diff options
author | Dr Scofield | 2009-02-06 16:55:34 +0000 |
---|---|---|
committer | Dr Scofield | 2009-02-06 16:55:34 +0000 |
commit | 9b66108081a8c8cf79faaa6c541554091c40850e (patch) | |
tree | 095a232ae5a9de3a9244bcd34da08294f61eeea5 /OpenSim/Region/Environment/Scenes | |
parent | * removed superfluous constants class (diff) | |
download | opensim-SC-9b66108081a8c8cf79faaa6c541554091c40850e.zip opensim-SC-9b66108081a8c8cf79faaa6c541554091c40850e.tar.gz opensim-SC-9b66108081a8c8cf79faaa6c541554091c40850e.tar.bz2 opensim-SC-9b66108081a8c8cf79faaa6c541554091c40850e.tar.xz |
This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.
The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.
I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Animation.cs (renamed from OpenSim/Region/Environment/Scenes/Animation.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/AnimationSet.cs (renamed from OpenSim/Region/Environment/Scenes/AnimationSet.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs (renamed from OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/AvatarAnimations.cs (renamed from OpenSim/Region/Environment/Scenes/AvatarAnimations.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EntityBase.cs (renamed from OpenSim/Region/Environment/Scenes/EntityBase.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EntityManager.cs (renamed from OpenSim/Region/Environment/Scenes/EntityManager.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EventManager.cs (renamed from OpenSim/Region/Environment/Scenes/EventManager.cs) | 7 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs (renamed from OpenSim/Region/Environment/Scenes/Hypergrid/HGAssetMapper.cs) | 6 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.Inventory.cs (renamed from OpenSim/Region/Environment/Scenes/Hypergrid/HGScene.Inventory.cs) | 6 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.cs (renamed from OpenSim/Region/Environment/Scenes/Hypergrid/HGScene.cs) | 6 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs (renamed from OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs) | 19 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/IScenePresenceBody.cs (renamed from OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ReturnInfo.cs (renamed from OpenSim/Region/Environment/Scenes/ReturnInfo.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs (renamed from OpenSim/Region/Environment/Scenes/Scene.Inventory.cs) | 6 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs (renamed from OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Permissions.cs (renamed from OpenSim/Region/Environment/Scenes/Scene.Permissions.cs) | 4 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs (renamed from OpenSim/Region/Environment/Scenes/Scene.cs) | 26 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneBase.cs (renamed from OpenSim/Region/Environment/Scenes/SceneBase.cs) | 4 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs (renamed from OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs) | 27 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneGraph.cs (renamed from OpenSim/Region/Environment/Scenes/SceneGraph.cs) | 15 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneManager.cs (renamed from OpenSim/Region/Environment/Scenes/SceneManager.cs) | 4 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs (renamed from OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs) | 4 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs (renamed from OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs) | 4 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs (renamed from OpenSim/Region/Environment/Scenes/SceneObjectPart.cs) | 6 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs (renamed from OpenSim/Region/Environment/Scenes/SceneObjectPartInventory.cs) | 7 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs (renamed from OpenSim/Region/Environment/Scenes/ScenePresence.cs) | 14 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scripting/IScriptHost.cs (renamed from OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scripting/NullScriptHost.cs (renamed from OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineInterface.cs (renamed from OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineLoader.cs (renamed from OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SimStatsReporter.cs (renamed from OpenSim/Region/Environment/Scenes/SimStatsReporter.cs) | 4 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs (renamed from OpenSim/Region/Environment/Scenes/Tests/EntityManagerTests.cs) | 4 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs (renamed from OpenSim/Region/Environment/Scenes/Tests/SceneObjectBasicTests.cs) | 0 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs (renamed from OpenSim/Region/Environment/Scenes/Tests/SceneObjectLinkingTests.cs) | 0 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs (renamed from OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs) | 6 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs (renamed from OpenSim/Region/Environment/Scenes/Tests/StandaloneTeleportTests.cs) | 4 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/UndoState.cs (renamed from OpenSim/Region/Environment/Scenes/UndoState.cs) | 2 |
37 files changed, 102 insertions, 109 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Animation.cs b/OpenSim/Region/Framework/Scenes/Animation.cs index 2854e06..3504717 100644 --- a/OpenSim/Region/Environment/Scenes/Animation.cs +++ b/OpenSim/Region/Framework/Scenes/Animation.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using OpenMetaverse; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Region.Environment.Scenes | 31 | namespace OpenSim.Region.Framework.Scenes |
