diff options
author | lbsa71 | 2007-07-03 14:37:29 +0000 |
---|---|---|
committer | lbsa71 | 2007-07-03 14:37:29 +0000 |
commit | 9b6b6d05d45cf0f754a0b26bf6240ef50be66563 (patch) | |
tree | 8d72120aac2184c5ed4c5ab5f6b673ef496a0803 /OpenSim/Region/Environment/Scenes | |
parent | * Completed conceptual LlsdMethod - everything resides in SimpleApp pending g... (diff) | |
download | opensim-SC-9b6b6d05d45cf0f754a0b26bf6240ef50be66563.zip opensim-SC-9b6b6d05d45cf0f754a0b26bf6240ef50be66563.tar.gz opensim-SC-9b6b6d05d45cf0f754a0b26bf6240ef50be66563.tar.bz2 opensim-SC-9b6b6d05d45cf0f754a0b26bf6240ef50be66563.tar.xz |
* Optimized usings (the 'LL ate my scripts' commit)
* added some licensing info
Diffstat (limited to '')
18 files changed, 86 insertions, 139 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Entity.cs b/OpenSim/Region/Environment/Scenes/Entity.cs index 6db57a4..c697faa 100644 --- a/OpenSim/Region/Environment/Scenes/Entity.cs +++ b/OpenSim/Region/Environment/Scenes/Entity.cs | |||
@@ -26,11 +26,8 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using Axiom.MathLib; | ||
32 | using OpenSim.Physics.Manager; | ||
33 | using libsecondlife; | 29 | using libsecondlife; |
30 | using OpenSim.Physics.Manager; | ||
34 | 31 | ||
35 | namespace OpenSim.Region.Environment.Scenes | 32 | namespace OpenSim.Region.Environment.Scenes |
36 | { | 33 | { |
diff --git a/OpenSim/Region/Environment/Scenes/EntityBase.cs b/OpenSim/Region/Environment/Scenes/EntityBase.cs index 63f3f5d..a8eb9ce 100644 --- a/OpenSim/Region/Environment/Scenes/EntityBase.cs +++ b/OpenSim/Region/Environment/Scenes/EntityBase.cs | |||
@@ -1,6 +1,4 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | 1 | using System.Collections.Generic; |
3 | using System.Text; | ||
4 | using Axiom.MathLib; | 2 | using Axiom.MathLib; |
5 | using libsecondlife; | 3 | using libsecondlife; |
6 | 4 | ||
@@ -8,7 +6,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
8 | { | 6 | { |
9 | public abstract class EntityBase | 7 | public abstract class EntityBase |
10 | { | 8 | { |
11 | public libsecondlife.LLUUID uuid; | 9 | public LLUUID uuid; |
12 | 10 | ||
13 | protected List<EntityBase> children; | 11 | protected List<EntityBase> children; |
14 | 12 | ||
@@ -83,7 +81,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
83 | /// </summary> | 81 | /// </summary> |
84 | public EntityBase() | 82 | public EntityBase() |
85 | { | 83 | { |
86 | uuid = new libsecondlife.LLUUID(); | 84 | uuid = new LLUUID(); |
87 | 85 | ||
88 | m_pos = new LLVector3(); | 86 | m_pos = new LLVector3(); |
89 | velocity = new LLVector3(); | 87 | velocity = new LLVector3(); |
diff --git a/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs b/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs index 36023d0..7c3a033 100644 --- a/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs +++ b/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs | |||
@@ -1,11 +1,6 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | 1 | using libsecondlife; |
5 | using libsecondlife.Packets; | 2 | using libsecondlife.Packets; |
6 | using OpenSim.Physics.Manager; | ||
7 | using OpenSim.Framework.Interfaces; | 3 | using OpenSim.Framework.Interfaces; |
8 | using OpenSim.Framework.Types; | ||
9 | 4 | ||
10 | namespace OpenSim.Region.Environment.Scenes | 5 | namespace OpenSim.Region.Environment.Scenes |
11 | { | 6 | { |
diff --git a/OpenSim/Region/Environment/Scenes/Primitive.cs b/OpenSim/Region/Environment/Scenes/Primitive.cs index b8ec68b..a767bd2 100644 --- a/OpenSim/Region/Environment/Scenes/Primitive.cs +++ b/OpenSim/Region/Environment/Scenes/Primitive.cs | |||
@@ -1,12 +1,11 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using Axiom.MathLib; |
4 | using libsecondlife; | 4 | using libsecondlife; |
5 | using libsecondlife.Packets; | 5 | using libsecondlife.Packets; |
6 | using OpenSim.Framework.Interfaces; | 6 | using OpenSim.Framework.Interfaces; |
7 | using OpenSim.Physics.Manager; | ||
8 | using OpenSim.Framework.Types; | ||
9 | using OpenSim.Framework.Inventory; | 7 | using OpenSim.Framework.Inventory; |
8 | using OpenSim.Framework.Types; | ||
10 | 9 | ||
11 | namespace OpenSim.Region.Environment.Scenes | 10 | namespace OpenSim.Region.Environment.Scenes |
12 | { | 11 | { |
@@ -266,7 +265,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
266 | public void SendTerseUpdateToClient(IClientAPI RemoteClient) | 265 | public void SendTerseUpdateToClient(IClientAPI RemoteClient) |
267 | { | 266 | { |
268 | LLVector3 lPos; | 267 | LLVector3 lPos; |
269 | Axiom.MathLib.Quaternion lRot; | 268 | Quaternion lRot; |
270 | 269 | ||
271 | lPos = this.Pos; | 270 | lPos = this.Pos; |
272 | lRot = this.rotation; | 271 | lRot = this.rotation; |
