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authorDahlia Trimble2008-09-29 19:01:45 +0000
committerDahlia Trimble2008-09-29 19:01:45 +0000
commit5eb433ae26792c18fe29b1496946a0c1b26a21ec (patch)
tree5f4c6cfc8c74e92d4a1df256649b7139e2611c2e /OpenSim/Region/Environment/Scenes
parentFrom: rob smart (smartrob@uk.ibm.com) (diff)
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ApplyImpulse now forwards impulse in both local and global modes.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs9
1 files changed, 3 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index 17d678d..c887b78 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -1156,13 +1156,10 @@ namespace OpenSim.Region.Environment.Scenes
1156 Vector3 newimpulse = AXimpulsei * AXgrot; 1156 Vector3 newimpulse = AXimpulsei * AXgrot;
1157 impulse = new PhysicsVector(newimpulse.X, newimpulse.Y, newimpulse.Z); 1157 impulse = new PhysicsVector(newimpulse.X, newimpulse.Y, newimpulse.Z);
1158 } 1158 }
1159 else
1160 {
1161 1159
1162 if (m_parentGroup != null) 1160 if (m_parentGroup != null)
1163 { 1161 {
1164 m_parentGroup.applyImpulse(impulse); 1162 m_parentGroup.applyImpulse(impulse);
1165 }
1166 } 1163 }
1167 } 1164 }
1168 1165