32 | { | 32 | { |
33 | public class Animation | 33 | public class Animation |
34 | { | 34 | { |
diff --git a/OpenSim/Region/Environment/Scenes/AnimationSet.cs b/OpenSim/Region/Framework/Scenes/AnimationSet.cs index df25173..f53bb78 100644 --- a/OpenSim/Region/Environment/Scenes/AnimationSet.cs +++ b/OpenSim/Region/Framework/Scenes/AnimationSet.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using OpenMetaverse; | 30 | using OpenMetaverse; |
31 | 31 | ||
32 | namespace OpenSim.Region.Environment.Scenes | 32 | namespace OpenSim.Region.Framework.Scenes |
33 | { | 33 | { |
34 | public class AnimationSet | 34 | public class AnimationSet |
35 | { | 35 | { |
diff --git a/OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs b/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs index 1429452..178f1f7 100644 --- a/OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs +++ b/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs | |||
@@ -34,7 +34,7 @@ using OpenMetaverse; | |||
34 | using OpenMetaverse.Packets; | 34 | using OpenMetaverse.Packets; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | 36 | ||
37 | namespace OpenSim.Region.Environment.Scenes | 37 | namespace OpenSim.Region.Framework.Scenes |
38 | { | 38 | { |
39 | class DeleteToInventoryHolder | 39 | class DeleteToInventoryHolder |
40 | { | 40 | { |
diff --git a/OpenSim/Region/Environment/Scenes/AvatarAnimations.cs b/OpenSim/Region/Framework/Scenes/AvatarAnimations.cs index d4dd0db..562fcf9 100644 --- a/OpenSim/Region/Environment/Scenes/AvatarAnimations.cs +++ b/OpenSim/Region/Framework/Scenes/AvatarAnimations.cs | |||
@@ -29,7 +29,7 @@ using System.Collections.Generic; | |||
29 | using System.Xml; | 29 | using System.Xml; |
30 | using OpenMetaverse; | 30 | using OpenMetaverse; |
31 | 31 | ||
32 | namespace OpenSim.Region.Environment.Scenes | 32 | namespace OpenSim.Region.Framework.Scenes |
33 | { | 33 | { |
34 | public class AvatarAnimations | 34 | public class AvatarAnimations |
35 | { | 35 | { |
diff --git a/OpenSim/Region/Environment/Scenes/EntityBase.cs b/OpenSim/Region/Framework/Scenes/EntityBase.cs index 3ae8cde..5055e44 100644 --- a/OpenSim/Region/Environment/Scenes/EntityBase.cs +++ b/OpenSim/Region/Framework/Scenes/EntityBase.cs | |||
@@ -30,7 +30,7 @@ using System.Runtime.Serialization; | |||
30 | using System.Security.Permissions; | 30 | using System.Security.Permissions; |
31 | using OpenMetaverse; | 31 | using OpenMetaverse; |
32 | 32 | ||
33 | namespace OpenSim.Region.Environment.Scenes | 33 | namespace OpenSim.Region.Framework.Scenes |
34 | { | 34 | { |
35 | [Serializable] | 35 | [Serializable] |
36 | public abstract class EntityBase : ISerializable | 36 | public abstract class EntityBase : ISerializable |
diff --git a/OpenSim/Region/Environment/Scenes/EntityManager.cs b/OpenSim/Region/Framework/Scenes/EntityManager.cs index f89d361..a322766 100644 --- a/OpenSim/Region/Environment/Scenes/EntityManager.cs +++ b/OpenSim/Region/Framework/Scenes/EntityManager.cs | |||
@@ -33,7 +33,7 @@ using log4net; | |||
33 | using OpenMetaverse; | 33 | using OpenMetaverse; |
34 | 34 | ||
35 | 35 | ||
36 | namespace OpenSim.Region.Environment.Scenes | 36 | namespace OpenSim.Region.Framework.Scenes |
37 | { | 37 | { |
38 | public class EntityManager : IEnumerable<EntityBase> | 38 | public class EntityManager : IEnumerable<EntityBase> |
39 | { | 39 | { |
diff --git a/OpenSim/Region/Environment/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index bba7eed..23e1278 100644 --- a/OpenSim/Region/Environment/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -29,11 +29,12 @@ using System; | |||
29 | using OpenMetaverse; | 29 | using OpenMetaverse; |
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Framework.Client; | 31 | using OpenSim.Framework.Client; |
32 | using OpenSim.Region.Environment.Interfaces; | 32 | using OpenSim.Region.Framework.Interfaces; |
33 | using Caps=OpenSim.Framework.Communications.Capabilities.Caps; | 33 | using OpenSim.Region.Framework.Scenes; |
34 | using Caps = OpenSim.Framework.Communications.Capabilities.Caps; | ||
34 | using System.Collections.Generic; | 35 | using System.Collections.Generic; |
35 | 36 | ||
36 | namespace OpenSim.Region.Environment.Scenes | 37 | namespace OpenSim.Region.Framework.Scenes |
37 | { | 38 | { |
38 | /// <summary> | 39 | /// <summary> |
39 | /// A class for triggering remote scene events. | 40 | /// A class for triggering remote scene events. |
diff --git a/OpenSim/Region/Environment/Scenes/Hypergrid/HGAssetMapper.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs index 73a5a3a..bd9c260 100644 --- a/OpenSim/Region/Environment/Scenes/Hypergrid/HGAssetMapper.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs | |||
@@ -40,13 +40,13 @@ using OpenSim.Framework; | |||
40 | using OpenSim.Framework.Communications; | 40 | using OpenSim.Framework.Communications; |
41 | using OpenSim.Framework.Communications.Cache; | 41 | using OpenSim.Framework.Communications.Cache; |
42 | using OpenSim.Framework.Servers; | 42 | using OpenSim.Framework.Servers; |
43 | using OpenSim.Region.Environment; | 43 | // using OpenSim.Region.Environment; |
44 | using OpenSim.Region.Environment.Scenes; | 44 | using OpenSim.Region.Framework.Scenes; |
45 | 45 | ||
46 | //using HyperGrid.Framework; | 46 | //using HyperGrid.Framework; |
47 | //using OpenSim.Region.Communications.Hypergrid; | 47 | //using OpenSim.Region.Communications.Hypergrid; |
48 | 48 | ||
49 | namespace OpenSim.Region.Environment.Scenes.Hypergrid | 49 | namespace OpenSim.Region.Framework.Scenes.Hypergrid |
50 | { | 50 | { |
51 | public class HGAssetMapper | 51 | public class HGAssetMapper |
52 | { | 52 | { |
