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author | Justin Clarke Casey | 2008-11-07 22:57:32 +0000 |
---|---|---|
committer | Justin Clarke Casey | 2008-11-07 22:57:32 +0000 |
commit | bf9384d5943e755df9bbfce793c0cd89252e4044 (patch) | |
tree | 4aa927cb3fe4f86ab93d4fdb91e5fdee83031c18 /OpenSim/Region/Environment/Scenes | |
parent | * Fix bug in r7162 where avatars could not move (diff) | |
download | opensim-SC-bf9384d5943e755df9bbfce793c0cd89252e4044.zip opensim-SC-bf9384d5943e755df9bbfce793c0cd89252e4044.tar.gz opensim-SC-bf9384d5943e755df9bbfce793c0cd89252e4044.tar.bz2 opensim-SC-bf9384d5943e755df9bbfce793c0cd89252e4044.tar.xz |
* Apply http://opensimulator.org/mantis/view.php?id=2582
* Send prim flags as booleans from LLClientView rather than in the native LL array
* Thanks idb
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/InnerScene.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 43 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 52 |
3 files changed, 34 insertions, 65 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index 2f7ca21..0b24ce9 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs | |||
@@ -1194,14 +1194,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
1194 | /// <param name="localID"></param> | 1194 | /// <param name="localID"></param> |
1195 | /// <param name="packet"></param> | 1195 | /// <param name="packet"></param> |
1196 | /// <param name="remoteClient"></param> | 1196 | /// <param name="remoteClient"></param> |
1197 | protected internal void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient) | 1197 | protected internal void UpdatePrimFlags(uint localID, bool UsePhysics, bool IsTemporary, bool IsPhantom, IClientAPI remoteClient) |
1198 | { | 1198 | { |
1199 | SceneObjectGroup group = GetGroupByPrim(localID); | 1199 | SceneObjectGroup group = GetGroupByPrim(localID); |
1200 | if (group != null) | 1200 | if (group != null) |
1201 | { | 1201 | { |
1202 | if (m_parentScene.ExternalChecks.ExternalChecksCanEditObject(group.UUID, remoteClient.AgentId)) | 1202 | if (m_parentScene.ExternalChecks.ExternalChecksCanEditObject(group.UUID, remoteClient.AgentId)) |
1203 | { | 1203 | { |
1204 | group.UpdatePrimFlags(localID, (ushort)packet.Type, true, packet.ToBytes()); | 1204 | group.UpdatePrimFlags(localID, UsePhysics, IsTemporary, IsPhantom); |
1205 | } | 1205 | } |
1206 | } | 1206 | } |
1207 | } | 1207 | } |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 949ac3d..b428269 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -1407,34 +1407,23 @@ namespace OpenSim.Region.Environment.Scenes | |||
1407 | 1407 | ||
1408 | public void ScriptSetPhysicsStatus(bool UsePhysics) | 1408 | public void ScriptSetPhysicsStatus(bool UsePhysics) |
1409 | { | 1409 | { |
1410 | if (m_scene.m_physicalPrim) | 1410 | bool IsTemporary = ((RootPart.Flags & PrimFlags.TemporaryOnRez) != 0); |
1411 | { | 1411 | bool IsPhantom = ((RootPart.Flags & PrimFlags.Phantom) != 0); |
1412 | lock (m_parts) | 1412 | UpdatePrimFlags(RootPart.LocalId, UsePhysics, IsTemporary, IsPhantom); |
1413 | { | 1413 | } |
1414 | foreach (SceneObjectPart part in m_parts.Values) | ||
1415 | { | ||
1416 | if (UsePhysics) | ||
1417 | part.AddFlag(PrimFlags.Physics); | ||
1418 | else | ||
1419 | part.RemFlag(PrimFlags.Physics); | ||
1420 | 1414 | ||
1421 | part.DoPhysicsPropertyUpdate(UsePhysics, false); | 1415 | public void ScriptSetTemporaryStatus(bool TemporaryStatus) |
1422 | IsSelected = false; | 1416 | { |
1423 | } | 1417 | bool UsePhysics = ((RootPart.Flags & PrimFlags.Physics) != 0); |
1424 | } | 1418 | bool IsPhantom = ((RootPart.Flags & PrimFlags.Phantom) != 0); |
1425 | } | 1419 | UpdatePrimFlags(RootPart.LocalId, UsePhysics, TemporaryStatus, IsPhantom); |
1426 | } | 1420 | } |
1427 | 1421 | ||
1428 | public void ScriptSetPhantomStatus(bool PhantomStatus) | 1422 | public void ScriptSetPhantomStatus(bool PhantomStatus) |
