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author | Adam Frisby | 2007-07-13 17:14:30 +0000 |
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committer | Adam Frisby | 2007-07-13 17:14:30 +0000 |
commit | 9be896c8cec45279e71d341ef988b8249e2cbf36 (patch) | |
tree | e2ed5cc74b3d492d5f9b7def8cf4d7d3a0d61b4e /OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedEvents.cs | |
parent | Stage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project ... (diff) | |
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* Adding LSL stuff for Tedd_, implementing LSL-style functions in ScriptAPI.cs, implementing server event callbacks in ScriptInterpretedEvents.cs
* Added Tedd_'s LSL compiler thingie, although it cannot be referenced yet.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedEvents.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedEvents.cs | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedEvents.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedEvents.cs new file mode 100644 index 0000000..4a4d939 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedEvents.cs | |||
@@ -0,0 +1,14 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Region.Environment.Scenes; | ||
5 | using libsecondlife; | ||
6 | using Key = libsecondlife.LLUUID; | ||
7 | |||
8 | namespace OpenSim.Region.Environment.Scripting | ||
9 | { | ||
10 | |||
11 | class ScriptInterpretedEvents | ||
12 | { | ||
13 | } | ||
14 | } | ||