diff --git a/OpenSim/Region/Environment/Scenes/Hypergrid/HGScene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.Inventory.cs index bdb90d8..f36075e 100644 --- a/OpenSim/Region/Environment/Scenes/Hypergrid/HGScene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.Inventory.cs | |||
@@ -40,10 +40,10 @@ using OpenSim.Framework; | |||
40 | using OpenSim.Framework.Communications; | 40 | using OpenSim.Framework.Communications; |
41 | using OpenSim.Framework.Communications.Cache; | 41 | using OpenSim.Framework.Communications.Cache; |
42 | using OpenSim.Framework.Servers; | 42 | using OpenSim.Framework.Servers; |
43 | using OpenSim.Region.Environment; | 43 | // using OpenSim.Region.Environment; |
44 | using OpenSim.Region.Environment.Scenes; | 44 | using OpenSim.Region.Framework.Scenes; |
45 | 45 | ||
46 | namespace OpenSim.Region.Environment.Scenes.Hypergrid | 46 | namespace OpenSim.Region.Framework.Scenes.Hypergrid |
47 | { | 47 | { |
48 | public partial class HGScene : Scene | 48 | public partial class HGScene : Scene |
49 | { | 49 | { |
diff --git a/OpenSim/Region/Environment/Scenes/Hypergrid/HGScene.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.cs index ca644a6..a52fdc6 100644 --- a/OpenSim/Region/Environment/Scenes/Hypergrid/HGScene.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.cs | |||
@@ -34,11 +34,11 @@ using OpenMetaverse; | |||
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | 35 | ||
36 | using OpenSim.Framework.Communications.Cache; | 36 | using OpenSim.Framework.Communications.Cache; |
37 | using OpenSim.Region.Environment; | 37 | // using OpenSim.Region.Environment; |
38 | using OpenSim.Region.Environment.Scenes; | 38 | using OpenSim.Region.Framework.Scenes; |
39 | using TPFlags = OpenSim.Framework.Constants.TeleportFlags; | 39 | using TPFlags = OpenSim.Framework.Constants.TeleportFlags; |
40 | 40 | ||
41 | namespace OpenSim.Region.Environment.Scenes.Hypergrid | 41 | namespace OpenSim.Region.Framework.Scenes.Hypergrid |
42 | { | 42 | { |
43 | public partial class HGScene : Scene | 43 | public partial class HGScene : Scene |
44 | { | 44 | { |
diff --git a/OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs index 5e3e03f..d0dc4f7 100644 --- a/OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs | |||
@@ -38,11 +38,11 @@ using OpenSim.Framework; | |||
38 | using OpenSim.Framework.Communications; | 38 | using OpenSim.Framework.Communications; |
39 | using OpenSim.Framework.Communications.Cache; | 39 | using OpenSim.Framework.Communications.Cache; |
40 | using OpenSim.Framework.Communications.Capabilities; | 40 | using OpenSim.Framework.Communications.Capabilities; |
41 | using OpenSim.Region.Environment.Scenes; | 41 | using OpenSim.Region.Framework.Scenes; |
42 | using OpenSim.Region.Environment; | 42 | // using OpenSim.Region.Environment; |
43 | using OpenSim.Region.Interfaces; | 43 | using OpenSim.Region.Framework.Interfaces; |
44 | 44 | ||
45 | namespace OpenSim.Region.Environment.Scenes.Hypergrid | 45 | namespace OpenSim.Region.Framework.Scenes.Hypergrid |
46 | { | 46 | { |
47 | public class HGSceneCommunicationService : SceneCommunicationService | 47 | public class HGSceneCommunicationService : SceneCommunicationService |
48 | { | 48 | { |
@@ -208,16 +208,14 @@ namespace OpenSim.Region.Environment.Scenes.Hypergrid | |||
208 | 208 | ||
209 | if (eq != null) | 209 | if (eq != null) |
210 | { | 210 | { |
211 | OSD Item = EventQueueHelper.EnableSimulator(realHandle, endPoint); | 211 | eq.EnableSimulator(realHandle, endPoint, avatar.UUID); |
212 | eq.Enqueue(Item, avatar.UUID); | ||
213 | 212 | ||
214 | // ES makes the client send a UseCircuitCode message to the destination, | 213 | // ES makes the client send a UseCircuitCode message to the destination, |
215 | // which triggers a bunch of things there. | 214 | // which triggers a bunch of things there. |
216 | // So let's wait | 215 | // So let's wait |
217 | Thread.Sleep(2000); | 216 | Thread.Sleep(2000); |
218 | 217 | ||
219 | Item = EventQueueHelper.EstablishAgentCommunication(avatar.UUID, endPoint.ToString(), capsPath); | 218 | eq.EstablishAgentCommunication(avatar.UUID, endPoint, capsPath); |
220 | eq.Enqueue(Item, avatar.UUID); | ||
221 | } | 219 | } |
222 | else | 220 | else |
223 | { | 221 | { |
@@ -267,9 +265,8 @@ namespace OpenSim.Region.Environment.Scenes.Hypergrid | |||
267 | /// | 265 | /// |
268 | if (eq != null) | 266 | if (eq != null) |
269 | { | 267 | { |
270 | OSD Item = EventQueueHelper.TeleportFinishEvent(realHandle, 13, endPoint, | 268 | eq.TeleportFinishEvent(realHandle, 13, endPoint, |
271 | 4, teleportFlags, capsPath, avatar.UUID); | 269 | 4, teleportFlags, capsPath, avatar.UUID); |
272 | eq.Enqueue(Item, avatar.UUID); | ||
273 | } | 270 | } |
274 | else | 271 | else |
275 | { | 272 | { |
diff --git a/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs b/OpenSim/Region/Framework/Scenes/IScenePresenceBody.cs index 9a4c72f..bd5ad33 100644 --- a/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs +++ b/OpenSim/Region/Framework/Scenes/IScenePresenceBody.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using OpenMetaverse; | 28 | using OpenMetaverse; |
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | 30 | ||
31 | namespace OpenSim.Region.Environment.Scenes | 31 | namespace OpenSim.Region.Framework.Scenes |
32 | { | 32 | { |
33 | public interface IScenePresenceBody | 33 | public interface IScenePresenceBody |
34 | { | 34 | { |
diff --git a/OpenSim/Region/Environment/Scenes/ReturnInfo.cs b/OpenSim/Region/Framework/Scenes/ReturnInfo.cs index 898baab..43d07f5 100644 --- a/OpenSim/Region/Environment/Scenes/ReturnInfo.cs +++ b/OpenSim/Region/Framework/Scenes/ReturnInfo.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using OpenMetaverse; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Region.Environment.Scenes | 30 | namespace OpenSim.Region.Framework.Scenes |