1429 | { | 1423 | { |
1430 | byte[] flags = new byte[50]; | 1424 | bool UsePhysics = ((RootPart.Flags & PrimFlags.Physics) != 0); |
1431 | // only the following 3 flags are updated by UpdatePrimFlags | 1425 | bool IsTemporary = ((RootPart.Flags & PrimFlags.TemporaryOnRez) != 0); |
1432 | flags[46] = (byte)((RootPart.Flags & PrimFlags.Physics) != 0 ? 1 : 0); | 1426 | UpdatePrimFlags(RootPart.LocalId, UsePhysics, IsTemporary, PhantomStatus); |
1433 | flags[47] = (byte)((RootPart.Flags & PrimFlags.TemporaryOnRez) != 0 ? 1 : 0); | ||
1434 | flags[48] = (byte)(PhantomStatus ? 1 : 0); | ||
1435 | // 94 is the packet type that comes from the ll viewer when selecting/unselecting | ||
1436 | // so pretend we are from the viewer | ||
1437 | UpdatePrimFlags(RootPart.LocalId, (ushort)94, true, flags); | ||
1438 | } | 1427 | } |
1439 | 1428 | ||
1440 | public void applyImpulse(PhysicsVector impulse) | 1429 | public void applyImpulse(PhysicsVector impulse) |
@@ -2160,11 +2149,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
2160 | /// <param name="type"></param> | 2149 | /// <param name="type"></param> |
2161 | /// <param name="inUse"></param> | 2150 | /// <param name="inUse"></param> |
2162 | /// <param name="data"></param> | 2151 | /// <param name="data"></param> |
2163 | public void UpdatePrimFlags(uint localID, ushort type, bool inUse, byte[] data) | 2152 | public void UpdatePrimFlags(uint localID, bool UsePhysics, bool IsTemporary, bool IsPhantom) |
2164 | { | 2153 | { |
2165 | SceneObjectPart selectionPart = GetChildPart(localID); | 2154 | SceneObjectPart selectionPart = GetChildPart(localID); |
2166 | 2155 | ||
2167 | if (data[47] != 0) // Temporary | 2156 | if (IsTemporary) |
2168 | { | 2157 | { |
2169 | DetachFromBackup(); | 2158 | DetachFromBackup(); |
2170 | // Remove from database and parcel prim count | 2159 | // Remove from database and parcel prim count |
@@ -2181,14 +2170,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
2181 | { | 2170 | { |
2182 | if (part.Scale.X > 10.0 || part.Scale.Y > 10.0 || part.Scale.Z > 10.0) | 2171 | if (part.Scale.X > 10.0 || part.Scale.Y > 10.0 || part.Scale.Z > 10.0) |
2183 | { | 2172 | { |
2184 | data[46] = 0; // Reset physics | 2173 | UsePhysics = false; // Reset physics |
2185 | break; | 2174 | break; |
2186 | } | 2175 | } |
2187 | } | 2176 | } |
2188 | 2177 | ||
2189 | foreach (SceneObjectPart part in m_parts.Values) | 2178 | foreach (SceneObjectPart part in m_parts.Values) |
2190 | { | 2179 | { |
2191 | part.UpdatePrimFlags(type, inUse, data); | 2180 | part.UpdatePrimFlags(UsePhysics, IsTemporary, IsPhantom); |
2192 | } | 2181 | } |
2193 | } | 2182 | } |
2194 | } | 2183 | } |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index d2c4253..bdeaa6f 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -2031,6 +2031,14 @@ if (m_shape != null) { | |||
2031 | } | 2031 | } |
2032 | } | 2032 | } |
2033 | 2033 | ||
2034 | public void ScriptSetTemporaryStatus(bool Temporary) | ||
2035 | { | ||
2036 | if (m_parentGroup != null) | ||
2037 | { | ||
2038 | m_parentGroup.ScriptSetTemporaryStatus(Temporary); | ||
2039 | } | ||
2040 | } | ||
2041 | |||
2034 | public void ScriptSetPhysicsStatus(bool UsePhysics) | 2042 | public void ScriptSetPhysicsStatus(bool UsePhysics) |
2035 | { | 2043 | { |
2036 | if (m_parentGroup == null) | 2044 | if (m_parentGroup == null) |
@@ -3046,45 +3054,17 @@ if (m_shape != null) { | |||
3046 | } | 3054 | } |
3047 | } | 3055 | } |
3048 | 3056 | ||
3049 | public void UpdatePrimFlags(ushort type, bool inUse, byte[] data) | 3057 | public void UpdatePrimFlags(bool UsePhysics, bool IsTemporary, bool IsPhantom) |
3050 | { | 3058 | { |
3051 | //m_log.Info("TSomething1:" + ((type & (ushort)ExtraParamType.Something1) == (ushort)ExtraParamType.Something1)); | ||
3052 | //m_log.Info("TSomething2:" + ((type & (ushort)ExtraParamType.Something2) == (ushort)ExtraParamType.Something2)); | ||
