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authorJustin Clarke Casey2008-12-12 18:48:29 +0000
committerJustin Clarke Casey2008-12-12 18:48:29 +0000
commita7e145bdfdb994f4c171d32740790cffc3fc4ad3 (patch)
tree9eefc934ead5addb8feac898540f27a40995d288 /OpenSim/Region/Environment/Scenes
parent* Deleted old EntiyList tests, added new EntityManager tests (diff)
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* refactor: pull out common user profile test code into utility functions
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/EventManager.cs4
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneBase.cs8
2 files changed, 9 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/EventManager.cs b/OpenSim/Region/Environment/Scenes/EventManager.cs
index ad25670..b493f84 100644
--- a/OpenSim/Region/Environment/Scenes/EventManager.cs
+++ b/OpenSim/Region/Environment/Scenes/EventManager.cs
@@ -233,18 +233,21 @@ namespace OpenSim.Region.Environment.Scenes
233 /// </summary> 233 /// </summary>
234 public delegate void RegisterCapsEvent(UUID agentID, Caps caps); 234 public delegate void RegisterCapsEvent(UUID agentID, Caps caps);
235 public event RegisterCapsEvent OnRegisterCaps; 235 public event RegisterCapsEvent OnRegisterCaps;
236
236 /// <summary> 237 /// <summary>
237 /// DeregisterCapsEvent is called by Scene when the caps 238 /// DeregisterCapsEvent is called by Scene when the caps
238 /// handler for an agent are removed. 239 /// handler for an agent are removed.
239 /// </summary> 240 /// </summary>
240 public delegate void DeregisterCapsEvent(UUID agentID, Caps caps); 241 public delegate void DeregisterCapsEvent(UUID agentID, Caps caps);
241 public event DeregisterCapsEvent OnDeregisterCaps; 242 public event DeregisterCapsEvent OnDeregisterCaps;
243
242 /// <summary> 244 /// <summary>
243 /// ChatFromWorldEvent is called via Scene when a chat message 245 /// ChatFromWorldEvent is called via Scene when a chat message
244 /// from world comes in. 246 /// from world comes in.
245 /// </summary> 247 /// </summary>
246 public delegate void ChatFromWorldEvent(Object sender, OSChatMessage chat); 248 public delegate void ChatFromWorldEvent(Object sender, OSChatMessage chat);
247 public event ChatFromWorldEvent OnChatFromWorld; 249 public event ChatFromWorldEvent OnChatFromWorld;
250
248 /// <summary> 251 /// <summary>
249 /// ChatFromClientEvent is triggered via ChatModule (or 252 /// ChatFromClientEvent is triggered via ChatModule (or
250 /// substitutes thereof) when a chat message 253 /// substitutes thereof) when a chat message
@@ -252,6 +255,7 @@ namespace OpenSim.Region.Environment.Scenes
252 /// </summary> 255 /// </summary>
253 public delegate void ChatFromClientEvent(Object sender, OSChatMessage chat); 256 public delegate void ChatFromClientEvent(Object sender, OSChatMessage chat);
254 public event ChatFromClientEvent OnChatFromClient; 257 public event ChatFromClientEvent OnChatFromClient;
258
255 /// <summary> 259 /// <summary>
256 /// ChatBroadcastEvent is called via Scene when a broadcast chat message 260 /// ChatBroadcastEvent is called via Scene when a broadcast chat message
257 /// from world comes in 261 /// from world comes in
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs
index 805ca5d..9528a0d 100644
--- a/OpenSim/Region/Environment/Scenes/SceneBase.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs
@@ -76,13 +76,15 @@ namespace OpenSim.Region.Environment.Scenes
76 /// </value> 76 /// </value>
77 public ILandChannel LandChannel; 77 public ILandChannel LandChannel;
78 78
79 protected EventManager m_eventManager; 79 /// <value>
80 80 /// Manage events that occur in this scene (avatar movement, script rez, etc.). Commonly used by region modules
81 /// to subscribe to scene events.
82 /// </value>
81 public EventManager EventManager 83 public EventManager EventManager
82 { 84 {
83 get { return m_eventManager; } 85 get { return m_eventManager; }
84 } 86 }
85 87 protected EventManager m_eventManager;
86 88
87 protected ScenePermissions m_permissions; 89 protected ScenePermissions m_permissions;
88 public ScenePermissions Permissions 90 public ScenePermissions Permissions