diff --git a/OpenSim/Region/Environment/Scenes/PrimitiveOld.cs b/OpenSim/Region/Environment/Scenes/PrimitiveOld.cs index d703857..4213a18 100644 --- a/OpenSim/Region/Environment/Scenes/PrimitiveOld.cs +++ b/OpenSim/Region/Environment/Scenes/PrimitiveOld.cs | |||
@@ -29,12 +29,13 @@ | |||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text; | 31 | using System.Text; |
32 | using Axiom.MathLib; | ||
32 | using libsecondlife; | 33 | using libsecondlife; |
33 | using libsecondlife.Packets; | 34 | using libsecondlife.Packets; |
34 | using OpenSim.Framework.Interfaces; | 35 | using OpenSim.Framework.Interfaces; |
35 | using OpenSim.Physics.Manager; | ||
36 | using OpenSim.Framework.Types; | ||
37 | using OpenSim.Framework.Inventory; | 36 | using OpenSim.Framework.Inventory; |
37 | using OpenSim.Framework.Types; | ||
38 | using OpenSim.Physics.Manager; | ||
38 | 39 | ||
39 | namespace OpenSim.Region.Environment.Scenes | 40 | namespace OpenSim.Region.Environment.Scenes |
40 | { | 41 | { |
@@ -174,9 +175,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
174 | dataArrays.Add(primData.ToBytes()); | 175 | dataArrays.Add(primData.ToBytes()); |
175 | foreach (Entity child in children) | 176 | foreach (Entity child in children) |
176 | { | 177 | { |
177 | if (child is OpenSim.Region.Environment.Scenes.PrimitiveOld) | 178 | if (child is PrimitiveOld) |
178 | { | 179 | { |
179 | dataArrays.Add(((OpenSim.Region.Environment.Scenes.PrimitiveOld)child).GetByteArray()); | 180 | dataArrays.Add(((PrimitiveOld)child).GetByteArray()); |
180 | } | 181 | } |
181 | } | 182 | } |
182 | byte[] primstart = Helpers.StringToField("<Prim>"); | 183 | byte[] primstart = Helpers.StringToField("<Prim>"); |
@@ -351,7 +352,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
351 | /// <returns></returns> | 352 | /// <returns></returns> |
352 | public byte[] ConvertInventoryToBytes() | 353 | public byte[] ConvertInventoryToBytes() |
353 | { | 354 | { |
354 | System.Text.Encoding enc = System.Text.Encoding.ASCII; | 355 | Encoding enc = Encoding.ASCII; |
355 | byte[] result = new byte[0]; | 356 | byte[] result = new byte[0]; |
356 | List<byte[]> inventoryData = new List<byte[]>(); | 357 | List<byte[]> inventoryData = new List<byte[]>(); |
357 | int totallength = 0; | 358 | int totallength = 0; |
@@ -434,7 +435,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
434 | public void SendTerseUpdateToClient(IClientAPI RemoteClient) | 435 | public void SendTerseUpdateToClient(IClientAPI RemoteClient) |
435 | { | 436 | { |
436 | LLVector3 lPos; | 437 | LLVector3 lPos; |
437 | Axiom.MathLib.Quaternion lRot; | 438 | Quaternion lRot; |
438 | if (this._physActor != null && this.physicsEnabled) //is this needed ? doesn't the property fields do this for us? | 439 | if (this._physActor != null && this.physicsEnabled) //is this needed ? doesn't the property fields do this for us? |
439 | { | 440 | { |
440 | PhysicsVector pPos = this._physActor.Position; | 441 | PhysicsVector pPos = this._physActor.Position; |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index d8533b0..669039f 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | |||
@@ -27,14 +27,10 @@ | |||
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | ||
31 | using libsecondlife; | 30 | using libsecondlife; |
32 | using libsecondlife.Packets; | 31 | using libsecondlife.Packets; |
33 | using OpenSim.Physics.Manager; | ||
34 | using OpenSim.Framework.Interfaces; | 32 | using OpenSim.Framework.Interfaces; |
35 | using OpenSim.Framework.Types; | 33 | using OpenSim.Framework.Types; |
36 | using OpenSim.Framework.Inventory; | ||
37 | using OpenSim.Framework.Utilities; | ||
38 | 34 | ||
39 | namespace OpenSim.Region.Environment.Scenes | 35 | namespace OpenSim.Region.Environment.Scenes |
40 | { | 36 | { |
@@ -253,7 +249,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
253 | { | 249 | { |
254 | if (((SceneObject)ent).rootLocalID == primLocalID) | 250 | if (((SceneObject)ent).rootLocalID == primLocalID) |
255 | { | 251 | { |
256 | ((OpenSim.Region.Environment.Scenes.SceneObject)ent).GetProperites(remoteClient); | 252 | ((SceneObject)ent).GetProperites(remoteClient); |
257 | break; | 253 | break; |
258 | } | 254 | } |
259 | } | 255 | } |
@@ -349,7 +345,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
349 | { | 345 | { |
350 | if (ent.LocalId == localID) | 346 | if (ent.LocalId == localID) |
351 | { | 347 | { |
352 | ((OpenSim.Region.Environment.Scenes.PrimitiveOld)ent).UpdatePosition(pos); | 348 | ((PrimitiveOld)ent).UpdatePosition(pos); |
353 | break; | 349 | break; |
354 | } | 350 | } |
355 | } | 351 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 059bfd7..2bc3f8c 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -26,27 +26,23 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using libsecondlife; | ||
30 | using libsecondlife.Packets; | ||
