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author | Adam Frisby | 2007-12-04 10:13:13 +0000 |
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committer | Adam Frisby | 2007-12-04 10:13:13 +0000 |
commit | 91c1e8a7347cd4909a3fa0c6be78bfb9ba9519f0 (patch) | |
tree | 7197561681677d4bd7202d9c7a49757b28bccd04 /OpenSim/Region/Environment/Scenes | |
parent | removed old svn eol-style property (diff) | |
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* Fixed a whole bunch of console messages.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/InnerScene.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 8 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 2 |
3 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index cceaa14..290629c 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs | |||
@@ -700,7 +700,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
700 | } | 700 | } |
701 | else | 701 | else |
702 | { | 702 | { |
703 | OpenSim.Framework.Console.MainLog.Instance.Verbose( | 703 | OpenSim.Framework.Console.MainLog.Instance.Verbose("SCENE", |
704 | "DelinkObjects(): Could not find a root prim out of {0} as given to a delink request!", | 704 | "DelinkObjects(): Could not find a root prim out of {0} as given to a delink request!", |
705 | primIds); | 705 | primIds); |
706 | } | 706 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index e671038..f9cace2 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -239,12 +239,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
239 | 239 | ||
240 | RegisterDefaultSceneEvents(); | 240 | RegisterDefaultSceneEvents(); |
241 | 241 | ||
242 | MainLog.Instance.Verbose("Creating new entitities instance"); | 242 | MainLog.Instance.Verbose("SCENE", "Creating new entitities instance"); |
243 | Entities = new Dictionary<LLUUID, EntityBase>(); | 243 | Entities = new Dictionary<LLUUID, EntityBase>(); |
244 | m_scenePresences = new Dictionary<LLUUID, ScenePresence>(); | 244 | m_scenePresences = new Dictionary<LLUUID, ScenePresence>(); |
245 | m_sceneObjects = new Dictionary<LLUUID, SceneObjectGroup>(); | 245 | m_sceneObjects = new Dictionary<LLUUID, SceneObjectGroup>(); |
246 | 246 | ||
247 | MainLog.Instance.Verbose("Creating LandMap"); | 247 | MainLog.Instance.Verbose("SCENE", "Creating LandMap"); |
248 | Terrain = new TerrainEngine((int)RegionInfo.RegionLocX, (int)RegionInfo.RegionLocY); | 248 | Terrain = new TerrainEngine((int)RegionInfo.RegionLocX, (int)RegionInfo.RegionLocY); |
249 | 249 | ||
250 | ScenePresence.LoadAnims(); | 250 | ScenePresence.LoadAnims(); |
@@ -727,7 +727,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
727 | /// </summary> | 727 | /// </summary> |
728 | public virtual void LoadPrimsFromStorage(bool m_permissions) | 728 | public virtual void LoadPrimsFromStorage(bool m_permissions) |
729 | { | 729 | { |
730 | MainLog.Instance.Verbose("Loading objects from datastore"); | 730 | MainLog.Instance.Verbose("SCENE", "Loading objects from datastore"); |
731 | List<SceneObjectGroup> PrimsFromDB = m_storageManager.DataStore.LoadObjects(m_regInfo.RegionID); | 731 | List<SceneObjectGroup> PrimsFromDB = m_storageManager.DataStore.LoadObjects(m_regInfo.RegionID); |
732 | foreach (SceneObjectGroup prim in PrimsFromDB) | 732 | foreach (SceneObjectGroup prim in PrimsFromDB) |
733 | { | 733 | { |
@@ -759,7 +759,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
759 | rootPart.RotationOffset.Y, rootPart.RotationOffset.Z), UsePhysics); | 759 | rootPart.RotationOffset.Y, rootPart.RotationOffset.Z), UsePhysics); |
760 | rootPart.DoPhysicsPropertyUpdate(UsePhysics, true); | 760 | rootPart.DoPhysicsPropertyUpdate(UsePhysics, true); |
761 | } | 761 | } |
762 | MainLog.Instance.Verbose("Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)"); | 762 | MainLog.Instance.Verbose("SCENE", "Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)"); |
763 | } | 763 | } |
764 | 764 | ||
765 | 765 | ||
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 193677e..eb8b767 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -943,7 +943,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
943 | } | 943 | } |
944 | else | 944 | else |
945 | { | 945 | { |
946 | OpenSim.Framework.Console.MainLog.Instance.Verbose( | 946 | OpenSim.Framework.Console.MainLog.Instance.Verbose("SCENE", |
947 | "DelinkFromGroup(): Child prim local id {0} not found in object with root prim id {1}", | 947 | "DelinkFromGroup(): Child prim local id {0} not found in object with root prim id {1}", |
948 | partID, LocalId); | 948 | partID, LocalId); |
949 | } | 949 | } |