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author | MW | 2007-09-04 13:43:56 +0000 |
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committer | MW | 2007-09-04 13:43:56 +0000 |
commit | bfd36e2e836f92539e68bba077104d5016c5bf8b (patch) | |
tree | 36491a61df9cb936500cf349fa7a1ac377b2f350 /OpenSim/Region/Environment/Scenes | |
parent | reverting opensim.ini to proper default state (diff) | |
download | opensim-SC-bfd36e2e836f92539e68bba077104d5016c5bf8b.zip opensim-SC-bfd36e2e836f92539e68bba077104d5016c5bf8b.tar.gz opensim-SC-bfd36e2e836f92539e68bba077104d5016c5bf8b.tar.bz2 opensim-SC-bfd36e2e836f92539e68bba077104d5016c5bf8b.tar.xz |
Some work on Module loading/management.
Some more modules templates classes (hoping that someone will pick some of these and work on implementing them).
Early version of the "Dynamic Texture Module", although currently there are no render modules included (so not really functional without them).
Added osSetDynamicTextureURL script function, for attaching a dynamic texture to a prim.
Some work on the console command handling. Added "change-region <regionname>" and "exit-region" so that after the use of change-region, the commands entered will apply to that region only. Then use exit-region to return to the top level (so commands then function as they did before and either apply to all regions or to the first region) (Note: this hasn't been tested very much)
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | 53 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 137 |
2 files changed, 114 insertions, 76 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index a9ded3f..90e4a1f 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | |||
@@ -35,6 +35,7 @@ using OpenSim.Framework.Types; | |||
35 | using OpenSim.Framework.Communications.Caches; | 35 | using OpenSim.Framework.Communications.Caches; |
36 | using OpenSim.Framework.Data; | 36 | using OpenSim.Framework.Data; |
37 | using OpenSim.Framework.Utilities; | 37 | using OpenSim.Framework.Utilities; |
38 | using OpenSim.Region.Environment.Interfaces; | ||
38 | 39 | ||
39 | namespace OpenSim.Region.Environment.Scenes | 40 | namespace OpenSim.Region.Environment.Scenes |
40 | { | 41 | { |
@@ -94,7 +95,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
94 | } | 95 | } |
95 | 96 | ||
96 | /// <summary> | 97 | /// <summary> |
97 | /// Should be removed soon as the Chat modules should take over this function | 98 | /// |
98 | /// </summary> | 99 | /// </summary> |
99 | /// <param name="message"></param> | 100 | /// <param name="message"></param> |
100 | /// <param name="type"></param> | 101 | /// <param name="type"></param> |
@@ -103,56 +104,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
103 | /// <param name="fromAgentID"></param> | 104 | /// <param name="fromAgentID"></param> |
104 | public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | 105 | public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) |
105 | { | 106 | { |
106 | ScenePresence avatar = null; | 107 | if (m_simChatModule != null) |
107 | if (this.Avatars.ContainsKey(fromAgentID)) | ||
108 | { | 108 | { |
109 | avatar = this.Avatars[fromAgentID]; | 109 | m_simChatModule.SimChat(message, type, fromPos, fromName, fromAgentID); |
110 | fromPos = avatar.AbsolutePosition; | ||
111 | fromName = avatar.Firstname + " " + avatar.Lastname; | ||
112 | avatar = null; | ||
113 | } | 110 | } |
114 | |||
115 | this.ForEachScenePresence(delegate(ScenePresence presence) | ||
116 | { | ||
117 | int dis = -1000; | ||
118 | if (this.Avatars.ContainsKey(presence.ControllingClient.AgentId)) | ||
119 | { | ||