31 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
32 | using System.Text; | ||
33 | using System.Reflection; | ||
34 | using System.IO; | ||
35 | using System.Threading; | 30 | using System.Threading; |
36 | using System.Timers; | 31 | using System.Timers; |
37 | using OpenSim.Physics.Manager; | 32 | using libsecondlife; |
38 | using OpenSim.Framework.Interfaces; | 33 | using libsecondlife.Packets; |
39 | using OpenSim.Framework.Types; | ||
40 | using OpenSim.Framework.Inventory; | ||
41 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
42 | using OpenSim.Region.Terrain; | ||
43 | using OpenSim.Framework.Communications; | 35 | using OpenSim.Framework.Communications; |
44 | using OpenSim.Region.Caches; | 36 | using OpenSim.Framework.Console; |
45 | using OpenSim.Region.Environment; | 37 | using OpenSim.Framework.Interfaces; |
46 | using OpenSim.Framework.Servers; | 38 | using OpenSim.Framework.Servers; |
39 | using OpenSim.Framework.Types; | ||
40 | using OpenSim.Physics.Manager; | ||
41 | using OpenSim.Region.Caches; | ||
47 | using OpenSim.Region.Enviorment.Scripting; | 42 | using OpenSim.Region.Enviorment.Scripting; |
48 | using OpenSim.Region.Capabilities; | 43 | using OpenSim.Region.Terrain; |
49 | using Caps = OpenSim.Region.Capabilities.Caps; | 44 | using Caps=OpenSim.Region.Capabilities.Caps; |
45 | using Timer=System.Timers.Timer; | ||
50 | 46 | ||
51 | namespace OpenSim.Region.Environment.Scenes | 47 | namespace OpenSim.Region.Environment.Scenes |
52 | { | 48 | { |
@@ -54,9 +50,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
54 | 50 | ||
55 | public partial class Scene : SceneBase, ILocalStorageReceiver | 51 | public partial class Scene : SceneBase, ILocalStorageReceiver |
56 | { | 52 | { |
57 | protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer(); | 53 | protected Timer m_heartbeatTimer = new Timer(); |
58 | protected Dictionary<libsecondlife.LLUUID, ScenePresence> Avatars; | 54 | protected Dictionary<LLUUID, ScenePresence> Avatars; |
59 | protected Dictionary<libsecondlife.LLUUID, SceneObject> Prims; | 55 | protected Dictionary<LLUUID, SceneObject> Prims; |
60 | private PhysicsScene phyScene; | 56 | private PhysicsScene phyScene; |
61 | private float timeStep = 0.1f; | 57 | private float timeStep = 0.1f; |
62 | private Random Rand = new Random(); | 58 | private Random Rand = new Random(); |
@@ -119,12 +115,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
119 | scriptManager = new ScriptManager(this); | 115 | scriptManager = new ScriptManager(this); |
120 | eventManager = new EventManager(); | 116 | eventManager = new EventManager(); |
121 | 117 | ||
122 | OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating new entitities instance"); | 118 | MainLog.Instance.Verbose("World.cs - creating new entitities instance"); |
123 | Entities = new Dictionary<libsecondlife.LLUUID, EntityBase>(); | 119 | Entities = new Dictionary<LLUUID, EntityBase>(); |
124 | Avatars = new Dictionary<LLUUID, ScenePresence>(); | 120 | Avatars = new Dictionary<LLUUID, ScenePresence>(); |
125 | Prims = new Dictionary<LLUUID, SceneObject>(); | 121 | Prims = new Dictionary<LLUUID, SceneObject>(); |
126 | 122 | ||
127 | OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs - creating LandMap"); | 123 | MainLog.Instance.Verbose("World.cs - creating LandMap"); |
128 | Terrain = new TerrainEngine(); | 124 | Terrain = new TerrainEngine(); |
129 | 125 | ||
130 | ScenePresence.LoadAnims(); | 126 | ScenePresence.LoadAnims(); |
@@ -151,7 +147,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
151 | /// </summary> | 147 | /// </summary> |
152 | /// <param name="sender"></param> | 148 | /// <param name="sender"></param> |
153 | /// <param name="e"></param> | 149 | /// <param name="e"></param> |
154 | void Heartbeat(object sender, System.EventArgs e) | 150 | void Heartbeat(object sender, EventArgs e) |
155 | { | 151 | { |
156 | this.Update(); | 152 | this.Update(); |
157 | } | 153 | } |
@@ -170,7 +166,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
170 | 166 | ||
171 | } | 167 | } |
172 | 168 | ||
173 | foreach (libsecondlife.LLUUID UUID in Entities.Keys) | 169 | foreach (LLUUID UUID in Entities.Keys) |
174 | { | 170 | { |
175 | Entities[UUID].updateMovement(); | 171 | Entities[UUID].updateMovement(); |
176 | } | 172 | } |
@@ -180,7 +176,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
180 | this.phyScene.Simulate(timeStep); | 176 | this.phyScene.Simulate(timeStep); |
181 | } | 177 | } |
182 | 178 | ||
183 | foreach (libsecondlife.LLUUID UUID in Entities.Keys) | 179 | foreach (LLUUID UUID in Entities.Keys) |
184 | { | 180 | { |
185 | Entities[UUID].update(); | 181 | Entities[UUID].update(); |
186 | } | 182 | } |
@@ -198,7 +194,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
198 | } | 194 | } |
