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author | Sean Dague | 2007-07-16 15:40:11 +0000 |
---|---|---|
committer | Sean Dague | 2007-07-16 15:40:11 +0000 |
commit | 2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6 (patch) | |
tree | e3f80ad51736cf17e856547b1bcf956010927434 /OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine | |
parent | *Trunk compiles now (diff) | |
download | opensim-SC-2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6.zip opensim-SC-2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6.tar.gz opensim-SC-2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6.tar.bz2 opensim-SC-2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6.tar.xz |
changed to native line ending encoding
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine')
22 files changed, 1914 insertions, 1914 deletions
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassInstance.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassInstance.cs index 0b1cf41..ca729b4 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassInstance.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassInstance.cs | |||
@@ -1,45 +1,45 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | 2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | using OpenSim.Region.Scripting.EmbeddedJVM.Types; | 31 | using OpenSim.Region.Scripting.EmbeddedJVM.Types; |
32 | 32 | ||
33 | namespace OpenSim.Region.Scripting.EmbeddedJVM | 33 | namespace OpenSim.Region.Scripting.EmbeddedJVM |
34 | { | 34 | { |
35 | public class ClassInstance : Object | 35 | public class ClassInstance : Object |
36 | { | 36 | { |
37 | public int size; | 37 | public int size; |
38 | public Dictionary<string, BaseType> Fields = new Dictionary<string, BaseType>(); | 38 | public Dictionary<string, BaseType> Fields = new Dictionary<string, BaseType>(); |
39 | 39 | ||
40 | public ClassInstance() | 40 | public ClassInstance() |
41 | { | 41 | { |
42 | 42 | ||
43 | } | 43 | } |
44 | } | 44 | } |
45 | } | 45 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassRecord.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassRecord.cs index f821f52..f151b7e 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassRecord.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/ClassRecord.cs | |||
@@ -1,503 +1,503 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | 2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.IO; | 29 | using System.IO; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text; | 31 | using System.Text; |
32 | using OpenSim.Region.Scripting.EmbeddedJVM.Types; | 32 | using OpenSim.Region.Scripting.EmbeddedJVM.Types; |
33 | 33 | ||
34 | namespace OpenSim.Region.Scripting.EmbeddedJVM | 34 | namespace OpenSim.Region.Scripting.EmbeddedJVM |
35 | { | 35 | { |
36 | public class ClassRecord | 36 | public class ClassRecord |
37 | { | 37 | { |
38 | private ushort _majorVersion; | 38 | private ushort _majorVersion; |
39 | private ushort _minorVersion; | 39 | private ushort _minorVersion; |
40 | private ushort _constantPoolCount; | 40 | private ushort _constantPoolCount; |
41 | private ushort _accessFlags; | 41 | private ushort _accessFlags; |
42 | private ushort _thisClass; | 42 | private ushort _thisClass; |
43 | private ushort _supperClass; | 43 | private ushort _supperClass; |
44 | private ushort _interfaceCount; | 44 | private ushort _interfaceCount; |
45 | private ushort _fieldCount; | 45 | private ushort _fieldCount; |
46 | private ushort _methodCount; | 46 | private ushort _methodCount; |
47 | //private ushort _attributeCount; | 47 | //private ushort _attributeCount; |
48 | //private string _name; | 48 | //private string _name; |
49 | public Dictionary<string, BaseType> StaticFields = new Dictionary<string, BaseType>(); | 49 | public Dictionary<string, BaseType> StaticFields = new Dictionary<string, BaseType>(); |
50 | public PoolClass mClass; | 50 | public PoolClass mClass; |
51 | 51 | ||
52 | public List<PoolItem> _constantsPool = new List<PoolItem>(); | 52 | public List<PoolItem> _constantsPool = new List<PoolItem>(); |
53 | private List<MethodInfo> _methodsList = new List<MethodInfo>(); | 53 | private List<MethodInfo> _methodsList = new List<MethodInfo>(); |
54 | private List<FieldInfo> _fieldList = new List<FieldInfo>(); | 54 | private List<FieldInfo> _fieldList = new List<FieldInfo>(); |
