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author | Justin Clarke Casey | 2008-09-12 20:12:03 +0000 |
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committer | Justin Clarke Casey | 2008-09-12 20:12:03 +0000 |
commit | 52a4c4d82f9c5b808e6c61fd51c1c70e42865565 (patch) | |
tree | f63a4ea443597b2d79ad6c2b7acff058c4437425 /OpenSim/Region/Environment/Scenes | |
parent | remove hidden faces inside prim meshes to improve memory use and startup time (diff) | |
download | opensim-SC-52a4c4d82f9c5b808e6c61fd51c1c70e42865565.zip opensim-SC-52a4c4d82f9c5b808e6c61fd51c1c70e42865565.tar.gz opensim-SC-52a4c4d82f9c5b808e6c61fd51c1c70e42865565.tar.bz2 opensim-SC-52a4c4d82f9c5b808e6c61fd51c1c70e42865565.tar.xz |
* Check in first part of http://opensimulator.org/mantis/view.php?id=2073
* This patch aims to introduce look at direction persistence between logins. It won't be active until the second part of the patch is committed in about two weeks time. At
this point, region servers that haven't upgraded past this revision may run into problems
* This checkin upgrades the user database. As always, we recommend you have backups in case something goes wrong.
* Many thanks to tyre for this patch.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | 12 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 5 |
2 files changed, 14 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs index 9ff35c0..887a8da 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | |||
@@ -579,7 +579,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
579 | /// <param name="lookAt"></param> | 579 | /// <param name="lookAt"></param> |
580 | /// <param name="flags"></param> | 580 | /// <param name="flags"></param> |
581 | public virtual void RequestTeleportToLocation(ScenePresence avatar, ulong regionHandle, Vector3 position, | 581 | public virtual void RequestTeleportToLocation(ScenePresence avatar, ulong regionHandle, Vector3 position, |
582 | Vector3 lookAt, uint flags) | 582 | Vector3 lookAt, uint teleportFlags) |
583 | { | 583 | { |
584 | bool destRegionUp = false; | 584 | bool destRegionUp = false; |
585 | 585 | ||
@@ -604,7 +604,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
604 | position.Z = newPosZ; | 604 | position.Z = newPosZ; |
605 | } | 605 | } |
606 | avatar.ControllingClient.SendTeleportLocationStart(); | 606 | avatar.ControllingClient.SendTeleportLocationStart(); |
607 | avatar.ControllingClient.SendLocalTeleport(position, lookAt, flags); | 607 | avatar.ControllingClient.SendLocalTeleport(position, lookAt, teleportFlags); |
608 | avatar.Teleport(position); | 608 | avatar.Teleport(position); |
609 | } | 609 | } |
610 | else | 610 | else |
@@ -662,7 +662,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
662 | m_log.DebugFormat( | 662 | m_log.DebugFormat( |
663 | "[CAPS]: Sending new CAPS seed url {0} to client {1}", capsPath, avatar.UUID); | 663 | "[CAPS]: Sending new CAPS seed url {0} to client {1}", capsPath, avatar.UUID); |
664 | 664 | ||
665 | avatar.ControllingClient.SendRegionTeleport(reg.RegionHandle, 13, reg.ExternalEndPoint, 4, (1 << 4), | 665 | avatar.ControllingClient.SendRegionTeleport(reg.RegionHandle, 13, reg.ExternalEndPoint, 4, teleportFlags, |
666 | capsPath); | 666 | capsPath); |
667 | avatar.MakeChildAgent(); | 667 | avatar.MakeChildAgent(); |
668 | Thread.Sleep(5000); | 668 | Thread.Sleep(5000); |
@@ -716,6 +716,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
716 | return m_commsProvider.GridService.GetGridSettings(); | 716 | return m_commsProvider.GridService.GetGridSettings(); |
717 | } | 717 | } |
718 | 718 | ||
719 | public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, Vector3 position, Vector3 lookat) | ||
720 | { | ||
721 | m_commsProvider.LogOffUser(userid, regionid, regionhandle, position, lookat); | ||
722 | } | ||
723 | |||
724 | // deprecated as of 2008-08-27 | ||
719 | public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, float posx, float posy, float posz) | 725 | public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, float posx, float posy, float posz) |
720 | { | 726 | { |
721 | m_commsProvider.LogOffUser(userid, regionid, regionhandle, posx, posy, posz); | 727 | m_commsProvider.LogOffUser(userid, regionid, regionhandle, posx, posy, posz); |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 1a4b0c9..abda63e 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -241,6 +241,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
241 | get { return m_CameraCenter; } | 241 | get { return m_CameraCenter; } |
242 | } | 242 | } |
243 | 243 | ||
244 | public Vector3 Lookat | ||
245 | { | ||
246 | get { return Util.GetNormalizedVector(new Vector3(m_CameraAtAxis.X, m_CameraAtAxis.Y, 0)); } | ||
247 | } | ||
248 | |||
244 | private readonly string m_firstname; | 249 | private readonly string m_firstname; |
245 | 250 | ||
246 | public string Firstname | 251 | public string Firstname |