3053 | //m_log.Info("TSomething3:" + ((type & (ushort)ExtraParamType.Something3) == (ushort)ExtraParamType.Something3)); | ||
3054 | //m_log.Info("TSomething4:" + ((type & (ushort)ExtraParamType.Something4) == (ushort)ExtraParamType.Something4)); | ||
3055 | //m_log.Info("TSomething5:" + ((type & (ushort)ExtraParamType.Something5) == (ushort)ExtraParamType.Something5)); | ||
3056 | //m_log.Info("TSomething6:" + ((type & (ushort)ExtraParamType.Something6) == (ushort)ExtraParamType.Something6)); | ||
3057 | 3059 | ||
3058 | bool usePhysics = false; | ||
3059 | bool IsTemporary = false; | ||
3060 | bool IsPhantom = false; | ||
3061 | // bool castsShadows = false; | ||
3062 | bool wasUsingPhysics = ((ObjectFlags & (uint) PrimFlags.Physics) != 0); | 3060 | bool wasUsingPhysics = ((ObjectFlags & (uint) PrimFlags.Physics) != 0); |
3063 | //bool IsLocked = false; | ||
3064 | int i = 0; | ||
3065 | 3061 | ||
3066 | try | 3062 | if (UsePhysics) |
3067 | { | ||
3068 | i += 46; | ||
3069 | //IsLocked = (data[i++] != 0) ? true : false; | ||
3070 | usePhysics = ((data[i++] != 0) && m_parentGroup.Scene.m_physicalPrim) ? true : false; | ||
3071 | //System.Console.WriteLine("U" + packet.ToBytes().Length.ToString()); | ||
3072 | IsTemporary = (data[i++] != 0) ? true : false; | ||
3073 | IsPhantom = (data[i++] != 0) ? true : false; | ||
3074 | // castsShadows = (data[i++] != 0) ? true : false; | ||
3075 | } | ||
3076 | catch (Exception) | ||
3077 | { | ||
3078 | Console.WriteLine("Ignoring invalid Packet:"); | ||
3079 | //Silently ignore it - TODO: FIXME Quick | ||
3080 | } | ||
3081 | |||
3082 | if (usePhysics) | ||
3083 | { | 3063 | { |
3084 | AddFlag(PrimFlags.Physics); | 3064 | AddFlag(PrimFlags.Physics); |
3085 | if (!wasUsingPhysics) | 3065 | if (!wasUsingPhysics) |
3086 | { | 3066 | { |
3087 | DoPhysicsPropertyUpdate(usePhysics, false); | 3067 | DoPhysicsPropertyUpdate(UsePhysics, false); |
3088 | if (m_parentGroup != null) | 3068 | if (m_parentGroup != null) |
3089 | { | 3069 | { |
3090 | if (m_parentGroup.RootPart != null) | 3070 | if (m_parentGroup.RootPart != null) |
@@ -3102,7 +3082,7 @@ if (m_shape != null) { | |||
3102 | RemFlag(PrimFlags.Physics); | 3082 | RemFlag(PrimFlags.Physics); |
3103 | if (wasUsingPhysics) | 3083 | if (wasUsingPhysics) |
3104 | { | 3084 | { |
3105 | DoPhysicsPropertyUpdate(usePhysics, false); | 3085 | DoPhysicsPropertyUpdate(UsePhysics, false); |
3106 | } | 3086 | } |
3107 | } | 3087 | } |
3108 | 3088 | ||
@@ -3127,12 +3107,12 @@ if (m_shape != null) { | |||
3127 | new PhysicsVector(AbsolutePosition.X, AbsolutePosition.Y, AbsolutePosition.Z), | 3107 | new PhysicsVector(AbsolutePosition.X, AbsolutePosition.Y, AbsolutePosition.Z), |
3128 | new PhysicsVector(Scale.X, Scale.Y, Scale.Z), | 3108 | new PhysicsVector(Scale.X, Scale.Y, Scale.Z), |
3129 | RotationOffset, | 3109 | RotationOffset, |
3130 | usePhysics); | 3110 | UsePhysics); |
3131 | 3111 | ||
3132 | if (PhysActor != null) | 3112 | if (PhysActor != null) |
3133 | { | 3113 | { |
3134 | PhysActor.LocalID = LocalId; | 3114 | PhysActor.LocalID = LocalId; |
3135 | DoPhysicsPropertyUpdate(usePhysics, true); | 3115 | DoPhysicsPropertyUpdate(UsePhysics, true); |
3136 | if (m_parentGroup != null) | 3116 | if (m_parentGroup != null) |
3137 | { | 3117 | { |
3138 | if (m_parentGroup.RootPart != null) | 3118 | if (m_parentGroup.RootPart != null) |
@@ -3147,8 +3127,8 @@ if (m_shape != null) { | |||
3147 | } | 3127 | } |
3148 | else | 3128 | else |
3149 | { | 3129 | { |
3150 | PhysActor.IsPhysical = usePhysics; | 3130 | PhysActor.IsPhysical = UsePhysics; |
3151 | DoPhysicsPropertyUpdate(usePhysics, false); | 3131 | DoPhysicsPropertyUpdate(UsePhysics, false); |
3152 | if (m_parentGroup != null) | 3132 | if (m_parentGroup != null) |
3153 | { | 3133 | { |
3154 | if (m_parentGroup.RootPart != null) | 3134 | if (m_parentGroup.RootPart != null) |