199 | catch (Exception e) | 195 | catch (Exception e) |
200 | { | 196 | { |
201 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: Update() - Failed with exception " + e.ToString()); | 197 | MainLog.Instance.Warn("World.cs: Update() - Failed with exception " + e.ToString()); |
202 | } | 198 | } |
203 | updateLock.ReleaseMutex(); | 199 | updateLock.ReleaseMutex(); |
204 | 200 | ||
@@ -237,14 +233,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
237 | this.SendLayerData(client); | 233 | this.SendLayerData(client); |
238 | } | 234 | } |
239 | 235 | ||
240 | foreach (libsecondlife.LLUUID UUID in Entities.Keys) | 236 | foreach (LLUUID UUID in Entities.Keys) |
241 | { | 237 | { |
242 | Entities[UUID].LandRenegerated(); | 238 | Entities[UUID].LandRenegerated(); |
243 | } | 239 | } |
244 | } | 240 | } |
245 | catch (Exception e) | 241 | catch (Exception e) |
246 | { | 242 | { |
247 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); | 243 | MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); |
248 | } | 244 | } |
249 | } | 245 | } |
250 | 246 | ||
@@ -268,14 +264,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
268 | this.SendLayerData(client); | 264 | this.SendLayerData(client); |
269 | } | 265 | } |
270 | 266 | ||
271 | foreach (libsecondlife.LLUUID UUID in Entities.Keys) | 267 | foreach (LLUUID UUID in Entities.Keys) |
272 | { | 268 | { |
273 | Entities[UUID].LandRenegerated(); | 269 | Entities[UUID].LandRenegerated(); |
274 | } | 270 | } |
275 | } | 271 | } |
276 | catch (Exception e) | 272 | catch (Exception e) |
277 | { | 273 | { |
278 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); | 274 | MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); |
279 | } | 275 | } |
280 | } | 276 | } |
281 | 277 | ||
@@ -301,7 +297,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
301 | } | 297 | } |
302 | catch (Exception e) | 298 | catch (Exception e) |
303 | { | 299 | { |
304 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); | 300 | MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); |
305 | } | 301 | } |
306 | } | 302 | } |
307 | 303 | ||
@@ -351,7 +347,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
351 | } | 347 | } |
352 | catch (Exception e) | 348 | catch (Exception e) |
353 | { | 349 | { |
354 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: LoadWorldMap() - Failed with exception " + e.ToString()); | 350 | MainLog.Instance.Warn("World.cs: LoadWorldMap() - Failed with exception " + e.ToString()); |
355 | } | 351 | } |
356 | } | 352 | } |
357 | 353 | ||
@@ -382,12 +378,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
382 | { | 378 | { |
383 | try | 379 | try |
384 | { | 380 | { |
385 | OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs: LoadPrimsFromStorage() - Loading primitives"); | 381 | MainLog.Instance.Verbose("World.cs: LoadPrimsFromStorage() - Loading primitives"); |
386 | this.localStorage.LoadPrimitives(this); | 382 | this.localStorage.LoadPrimitives(this); |
387 | } | 383 | } |
388 | catch (Exception e) | 384 | catch (Exception e) |
389 | { | 385 | { |
390 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: LoadPrimsFromStorage() - Failed with exception " + e.ToString()); | 386 | MainLog.Instance.Warn("World.cs: LoadPrimsFromStorage() - Failed with exception " + e.ToString()); |
391 | } | 387 | } |
392 | } | 388 | } |
393 | 389 | ||
@@ -428,7 +424,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
428 | } | 424 | } |
429 | catch (Exception e) | 425 | catch (Exception e) |
430 | { | 426 | { |
431 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: AddNewPrim() - Failed with exception " + e.ToString()); | 427 | MainLog.Instance.Warn("World.cs: AddNewPrim() - Failed with exception " + e.ToString()); |
432 | } | 428 | } |
433 | } | 429 | } |
434 | 430 | ||
@@ -482,10 +478,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
482 | { | 478 | { |
483 | ScenePresence newAvatar = null; | 479 | ScenePresence newAvatar = null; |
484 | 480 | ||
485 | OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); | 481 | MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); |
486 | newAvatar = new ScenePresence(client, this, this.m_regInfo); | 482 | newAvatar = new ScenePresence(client, this, this.m_regInfo); |
487 | OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Adding new avatar to world"); | 483 | MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Adding new avatar to world"); |
488 | OpenSim.Framework.Console.MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Starting RegionHandshake "); | 484 | MainLog.Instance.Verbose("World.cs:AddViewerAgent() - Starting RegionHandshake "); |
489 | 485 | ||
490 | PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z); | 486 | PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z); |
