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authorAdam Frisby2007-07-13 18:01:02 +0000
committerAdam Frisby2007-07-13 18:01:02 +0000
commit3f6c4e6187d865c9572717034e94be00d1beeff7 (patch)
tree277552585544d00d66b29be0e1663a359eb59c11 /OpenSim/Region/Environment/Scenes
parent* Reorganising Java Virtual Machine code into a subfolder for the JVM specifi... (diff)
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* Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.Scripting
* Renamed OpenSim.Scripting to OpenSim.Region.Scripting
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassInstance.cs4
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassRecord.cs4
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Heap.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs6
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs6
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.cs6
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MainMemory.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MethodMemory.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Object.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Stack.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/StackFrame.cs4
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Thread.cs8
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JavaEngine.cs6
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs4
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Script.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/ScriptAPI.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedAPI.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedEvents.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs2
33 files changed, 48 insertions, 48 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 0305b50..c66531a 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -39,7 +39,7 @@ using OpenSim.Framework.Servers;
39using OpenSim.Framework.Types; 39using OpenSim.Framework.Types;
40using OpenSim.Physics.Manager; 40using OpenSim.Physics.Manager;
41using OpenSim.Region.Caches; 41using OpenSim.Region.Caches;
42using OpenSim.Region.Environment.Scripting; 42using OpenSim.Region.Scripting;
43using OpenSim.Region.Terrain; 43using OpenSim.Region.Terrain;
44using Caps=OpenSim.Region.Capabilities.Caps; 44using Caps=OpenSim.Region.Capabilities.Caps;
45using Timer=System.Timers.Timer; 45using Timer=System.Timers.Timer;
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs
index 9cb881a..9a3d229 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs
@@ -31,7 +31,7 @@ using System.Collections.Generic;
31using Microsoft.CSharp; 31using Microsoft.CSharp;
32using OpenSim.Framework.Console; 32using OpenSim.Framework.Console;
33 33
34namespace OpenSim.Region.Environment.Scripting 34namespace OpenSim.Region.Scripting
35{ 35{
36 public class CSharpScriptEngine : IScriptCompiler 36 public class CSharpScriptEngine : IScriptCompiler
37 { 37 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs
index be1fe56..9145492 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs
@@ -31,7 +31,7 @@ using System.Collections.Generic;
31using Microsoft.JScript; 31using Microsoft.JScript;
32using OpenSim.Framework.Console; 32using OpenSim.Framework.Console;
33 33
34namespace OpenSim.Region.Environment.Scripting 34namespace OpenSim.Region.Scripting
35{ 35{
36 public class JScriptEngine : IScriptCompiler 36 public class JScriptEngine : IScriptCompiler
37 { 37 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassInstance.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassInstance.cs
index 1d93197..0b1cf41 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassInstance.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassInstance.cs
@@ -28,9 +28,9 @@
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Text; 30using System.Text;
31using OpenSim.Scripting.EmbeddedJVM.Types; 31using OpenSim.Region.Scripting.EmbeddedJVM.Types;
32 32
33namespace OpenSim.Scripting.EmbeddedJVM 33namespace OpenSim.Region.Scripting.EmbeddedJVM
34{ 34{
35 public class ClassInstance : Object 35 public class ClassInstance : Object
36 { 36 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassRecord.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassRecord.cs
index f4ab1a2..f821f52 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassRecord.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassRecord.cs
@@ -29,9 +29,9 @@ using System;
29using System.IO; 29using System.IO;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Text; 31using System.Text;
32using OpenSim.Scripting.EmbeddedJVM.Types; 32using OpenSim.Region.Scripting.EmbeddedJVM.Types;
33 33
34namespace OpenSim.Scripting.EmbeddedJVM 34namespace OpenSim.Region.Scripting.EmbeddedJVM
35{ 35{
36 public class ClassRecord 36 public class ClassRecord
37 { 37 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Heap.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Heap.cs
index f213c36..1a97b7d 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Heap.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Heap.cs
@@ -29,7 +29,7 @@ using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Text; 30using System.Text;