31 | { | 31 | { |
32 | public struct ReturnInfo | 32 | public struct ReturnInfo |
33 | { | 33 | { |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index bc80d56..e366c79 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -34,10 +34,10 @@ using OpenMetaverse; | |||
34 | using log4net; | 34 | using log4net; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Framework.Communications.Cache; | 36 | using OpenSim.Framework.Communications.Cache; |
37 | using OpenSim.Region.Interfaces; | 37 | using OpenSim.Region.Framework; |
38 | using OpenSim.Region.Environment.Interfaces; | 38 | using OpenSim.Region.Framework.Interfaces; |
39 | 39 | ||
40 | namespace OpenSim.Region.Environment.Scenes | 40 | namespace OpenSim.Region.Framework.Scenes |
41 | { | 41 | { |
42 | public partial class Scene | 42 | public partial class Scene |
43 | { | 43 | { |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index 3334e81..039b81b 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | |||
@@ -33,7 +33,7 @@ using OpenSim.Framework; | |||
33 | using OpenSim.Framework.Communications; | 33 | using OpenSim.Framework.Communications; |
34 | using OpenSim.Framework.Communications.Cache; | 34 | using OpenSim.Framework.Communications.Cache; |
35 | 35 | ||
36 | namespace OpenSim.Region.Environment.Scenes | 36 | namespace OpenSim.Region.Framework.Scenes |
37 | { | 37 | { |
38 | public partial class Scene | 38 | public partial class Scene |
39 | { | 39 | { |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Permissions.cs b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs index 0872128..6aa617f 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Permissions.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs | |||
@@ -30,9 +30,9 @@ using System.Collections.Generic; | |||
30 | using System.Text; | 30 | using System.Text; |
31 | using OpenMetaverse; | 31 | using OpenMetaverse; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Environment.Interfaces; | 33 | using OpenSim.Region.Framework.Interfaces; |
34 | 34 | ||
35 | namespace OpenSim.Region.Environment.Scenes | 35 | namespace OpenSim.Region.Framework.Scenes |
36 | { | 36 | { |
37 | public class ScenePermissions | 37 | public class ScenePermissions |
38 | { | 38 | { |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index f798a0e..f07391d 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -40,10 +40,8 @@ using OpenSim.Framework; | |||
40 | using OpenSim.Framework.Communications; | 40 | using OpenSim.Framework.Communications; |
41 | using OpenSim.Framework.Communications.Cache; | 41 | using OpenSim.Framework.Communications.Cache; |
42 | using OpenSim.Framework.Servers; | 42 | using OpenSim.Framework.Servers; |
43 | using OpenSim.Region.Environment.Interfaces; | 43 | using OpenSim.Region.Framework.Interfaces; |
44 | using OpenSim.Region.Interfaces; | 44 | using OpenSim.Region.Framework.Scenes.Scripting; |
45 | using OpenSim.Region.Environment.Modules.World.Terrain; | ||
46 | using OpenSim.Region.Environment.Scenes.Scripting; | ||
47 | using OpenSim.Region.Physics.Manager; | 45 | using OpenSim.Region.Physics.Manager; |
48 | using Nini.Config; | 46 | using Nini.Config; |
49 | using Caps = OpenSim.Framework.Communications.Capabilities.Caps; | 47 | using Caps = OpenSim.Framework.Communications.Capabilities.Caps; |
@@ -52,7 +50,7 @@ using TPFlags = OpenSim.Framework.Constants.TeleportFlags; | |||
52 | using Timer = System.Timers.Timer; | 50 | using Timer = System.Timers.Timer; |
53 | using OSD = OpenMetaverse.StructuredData.OSD; | 51 | using OSD = OpenMetaverse.StructuredData.OSD; |
54 | 52 | ||
55 | namespace OpenSim.Region.Environment.Scenes | 53 | namespace OpenSim.Region.Framework.Scenes |
56 | { | 54 | { |
57 | public delegate bool FilterAvatarList(ScenePresence avatar); | 55 | public delegate bool FilterAvatarList(ScenePresence avatar); |
58 | 56 | ||
@@ -123,7 +121,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
123 | protected IInterregionCommsOut m_interregionCommsOut; | 121 | protected IInterregionCommsOut m_interregionCommsOut; |
124 | protected IInterregionCommsIn m_interregionCommsIn; | 122 | protected IInterregionCommsIn m_interregionCommsIn; |
125 | protected IDialogModule m_dialogModule; | 123 | protected IDialogModule m_dialogModule; |
126 | protected internal ICapabilitiesModule CapsModule; | 124 | |
125 | protected ICapabilitiesModule m_capsModule; | ||
126 | public ICapabilitiesModule CapsModule | ||
127 | { | ||
128 | get { return m_capsModule; } | ||
129 | } | ||
127 | 130 | ||
128 | // Central Update Loop | 131 | // Central Update Loop |
129 | 132 | ||
@@ -747,7 +750,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
747 | m_interregionCommsOut = RequestModuleInterface<IInterregionCommsOut>(); | 750 | m_interregionCommsOut = RequestModuleInterface<IInterregionCommsOut>(); |
748 | m_interregionCommsIn = RequestModuleInterface<IInterregionCommsIn>(); | 751 | m_interregionCommsIn = RequestModuleInterface<IInterregionCommsIn>(); |
749 | m_dialogModule = RequestModuleInterface<IDialogModule>(); | 752 | m_dialogModule = RequestModuleInterface<IDialogModule>(); |
750 | CapsModule = RequestModuleInterface<ICapabilitiesModule>(); | 753 | m_capsModule = RequestModuleInterface<ICapabilitiesModule>(); |
751 | } | 754 | } |
752 | 755 | ||
753 | #endregion | 756 | #endregion |
@@ -972,7 +975,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
972 | /// Perform delegate action on all clients subscribing to updates from this region. | 975 | /// Perform delegate action on all clients subscribing to updates from this region. |
973 | /// </summary> | 976 | /// </summary> |
974 | /// <returns></returns> | 977 | /// <returns></returns> |
