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author | Teravus Ovares | 2008-04-23 22:44:59 +0000 |
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committer | Teravus Ovares | 2008-04-23 22:44:59 +0000 |
commit | 1909d74d5fa8e6cea151bb5ff6b8e40b197b9f90 (patch) | |
tree | e2f37410f60a2b038c7ced800008491c7d0f1d88 /OpenSim/Region/Environment/Scenes | |
parent | * Add NUnit to CONTRIBUTORS file (diff) | |
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* Patch from Melanie. Mantis 0001037: Add various internal plumbing to the example economy module, implements llSetPayPrice(), money() and llGiveMoney() in scripts. Thanks Melanie!
* Moves module loading before the script engine so the script engine can pick up events from modules registering interfaces with scene.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 9277954..ba851fc 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -96,6 +96,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
96 | public int SalePrice; | 96 | public int SalePrice; |
97 | public uint Category; | 97 | public uint Category; |
98 | 98 | ||
99 | // TODO: This needs to be persisted in next XML version update! | ||
100 | [XmlIgnore] public int[] PayPrice = {0,0,0,0,0}; | ||
99 | 101 | ||
100 | public Int32 CreationDate; | 102 | public Int32 CreationDate; |
101 | public uint ParentID = 0; | 103 | public uint ParentID = 0; |
@@ -2456,6 +2458,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2456 | info.AddValue("m_clickAction", m_clickAction); | 2458 | info.AddValue("m_clickAction", m_clickAction); |
2457 | info.AddValue("m_shape", m_shape); | 2459 | info.AddValue("m_shape", m_shape); |
2458 | info.AddValue("m_parentGroup", m_parentGroup); | 2460 | info.AddValue("m_parentGroup", m_parentGroup); |
2461 | info.AddValue("PayPrice", PayPrice); | ||
2459 | } | 2462 | } |
2460 | 2463 | ||
2461 | } | 2464 | } |