55 | 55 | ||
56 | public ClassRecord() | 56 | public ClassRecord() |
57 | { | 57 | { |
58 | 58 | ||
59 | } | 59 | } |
60 | 60 | ||
61 | public ClassInstance CreateNewInstance() | 61 | public ClassInstance CreateNewInstance() |
62 | { | 62 | { |
63 | return new ClassInstance(); | 63 | return new ClassInstance(); |
64 | } | 64 | } |
65 | 65 | ||
66 | public void LoadClassFromFile(string fileName) | 66 | public void LoadClassFromFile(string fileName) |
67 | { | 67 | { |
68 | Console.WriteLine("loading script " + fileName); | 68 | Console.WriteLine("loading script " + fileName); |
69 | FileStream fs = File.OpenRead(fileName); | 69 | FileStream fs = File.OpenRead(fileName); |
70 | this.LoadClassFromBytes(ReadFully(fs)); | 70 | this.LoadClassFromBytes(ReadFully(fs)); |
71 | fs.Close(); | 71 | fs.Close(); |
72 | } | 72 | } |
73 | 73 | ||
74 | public void LoadClassFromBytes(byte[] data) | 74 | public void LoadClassFromBytes(byte[] data) |
75 | { | 75 | { |
76 | int i = 0; | 76 | int i = 0; |
77 | i += 4; | 77 | i += 4; |
78 | _minorVersion = (ushort)((data[i++] << 8) + data[i++] ); | 78 | _minorVersion = (ushort)((data[i++] << 8) + data[i++] ); |
79 | _majorVersion = (ushort)((data[i++] << 8) + data[i++] ); | 79 | _majorVersion = (ushort)((data[i++] << 8) + data[i++] ); |
80 | _constantPoolCount = (ushort)((data[i++] << 8) + data[i++] ); | 80 | _constantPoolCount = (ushort)((data[i++] << 8) + data[i++] ); |
81 | // Console.WriteLine("there should be " + _constantPoolCount + " items in the pool"); | 81 | // Console.WriteLine("there should be " + _constantPoolCount + " items in the pool"); |
82 | for (int count = 0; count < _constantPoolCount -1 ; count++) | 82 | for (int count = 0; count < _constantPoolCount -1 ; count++) |
83 | { | 83 | { |
84 | //read in the constant pool | 84 | //read in the constant pool |
85 | byte pooltype = data[i++]; | 85 | byte pooltype = data[i++]; |
86 | //Console.WriteLine("#" +count +": new constant type = " +pooltype); | 86 | //Console.WriteLine("#" +count +": new constant type = " +pooltype); |
87 | //Console.WriteLine("start position is: " + i); | 87 | //Console.WriteLine("start position is: " + i); |
88 | switch (pooltype) | 88 | switch (pooltype) |
89 | { | 89 | { |
90 | case 1: //Utf8 | 90 | case 1: //Utf8 |
91 | ushort uLength = (ushort)((data[i++] << 8) + data[i++] ); | 91 | ushort uLength = (ushort)((data[i++] << 8) + data[i++] ); |
92 | 92 | ||
93 | // Console.WriteLine("new utf8 type, length is " + uLength); | 93 | // Console.WriteLine("new utf8 type, length is " + uLength); |
94 | PoolUtf8 utf8 = new PoolUtf8(); | 94 | PoolUtf8 utf8 = new PoolUtf8(); |
95 | utf8.readValue(data, ref i, uLength); | 95 | utf8.readValue(data, ref i, uLength); |
96 | this._constantsPool.Add(utf8); | 96 | this._constantsPool.Add(utf8); |
97 | break; | 97 | break; |
98 | case 3: //Int | 98 | case 3: //Int |
99 | break; | 99 | break; |
100 | case 7: //Class | 100 | case 7: //Class |
101 | PoolClass pClass = new PoolClass(this); | 101 | PoolClass pClass = new PoolClass(this); |
102 | pClass.readValue(data, ref i); | 102 | pClass.readValue(data, ref i); |
103 | this._constantsPool.Add(pClass); | 103 | this._constantsPool.Add(pClass); |
104 | break; | 104 | break; |
105 | case 10: //Method | 105 | case 10: //Method |
106 | PoolMethodRef pMeth = new PoolMethodRef(this); | 106 | PoolMethodRef pMeth = new PoolMethodRef(this); |
107 | pMeth.readValue(data, ref i); | 107 | pMeth.readValue(data, ref i); |
108 | this._constantsPool.Add(pMeth); | 108 | this._constantsPool.Add(pMeth); |
109 | break; | 109 | break; |
110 | case 12: //NamedType | 110 | case 12: //NamedType |
111 | PoolNamedType pNamed = new PoolNamedType(this); | 111 | PoolNamedType pNamed = new PoolNamedType(this); |
112 | pNamed.readValue(data, ref i); | 112 | pNamed.readValue(data, ref i); |
113 | this._constantsPool.Add(pNamed); | 113 | this._constantsPool.Add(pNamed); |
114 | break; | 114 | break; |
115 | } | 115 | } |
116 | } | 116 | } |
117 | 117 | ||
118 | _accessFlags = (ushort)((data[i++] << 8) + data[i++] ); | 118 | _accessFlags = (ushort)((data[i++] << 8) + data[i++] ); |
119 | _thisClass = (ushort)((data[i++] << 8) + data[i++] ); | 119 | _thisClass = (ushort)((data[i++] << 8) + data[i++] ); |
120 | _supperClass = (ushort)((data[i++] << 8) + data[i++] ); | 120 | _supperClass = (ushort)((data[i++] << 8) + data[i++] ); |