975 | internal void Broadcast(Action<IClientAPI> whatToDo) | 978 | public void Broadcast(Action<IClientAPI> whatToDo) |
976 | { | 979 | { |
977 | ForEachScenePresence(delegate(ScenePresence presence) { whatToDo(presence.ControllingClient); }); | 980 | ForEachScenePresence(delegate(ScenePresence presence) { whatToDo(presence.ControllingClient); }); |
978 | } | 981 | } |
@@ -2965,8 +2968,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2965 | IEventQueue eq = RequestModuleInterface<IEventQueue>(); | 2968 | IEventQueue eq = RequestModuleInterface<IEventQueue>(); |
2966 | if (eq != null) | 2969 | if (eq != null) |
2967 | { | 2970 | { |
2968 | OSD Item = EventQueueHelper.DisableSimulator(RegionInfo.RegionHandle); | 2971 | eq.DisableSimulator(RegionInfo.RegionHandle, agentID); |
2969 | eq.Enqueue(Item, agentID); | ||
2970 | } | 2972 | } |
2971 | else | 2973 | else |
2972 | presence.ControllingClient.SendShutdownConnectionNotice(); | 2974 | presence.ControllingClient.SendShutdownConnectionNotice(); |
@@ -3792,12 +3794,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
3792 | return m_sceneGraph.GetSceneObjectPart(fullID); | 3794 | return m_sceneGraph.GetSceneObjectPart(fullID); |
3793 | } | 3795 | } |
3794 | 3796 | ||
3795 | internal bool TryGetAvatar(UUID avatarId, out ScenePresence avatar) | 3797 | public bool TryGetAvatar(UUID avatarId, out ScenePresence avatar) |
3796 | { | 3798 | { |
3797 | return m_sceneGraph.TryGetAvatar(avatarId, out avatar); | 3799 | return m_sceneGraph.TryGetAvatar(avatarId, out avatar); |
3798 | } | 3800 | } |
3799 | 3801 | ||
3800 | internal bool TryGetAvatarByName(string avatarName, out ScenePresence avatar) | 3802 | public bool TryGetAvatarByName(string avatarName, out ScenePresence avatar) |
3801 | { | 3803 | { |
3802 | return m_sceneGraph.TryGetAvatarByName(avatarName, out avatar); | 3804 | return m_sceneGraph.TryGetAvatarByName(avatarName, out avatar); |
3803 | } | 3805 | } |
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs index 5b78617..6d61e9f 100644 --- a/OpenSim/Region/Environment/Scenes/SceneBase.cs +++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs | |||
@@ -33,9 +33,9 @@ using OpenMetaverse; | |||
33 | using log4net; | 33 | using log4net; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenSim.Framework.Communications.Cache; | 35 | using OpenSim.Framework.Communications.Cache; |
36 | using OpenSim.Region.Environment.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
37 | 37 | ||
38 | namespace OpenSim.Region.Environment.Scenes | 38 | namespace OpenSim.Region.Framework.Scenes |
39 | { | 39 | { |
40 | public abstract class SceneBase : IScene | 40 | public abstract class SceneBase : IScene |
41 | { | 41 | { |
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index 9935512..a2b2537 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | |||
@@ -33,14 +33,13 @@ using System.Threading; | |||
33 | using OpenMetaverse; | 33 | using OpenMetaverse; |
34 | using OpenMetaverse.StructuredData; | 34 | using OpenMetaverse.StructuredData; |
35 | using log4net; | 35 | using log4net; |
36 | using OpenSim.Region.Environment.Interfaces; | ||
37 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
38 | using OpenSim.Framework.Communications; | 37 | using OpenSim.Framework.Communications; |
39 | using OpenSim.Framework.Communications.Capabilities; | 38 | using OpenSim.Framework.Communications.Capabilities; |
40 | using OpenSim.Region.Interfaces; | 39 | using OpenSim.Region.Framework.Interfaces; |
41 | using OSD = OpenMetaverse.StructuredData.OSD; | 40 | using OSD = OpenMetaverse.StructuredData.OSD; |
42 | 41 | ||
43 | namespace OpenSim.Region.Environment.Scenes | 42 | namespace OpenSim.Region.Framework.Scenes |
44 | { | 43 | { |
45 | public delegate void KiPrimitiveDelegate(uint localID); | 44 | public delegate void KiPrimitiveDelegate(uint localID); |
46 | 45 | ||
@@ -305,13 +304,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
305 | IEventQueue eq = avatar.Scene.RequestModuleInterface<IEventQueue>(); | 304 | IEventQueue eq = avatar.Scene.RequestModuleInterface<IEventQueue>(); |
306 | if (eq != null) | 305 | if (eq != null) |
307 | { | 306 | { |
308 | OSD Item = EventQueueHelper.EnableSimulator(reg.RegionHandle, endPoint); | 307 | eq.EnableSimulator(reg.RegionHandle, endPoint, avatar.UUID); |
309 | eq.Enqueue(Item, avatar.UUID); | 308 | eq.EstablishAgentCommunication(avatar.UUID, endPoint, capsPath); |
310 | 309 | m_log.DebugFormat("[CAPS]: Sending new CAPS seed url {0} to client {1} in region {2}", | |
311 | Item = EventQueueHelper.EstablishAgentCommunication(avatar.UUID, endPoint.ToString(), capsPath); | 310 | capsPath, avatar.UUID, avatar.Scene.RegionInfo.RegionName); |
312 | eq.Enqueue(Item, avatar.UUID); | ||
313 | |||
314 | m_log.DebugFormat("[CAPS]: Sending new CAPS seed url {0} to client {1} in region {2}", capsPath, avatar.UUID, avatar.Scene.RegionInfo.RegionName); | ||
315 | } | 311 | } |
316 | else | 312 | else |
317 | { | 313 | { |
@@ -806,16 +802,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
806 | 802 | ||
807 | if (eq != null) | 803 | if (eq != null) |
808 | { | 804 | { |
809 | OSD Item = EventQueueHelper.EnableSimulator(reg.RegionHandle, endPoint); | 805 | eq.EnableSimulator(reg.RegionHandle, endPoint, avatar.UUID); |
810 | eq.Enqueue(Item, avatar.UUID); | ||
811 | 806 | ||
812 | // ES makes the client send a UseCircuitCode message to the destination, | 807 | // ES makes the client send a UseCircuitCode message to the destination, |
813 | // which triggers a bunch of things there. | 808 | // which triggers a bunch of things there. |
814 | // So let's wait | 809 | // So let's wait |
815 | Thread.Sleep(2000); | 810 | Thread.Sleep(2000); |
816 | 811 | ||