491 | lock (this.m_syncRoot) | 487 | lock (this.m_syncRoot) |
@@ -638,7 +634,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
638 | } | 634 | } |
639 | } | 635 | } |
640 | 636 | ||
641 | public void AgentCrossing(ulong regionHandle, libsecondlife.LLUUID agentID, libsecondlife.LLVector3 position) | 637 | public void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position) |
642 | { | 638 | { |
643 | if (regionHandle == this.m_regInfo.RegionHandle) | 639 | if (regionHandle == this.m_regInfo.RegionHandle) |
644 | { | 640 | { |
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs index 817f206..4036743 100644 --- a/OpenSim/Region/Environment/Scenes/SceneBase.cs +++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs | |||
@@ -26,25 +26,20 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using libsecondlife; | ||
30 | using libsecondlife.Packets; | ||
31 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
32 | using System.Text; | ||
33 | using System.Reflection; | 30 | using System.Reflection; |
34 | using System.IO; | 31 | using libsecondlife; |
35 | using System.Threading; | 32 | using OpenSim.Framework.Console; |
36 | using OpenSim.Physics.Manager; | ||
37 | using OpenSim.Framework.Interfaces; | 33 | using OpenSim.Framework.Interfaces; |
38 | using OpenSim.Framework.Types; | 34 | using OpenSim.Framework.Types; |
39 | using OpenSim.Framework.Inventory; | ||
40 | using OpenSim.Region.Terrain; | ||
41 | using OpenSim.Region.Caches; | 35 | using OpenSim.Region.Caches; |
36 | using OpenSim.Region.Terrain; | ||
42 | 37 | ||
43 | namespace OpenSim.Region.Environment.Scenes | 38 | namespace OpenSim.Region.Environment.Scenes |
44 | { | 39 | { |
45 | public abstract class SceneBase : IWorld | 40 | public abstract class SceneBase : IWorld |
46 | { | 41 | { |
47 | public Dictionary<libsecondlife.LLUUID, EntityBase> Entities; | 42 | public Dictionary<LLUUID, EntityBase> Entities; |
48 | protected Dictionary<uint, IClientAPI> m_clientThreads; | 43 | protected Dictionary<uint, IClientAPI> m_clientThreads; |
49 | protected ulong m_regionHandle; | 44 | protected ulong m_regionHandle; |
50 | protected string m_regionName; | 45 | protected string m_regionName; |
@@ -113,7 +108,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
113 | } | 108 | } |
114 | catch (Exception e) | 109 | catch (Exception e) |
115 | { | 110 | { |
116 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: LoadStorageDLL() - Failed with exception " + e.ToString()); | 111 | MainLog.Instance.Warn("World.cs: LoadStorageDLL() - Failed with exception " + e.ToString()); |
117 | return false; | 112 | return false; |
118 | } | 113 | } |
119 | } | 114 | } |
@@ -191,7 +186,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
191 | } | 186 | } |
192 | catch (Exception e) | 187 | catch (Exception e) |
193 | { | 188 | { |
194 | OpenSim.Framework.Console.MainLog.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Close() - Failed with exception " + e.ToString()); | 189 | MainLog.Instance.WriteLine(LogPriority.HIGH, "World.cs: Close() - Failed with exception " + e.ToString()); |
195 | } | 190 | } |
196 | } | 191 | } |
197 | 192 | ||
diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs index ac887c0..9e383c6 100644 --- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs +++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs | |||
@@ -1,6 +1,4 @@ | |||
1 | using System; | 1 | using libsecondlife; |
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | 2 | ||
5 | namespace OpenSim.Region.Environment.Scenes | 3 | namespace OpenSim.Region.Environment.Scenes |
6 | { | 4 | { |
@@ -18,7 +16,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
18 | public delegate void OnNewPrimitiveDelegate(PrimitiveOld prim); | 16 | public delegate void OnNewPrimitiveDelegate(PrimitiveOld prim); |
19 | public event OnNewPrimitiveDelegate OnNewPrimitive; | 17 | public event OnNewPrimitiveDelegate OnNewPrimitive; |
20 | 18 | ||
21 | public delegate void OnRemovePresenceDelegate(libsecondlife.LLUUID uuid); | 19 | public delegate void OnRemovePresenceDelegate(LLUUID uuid); |
22 | public event OnRemovePresenceDelegate OnRemovePresence; | 20 | public event OnRemovePresenceDelegate OnRemovePresence; |
23 | 21 | ||
24 | public void TriggerOnFrame() | 22 | public void TriggerOnFrame() |
@@ -41,7 +39,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
41 | OnNewPresence(presence); | 39 | OnNewPresence(presence); |
42 | } | 40 | } |
43 | 41 | ||
44 | public void TriggerOnRemovePresence(libsecondlife.LLUUID uuid) | 42 | public void TriggerOnRemovePresence(LLUUID uuid) |
45 | { | 43 | { |
46 | if (OnRemovePresence != null) | 44 | if (OnRemovePresence != null) |
