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author | Adam Frisby | 2008-02-04 10:39:30 +0000 |
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committer | Adam Frisby | 2008-02-04 10:39:30 +0000 |
commit | 6fbc64af5e2d179e2235f21645dd717a4066592d (patch) | |
tree | 39794023c5c0fe27f75813722f73176b3c61159d /OpenSim/Region/Environment/Scenes | |
parent | * Lowered maxchunk from 1500 bytes to 1250 bytes to make sure packets fit bel... (diff) | |
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* Whole buncha stuff.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | 8 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 10 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneEvents.cs | 38 |
3 files changed, 49 insertions, 7 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index 5a7d4de..8adb281 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | |||
@@ -138,6 +138,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
138 | } | 138 | } |
139 | } | 139 | } |
140 | 140 | ||
141 | public virtual void ProcessMoneyTransferRequest(LLUUID source, LLUUID destination, int amount, int transactiontype, string description) | ||
142 | { | ||
143 | EventManager.MoneyTransferArgs args = new EventManager.MoneyTransferArgs( | ||
144 | source, destination, amount, transactiontype, description); | ||
145 | |||
146 | EventManager.TriggerMoneyTransfer(this, args); | ||
147 | } | ||
148 | |||
141 | public virtual void ProcessObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) | 149 | public virtual void ProcessObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) |
142 | { | 150 | { |
143 | EventManager.TriggerObjectGrab(localID, offsetPos, remoteClient); | 151 | EventManager.TriggerObjectGrab(localID, offsetPos, remoteClient); |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index c99cac0..89fd5ea 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -1078,7 +1078,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1078 | } | 1078 | } |
1079 | } | 1079 | } |
1080 | 1080 | ||
1081 | public virtual void AddNewPrim(LLUUID ownerID, LLVector3 pos, LLQuaternion rot, PrimitiveBaseShape shape) | 1081 | public virtual SceneObjectGroup AddNewPrim(LLUUID ownerID, LLVector3 pos, LLQuaternion rot, PrimitiveBaseShape shape) |
1082 | { | 1082 | { |
1083 | SceneObjectGroup sceneOb = | 1083 | SceneObjectGroup sceneOb = |
1084 | new SceneObjectGroup(this, m_regionHandle, ownerID, PrimIDAllocate(), pos, rot, shape); | 1084 | new SceneObjectGroup(this, m_regionHandle, ownerID, PrimIDAllocate(), pos, rot, shape); |
@@ -1093,18 +1093,21 @@ namespace OpenSim.Region.Environment.Scenes | |||
1093 | } | 1093 | } |
1094 | // if not phantom, add to physics | 1094 | // if not phantom, add to physics |
1095 | sceneOb.ApplyPhysics(m_physicalPrim); | 1095 | sceneOb.ApplyPhysics(m_physicalPrim); |
1096 | |||
1097 | return sceneOb; | ||
1096 | } | 1098 | } |
1097 | 1099 | ||
1098 | public void AddTree(LLVector3 scale, LLQuaternion rotation, LLVector3 position, | 1100 | public SceneObjectGroup AddTree(LLVector3 scale, LLQuaternion rotation, LLVector3 position, |
1099 | Tree treeType, bool newTree) | 1101 | Tree treeType, bool newTree) |
1100 | { | 1102 | { |
1103 | LLUUID uuid = this.RegionInfo.MasterAvatarAssignedUUID; | ||
1101 | PrimitiveBaseShape treeShape = new PrimitiveBaseShape(); | 1104 | PrimitiveBaseShape treeShape = new PrimitiveBaseShape(); |
1102 | treeShape.PathCurve = 16; | 1105 | treeShape.PathCurve = 16; |
1103 | treeShape.PathEnd = 49900; | 1106 | treeShape.PathEnd = 49900; |
1104 | treeShape.PCode = newTree ? (byte) PCode.NewTree : (byte) PCode.Tree; | 1107 | treeShape.PCode = newTree ? (byte) PCode.NewTree : (byte) PCode.Tree; |