817 | Item = EventQueueHelper.EstablishAgentCommunication(avatar.UUID, endPoint.ToString(), capsPath); | 812 | eq.EstablishAgentCommunication(avatar.UUID, endPoint, capsPath); |
818 | eq.Enqueue(Item, avatar.UUID); | ||
819 | } | 813 | } |
820 | else | 814 | else |
821 | { | 815 | { |
@@ -860,9 +854,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
860 | 854 | ||
861 | if (eq != null) | 855 | if (eq != null) |
862 | { | 856 | { |
863 | OSD Item = EventQueueHelper.TeleportFinishEvent(reg.RegionHandle, 13, endPoint, | 857 | eq.TeleportFinishEvent(reg.RegionHandle, 13, endPoint, |
864 | 4, teleportFlags, capsPath, avatar.UUID); | 858 | 4, teleportFlags, capsPath, avatar.UUID); |
865 | eq.Enqueue(Item, avatar.UUID); | ||
866 | } | 859 | } |
867 | else | 860 | else |
868 | { | 861 | { |
diff --git a/OpenSim/Region/Environment/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 24eaad1..2877dcd 100644 --- a/OpenSim/Region/Environment/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -32,10 +32,10 @@ using OpenMetaverse; | |||
32 | using OpenMetaverse.Packets; | 32 | using OpenMetaverse.Packets; |
33 | using log4net; | 33 | using log4net; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenSim.Region.Environment.Types; | 35 | using OpenSim.Region.Framework.Scenes.Types; |
36 | using OpenSim.Region.Physics.Manager; | 36 | using OpenSim.Region.Physics.Manager; |
37 | 37 | ||
38 | namespace OpenSim.Region.Environment.Scenes | 38 | namespace OpenSim.Region.Framework.Scenes |
39 | { | 39 | { |
40 | public delegate void PhysicsCrash(); | 40 | public delegate void PhysicsCrash(); |
41 | 41 | ||
@@ -312,7 +312,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
312 | /// Delete an object from the scene | 312 | /// Delete an object from the scene |
313 | /// </summary> | 313 | /// </summary> |
314 | /// <returns>true if the object was deleted, false if there was no object to delete</returns> | 314 | /// <returns>true if the object was deleted, false if there was no object to delete</returns> |
315 | protected internal bool DeleteSceneObject(UUID uuid, bool resultOfObjectLinked) | 315 | public bool DeleteSceneObject(UUID uuid, bool resultOfObjectLinked) |
316 | { | 316 | { |
317 | if (Entities.ContainsKey(uuid)) | 317 | if (Entities.ContainsKey(uuid)) |
318 | { | 318 | { |
@@ -797,8 +797,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
797 | /// suitable solution). | 797 | /// suitable solution). |
798 | /// </summary> | 798 | /// </summary> |
799 | /// <param name="agentId"></param> | 799 | /// <param name="agentId"></param> |
800 | /// <returns>null if either the avatar wasn't in the scene, or they do not have a controlling client</returns> | 800 | /// <returns>null if either the avatar wasn't in the scene, or |
801 | protected internal IClientAPI GetControllingClient(UUID agentId) | 801 | /// they do not have a controlling client</returns> |
802 | /// <remarks>this used to be protected internal, but that | ||
803 | /// prevents CapabilitiesModule from accessing it</remarks> | ||
804 | public IClientAPI GetControllingClient(UUID agentId) | ||
802 | { | 805 | { |
803 | ScenePresence presence = GetScenePresence(agentId); | 806 | ScenePresence presence = GetScenePresence(agentId); |
804 | 807 | ||
@@ -1034,7 +1037,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1034 | return Entities.GetEntities(); | 1037 | return Entities.GetEntities(); |
1035 | } | 1038 | } |
1036 | 1039 | ||
1037 | protected internal Dictionary<uint, float> GetTopScripts() | 1040 | public Dictionary<uint, float> GetTopScripts() |
1038 | { | 1041 | { |
1039 | Dictionary<uint, float> topScripts = new Dictionary<uint, float>(); | 1042 | Dictionary<uint, float> topScripts = new Dictionary<uint, float>(); |
1040 | 1043 | ||
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Framework/Scenes/SceneManager.cs index b28eef2..180f8a1 100644 --- a/OpenSim/Region/Environment/Scenes/SceneManager.cs +++ b/OpenSim/Region/Framework/Scenes/SceneManager.cs | |||
@@ -32,9 +32,9 @@ using System.Reflection; | |||
32 | using OpenMetaverse; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenSim.Region.Environment.Interfaces; | 35 | using OpenSim.Region.Framework.Interfaces; |
36 | 36 | ||
37 | namespace OpenSim.Region.Environment.Scenes | 37 | namespace OpenSim.Region.Framework.Scenes |
38 | { | 38 | { |
39 | public delegate void RestartSim(RegionInfo thisregion); | 39 | public delegate void RestartSim(RegionInfo thisregion); |
40 | 40 | ||
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs index 053e0da..5fa6609 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs | |||
@@ -31,11 +31,11 @@ using System.Reflection; | |||
31 | using OpenMetaverse; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Region.Environment.Interfaces; | 34 | using OpenSim.Region.Framework.Interfaces; |
35 | using System.Collections.Generic; | 35 | using System.Collections.Generic; |
36 | using System.Xml; | 36 | using System.Xml; |
37 | 37 | ||
38 | namespace OpenSim.Region.Environment.Scenes | 38 | namespace OpenSim.Region.Framework.Scenes |
39 | { | 39 | { |
40 | public partial class SceneObjectGroup : EntityBase | 40 | public partial class SceneObjectGroup : EntityBase |
41 | { | 41 | { |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 5ae95ee..57d9ce4 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -34,10 +34,10 @@ using System.Xml.Serialization; | |||
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | using OpenMetaverse.Packets; | 35 | using OpenMetaverse.Packets; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Region.Environment.Interfaces; | 37 | using OpenSim.Region.Framework.Interfaces; |
38 | using OpenSim.Region.Physics.Manager; | 38 | using OpenSim.Region.Physics.Manager; |