120 | avatar = this.Avatars[presence.ControllingClient.AgentId]; | ||
121 | dis = (int)avatar.AbsolutePosition.GetDistanceTo(fromPos); | ||
122 | } | ||
123 | |||
124 | switch (type) | ||
125 | { | ||
126 | case 0: // Whisper | ||
127 | if ((dis < 10) && (dis > -10)) | ||
128 | { | ||
129 | //should change so the message is sent through the avatar rather than direct to the ClientView | ||
130 | presence.ControllingClient.SendChatMessage(message, type, fromPos, fromName, | ||
131 | fromAgentID); | ||
132 | } | ||
133 | break; | ||
134 | case 1: // Say | ||
135 | if ((dis < 30) && (dis > -30)) | ||
136 | { | ||
137 | //Console.WriteLine("sending chat"); | ||
138 | presence.ControllingClient.SendChatMessage(message, type, fromPos, fromName, | ||
139 | fromAgentID); | ||
140 | } | ||
141 | break; | ||
142 | case 2: // Shout | ||
143 | if ((dis < 100) && (dis > -100)) | ||
144 | { | ||
145 | presence.ControllingClient.SendChatMessage(message, type, fromPos, fromName, | ||
146 | fromAgentID); | ||
147 | } | ||
148 | break; | ||
149 | |||
150 | case 0xff: // Broadcast | ||
151 | presence.ControllingClient.SendChatMessage(message, type, fromPos, fromName, | ||
152 | fromAgentID); | ||
153 | break; | ||
154 | } | ||
155 | }); | ||
156 | } | 111 | } |
157 | 112 | ||
158 | /// <summary> | 113 | /// <summary> |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 46fc86b..b92f8c8 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -78,20 +78,23 @@ namespace OpenSim.Region.Environment.Scenes | |||
78 | protected StorageManager storageManager; | 78 | protected StorageManager storageManager; |
79 | protected AgentCircuitManager authenticateHandler; | 79 | protected AgentCircuitManager authenticateHandler; |
80 | protected RegionCommsListener regionCommsHost; | 80 | protected RegionCommsListener regionCommsHost; |
81 | protected CommunicationsManager commsManager; | 81 | public CommunicationsManager commsManager; |
82 | // protected XferManager xferManager; | 82 | // protected XferManager xferManager; |
83 | 83 | ||
84 | protected Dictionary<LLUUID, Caps> capsHandlers = new Dictionary<LLUUID, Caps>(); | 84 | protected Dictionary<LLUUID, Caps> capsHandlers = new Dictionary<LLUUID, Caps>(); |
85 | protected BaseHttpServer httpListener; | 85 | protected BaseHttpServer httpListener; |
86 | 86 | ||
87 | protected Dictionary<string, IRegionModule> Modules = new Dictionary<string, IRegionModule>(); | 87 | protected Dictionary<string, IRegionModule> Modules = new Dictionary<string, IRegionModule>(); |
88 | protected Dictionary<string, object> APIMethods = new Dictionary<string, object>(); | 88 | public Dictionary<Type, object> ModuleInterfaces = new Dictionary<Type, object>(); |
89 | protected Dictionary<string, object> ModuleAPIMethods = new Dictionary<string, object>(); | ||
89 | 90 | ||
90 | //API method Delegates | 91 | //API method Delegates and interfaces |
91 | 92 | ||
92 | // this most likely shouldn't be handled as a API method like this, but doing it for testing purposes | 93 | // this most likely shouldn't be handled as a API method like this, but doing it for testing purposes |
93 | public ModuleAPIMethod2<bool, string, byte[]>AddXferFile = null; | 94 | public ModuleAPIMethod2<bool, string, byte[]> AddXferFile = null; |
94 | 95 | ||
96 | private ISimChat m_simChatModule = null; | ||
97 | |||
95 | #region Properties | 98 | #region Properties |
96 | 99 | ||
97 | public AgentCircuitManager AuthenticateHandler | 100 | public AgentCircuitManager AuthenticateHandler |
@@ -152,7 +155,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