47 | { | 45 | { |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObject.cs b/OpenSim/Region/Environment/Scenes/SceneObject.cs index c03354e..04ed408 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObject.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObject.cs | |||
@@ -25,21 +25,18 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | ||
29 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
30 | using System.Text; | 29 | using System.Text; |
31 | using libsecondlife; | 30 | using libsecondlife; |
32 | using libsecondlife.Packets; | 31 | using libsecondlife.Packets; |
33 | using OpenSim.Framework.Interfaces; | 32 | using OpenSim.Framework.Interfaces; |
34 | using OpenSim.Physics.Manager; | 33 | using OpenSim.Physics.Manager; |
35 | using OpenSim.Framework.Types; | ||
36 | using OpenSim.Framework.Inventory; | ||
37 | 34 | ||
38 | namespace OpenSim.Region.Environment.Scenes | 35 | namespace OpenSim.Region.Environment.Scenes |
39 | { | 36 | { |
40 | public class SceneObject : EntityBase | 37 | public class SceneObject : EntityBase |
41 | { | 38 | { |
42 | private System.Text.Encoding enc = System.Text.Encoding.ASCII; | 39 | private Encoding enc = Encoding.ASCII; |
43 | private Dictionary<LLUUID, Primitive> ChildPrimitives = new Dictionary<LLUUID, Primitive>(); //list of all primitive id's that are part of this group | 40 | private Dictionary<LLUUID, Primitive> ChildPrimitives = new Dictionary<LLUUID, Primitive>(); //list of all primitive id's that are part of this group |
44 | public Primitive rootPrimitive; | 41 | public Primitive rootPrimitive; |
45 | private Scene m_world; | 42 | private Scene m_world; |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs index 2caabc2..d1f75ed 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs | |||
@@ -25,11 +25,9 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | ||
29 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | using System.Xml; | 29 | using System.Xml; |
30 | using libsecondlife; | ||
33 | 31 | ||
34 | namespace OpenSim.Region.Environment.Scenes | 32 | namespace OpenSim.Region.Environment.Scenes |
35 | { | 33 | { |
@@ -66,7 +64,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
66 | 64 | ||
67 | // OpenSim.Framework.Console.MainLog.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); | 65 | // OpenSim.Framework.Console.MainLog.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); |
68 | 66 | ||
69 | foreach (KeyValuePair<string, LLUUID> kp in OpenSim.Region.Environment.Scenes.ScenePresence.Animations.AnimsLLUUID) | 67 | foreach (KeyValuePair<string, LLUUID> kp in Animations.AnimsLLUUID) |
70 | { | 68 | { |
71 | AnimsNames.Add(kp.Value, kp.Key); | 69 | AnimsNames.Add(kp.Value, kp.Key); |
72 | } | 70 | } |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs index 2c81d2a..dbb5d3f 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.Body.cs | |||
@@ -25,14 +25,9 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | 28 | using libsecondlife; |
32 | using libsecondlife.Packets; | 29 | using libsecondlife.Packets; |
33 | using OpenSim.Physics.Manager; | ||
34 | using OpenSim.Framework.Interfaces; | 30 | using OpenSim.Framework.Interfaces; |
35 | using OpenSim.Framework.Types; | ||
36 | 31 | ||
37 | namespace OpenSim.Region.Environment.Scenes | 32 | namespace OpenSim.Region.Environment.Scenes |
38 | { | 33 | { |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 8a8f5ae..dcca848 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -28,14 +28,13 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.IO; | 30 | using System.IO; |
31 | using System.Text; | 31 | using Axiom.MathLib; |
32 | using libsecondlife; | 32 | using libsecondlife; |
33 | using libsecondlife.Packets; | 33 | using libsecondlife.Packets; |
34 | using OpenSim.Physics.Manager; | 34 | using OpenSim.Framework.Console; |
35 | using OpenSim.Framework.Inventory; | ||
36 | using OpenSim.Framework.Interfaces; | 35 | using OpenSim.Framework.Interfaces; |
37 | using OpenSim.Framework.Types; | 36 | using OpenSim.Framework.Types; |
38 | using Axiom.MathLib; | 37 | using OpenSim.Physics.Manager; |
39 | 38 | ||
40 | namespace OpenSim.Region.Environment.Scenes | 39 | namespace OpenSim.Region.Environment.Scenes |
41 | { | 40 | { |
@@ -53,7 +52,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
53 | private byte movementflag = 0; | 52 | private byte movementflag = 0; |
54 | private List<NewForce> forcesList = new List<NewForce>(); | 53 | private List<NewForce> forcesList = new List<NewForce>(); |
55 | private short _updateCount = 0; | 54 | private short _updateCount = 0; |
56 | private Axiom.MathLib.Quaternion bodyRot; | 55 | private Quaternion bodyRot; |
57 | private LLObject.TextureEntry avatarAppearanceTexture = null; | 56 | private LLObject.TextureEntry avatarAppearanceTexture = null; |
58 | private byte[] visualParams; | 57 | private byte[] visualParams; |