39 | 39 | ||
40 | namespace OpenSim.Region.Environment.Scenes | 40 | namespace OpenSim.Region.Framework.Scenes |
41 | { | 41 | { |
42 | [Flags] | 42 | [Flags] |
43 | public enum scriptEvents | 43 | public enum scriptEvents |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 256d6f8..dfa9318 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -37,11 +37,11 @@ using log4net; | |||
37 | using OpenMetaverse; | 37 | using OpenMetaverse; |
38 | using OpenMetaverse.Packets; | 38 | using OpenMetaverse.Packets; |
39 | using OpenSim.Framework; | 39 | using OpenSim.Framework; |
40 | using OpenSim.Region.Environment.Interfaces; | 40 | using OpenSim.Region.Framework.Interfaces; |
41 | using OpenSim.Region.Environment.Scenes.Scripting; | 41 | using OpenSim.Region.Framework.Scenes.Scripting; |
42 | using OpenSim.Region.Physics.Manager; | 42 | using OpenSim.Region.Physics.Manager; |
43 | 43 | ||
44 | namespace OpenSim.Region.Environment.Scenes | 44 | namespace OpenSim.Region.Framework.Scenes |
45 | { | 45 | { |
46 | #region Enumerations | 46 | #region Enumerations |
47 | 47 | ||
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 8137a53..efd486d 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -32,11 +32,10 @@ using OpenMetaverse; | |||
32 | using log4net; | 32 | using log4net; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Communications.Cache; | 34 | using OpenSim.Framework.Communications.Cache; |
35 | using OpenSim.Region.Interfaces; | 35 | using OpenSim.Region.Framework.Interfaces; |
36 | using OpenSim.Region.Environment.Interfaces; | 36 | using OpenSim.Region.Framework.Scenes.Scripting; |
37 | using OpenSim.Region.Environment.Scenes.Scripting; | ||
38 | 37 | ||
39 | namespace OpenSim.Region.Environment.Scenes | 38 | namespace OpenSim.Region.Framework.Scenes |
40 | { | 39 | { |
41 | public class SceneObjectPartInventory : IEntityInventory | 40 | public class SceneObjectPartInventory : IEntityInventory |
42 | { | 41 | { |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index ed455f4..36cd862 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -36,13 +36,12 @@ using log4net; | |||
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Framework.Client; | 37 | using OpenSim.Framework.Client; |
38 | using OpenSim.Framework.Communications.Cache; | 38 | using OpenSim.Framework.Communications.Cache; |
39 | using OpenSim.Region.Environment.Interfaces; | 39 | using OpenSim.Region.Framework.Interfaces; |
40 | using OpenSim.Region.Environment.Types; | 40 | using OpenSim.Region.Framework.Scenes.Types; |
41 | using OpenSim.Region.Interfaces; | ||
42 | using OpenSim.Region.Physics.Manager; | 41 | using OpenSim.Region.Physics.Manager; |
43 | using OSD = OpenMetaverse.StructuredData.OSD; | 42 | using OSD = OpenMetaverse.StructuredData.OSD; |
44 | 43 | ||
45 | namespace OpenSim.Region.Environment.Scenes | 44 | namespace OpenSim.Region.Framework.Scenes |
46 | { | 45 | { |
47 | enum ScriptControlled : uint | 46 | enum ScriptControlled : uint |
48 | { | 47 | { |
@@ -2474,10 +2473,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
2474 | 2473 | ||
2475 | IEventQueue eq = m_scene.RequestModuleInterface<IEventQueue>(); | 2474 | IEventQueue eq = m_scene.RequestModuleInterface<IEventQueue>(); |
2476 | if (eq != null) | 2475 | if (eq != null) |
2477 | { | 2476 | { |
2478 | OSD Item = EventQueueHelper.CrossRegion(neighbourHandle, newpos, vel, neighbourRegion.ExternalEndPoint, | 2477 | eq.CrossRegion(neighbourHandle, newpos, vel, neighbourRegion.ExternalEndPoint, |
2479 | capsPath, UUID, ControllingClient.SessionId); | 2478 | capsPath, UUID, ControllingClient.SessionId); |
2480 | eq.Enqueue(Item, UUID); | ||
2481 | } | 2479 | } |
2482 | else | 2480 | else |
2483 | { | 2481 | { |
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs b/OpenSim/Region/Framework/Scenes/Scripting/IScriptHost.cs index 152825f..440820b 100644 --- a/OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs +++ b/OpenSim/Region/Framework/Scenes/Scripting/IScriptHost.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using OpenMetaverse; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Region.Environment.Scenes.Scripting | 30 | namespace OpenSim.Region.Framework.Scenes.Scripting |
31 | { | 31 | { |
32 | public interface IScriptHost | 32 | public interface IScriptHost |
33 | { | 33 | { |
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs b/OpenSim/Region/Framework/Scenes/Scripting/NullScriptHost.cs index 37f5d43..fd7ff96 100644 --- a/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs +++ b/OpenSim/Region/Framework/Scenes/Scripting/NullScriptHost.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using OpenMetaverse; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Region.Environment.Scenes.Scripting | 31 | namespace OpenSim.Region.Framework.Scenes.Scripting |
32 | { | 32 | { |
33 | public class NullScriptHost : IScriptHost | 33 | public class NullScriptHost : IScriptHost |
34 | { | 34 | { |
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs b/OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineInterface.cs index b1ee519..d358187 100644 --- a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs +++ b/OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineInterface.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | //TODO: WHERE TO PLACE THIS? | 28 | //TODO: WHERE TO PLACE THIS? |
29 | 29 | ||
30 | namespace OpenSim.Region.Environment.Scenes.Scripting | 30 | namespace OpenSim.Region.Framework.Scenes.Scripting |
31 | { | 31 | { |
32 | public interface ScriptEngineInterface | 32 | public interface ScriptEngineInterface |
33 | { | 33 | { |
