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author | Sean Dague | 2008-05-15 14:15:51 +0000 |
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committer | Sean Dague | 2008-05-15 14:15:51 +0000 |
commit | 3079cf7bebf7fac8b2b6521bf0b2c84302d6c68a (patch) | |
tree | faf16f744d5b4cb230892c79bc933a75af27ef4d /OpenSim/Region/Environment/Scenes | |
parent | Damn, forgot to manually add these as I keep forgetting that (diff) | |
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add some additional bits to AvatarAppearance to make this
a more data friendly object
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/AvatarAppearance.cs | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs b/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs index c482d94..a88306f 100644 --- a/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs +++ b/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs | |||
@@ -38,6 +38,36 @@ namespace OpenSim.Region.Environment.Scenes | |||
38 | [Serializable] | 38 | [Serializable] |
39 | public class AvatarAppearance : ISerializable | 39 | public class AvatarAppearance : ISerializable |
40 | { | 40 | { |
41 | // these are guessed at by the list here - | ||
42 | // http://wiki.secondlife.com/wiki/Avatar_Appearance. We'll | ||
43 | // correct them over time for when were are wrong. | ||
44 | public readonly static int BODY = 0; | ||
45 | public readonly static int SKIN = 1; | ||
46 | public readonly static int HAIR = 2; | ||
47 | public readonly static int EYES = 3; | ||
48 | public readonly static int SHIRT = 4; | ||
49 | public readonly static int PANTS = 5; | ||
50 | public readonly static int SHOES = 6; | ||
51 | public readonly static int SOCKS = 7; | ||
52 | public readonly static int JACKET = 8; | ||
53 | public readonly static int GLOVES = 9; | ||
54 | public readonly static int UNDERSHIRT = 10; | ||
55 | public readonly static int UNDERPANTS = 11; | ||
56 | public readonly static int SKIRT = 12; | ||
57 | |||
58 | private readonly static int MAX_WEARABLES = 13; | ||
59 | |||
60 | private static LLUUID BODY_ASSET = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); | ||
61 | private static LLUUID BODY_ITEM = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9"); | ||
62 | private static LLUUID SKIN_ASSET = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb"); | ||
63 | private static LLUUID SKIN_ITEM = new LLUUID("77c41e39-38f9-f75a-024e-585989bfabc9"); | ||
64 | private static LLUUID SHIRT_ASSET = new LLUUID("00000000-38f9-1111-024e-222222111110"); | ||
65 | private static LLUUID SHIRT_ITEM = new LLUUID("77c41e39-38f9-f75a-0000-585989bf0000"); | ||
66 | private static LLUUID PANTS_ASSET = new LLUUID("00000000-38f9-1111-024e-222222111120"); | ||
67 | private static LLUUID PANTS_ITEM = new LLUUID("77c41e39-38f9-f75a-0000-5859892f1111"); | ||
68 | |||
69 | public readonly static int VISUALPARAM_COUNT = 218; | ||
70 | |||
41 | protected LLUUID m_scenePresenceID; | 71 | protected LLUUID m_scenePresenceID; |
42 | 72 | ||
43 | public LLUUID ScenePresenceID | 73 | public LLUUID ScenePresenceID |
@@ -87,6 +117,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
87 | 117 | ||
88 | public AvatarAppearance() | 118 | public AvatarAppearance() |
89 | { | 119 | { |
120 | m_wearables = new AvatarWearable[MAX_WEARABLES]; | ||
121 | for (int i = 0; i < MAX_WEARABLES; i++) | ||
122 | { | ||
123 | // this makes them all null | ||
124 | m_wearables[i] = new AvatarWearable(); | ||
125 | } | ||
126 | m_wearablesSerial = 0; | ||
127 | m_scenePresenceID = LLUUID.Zero; | ||
128 | m_visualParams = new byte[VISUALPARAM_COUNT]; | ||
90 | } | 129 | } |
91 | 130 | ||
92 | public AvatarAppearance(LLUUID avatarID, AvatarWearable[] wearables, byte[] visualParams) | 131 | public AvatarAppearance(LLUUID avatarID, AvatarWearable[] wearables, byte[] visualParams) |