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author | Adam Frisby | 2007-07-15 22:04:56 +0000 |
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committer | Adam Frisby | 2007-07-15 22:04:56 +0000 |
commit | f2c449f10e7c6b7dc3468ecdaea9e97039e1e0a9 (patch) | |
tree | 75400e1a09fc051352db022667d0718fa372b34e /OpenSim/Region/Environment/Scenes | |
parent | *Fixed master avatar requesting when in grid mode. (diff) | |
download | opensim-SC-f2c449f10e7c6b7dc3468ecdaea9e97039e1e0a9.zip opensim-SC-f2c449f10e7c6b7dc3468ecdaea9e97039e1e0a9.tar.gz opensim-SC-f2c449f10e7c6b7dc3468ecdaea9e97039e1e0a9.tar.bz2 opensim-SC-f2c449f10e7c6b7dc3468ecdaea9e97039e1e0a9.tar.xz |
* Added new scripting related events, in particular a new event which is triggered by console commands so that the script can subscribe to console messages and operate when they occur.
* Added new example script (work in progress)
* Fixed typo in Scripting engines for C# and JScript.NET
Diffstat (limited to '')
5 files changed, 52 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index bb9fa61..aa08172 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -164,6 +164,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
164 | } | 164 | } |
165 | #endregion | 165 | #endregion |
166 | 166 | ||
167 | #region Script Handling Methods | ||
168 | |||
169 | public void SendCommandToScripts(string[] args) | ||
170 | { | ||
171 | m_eventManager.TriggerOnScriptConsole(args); | ||
172 | } | ||
173 | |||
174 | #endregion | ||
175 | |||
167 | /// <summary> | 176 | /// <summary> |
168 | /// | 177 | /// |
169 | /// </summary> | 178 | /// </summary> |
diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs index f8ebb2f..1e4b163 100644 --- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs +++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs | |||
@@ -25,6 +25,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
25 | public delegate void OnParcelPrimCountAddDelegate(SceneObject obj); | 25 | public delegate void OnParcelPrimCountAddDelegate(SceneObject obj); |
26 | public event OnParcelPrimCountAddDelegate OnParcelPrimCountAdd; | 26 | public event OnParcelPrimCountAddDelegate OnParcelPrimCountAdd; |
27 | 27 | ||
28 | public delegate void OnScriptConsoleDelegate(string[] args); | ||
29 | public event OnScriptConsoleDelegate OnScriptConsole; | ||
30 | |||
31 | public void TriggerOnScriptConsole(string[] args) | ||
32 | { | ||
33 | if (OnScriptConsole != null) | ||
34 | OnScriptConsole(args); | ||
35 | } | ||
36 | |||
28 | public void TriggerOnFrame() | 37 | public void TriggerOnFrame() |
29 | { | 38 | { |
30 | if (OnFrame != null) | 39 | if (OnFrame != null) |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs index 9a3d229..1fc576e 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs | |||
@@ -48,7 +48,7 @@ namespace OpenSim.Region.Scripting | |||
48 | compilerParams.GenerateInMemory = true; | 48 | compilerParams.GenerateInMemory = true; |
49 | compilerParams.IncludeDebugInformation = false; | 49 | compilerParams.IncludeDebugInformation = false; |
50 | compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll"); | 50 | compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll"); |
51 | compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Enviroment.dll"); | 51 | compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll"); |
52 | compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); | 52 | compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); |
53 | compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); | 53 | compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); |
54 | compilerParams.ReferencedAssemblies.Add("System.dll"); | 54 | compilerParams.ReferencedAssemblies.Add("System.dll"); |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/Examples/ExportRegionToLSL.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/Examples/ExportRegionToLSL.cs new file mode 100644 index 0000000..4cc2c96 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpEngine/Examples/ExportRegionToLSL.cs | |||
@@ -0,0 +1,32 @@ | |||
1 | using OpenSim.Framework.Console; | ||
2 | using OpenSim.Framework; | ||
3 | using OpenSim.Region.Environment; | ||
4 | using OpenSim.Region.Environment.Scenes; | ||
5 | |||
6 | namespace OpenSim.Region.Scripting.Examples | ||
7 | { | ||
8 | public class LSLExportScript : IScript | ||
9 | { | ||
10 | ScriptInfo script; | ||
11 | |||
12 | public string getName() | ||
13 | { | ||
14 | return "LSL Export Script 0.1"; | ||
15 | } | ||
16 | |||
17 | public void Initialise(ScriptInfo scriptInfo) | ||
18 | { | ||
19 | script = scriptInfo; | ||
20 | |||
21 | script.events.OnScriptConsole += new EventManager.OnScriptConsoleDelegate(events_OnScriptConsole); | ||
22 | } | ||
23 | |||
24 | void events_OnScriptConsole(string[] args) | ||
25 | { | ||
26 | if (args[0].ToLower() == "lslexport") | ||
27 | { | ||
28 | |||
29 | } | ||
30 | } | ||
31 | } | ||
32 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs index 9145492..0833e7a 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs | |||
@@ -48,7 +48,7 @@ namespace OpenSim.Region.Scripting | |||
48 | compilerParams.GenerateInMemory = true; | 48 | compilerParams.GenerateInMemory = true; |
49 | compilerParams.IncludeDebugInformation = false; | 49 | compilerParams.IncludeDebugInformation = false; |
50 | compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll"); | 50 | compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll"); |
51 | compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Enviroment.dll"); | 51 | compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll"); |
52 | compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); | 52 | compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); |
53 | compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); | 53 | compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); |
54 | compilerParams.ReferencedAssemblies.Add("System.dll"); | 54 | compilerParams.ReferencedAssemblies.Add("System.dll"); |