152 | AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer, ModuleLoader moduleLoader) | 155 | AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer, ModuleLoader moduleLoader) |
153 | { | 156 | { |
154 | updateLock = new Mutex(false); | 157 | updateLock = new Mutex(false); |
155 | 158 | ||
156 | m_moduleLoader = moduleLoader; | 159 | m_moduleLoader = moduleLoader; |
157 | authenticateHandler = authen; | 160 | authenticateHandler = authen; |
158 | commsManager = commsMan; | 161 | commsManager = commsMan; |
@@ -169,9 +172,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
169 | m_eventManager = new EventManager(); | 172 | m_eventManager = new EventManager(); |
170 | m_permissionManager = new PermissionManager(this); | 173 | m_permissionManager = new PermissionManager(this); |
171 | 174 | ||
172 | MainLog.Instance.Verbose("Loading Region Modules"); | ||
173 | m_moduleLoader.CreateDefaultModules(this); | ||
174 | |||
175 | m_eventManager.OnParcelPrimCountAdd += | 175 | m_eventManager.OnParcelPrimCountAdd += |
176 | m_LandManager.addPrimToLandPrimCounts; | 176 | m_LandManager.addPrimToLandPrimCounts; |
177 | 177 | ||
@@ -189,13 +189,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
189 | 189 | ||
190 | httpListener = httpServer; | 190 | httpListener = httpServer; |
191 | 191 | ||
192 | SetMethodDelegates(); | ||
193 | } | 192 | } |
194 | 193 | ||
195 | #endregion | 194 | #endregion |
196 | 195 | ||
197 | private void SetMethodDelegates() | 196 | public void SetModuleInterfaces() |
198 | { | 197 | { |
198 | m_simChatModule = this.RequestModuleInterface<ISimChat>(); | ||
199 | |||
200 | //should change so it uses the module interface functions | ||
199 | AddXferFile = (ModuleAPIMethod2<bool, string, byte[]>)this.RequestAPIMethod("API_AddXferFile"); | 201 | AddXferFile = (ModuleAPIMethod2<bool, string, byte[]>)this.RequestAPIMethod("API_AddXferFile"); |
200 | } | 202 | } |
201 | 203 | ||
@@ -526,7 +528,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
526 | MainLog.Instance.Verbose("Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)"); | 528 | MainLog.Instance.Verbose("Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)"); |
527 | } | 529 | } |
528 | 530 | ||
529 | 531 | ||
530 | 532 | ||
531 | /// <summary> | 533 | /// <summary> |
532 | /// Returns a new unallocated primitive ID | 534 | /// Returns a new unallocated primitive ID |
@@ -635,12 +637,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
635 | //obj.RegenerateFullIDs(); | 637 | //obj.RegenerateFullIDs(); |
636 | AddEntity(obj); | 638 | AddEntity(obj); |
637 | 639 | ||
638 | SceneObjectPart rootPart = obj.GetChildPart(obj.UUID); | 640 | SceneObjectPart rootPart = obj.GetChildPart(obj.UUID); |
639 | rootPart.PhysActor = phyScene.AddPrim( | 641 | rootPart.PhysActor = phyScene.AddPrim( |
640 | new PhysicsVector(rootPart.AbsolutePosition.X, rootPart.AbsolutePosition.Y, rootPart.AbsolutePosition.Z), | 642 | new PhysicsVector(rootPart.AbsolutePosition.X, rootPart.AbsolutePosition.Y, rootPart.AbsolutePosition.Z), |
641 | new PhysicsVector(rootPart.Scale.X, rootPart.Scale.Y, rootPart.Scale.Z), | 643 | new PhysicsVector(rootPart.Scale.X, rootPart.Scale.Y, rootPart.Scale.Z), |
642 | new Axiom.Math.Quaternion(rootPart.RotationOffset.W, rootPart.RotationOffset.X, | 644 | new Axiom.Math.Quaternion(rootPart.RotationOffset.W, rootPart.RotationOffset.X, |
643 | rootPart.RotationOffset.Y, rootPart.RotationOffset.Z)); | 645 | rootPart.RotationOffset.Y, rootPart.RotationOffset.Z)); |
644 | primCount++; | 646 | primCount++; |
645 | } | 647 | } |
646 | } | 648 | } |
@@ -692,7 +694,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
692 | 694 | ||