31 31
32namespace OpenSim.Scripting.EmbeddedJVM 32namespace OpenSim.Region.Scripting.EmbeddedJVM
33{ 33{
34 public class Heap 34 public class Heap
35 { 35 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs
index 2a11afd..ef6b805 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs
@@ -28,10 +28,10 @@
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Text; 30using System.Text;
31using OpenSim.Scripting.EmbeddedJVM.Types; 31using OpenSim.Region.Scripting.EmbeddedJVM.Types;
32using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; 32using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes;
33 33
34namespace OpenSim.Scripting.EmbeddedJVM 34namespace OpenSim.Region.Scripting.EmbeddedJVM
35{ 35{
36 partial class Thread 36 partial class Thread
37 { 37 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs
index 4d60559..e2e2b7c 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs
@@ -28,13 +28,13 @@
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Text; 30using System.Text;
31using OpenSim.Scripting.EmbeddedJVM.Types; 31using OpenSim.Region.Scripting.EmbeddedJVM.Types;
32using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; 32using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes;
33using OpenSim.Framework.Interfaces; 33using OpenSim.Framework.Interfaces;
34using OpenSim.Framework; 34using OpenSim.Framework;
35using OpenSim.Framework.Types; 35using OpenSim.Framework.Types;
36 36
37namespace OpenSim.Scripting.EmbeddedJVM 37namespace OpenSim.Region.Scripting.EmbeddedJVM
38{ 38{
39 partial class Thread 39 partial class Thread
40 { 40 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs
index cbedb71..6444776 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs
@@ -29,7 +29,7 @@ using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Text; 30using System.Text;
31 31
32namespace OpenSim.Scripting.EmbeddedJVM 32namespace OpenSim.Region.Scripting.EmbeddedJVM
33{ 33{
34 partial class Thread 34 partial class Thread
35 { 35 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.cs
index c5995b2..d44f315 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.cs
@@ -28,10 +28,10 @@
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Text; 30using System.Text;
31using OpenSim.Scripting.EmbeddedJVM.Types; 31using OpenSim.Region.Scripting.EmbeddedJVM.Types;
32using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; 32using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes;
33 33
34namespace OpenSim.Scripting.EmbeddedJVM 34namespace OpenSim.Region.Scripting.EmbeddedJVM
35{ 35{
36 partial class Thread 36 partial class Thread
37 { 37 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MainMemory.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MainMemory.cs
index 97d9fb6..addb6ff 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MainMemory.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MainMemory.cs
@@ -29,7 +29,7 @@ using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Text; 30using System.Text;
31 31
32namespace OpenSim.Scripting.EmbeddedJVM 32namespace OpenSim.Region.Scripting.EmbeddedJVM
33{ 33{
34 public class MainMemory 34 public class MainMemory
35 { 35 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MethodMemory.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MethodMemory.cs
index 7e938b4..7d69e91 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MethodMemory.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MethodMemory.cs
@@ -29,7 +29,7 @@ using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Text; 30using System.Text;
31 31
32namespace OpenSim.Scripting.EmbeddedJVM 32namespace OpenSim.Region.Scripting.EmbeddedJVM
33{ 33{
34 public class MethodMemory 34 public class MethodMemory
35 { 35 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Object.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Object.cs
index 2c3bedd..6a0a1a4 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Object.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Object.cs
@@ -29,7 +29,7 @@ using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Text; 30using System.Text;
31 31
32namespace OpenSim.Scripting.EmbeddedJVM 32namespace OpenSim.Region.Scripting.EmbeddedJVM
33{ 33{
34 public class Object 34 public class Object
35 { 35 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Stack.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Stack.cs
index 69a274c..74f0a7f 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Stack.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Stack.cs
@@ -29,7 +29,7 @@ using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Text; 30using System.Text;
31 31
32namespace OpenSim.Scripting.EmbeddedJVM 32namespace OpenSim.Region.Scripting.EmbeddedJVM
33{ 33{
34 public class Stack 34 public class Stack
35 { 35 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/StackFrame.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/StackFrame.cs
index 3a2b58a..1072395 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/StackFrame.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/StackFrame.cs
@@ -28,9 +28,9 @@