59 | private AvatarWearable[] Wearables; | 58 | private AvatarWearable[] Wearables; |
@@ -110,7 +109,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
110 | 109 | ||
111 | m_regionInfo = reginfo; | 110 | m_regionInfo = reginfo; |
112 | m_regionHandle = reginfo.RegionHandle; | 111 | m_regionHandle = reginfo.RegionHandle; |
113 | OpenSim.Framework.Console.MainLog.Instance.Verbose("Avatar.cs "); | 112 | MainLog.Instance.Verbose("Avatar.cs "); |
114 | ControllingClient = theClient; | 113 | ControllingClient = theClient; |
115 | this.firstname = ControllingClient.FirstName; | 114 | this.firstname = ControllingClient.FirstName; |
116 | this.lastname = ControllingClient.LastName; | 115 | this.lastname = ControllingClient.LastName; |
@@ -240,7 +239,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
240 | bool update_rotation = false; | 239 | bool update_rotation = false; |
241 | bool DCFlagKeyPressed = false; | 240 | bool DCFlagKeyPressed = false; |
242 | Vector3 agent_control_v3 = new Vector3(0, 0, 0); | 241 | Vector3 agent_control_v3 = new Vector3(0, 0, 0); |
243 | Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(bodyRotation.W, bodyRotation.X, bodyRotation.Y, bodyRotation.Z); | 242 | Quaternion q = new Quaternion(bodyRotation.W, bodyRotation.X, bodyRotation.Y, bodyRotation.Z); |
244 | 243 | ||
245 | this.PhysActor.Flying = ((flags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_FLY) != 0); | 244 | this.PhysActor.Flying = ((flags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_FLY) != 0); |
246 | 245 | ||
@@ -278,10 +277,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
278 | 277 | ||
279 | } | 278 | } |
280 | 279 | ||
281 | protected void AddNewMovement(Axiom.MathLib.Vector3 vec, Axiom.MathLib.Quaternion rotation) | 280 | protected void AddNewMovement(Vector3 vec, Quaternion rotation) |
282 | { | 281 | { |
283 | NewForce newVelocity = new NewForce(); | 282 | NewForce newVelocity = new NewForce(); |
284 | Axiom.MathLib.Vector3 direc = rotation * vec; | 283 | Vector3 direc = rotation * vec; |
285 | direc.Normalize(); | 284 | direc.Normalize(); |
286 | 285 | ||
287 | direc = direc * ((0.03f) * 128f); | 286 | direc = direc * ((0.03f) * 128f); |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs index fc193f5..56f5c0b 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs | |||
@@ -26,13 +26,10 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | // Compilation stuff | ||
33 | using System.CodeDom; | ||
34 | using System.CodeDom.Compiler; | 29 | using System.CodeDom.Compiler; |
30 | using System.Collections.Generic; | ||
35 | using Microsoft.CSharp; | 31 | using Microsoft.CSharp; |
32 | using OpenSim.Framework.Console; | ||
36 | 33 | ||
37 | namespace OpenSim.Region.Enviorment.Scripting | 34 | namespace OpenSim.Region.Enviorment.Scripting |
38 | { | 35 | { |
@@ -60,10 +57,10 @@ namespace OpenSim.Region.Enviorment.Scripting | |||
60 | 57 | ||
61 | if (compilerResults.Errors.Count > 0) | 58 | if (compilerResults.Errors.Count > 0) |
62 | { | 59 | { |
63 | OpenSim.Framework.Console.MainLog.Instance.Error("Compile errors"); | 60 | MainLog.Instance.Error("Compile errors"); |
64 | foreach (CompilerError error in compilerResults.Errors) | 61 | foreach (CompilerError error in compilerResults.Errors) |
65 | { | 62 | { |
66 | OpenSim.Framework.Console.MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); | 63 | MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); |
67 | } | 64 | } |
68 | } | 65 | } |
69 | else | 66 | else |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs index e6d66eb..2cea6e0 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs | |||
@@ -26,13 +26,10 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | // Compilation stuff | ||
33 | using System.CodeDom; | ||
34 | using System.CodeDom.Compiler; | 29 | using System.CodeDom.Compiler; |
30 | using System.Collections.Generic; | ||
35 | using Microsoft.JScript; | 31 | using Microsoft.JScript; |
32 | using OpenSim.Framework.Console; | ||
36 | 33 | ||
37 | namespace OpenSim.Region.Enviorment.Scripting | 34 | namespace OpenSim.Region.Enviorment.Scripting |
38 | { | 35 | { |
@@ -60,10 +57,10 @@ namespace OpenSim.Region.Enviorment.Scripting | |||
60 | 57 | ||
61 | if (compilerResults.Errors.Count > 0) | 58 | if (compilerResults.Errors.Count > 0) |
62 | { | 59 | { |
63 | OpenSim.Framework.Console.MainLog.Instance.Error("Compile errors"); | 60 | MainLog.Instance.Error("Compile errors"); |
64 | foreach (CompilerError error in compilerResults.Errors) | 61 | foreach (CompilerError error in compilerResults.Errors) |
65 | { | 62 | { |
66 | OpenSim.Framework.Console.MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); | 63 | MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); |
67 | } | 64 | } |
68 | } | 65 | } |