693 | protected virtual void SubscribeToClientEvents(IClientAPI client) | 695 | protected virtual void SubscribeToClientEvents(IClientAPI client) |
694 | { | 696 | { |
695 | // client.OnStartAnim += StartAnimation; | 697 | // client.OnStartAnim += StartAnimation; |
696 | client.OnRegionHandShakeReply += SendLayerData; | 698 | client.OnRegionHandShakeReply += SendLayerData; |
697 | //remoteClient.OnRequestWearables += new GenericCall(this.GetInitialPrims); | 699 | //remoteClient.OnRequestWearables += new GenericCall(this.GetInitialPrims); |
698 | client.OnModifyTerrain += ModifyTerrain; | 700 | client.OnModifyTerrain += ModifyTerrain; |
@@ -742,7 +744,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
742 | client.OnRezScript += RezScript; | 744 | client.OnRezScript += RezScript; |
743 | client.OnRemoveTaskItem += RemoveTaskInventory; | 745 | client.OnRemoveTaskItem += RemoveTaskInventory; |
744 | 746 | ||
745 | // client.OnRequestAvatarProperties += RequestAvatarProperty; | 747 | // client.OnRequestAvatarProperties += RequestAvatarProperty; |
746 | 748 | ||
747 | client.OnGrabObject += ProcessObjectGrab; | 749 | client.OnGrabObject += ProcessObjectGrab; |
748 | 750 | ||
@@ -1071,13 +1073,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
1071 | AgentCircuitData agent = remoteClient.RequestClientInfo(); | 1073 | AgentCircuitData agent = remoteClient.RequestClientInfo(); |
1072 | agent.BaseFolder = LLUUID.Zero; | 1074 | agent.BaseFolder = LLUUID.Zero; |
1073 | agent.InventoryFolder = LLUUID.Zero; | 1075 | agent.InventoryFolder = LLUUID.Zero; |
1074 | // agent.startpos = new LLVector3(128, 128, 70); | 1076 | // agent.startpos = new LLVector3(128, 128, 70); |
1075 | agent.startpos = position; | 1077 | agent.startpos = position; |
1076 | agent.child = true; | 1078 | agent.child = true; |
1077 | commsManager.InterRegion.InformRegionOfChildAgent(regionHandle, agent); | 1079 | commsManager.InterRegion.InformRegionOfChildAgent(regionHandle, agent); |
1078 | commsManager.InterRegion.ExpectAvatarCrossing(regionHandle, remoteClient.AgentId, position, false); | 1080 | commsManager.InterRegion.ExpectAvatarCrossing(regionHandle, remoteClient.AgentId, position, false); |
1079 | 1081 | ||
1080 | //TODO: following line is hard coded to port 9000, really need to change this as soon as possible | ||
1081 | AgentCircuitData circuitdata = remoteClient.RequestClientInfo(); | 1082 | AgentCircuitData circuitdata = remoteClient.RequestClientInfo(); |
1082 | string capsPath = Util.GetCapsURL(remoteClient.AgentId); | 1083 | string capsPath = Util.GetCapsURL(remoteClient.AgentId); |
1083 | remoteClient.SendRegionTeleport(regionHandle, 13, reg.ExternalEndPoint, 4, (1 << 4), capsPath); | 1084 | remoteClient.SendRegionTeleport(regionHandle, 13, reg.ExternalEndPoint, 4, (1 << 4), capsPath); |
@@ -1114,23 +1115,45 @@ namespace OpenSim.Region.Environment.Scenes | |||
1114 | } | 1115 | } |
1115 | } | 1116 | } |
1116 | 1117 | ||
1118 | //following delegate methods will be removed, so use the interface methods (below these) | ||
1117 | public void RegisterAPIMethod(string name, object method) | 1119 | public void RegisterAPIMethod(string name, object method) |
1118 | { | 1120 | { |
1119 | if (!this.APIMethods.ContainsKey(name)) | 1121 | if (!this.ModuleAPIMethods.ContainsKey(name)) |
1120 | { | 1122 | { |
1121 | this.APIMethods.Add(name, method); | 1123 | this.ModuleAPIMethods.Add(name, method); |
1122 | } | 1124 | } |
1123 | } | 1125 | } |
1124 | 1126 | ||
1125 | public object RequestAPIMethod(string name) | 1127 | public object RequestAPIMethod(string name) |
1126 | { | 1128 | { |