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Text; 30using System.Text;
31using OpenSim.Scripting.EmbeddedJVM.Types; 31using OpenSim.Region.Scripting.EmbeddedJVM.Types;
32 32
33namespace OpenSim.Scripting.EmbeddedJVM 33namespace OpenSim.Region.Scripting.EmbeddedJVM
34{ 34{
35 public class StackFrame 35 public class StackFrame
36 { 36 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Thread.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Thread.cs
index 3993436..59f3042 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Thread.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Thread.cs
@@ -28,14 +28,14 @@
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Text; 30using System.Text;
31using OpenSim.Scripting.EmbeddedJVM.Types; 31using OpenSim.Region.Scripting.EmbeddedJVM.Types;
32using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; 32using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Framework.Interfaces; 34using OpenSim.Framework.Interfaces;
35using OpenSim.Region.Environment.Scenes; 35using OpenSim.Region.Environment.Scenes;
36using OpenSim.Region.Environment.Scripting; 36using OpenSim.Region.Scripting;
37 37
38namespace OpenSim.Scripting.EmbeddedJVM 38namespace OpenSim.Region.Scripting.EmbeddedJVM
39{ 39{
40 public partial class Thread 40 public partial class Thread
41 { 41 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JavaEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JavaEngine.cs
index 1773156..a884e2b 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JavaEngine.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JavaEngine.cs
@@ -2,10 +2,10 @@ using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4 4
5using OpenSim.Region.Environment.Scripting; 5using OpenSim.Region.Scripting;
6using OpenSim.Scripting.EmbeddedJVM; 6using OpenSim.Region.Scripting.EmbeddedJVM;
7 7
8namespace OpenSim.Region.Environment.Scripting 8namespace OpenSim.Region.Scripting
9{ 9{
10 public class JavaEngine : IScriptCompiler 10 public class JavaEngine : IScriptCompiler
11 { 11 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs
index c191915..8b38951 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs
@@ -33,10 +33,10 @@ using System.Threading;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Framework.Interfaces; 34using OpenSim.Framework.Interfaces;
35using OpenSim.Framework.Utilities; 35using OpenSim.Framework.Utilities;
36using OpenSim.Region.Environment.Scripting; 36using OpenSim.Region.Scripting;
37using OpenSim.Region.Environment.Scenes; 37using OpenSim.Region.Environment.Scenes;
38 38
39namespace OpenSim.Scripting.EmbeddedJVM 39namespace OpenSim.Region.Scripting.EmbeddedJVM
40{ 40{
41 public class JVMScript : IScript 41 public class JVMScript : IScript
42 { 42 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs
index 2854eab..40e2e22 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs
@@ -2,7 +2,7 @@ using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4 4
5namespace OpenSim.Scripting.EmbeddedJVM.Types 5namespace OpenSim.Region.Scripting.EmbeddedJVM.Types
6{ 6{
7 public class ArrayReference :BaseType 7 public class ArrayReference :BaseType
8 { 8 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs
index 270aa7b..4ee1720 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs
@@ -2,7 +2,7 @@ using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4 4
5namespace OpenSim.Scripting.EmbeddedJVM.Types 5namespace OpenSim.Region.Scripting.EmbeddedJVM.Types
6{ 6{
7 public class BaseType : Object 7 public class BaseType : Object
8 { 8 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs
index da28eaa..75d8e41 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs
@@ -2,7 +2,7 @@ using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4 4
5namespace OpenSim.Scripting.EmbeddedJVM.Types 5namespace OpenSim.Region.Scripting.EmbeddedJVM.Types
6{ 6{
7 public class ObjectReference : BaseType 7 public class ObjectReference : BaseType
8 { 8 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs
index 1a3ecff..f5446dc 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs
@@ -2,7 +2,7 @@ using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4 4
5namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes 5namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes
6{ 6{
7 public class Byte : BaseType 7 public class Byte : BaseType
8 { 8 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs
index 19002d4..89824b4 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs
@@ -2,7 +2,7 @@ using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4 4
5namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes 5namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes
6{ 6{
7 public class Char : BaseType 7 public class Char : BaseType
8 { 8 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs
index 91f1679..2638c20 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs
@@ -2,7 +2,7 @@ using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4 4
5namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes 5namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes
6{ 6{
7 public class Float : BaseType 7 public class Float : BaseType