1105 | treeShape.Scale = scale; | 1108 | treeShape.Scale = scale; |
1106 | treeShape.State = (byte) treeType; | 1109 | treeShape.State = (byte) treeType; |
1107 | AddNewPrim(LLUUID.Random(), position, rotation, treeShape,(byte)1,LLVector3.Zero,LLUUID.Zero,(byte)1); | 1110 | return AddNewPrim(uuid, position, rotation, treeShape); |
1108 | } | 1111 | } |
1109 | 1112 | ||
1110 | public void RemovePrim(uint localID, LLUUID avatar_deleter) | 1113 | public void RemovePrim(uint localID, LLUUID avatar_deleter) |
@@ -1253,6 +1256,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1253 | client.OnUpdateTaskInventory += UpdateTaskInventory; | 1256 | client.OnUpdateTaskInventory += UpdateTaskInventory; |
1254 | 1257 | ||
1255 | client.OnGrabObject += ProcessObjectGrab; | 1258 | client.OnGrabObject += ProcessObjectGrab; |
1259 | client.OnMoneyTransferRequest += ProcessMoneyTransferRequest; | ||
1256 | client.OnAvatarPickerRequest += ProcessAvatarPickerRequest; | 1260 | client.OnAvatarPickerRequest += ProcessAvatarPickerRequest; |
1257 | client.OnPacketStats += AddPacketStats; | 1261 | client.OnPacketStats += AddPacketStats; |
1258 | 1262 | ||
diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs index 4e9a258..51d1b32 100644 --- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs +++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs | |||
@@ -129,6 +129,31 @@ namespace OpenSim.Region.Environment.Scenes | |||
129 | 129 | ||
130 | public event ScriptChangedEvent OnScriptChangedEvent; | 130 | public event ScriptChangedEvent OnScriptChangedEvent; |
131 | 131 | ||
132 | public class MoneyTransferArgs : System.EventArgs | ||
133 | { | ||
134 | public LLUUID sender; | ||
135 | public LLUUID reciever; | ||
136 | |||
137 | // Always false. The SL protocol sucks. | ||
138 | public bool authenticated = false; | ||
139 | |||
140 | public int amount; | ||
141 | public int transactiontype; | ||
142 | public string description; | ||
143 | |||
144 | public MoneyTransferArgs(LLUUID asender, LLUUID areciever, int aamount, int atransactiontype, string adescription) { | ||
145 | sender = asender; | ||
146 | reciever = areciever; | ||
147 | amount = aamount; | ||
148 | transactiontype = atransactiontype; | ||
149 | description = adescription; | ||
150 | } | ||
151 | } | ||
152 | |||
153 | public delegate void MoneyTransferEvent(Object sender, MoneyTransferArgs e); | ||
154 | |||
155 | public event MoneyTransferEvent OnMoneyTransfer; | ||
156 | |||
132 | public void TriggerOnScriptChangedEvent(uint localID, uint change) | 157 | public void TriggerOnScriptChangedEvent(uint localID, uint change) |
133 | { | 158 | { |
134 | if (OnScriptChangedEvent != null) | 159 | if (OnScriptChangedEvent != null) |
@@ -191,16 +216,21 @@ namespace OpenSim.Region.Environment.Scenes | |||
191 | 216 | ||
192 | public void TriggerParcelPrimCountUpdate() | 217 | public void TriggerParcelPrimCountUpdate() |
193 | { | 218 | { |
194 | /* | ||
195 | * Removed by Adam to prevent some exceptions, temporary. | ||
196 | * */ | ||
197 | if (OnParcelPrimCountUpdate != null) | 219 | if (OnParcelPrimCountUpdate != null) |
198 | { | 220 | { |
199 | OnParcelPrimCountUpdate(); | 221 | OnParcelPrimCountUpdate(); |
222 | } | ||
223 | } | ||
224 | |||
225 | public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs e) | ||
226 | { | ||
227 | if (OnMoneyTransfer != null) | ||
228 | { | ||
229 | OnMoneyTransfer(sender, e); | ||
200 | } | 230 | } |
201 | |||
202 | } | 231 | } |
203 | 232 | ||
233 | |||
204 | public void TriggerParcelPrimCountAdd(SceneObjectGroup obj) | 234 | public void TriggerParcelPrimCountAdd(SceneObjectGroup obj) |
205 | { | 235 | { |
206 | if (OnParcelPrimCountAdd != null) | 236 | if (OnParcelPrimCountAdd != null) |