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author | Adam Frisby | 2007-07-13 18:01:02 +0000 |
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committer | Adam Frisby | 2007-07-13 18:01:02 +0000 |
commit | 3f6c4e6187d865c9572717034e94be00d1beeff7 (patch) | |
tree | 277552585544d00d66b29be0e1663a359eb59c11 /OpenSim/Region/Environment/Scenes/scripting/ScriptAPI.cs | |
parent | * Reorganising Java Virtual Machine code into a subfolder for the JVM specifi... (diff) | |
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* Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.Scripting
* Renamed OpenSim.Scripting to OpenSim.Region.Scripting
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/scripting/ScriptAPI.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/scripting/ScriptAPI.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptAPI.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptAPI.cs index 6a2b839..a8f6aa5 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/ScriptAPI.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptAPI.cs | |||
@@ -9,7 +9,7 @@ using LSLList = System.Collections.Generic.List<string>; | |||
9 | 9 | ||
10 | using OpenSim.Region.Environment.Scenes; | 10 | using OpenSim.Region.Environment.Scenes; |
11 | 11 | ||
12 | namespace OpenSim.Region.Environment.Scripting | 12 | namespace OpenSim.Region.Scripting |
13 | { | 13 | { |
14 | // This class is to be used for engines which may not be able to access the Scene directly. | 14 | // This class is to be used for engines which may not be able to access the Scene directly. |
15 | // Scene access is preffered, but obviously not possible on some non-.NET languages. | 15 | // Scene access is preffered, but obviously not possible on some non-.NET languages. |