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authorTeravus Ovares2008-02-07 08:28:48 +0000
committerTeravus Ovares2008-02-07 08:28:48 +0000
commitdba1f476c96c24807f409cf6a9fadde831456dae (patch)
tree4007ab1865896ed6d75b94cfa3a1d16b5b86a403 /OpenSim/Region/Environment/Scenes
parent* This update contains a bucket-full of network optimizations. (diff)
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* Fixed negative child agents in the sim stats.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r--OpenSim/Region/Environment/Scenes/InnerScene.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs
index 8a7402c..3a38bd2 100644
--- a/OpenSim/Region/Environment/Scenes/InnerScene.cs
+++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs
@@ -317,6 +317,12 @@ namespace OpenSim.Region.Environment.Scenes
317 317
318 public int GetChildAgentCount() 318 public int GetChildAgentCount()
319 { 319 {
320 // some network situations come in where child agents get closed twice.
321 if (m_numChildAgents < 0)
322 {
323 m_numChildAgents = 0;
324 }
325
320 return m_numChildAgents; 326 return m_numChildAgents;
321 } 327 }
322 328