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author | Teravus Ovares | 2008-04-10 09:36:55 +0000 |
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committer | Teravus Ovares | 2008-04-10 09:36:55 +0000 |
commit | 06967e230f50fbeee24176f3df8cda8a067544e4 (patch) | |
tree | d824f1a8834700d12a77159159094a6524a856bb /OpenSim/Region/Environment/Scenes | |
parent | * Adds twist support for Cubes, Cylinders, and Prisms in the Meshmerizer (diff) | |
download | opensim-SC-06967e230f50fbeee24176f3df8cda8a067544e4.zip opensim-SC-06967e230f50fbeee24176f3df8cda8a067544e4.tar.gz opensim-SC-06967e230f50fbeee24176f3df8cda8a067544e4.tar.bz2 opensim-SC-06967e230f50fbeee24176f3df8cda8a067544e4.tar.xz |
* Updates BetaGridLikeMoneyModule
* Several people have asked for a way to limit uploads, so I've decided to show people how to do this in the BetaGridLikeMoneyModule.
* Configure it in OpenSim.ini using the [Economy] header. See the bottom of the OpenSim.ini.example for more information.
* This also fleshes out the Economy API a bit more.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 11 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 14 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneEvents.cs | 14 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SimStatsReporter.cs | 9 |
4 files changed, 47 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index bc8fb59..97d09aa 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -73,6 +73,17 @@ namespace OpenSim.Region.Environment.Scenes | |||
73 | { | 73 | { |
74 | userInfo.AddItem(remoteClient.AgentId, item); | 74 | userInfo.AddItem(remoteClient.AgentId, item); |
75 | remoteClient.SendInventoryItemCreateUpdate(item); | 75 | remoteClient.SendInventoryItemCreateUpdate(item); |
76 | |||
77 | int userlevel = 0; | ||
78 | if (PermissionsMngr.IsEstateManager(remoteClient.AgentId)) | ||
79 | { | ||
80 | userlevel = 1; | ||
81 | } | ||
82 | if (m_regInfo.MasterAvatarAssignedUUID == remoteClient.AgentId) | ||
83 | { | ||
84 | userlevel = 2; | ||
85 | } | ||
86 | EventManager.TriggerOnNewInventoryItemUploadComplete(remoteClient.AgentId, item.AssetID, item.Name, userlevel); | ||
76 | } | 87 | } |
77 | } | 88 | } |
78 | 89 | ||
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 8f4c332..4a57c5d 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -219,6 +219,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
219 | set { m_innerScene.RestorePresences = value; } | 219 | set { m_innerScene.RestorePresences = value; } |
220 | } | 220 | } |
221 | 221 | ||
222 | public int objectCapacity = 45000; | ||
223 | |||
222 | #endregion | 224 | #endregion |
223 | 225 | ||
224 | #region Constructors | 226 | #region Constructors |
@@ -299,6 +301,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
299 | 301 | ||
300 | m_statsReporter = new SimStatsReporter(regInfo); | 302 | m_statsReporter = new SimStatsReporter(regInfo); |
301 | m_statsReporter.OnSendStatsResult += SendSimStatsPackets; | 303 | m_statsReporter.OnSendStatsResult += SendSimStatsPackets; |
304 | |||
305 | m_statsReporter.SetObjectCapacity(objectCapacity); | ||
306 | |||
302 | string OSString = ""; | 307 | string OSString = ""; |
303 | 308 | ||
304 | if (System.Environment.OSVersion.Platform != PlatformID.Unix) | 309 | if (System.Environment.OSVersion.Platform != PlatformID.Unix) |
@@ -2016,6 +2021,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
2016 | } | 2021 | } |
2017 | } | 2022 | } |
2018 | 2023 | ||
2024 | public void SetObjectCapacity(int objects) | ||
2025 | { | ||
2026 | if (m_statsReporter != null) | ||
2027 | { | ||
2028 | m_statsReporter.SetObjectCapacity(objects); | ||
2029 | } | ||
2030 | objectCapacity = objects; | ||
2031 | } | ||
2032 | |||
2019 | #endregion | 2033 | #endregion |
2020 | 2034 | ||
2021 | #region Other Methods | 2035 | #region Other Methods |
diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs index c916009..02c9f3f 100644 --- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs +++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs | |||
@@ -137,6 +137,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
137 | 137 | ||
138 | public event OnNewPresenceDelegate OnMakeChildAgent; | 138 | public event OnNewPresenceDelegate OnMakeChildAgent; |
139 | 139 | ||
140 | public delegate void NewInventoryItemUploadComplete(LLUUID avatarID, LLUUID assetID, string name, int userlevel); | ||
141 | |||
142 | public event NewInventoryItemUploadComplete OnNewInventoryItemUploadComplete; | ||
143 | |||
140 | /// <summary> | 144 | /// <summary> |
141 | /// RegisterCapsEvent is called by Scene after the Caps object | 145 | /// RegisterCapsEvent is called by Scene after the Caps object |
142 | /// has been instantiated and before it is return to the | 146 | /// has been instantiated and before it is return to the |
@@ -207,6 +211,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
207 | private OnTerrainTickDelegate handlerTerrainTick = null; // OnTerainTick; | 211 | private OnTerrainTickDelegate handlerTerrainTick = null; // OnTerainTick; |
208 | private RegisterCapsEvent handlerRegisterCaps = null; // OnRegisterCaps; | 212 | private RegisterCapsEvent handlerRegisterCaps = null; // OnRegisterCaps; |
209 | private DeregisterCapsEvent handlerDeregisterCaps = null; // OnDeregisterCaps; | 213 | private DeregisterCapsEvent handlerDeregisterCaps = null; // OnDeregisterCaps; |
214 | private NewInventoryItemUploadComplete handlerNewInventoryItemUpdateComplete = null; | ||
210 | 215 | ||
211 | public void TriggerOnScriptChangedEvent(uint localID, uint change) | 216 | public void TriggerOnScriptChangedEvent(uint localID, uint change) |
212 | { | 217 | { |
@@ -462,5 +467,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
462 | handlerDeregisterCaps(agentID, caps); | 467 | handlerDeregisterCaps(agentID, caps); |
463 | } | 468 | } |
464 | } | 469 | } |
470 | |||
471 | public void TriggerOnNewInventoryItemUploadComplete(LLUUID agentID, LLUUID AssetID, String AssetName, int userlevel) | ||
472 | { | ||
473 | handlerNewInventoryItemUpdateComplete = OnNewInventoryItemUploadComplete; | ||
474 | if (handlerNewInventoryItemUpdateComplete != null) | ||
475 | { | ||
476 | handlerNewInventoryItemUpdateComplete(agentID, AssetID, AssetName, userlevel); | ||
477 | } | ||
478 | } | ||
465 | } | 479 | } |
466 | } | 480 | } |
diff --git a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs index ef741d4..d72bee0 100644 --- a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs | |||
@@ -100,6 +100,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
100 | private int m_pendingUploads = 0; | 100 | private int m_pendingUploads = 0; |
101 | private int m_activeScripts = 0; | 101 | private int m_activeScripts = 0; |
102 | private int m_scriptLinesPerSecond = 0; | 102 | private int m_scriptLinesPerSecond = 0; |
103 | |||
104 | private int objectCapacity = 45000; | ||
103 | 105 | ||
104 | 106 | ||
105 | SimStatsPacket.StatBlock[] sb = new SimStatsPacket.StatBlock[21]; | 107 | SimStatsPacket.StatBlock[] sb = new SimStatsPacket.StatBlock[21]; |
@@ -152,7 +154,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
152 | { | 154 | { |
153 | statpack.Region.RegionFlags = (uint) 0; | 155 | statpack.Region.RegionFlags = (uint) 0; |
154 | } | 156 | } |
155 | statpack.Region.ObjectCapacity = (uint) 45000; | 157 | statpack.Region.ObjectCapacity = (uint) objectCapacity; |
156 | 158 | ||
157 | #region various statistic googly moogly | 159 | #region various statistic googly moogly |
158 | 160 | ||
@@ -389,6 +391,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
389 | m_activeScripts = count; | 391 | m_activeScripts = count; |
390 | } | 392 | } |
391 | 393 | ||
394 | public void SetObjectCapacity(int objects) | ||
395 | { | ||
396 | objectCapacity = objects; | ||
397 | } | ||
398 | |||
392 | #endregion | 399 | #endregion |
393 | } | 400 | } |
394 | } | 401 | } |