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author | Justin Clarke Casey | 2008-05-18 19:51:58 +0000 |
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committer | Justin Clarke Casey | 2008-05-18 19:51:58 +0000 |
commit | 682fc23e3216b3319f532d9e0a4a8e63c55ce264 (patch) | |
tree | a619703c1f2265aa81488ab19dd3822faae583c0 /OpenSim/Region/Environment/Scenes | |
parent | Cleanup: Removed LSOEngine source again as it will not be used. (diff) | |
download | opensim-SC-682fc23e3216b3319f532d9e0a4a8e63c55ce264.zip opensim-SC-682fc23e3216b3319f532d9e0a4a8e63c55ce264.tar.gz opensim-SC-682fc23e3216b3319f532d9e0a4a8e63c55ce264.tar.bz2 opensim-SC-682fc23e3216b3319f532d9e0a4a8e63c55ce264.tar.xz |
* minor: Just a few documentation odds and ends
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 8b94100..0ab8779 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -1481,10 +1481,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1481 | group.ApplyPhysics(m_physicalPrim); | 1481 | group.ApplyPhysics(m_physicalPrim); |
1482 | } | 1482 | } |
1483 | 1483 | ||
1484 | |||
1485 | group.StartScripts(); | 1484 | group.StartScripts(); |
1486 | 1485 | ||
1487 | |||
1488 | if (!attachment) | 1486 | if (!attachment) |
1489 | rootPart.ScheduleFullUpdate(); | 1487 | rootPart.ScheduleFullUpdate(); |
1490 | 1488 | ||
@@ -1493,6 +1491,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1493 | } | 1491 | } |
1494 | } | 1492 | } |
1495 | } | 1493 | } |
1494 | |||
1496 | return null; | 1495 | return null; |
1497 | } | 1496 | } |
1498 | 1497 | ||
@@ -1503,7 +1502,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
1503 | { | 1502 | { |
1504 | LLUUID ownerID = item.OwnerID; | 1503 | LLUUID ownerID = item.OwnerID; |
1505 | 1504 | ||
1506 | |||
1507 | AssetBase rezAsset = AssetCache.GetAsset(item.AssetID, false); | 1505 | AssetBase rezAsset = AssetCache.GetAsset(item.AssetID, false); |
1508 | 1506 | ||
1509 | if (rezAsset != null) | 1507 | if (rezAsset != null) |