aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Scenes
diff options
context:
space:
mode:
authorTeravus Ovares2008-10-05 18:42:05 +0000
committerTeravus Ovares2008-10-05 18:42:05 +0000
commit3ac76db76b378525c001027596df9edbf4ed021e (patch)
tree473af36bc311922b784c1434ab89f97f9412394c /OpenSim/Region/Environment/Scenes
parentRevert the packet resend timing changes. They caused login issues in primmy (diff)
downloadopensim-SC-3ac76db76b378525c001027596df9edbf4ed021e.zip
opensim-SC-3ac76db76b378525c001027596df9edbf4ed021e.tar.gz
opensim-SC-3ac76db76b378525c001027596df9edbf4ed021e.tar.bz2
opensim-SC-3ac76db76b378525c001027596df9edbf4ed021e.tar.xz
* Fixes the last snag with the EventQueue. The situation where the seedcap gets lost on teleport.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
index b342cb6..162e1c6 100644
--- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
@@ -682,10 +682,12 @@ namespace OpenSim.Region.Environment.Scenes
682 // failure at this point (unlike a border crossing failure). So perhaps this can never fail 682 // failure at this point (unlike a border crossing failure). So perhaps this can never fail
683 // once we reach here... 683 // once we reach here...
684 avatar.Scene.RemoveCapsHandler(avatar.UUID); 684 avatar.Scene.RemoveCapsHandler(avatar.UUID);
685 685 agent.child = false;
686 m_commsProvider.InterRegion.InformRegionOfChildAgent(reg.RegionHandle, agent); 686 m_commsProvider.InterRegion.InformRegionOfChildAgent(reg.RegionHandle, agent);
687
687 m_commsProvider.InterRegion.ExpectAvatarCrossing(reg.RegionHandle, avatar.ControllingClient.AgentId, 688 m_commsProvider.InterRegion.ExpectAvatarCrossing(reg.RegionHandle, avatar.ControllingClient.AgentId,
688 position, false); 689 position, false);
690 Thread.Sleep(4000);
689 AgentCircuitData circuitdata = avatar.ControllingClient.RequestClientInfo(); 691 AgentCircuitData circuitdata = avatar.ControllingClient.RequestClientInfo();
690 692
691 // TODO Should construct this behind a method 693 // TODO Should construct this behind a method