 | if (handler002 != null) | 203 | if (handlerClientMovement != null) |
204 | handler002(avatar); | 204 | handlerClientMovement(avatar); |
205 | } | 205 | } |
206 | 206 | ||
207 | public void TriggerPermissionError(LLUUID user, string reason) | 207 | public void TriggerPermissionError(LLUUID user, string reason) |
208 | { | 208 | { |
209 | handler003 = OnPermissionError; | 209 | handlerPermissionError = OnPermissionError; |
210 | if (handler003 != null) | 210 | if (handlerPermissionError != null) |
211 | handler003(user, reason); | 211 | handlerPermissionError(user, reason); |
212 | } | 212 | } |
213 | 213 | ||
214 | public void TriggerOnPluginConsole(string[] args) | 214 | public void TriggerOnPluginConsole(string[] args) |
215 | { | 215 | { |
216 | handler004 = OnPluginConsole; | 216 | handlerPluginConsole = OnPluginConsole; |
217 | if (handler004 != null) | 217 | if (handlerPluginConsole != null) |
218 | handler004(args); | 218 | handlerPluginConsole(args); |
219 | } | 219 | } |
220 | 220 | ||
221 | public void TriggerOnFrame() | 221 | public void TriggerOnFrame() |
222 | { | 222 | { |
223 | handler005 = OnFrame; | 223 | handlerFrame = OnFrame; |
224 | if (handler005 != null) | 224 | if (handlerFrame != null) |
225 | { | 225 | { |
226 | handler005(); | 226 | handlerFrame(); |
227 | } | 227 | } |
228 | } | 228 | } |
229 | 229 | ||
230 | public void TriggerOnNewClient(IClientAPI client) | 230 | public void TriggerOnNewClient(IClientAPI client) |
231 | { | 231 | { |
232 | handler006 = OnNewClient; | 232 | handlerNewClient = OnNewClient; |
233 | if (handler006 != null) | 233 | if (handlerNewClient != null) |
234 | handler006(client); | 234 | handlerNewClient(client); |
235 | } | 235 | } |
236 | 236 | ||
237 | public void TriggerOnNewPresence(ScenePresence presence) | 237 | public void TriggerOnNewPresence(ScenePresence presence) |
238 | { | 238 | { |
239 | handler007 = OnNewPresence; | 239 | handlerNewPresence = OnNewPresence; |
240 | if (handler007 != null) | 240 | if (handlerNewPresence != null) |
241 | handler007(presence); | 241 | handlerNewPresence(presence); |
242 | } | 242 | } |
243 | 243 | ||
244 | public void TriggerOnRemovePresence(LLUUID agentId) | 244 | public void TriggerOnRemovePresence(LLUUID agentId) |
245 | { | 245 | { |
246 | handler008 = OnRemovePresence; | 246 | handlerRemovePresence = OnRemovePresence; |
247 | if (handler008 != null) | 247 | if (handlerRemovePresence != null) |
248 | { | 248 | { |
249 | handler008(agentId); | 249 | handlerRemovePresence(agentId); |
250 | } | 250 | } |
251 | } | 251 | } |
252 | 252 | ||
253 | public void TriggerOnBackup(IRegionDataStore dstore) | 253 | public void TriggerOnBackup(IRegionDataStore dstore) |
254 | { | 254 | { |
255 | handler009 = OnBackup; | 255 | handlerBackup = OnBackup; |
256 | if (handler009 != null) | 256 | if (handlerBackup != null) |
257 | { | 257 | { |
258 | handler009(dstore); | 258 | handlerBackup(dstore); |
259 | } | 259 | } |
260 | } | 260 | } |
261 | 261 | ||
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 713c3ba..4cc130e 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -54,7 +54,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
54 | protected ulong m_regionHandle; | 54 | protected ulong m_regionHandle; |
55 | 55 | ||
56 | public event PrimCountTaintedDelegate OnPrimCountTainted; | 56 | public event PrimCountTaintedDelegate OnPrimCountTainted; |
57 | private PrimCountTaintedDelegate handler001 = null; | 57 | private PrimCountTaintedDelegate handlerPrimCountTainted = null; |