8 { 8 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs
index 4ecd325..0155e72 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs
@@ -2,7 +2,7 @@ using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4 4
5namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes 5namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes
6{ 6{
7 public class Int : BaseType 7 public class Int : BaseType
8 { 8 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs
index 814f15a..8b957d3 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs
@@ -3,7 +3,7 @@ using System.Reflection;
3using System.Reflection.Emit; 3using System.Reflection.Emit;
4using System.Threading; 4using System.Threading;
5 5
6using OpenSim.Region.Environment.Scripting; 6using OpenSim.Region.Scripting;
7 7
8namespace OpenSim.ScriptEngines.LSL 8namespace OpenSim.ScriptEngines.LSL
9{ 9{
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs
index 5f2e3c1..2da1189 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs
@@ -4,7 +4,7 @@
4 using System.IO; 4 using System.IO;
5 using System.Reflection; 5 using System.Reflection;
6 using System.Reflection.Emit; 6 using System.Reflection.Emit;
7using OpenSim.Region.Environment.Scripting; 7using OpenSim.Region.Scripting;
8 8
9 namespace OpenSim.ScriptEngines.LSL 9 namespace OpenSim.ScriptEngines.LSL
10 { 10 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Script.cs b/OpenSim/Region/Environment/Scenes/scripting/Script.cs
index 139bdf1..99d7d04 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Script.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Script.cs
@@ -27,7 +27,7 @@
27*/ 27*/
28using OpenSim.Region.Environment.Scenes; 28using OpenSim.Region.Environment.Scenes;
29 29
30namespace OpenSim.Region.Environment.Scripting 30namespace OpenSim.Region.Scripting
31{ 31{
32 public interface IScript 32 public interface IScript
33 { 33 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptAPI.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptAPI.cs
index 6a2b839..a8f6aa5 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/ScriptAPI.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptAPI.cs
@@ -9,7 +9,7 @@ using LSLList = System.Collections.Generic.List<string>;
9 9
10using OpenSim.Region.Environment.Scenes; 10using OpenSim.Region.Environment.Scenes;
11 11
12namespace OpenSim.Region.Environment.Scripting 12namespace OpenSim.Region.Scripting
13{ 13{
14 // This class is to be used for engines which may not be able to access the Scene directly. 14 // This class is to be used for engines which may not be able to access the Scene directly.
15 // Scene access is preffered, but obviously not possible on some non-.NET languages. 15 // Scene access is preffered, but obviously not possible on some non-.NET languages.
diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs
index ed6f033..e1f711e 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs
@@ -28,7 +28,7 @@
28using OpenSim.Framework.Console; 28using OpenSim.Framework.Console;
29using OpenSim.Region.Environment.Scenes; 29using OpenSim.Region.Environment.Scenes;
30 30
31namespace OpenSim.Region.Environment.Scripting 31namespace OpenSim.Region.Scripting
32{ 32{
33 /// <summary> 33 /// <summary>
34 /// Class which provides access to the world 34 /// Class which provides access to the world
diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedAPI.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedAPI.cs
index 15942a9..085d97e 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedAPI.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedAPI.cs
@@ -8,7 +8,7 @@ using LSLList = System.Collections.Generic.List<string>;
8 8
9using OpenSim.Region.Environment.Scenes; 9using OpenSim.Region.Environment.Scenes;
10 10
11namespace OpenSim.Region.Environment.Scripting 11namespace OpenSim.Region.Scripting
12{ 12{
13 /// <summary> 13 /// <summary>
14 /// A class inteded to act as an API for LSL-styled interpreted languages 14 /// A class inteded to act as an API for LSL-styled interpreted languages
diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedEvents.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedEvents.cs
index 4a4d939..a3ab3c3 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedEvents.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedEvents.cs
@@ -5,7 +5,7 @@ using OpenSim.Region.Environment.Scenes;
5using libsecondlife; 5using libsecondlife;
6using Key = libsecondlife.LLUUID; 6using Key = libsecondlife.LLUUID;
7 7
8namespace OpenSim.Region.Environment.Scripting 8namespace OpenSim.Region.Scripting
9{ 9{
10 10
11 class ScriptInterpretedEvents 11 class ScriptInterpretedEvents
diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs
index 153f4d7..736d18b 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs
@@ -29,7 +29,7 @@ using System.Collections.Generic;
29using OpenSim.Framework.Console; 29using OpenSim.Framework.Console;
30using OpenSim.Region.Environment.Scenes; 30using OpenSim.Region.Environment.Scenes;
31 31
32namespace OpenSim.Region.Environment.Scripting 32namespace OpenSim.Region.Scripting
33{ 33{
34 public class ScriptManager 34 public class ScriptManager
35 { 35 {