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author | Justin Clarke Casey | 2008-11-10 20:10:23 +0000 |
---|---|---|
committer | Justin Clarke Casey | 2008-11-10 20:10:23 +0000 |
commit | 13cf89bf3b4496bb2f9d213b4f86a4eb82f8d7b4 (patch) | |
tree | bb5c9721d30e335e43114f161cb9e854dd8e22a4 /OpenSim/Region/Environment/Scenes | |
parent | * refactor: Expose SOG.SetRootPart for outsiders to use rather than setting R... (diff) | |
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* minor: remove useless exception catch
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 10 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Tests/SceneTests.cs | 2 |
2 files changed, 2 insertions, 10 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index d2bd698..ed087a4 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -897,15 +897,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
897 | lock (m_parts) | 897 | lock (m_parts) |
898 | { | 898 | { |
899 | part.SetParent(this); | 899 | part.SetParent(this); |
900 | 900 | m_parts.Add(part.UUID, part); | |
901 | try | ||
902 | { | ||
903 | m_parts.Add(part.UUID, part); | ||
904 | } | ||
905 | catch (Exception e) | ||
906 | { | ||
907 | m_log.Error("Failed to add scene object part", e); | ||
908 | } | ||
909 | 901 | ||
910 | part.LinkNum = m_parts.Count; | 902 | part.LinkNum = m_parts.Count; |
911 | 903 | ||
diff --git a/OpenSim/Region/Environment/Scenes/Tests/SceneTests.cs b/OpenSim/Region/Environment/Scenes/Tests/SceneTests.cs index de37eb4..93b13f7 100644 --- a/OpenSim/Region/Environment/Scenes/Tests/SceneTests.cs +++ b/OpenSim/Region/Environment/Scenes/Tests/SceneTests.cs | |||
@@ -56,7 +56,7 @@ namespace OpenSim.Region.Environment.Scenes.Tests | |||
56 | } | 56 | } |
57 | 57 | ||
58 | /// <summary> | 58 | /// <summary> |
59 | /// Test adding an object to a scene. Doesn't yet do what it says on the tin. | 59 | /// Test adding an object to a scene. |
60 | /// </summary> | 60 | /// </summary> |
61 | [Test] | 61 | [Test] |
62 | public void TestAddSceneObject() | 62 | public void TestAddSceneObject() |