58 | 58 | ||
59 | /// <summary> | 59 | /// <summary> |
60 | /// Signal whether the non-inventory attributes of any prims in the group have changed | 60 | /// Signal whether the non-inventory attributes of any prims in the group have changed |
@@ -1534,10 +1534,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
1534 | /// </summary> | 1534 | /// </summary> |
1535 | public void TriggerTainted() | 1535 | public void TriggerTainted() |
1536 | { | 1536 | { |
1537 | handler001 = OnPrimCountTainted; | 1537 | handlerPrimCountTainted = OnPrimCountTainted; |
1538 | if (handler001 != null) | 1538 | if (handlerPrimCountTainted != null) |
1539 | { | 1539 | { |
1540 | handler001(); | 1540 | handlerPrimCountTainted(); |
1541 | } | 1541 | } |
1542 | } | 1542 | } |
1543 | 1543 | ||
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index ef23432..2c201ba 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -116,7 +116,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
116 | private readonly List<ulong> m_knownChildRegions = new List<ulong>(); | 116 | private readonly List<ulong> m_knownChildRegions = new List<ulong>(); |
117 | //neighbouring regions we have enabled a child agent in | 117 | //neighbouring regions we have enabled a child agent in |
118 | 118 | ||
119 | private SignificantClientMovement handler001 = null; //OnSignificantClientMovement; | 119 | private SignificantClientMovement handlerSignificantClientMovement = null; //OnSignificantClientMovement; |
120 | 120 | ||
121 | 121 | ||
122 | /// <summary> | 122 | /// <summary> |
@@ -1484,10 +1484,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
1484 | if (Util.GetDistanceTo(AbsolutePosition, posLastSignificantMove) > 0.5) | 1484 | if (Util.GetDistanceTo(AbsolutePosition, posLastSignificantMove) > 0.5) |
1485 | { | 1485 | { |
1486 | posLastSignificantMove = AbsolutePosition; | 1486 | posLastSignificantMove = AbsolutePosition; |
1487 | handler001 = OnSignificantClientMovement; | 1487 | handlerSignificantClientMovement = OnSignificantClientMovement; |
1488 | if (handler001 != null) | 1488 | if (handlerSignificantClientMovement != null) |
1489 | { | 1489 | { |
1490 | handler001(m_controllingClient); | 1490 | handlerSignificantClientMovement(m_controllingClient); |
1491 | m_scene.NotifyMyCoarseLocationChange(); | 1491 | m_scene.NotifyMyCoarseLocationChange(); |
1492 | } | 1492 | } |
1493 | } | 1493 | } |
diff --git a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs index d4868f3..382618b 100644 --- a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs | |||
@@ -39,7 +39,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
39 | 39 | ||
40 | public event SendStatResult OnSendStatsResult; | 40 | public event SendStatResult OnSendStatsResult; |
41 | 41 | ||
42 | private SendStatResult handler001 = null; | 42 | private SendStatResult handlerSendStatResult = null; |
43 | 43 | ||
44 | private enum Stats : uint | 44 | private enum Stats : uint |
45 | { | 45 | { |
@@ -247,10 +247,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
247 | 247 | ||
248 | statpack.Stat = sb; | 248 | statpack.Stat = sb; |
249 | 249 | ||
250 | handler001 = OnSendStatsResult; | 250 | handlerSendStatResult = OnSendStatsResult; |
251 | if (handler001 != null) | 251 | if (handlerSendStatResult != null) |
252 | { | 252 | { |
253 | handler001(statpack); | 253 | handlerSendStatResult(statpack); |
254 | } | 254 | } |
255 | resetvalues(); | 255 | resetvalues(); |
256 | m_report.Enabled = true; | 256 | m_report.Enabled = true; |