1127 | if (this.APIMethods.ContainsKey(name)) | 1129 | if (this.ModuleAPIMethods.ContainsKey(name)) |
1128 | { | 1130 | { |
1129 | return APIMethods[name]; | 1131 | return ModuleAPIMethods[name]; |
1130 | } | 1132 | } |
1131 | return false; | 1133 | return false; |
1132 | } | 1134 | } |
1133 | 1135 | ||
1136 | public void RegisterModuleInterface<M>( M mod) | ||
1137 | { | ||
1138 | //Console.WriteLine("registering module interface " + typeof(M)); | ||
1139 | if (!this.ModuleInterfaces.ContainsKey(typeof(M))) | ||
1140 | { | ||
1141 | ModuleInterfaces.Add(typeof(M), mod); | ||
1142 | } | ||
1143 | } | ||
1144 | |||
1145 | public T RequestModuleInterface<T>() | ||
1146 | { | ||
1147 | if (ModuleInterfaces.ContainsKey(typeof(T))) | ||
1148 | { | ||
1149 | return (T)ModuleInterfaces[typeof(T)]; | ||
1150 | } | ||
1151 | else | ||
1152 | { | ||
1153 | return default(T); | ||
1154 | } | ||
1155 | } | ||
1156 | |||
1134 | public void SetTimePhase(int phase) | 1157 | public void SetTimePhase(int phase) |
1135 | { | 1158 | { |
1136 | m_timePhase = phase; | 1159 | m_timePhase = phase; |
@@ -1205,6 +1228,49 @@ namespace OpenSim.Region.Environment.Scenes | |||
1205 | } | 1228 | } |
1206 | #endregion | 1229 | #endregion |
1207 | 1230 | ||
1231 | public void ProcessConsoleCmd(string command, string[] cmdparams) | ||
1232 | { | ||
1233 | switch (command) | ||
1234 | { | ||
1235 | case "save-xml": | ||
1236 | if (cmdparams.Length > 0) | ||
1237 | { | ||
1238 | SavePrimsToXml(cmdparams[0]); | ||
1239 | } | ||
1240 | else | ||
1241 | { | ||
1242 | SavePrimsToXml("test.xml"); | ||
1243 | } | ||
1244 | break; | ||
1245 | |||
1246 | case "load-xml": | ||
1247 | if (cmdparams.Length > 0) | ||
1248 | { | ||
1249 | LoadPrimsFromXml(cmdparams[0]); | ||
1250 | } | ||
1251 | else | ||
1252 | { | ||
1253 | LoadPrimsFromXml("test.xml"); | ||
1254 | } | ||
1255 | break; | ||
1256 | |||
1257 | case "set-time": | ||
1258 | break; | ||
1259 | |||
1260 | case "backup": | ||
1261 | Backup(); | ||
1262 | break; | ||
1263 | |||
1264 | case "alert": | ||
1265 | HandleAlertCommand(cmdparams); | ||
1266 | break; | ||
1267 | |||
1268 | default: | ||
1269 | MainLog.Instance.Error("Unknown command: " + command); | ||
1270 | break; | ||
1271 | } | ||
1272 | } | ||
1273 | |||
1208 | #region Script Engine | 1274 | #region Script Engine |
1209 | private List<OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface> ScriptEngines = new List<OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface>(); | 1275 | private List<OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface> ScriptEngines = new List<OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface>(); |
1210 | public void AddScriptEngine(OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface ScriptEngine, LogBase m_logger) | 1276 | public void AddScriptEngine(OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface ScriptEngine, LogBase m_logger) |
@@ -1248,5 +1314,22 @@ namespace OpenSim.Region.Environment.Scenes | |||
1248 | } | 1314 | } |
1249 | return null; | 1315 | return null; |
1250 | } | 1316 | } |
1317 | |||
1318 | public SceneObjectPart GetSceneObjectPart(LLUUID fullID) | ||
1319 | { | ||
1320 | bool hasPrim = false; | ||
1321 | foreach (EntityBase ent in Entities.Values) | ||
1322 | { | ||
1323 | if (ent is SceneObjectGroup) | ||
1324 | { | ||
1325 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(fullID); | ||
1326 | if (hasPrim != false) | ||
1327 | { | ||
1328 | return ((SceneObjectGroup)ent).GetChildPart(fullID); | ||
1329 | } | ||
1330 | } | ||
1331 | } | ||
1332 | return null; | ||
1333 | } | ||
1251 | } | 1334 | } |
1252 | } | 1335 | } |