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs b/OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineLoader.cs index 6216e2c..58228cc 100644 --- a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs +++ b/OpenSim/Region/Framework/Scenes/Scripting/ScriptEngineLoader.cs | |||
@@ -31,7 +31,7 @@ using System.IO; | |||
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using log4net; | 32 | using log4net; |
33 | 33 | ||
34 | namespace OpenSim.Region.Environment.Scenes.Scripting | 34 | namespace OpenSim.Region.Framework.Scenes.Scripting |
35 | { | 35 | { |
36 | public class ScriptEngineLoader | 36 | public class ScriptEngineLoader |
37 | { | 37 | { |
diff --git a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs index efda140..b2cea5d 100644 --- a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs | |||
@@ -31,9 +31,9 @@ using System.Timers; | |||
31 | using OpenMetaverse.Packets; | 31 | using OpenMetaverse.Packets; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Framework.Statistics; | 33 | using OpenSim.Framework.Statistics; |
34 | using OpenSim.Region.Environment.Interfaces; | 34 | using OpenSim.Region.Framework.Interfaces; |
35 | 35 | ||
36 | namespace OpenSim.Region.Environment.Scenes | 36 | namespace OpenSim.Region.Framework.Scenes |
37 | { | 37 | { |
38 | public class SimStatsReporter | 38 | public class SimStatsReporter |
39 | { | 39 | { |
diff --git a/OpenSim/Region/Environment/Scenes/Tests/EntityManagerTests.cs b/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs index 0155966..2c6ccc8 100644 --- a/OpenSim/Region/Environment/Scenes/Tests/EntityManagerTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs | |||
@@ -35,10 +35,10 @@ using NUnit.Framework.SyntaxHelpers; | |||
35 | using OpenMetaverse; | 35 | using OpenMetaverse; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Framework.Communications; | 37 | using OpenSim.Framework.Communications; |
38 | using OpenSim.Region.Environment.Scenes; | 38 | using OpenSim.Region.Framework.Scenes; |
39 | using OpenSim.Tests.Common.Setup; | 39 | using OpenSim.Tests.Common.Setup; |
40 | 40 | ||
41 | namespace OpenSim.Region.Environment.Scenes.Tests | 41 | namespace OpenSim.Region.Framework.Scenes.Tests |
42 | { | 42 | { |
43 | [TestFixture] | 43 | [TestFixture] |
44 | public class EntityManagerTests | 44 | public class EntityManagerTests |
diff --git a/OpenSim/Region/Environment/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs index d063eae..d063eae 100644 --- a/OpenSim/Region/Environment/Scenes/Tests/SceneObjectBasicTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs | |||
diff --git a/OpenSim/Region/Environment/Scenes/Tests/SceneObjectLinkingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs index 30b0987..30b0987 100644 --- a/OpenSim/Region/Environment/Scenes/Tests/SceneObjectLinkingTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs | |||
diff --git a/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs index d66c365..dc8df32 100644 --- a/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs | |||
@@ -34,14 +34,14 @@ using NUnit.Framework.SyntaxHelpers; | |||
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Framework.Communications; | 36 | using OpenSim.Framework.Communications; |
37 | using OpenSim.Region.Environment.Scenes; | 37 | using OpenSim.Region.Framework.Scenes; |
38 | using OpenSim.Region.Environment.Interfaces; | 38 | using OpenSim.Region.Framework.Interfaces; |
39 | using OpenSim.Region.Environment.Modules.Communications.Local; | 39 | using OpenSim.Region.Environment.Modules.Communications.Local; |
40 | using OpenSim.Region.Environment.Modules.World.Serialiser; | 40 | using OpenSim.Region.Environment.Modules.World.Serialiser; |
41 | using OpenSim.Tests.Common.Mock; | 41 | using OpenSim.Tests.Common.Mock; |
42 | using OpenSim.Tests.Common.Setup; | 42 | using OpenSim.Tests.Common.Setup; |
43 | 43 | ||
44 | namespace OpenSim.Region.Environment.Scenes.Tests | 44 | namespace OpenSim.Region.Framework.Scenes.Tests |
45 | { | 45 | { |
46 | /// <summary> | 46 | /// <summary> |
47 | /// Scene presence tests | 47 | /// Scene presence tests |
diff --git a/OpenSim/Region/Environment/Scenes/Tests/StandaloneTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs index 221d97f..a78faa6 100644 --- a/OpenSim/Region/Environment/Scenes/Tests/StandaloneTeleportTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs | |||
@@ -32,12 +32,12 @@ using OpenMetaverse; | |||
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Framework.Communications; | 33 | using OpenSim.Framework.Communications; |
34 | using OpenSim.Region.Environment; | 34 | using OpenSim.Region.Environment; |
35 | using OpenSim.Region.Environment.Interfaces; | 35 | using OpenSim.Region.Framework.Interfaces; |
36 | using OpenSim.Region.Environment.Modules.Communications.REST; | 36 | using OpenSim.Region.Environment.Modules.Communications.REST; |
37 | using OpenSim.Tests.Common.Mock; | 37 | using OpenSim.Tests.Common.Mock; |
38 | using OpenSim.Tests.Common.Setup; | 38 | using OpenSim.Tests.Common.Setup; |
39 | 39 | ||
40 | namespace OpenSim.Region.Environment.Scenes.Tests | 40 | namespace OpenSim.Region.Framework.Scenes.Tests |
41 | { | 41 | { |
42 | /// <summary> | 42 | /// <summary> |
43 | /// Teleport tests in a standalone OpenSim | 43 | /// Teleport tests in a standalone OpenSim |
diff --git a/OpenSim/Region/Environment/Scenes/UndoState.cs b/OpenSim/Region/Framework/Scenes/UndoState.cs index d828d8d..3d48229 100644 --- a/OpenSim/Region/Environment/Scenes/UndoState.cs +++ b/OpenSim/Region/Framework/Scenes/UndoState.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using OpenMetaverse; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Region.Environment.Scenes | 30 | namespace OpenSim.Region.Framework.Scenes |
31 | { | 31 | { |
32 | public class UndoState | 32 | public class UndoState |
33 | { | 33 | { |