69 | else | 66 | else |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Script.cs b/OpenSim/Region/Environment/Scenes/scripting/Script.cs index 1e64675..8029883 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Script.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Script.cs | |||
@@ -25,13 +25,6 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | using OpenSim.Framework.Console; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Region.Environment; | ||
35 | using OpenSim.Region.Environment.Scenes; | 28 | using OpenSim.Region.Environment.Scenes; |
36 | 29 | ||
37 | namespace OpenSim.Region.Enviorment.Scripting | 30 | namespace OpenSim.Region.Enviorment.Scripting |
@@ -54,7 +47,7 @@ namespace OpenSim.Region.Enviorment.Scripting | |||
54 | public void Initialise(ScriptInfo scriptInfo) | 47 | public void Initialise(ScriptInfo scriptInfo) |
55 | { | 48 | { |
56 | script = scriptInfo; | 49 | script = scriptInfo; |
57 | script.events.OnFrame += new OpenSim.Region.Environment.Scenes.EventManager.OnFrameDelegate(events_OnFrame); | 50 | script.events.OnFrame += new EventManager.OnFrameDelegate(events_OnFrame); |
58 | script.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence); | 51 | script.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence); |
59 | } | 52 | } |
60 | 53 | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs index 522a572..d984d60 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs | |||
@@ -25,12 +25,8 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | using OpenSim.Region.Environment.Scenes; | ||
33 | using OpenSim.Framework.Console; | 28 | using OpenSim.Framework.Console; |
29 | using OpenSim.Region.Environment.Scenes; | ||
34 | 30 | ||
35 | namespace OpenSim.Region.Enviorment.Scripting | 31 | namespace OpenSim.Region.Enviorment.Scripting |
36 | { | 32 | { |
@@ -52,7 +48,7 @@ namespace OpenSim.Region.Enviorment.Scripting | |||
52 | { | 48 | { |
53 | world = scene; | 49 | world = scene; |
54 | events = world.eventManager; | 50 | events = world.eventManager; |
55 | logger = OpenSim.Framework.Console.MainLog.Instance; | 51 | logger = MainLog.Instance; |
56 | } | 52 | } |
57 | } | 53 | } |
58 | } | 54 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs index eb1c1d9..1d47c24 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs | |||
@@ -25,16 +25,16 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | ||
29 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
30 | using System.Text; | 29 | using OpenSim.Framework.Console; |
30 | using OpenSim.Region.Environment.Scenes; | ||
31 | 31 | ||
32 | namespace OpenSim.Region.Enviorment.Scripting | 32 | namespace OpenSim.Region.Enviorment.Scripting |
33 | { | 33 | { |
34 | public class ScriptManager | 34 | public class ScriptManager |
35 | { | 35 | { |
36 | List<IScript> scripts = new List<IScript>(); | 36 | List<IScript> scripts = new List<IScript>(); |
37 | OpenSim.Region.Environment.Scenes.Scene scene; | 37 | Scene scene; |
38 | Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>(); | 38 | Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>(); |
39 | 39 | ||
40 | private void LoadFromCompiler(Dictionary<string, IScript> compiledscripts) | 40 | private void LoadFromCompiler(Dictionary<string, IScript> compiledscripts) |
@@ -42,14 +42,14 @@ namespace OpenSim.Region.Enviorment.Scripting | |||
42 | foreach (KeyValuePair<string, IScript> script in compiledscripts) | 42 | foreach (KeyValuePair<string, IScript> script in compiledscripts) |
43 | { | 43 | { |
44 | ScriptInfo scriptInfo = new ScriptInfo(scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. | 44 | ScriptInfo scriptInfo = new ScriptInfo(scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. |
45 | OpenSim.Framework.Console.MainLog.Instance.Verbose("Loading " + script.Key); | 45 | MainLog.Instance.Verbose("Loading " + script.Key); |
46 | script.Value.Initialise(scriptInfo); | 46 | script.Value.Initialise(scriptInfo); |
47 | scripts.Add(script.Value); | 47 | scripts.Add(script.Value); |
48 | } | 48 | } |
49 | OpenSim.Framework.Console.MainLog.Instance.Verbose("Finished loading " + compiledscripts.Count.ToString() + " script(s)"); | 49 | MainLog.Instance.Verbose("Finished loading " + compiledscripts.Count.ToString() + " script(s)"); |
50 | } | 50 | } |
51 | 51 | ||
52 | public ScriptManager(OpenSim.Region.Environment.Scenes.Scene world) | 52 | public ScriptManager(Scene world) |
53 | { | 53 | { |
54 | scene = world; | 54 | scene = world; |
55 | 55 | ||
@@ -82,7 +82,7 @@ namespace OpenSim.Region.Enviorment.Scripting | |||
82 | break; | 82 | break; |
83 | 83 | ||
84 | default: | 84 | default: |
85 | OpenSim.Framework.Console.MainLog.Instance.Error("Unknown script command"); | 85 | MainLog.Instance.Error("Unknown script command"); |
86 | break; | 86 | break; |
87 | } | 87 | } |
88 | } | 88 | } |