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authorAdam Frisby2007-07-13 17:14:30 +0000
committerAdam Frisby2007-07-13 17:14:30 +0000
commit9be896c8cec45279e71d341ef988b8249e2cbf36 (patch)
treee2ed5cc74b3d492d5f9b7def8cf4d7d3a0d61b4e /OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedEvents.cs
parentStage 1 of adding Darok's bulletX plugin: adding the ModifiedBulletX project ... (diff)
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* Adding LSL stuff for Tedd_, implementing LSL-style functions in ScriptAPI.cs, implementing server event callbacks in ScriptInterpretedEvents.cs
* Added Tedd_'s LSL compiler thingie, although it cannot be referenced yet.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedEvents.cs')
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1 files changed, 14 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedEvents.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedEvents.cs
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1using System;
2using System.Collections.Generic;
3using System.Text;
4using OpenSim.Region.Environment.Scenes;
5using libsecondlife;
6using Key = libsecondlife.LLUUID;
7
8namespace OpenSim.Region.Environment.Scripting
9{
10
11 class ScriptInterpretedEvents
12 {
13 }
14}