121 | 121 | ||
122 | if (this._constantsPool[this._thisClass - 1] is PoolClass) | 122 | if (this._constantsPool[this._thisClass - 1] is PoolClass) |
123 | { | 123 | { |
124 | this.mClass = ((PoolClass)this._constantsPool[this._thisClass - 1]); | 124 | this.mClass = ((PoolClass)this._constantsPool[this._thisClass - 1]); |
125 | } | 125 | } |
126 | 126 | ||
127 | _interfaceCount = (ushort)((data[i++] << 8) + data[i++]); | 127 | _interfaceCount = (ushort)((data[i++] << 8) + data[i++]); |
128 | //should now read in the info for each interface | 128 | //should now read in the info for each interface |
129 | _fieldCount = (ushort)((data[i++] << 8) + data[i++]); | 129 | _fieldCount = (ushort)((data[i++] << 8) + data[i++]); |
130 | //should now read in the info for each field | 130 | //should now read in the info for each field |
131 | _methodCount = (ushort)((data[i++] << 8) + data[i++]); | 131 | _methodCount = (ushort)((data[i++] << 8) + data[i++]); |
132 | for (int count = 0; count < _methodCount; count++) | 132 | for (int count = 0; count < _methodCount; count++) |
133 | { | 133 | { |
134 | MethodInfo methInf = new MethodInfo(this); | 134 | MethodInfo methInf = new MethodInfo(this); |
135 | methInf.ReadData(data, ref i); | 135 | methInf.ReadData(data, ref i); |
136 | this._methodsList.Add(methInf); | 136 | this._methodsList.Add(methInf); |
137 | } | 137 | } |
138 | } | 138 | } |
139 | 139 | ||
140 | public void AddMethodsToMemory(MethodMemory memory) | 140 | public void AddMethodsToMemory(MethodMemory memory) |
141 | { | 141 | { |
142 | for (int count = 0; count < _methodCount; count++) | 142 | for (int count = 0; count < _methodCount; count++) |
143 | { | 143 | { |
144 | this._methodsList[count].AddMethodCode(memory); | 144 | this._methodsList[count].AddMethodCode(memory); |
145 | } | 145 | } |
146 | } | 146 | } |
147 | 147 | ||
148 | public bool StartMethod(Thread thread, string methodName) | 148 | public bool StartMethod(Thread thread, string methodName) |
149 | { | 149 | { |
150 | for (int count = 0; count < _methodCount; count++) | 150 | for (int count = 0; count < _methodCount; count++) |
151 | { | 151 | { |
152 | if (this._constantsPool[this._methodsList[count].NameIndex-1] is PoolUtf8) | 152 | if (this._constantsPool[this._methodsList[count].NameIndex-1] is PoolUtf8) |
153 | { | 153 | { |
154 | if (((PoolUtf8)this._constantsPool[this._methodsList[count].NameIndex-1]).Value == methodName) | 154 | if (((PoolUtf8)this._constantsPool[this._methodsList[count].NameIndex-1]).Value == methodName) |
155 | { | 155 | { |
156 | //Console.WriteLine("found method: " + ((PoolUtf8)this._constantsPool[this._methodsList[count].NameIndex - 1]).Value); | 156 | //Console.WriteLine("found method: " + ((PoolUtf8)this._constantsPool[this._methodsList[count].NameIndex - 1]).Value); |
157 | thread.SetPC(this._methodsList[count].CodePointer); | 157 | thread.SetPC(this._methodsList[count].CodePointer); |
158 | return true; | 158 | return true; |
159 | } | 159 | } |
160 | } | 160 | } |
161 | } | 161 | } |
162 | return false; | 162 | return false; |
163 | } | 163 | } |
164 | 164 | ||
165 | public void PrintToConsole() | 165 | public void PrintToConsole() |
166 | { | 166 | { |
167 | Console.WriteLine("Class File:"); | 167 | Console.WriteLine("Class File:"); |
168 | Console.WriteLine("Major version: " + _majorVersion); | 168 | Console.WriteLine("Major version: " + _majorVersion); |
169 | Console.WriteLine("Minor version: " + _minorVersion); | 169 | Console.WriteLine("Minor version: " + _minorVersion); |
170 | Console.WriteLine("Pool size: " + _constantPoolCount); | 170 | Console.WriteLine("Pool size: " + _constantPoolCount); |
171 | 171 | ||
172 | for (int i = 0; i < _constantsPool.Count; i++) | 172 | for (int i = 0; i < _constantsPool.Count; i++) |
173 | { | 173 | { |
174 | this._constantsPool[i].Print(); | 174 | this._constantsPool[i].Print(); |
175 | } | 175 | } |
176 | 176 | ||
177 | Console.WriteLine("Access flags: " + _accessFlags); | 177 | Console.WriteLine("Access flags: " + _accessFlags); |
178 | Console.WriteLine("This class: " + _thisClass ); | 178 | Console.WriteLine("This class: " + _thisClass ); |
179 | Console.WriteLine("Super class: " + _supperClass); | 179 | Console.WriteLine("Super class: " + _supperClass); |
180 | 180 | ||
181 | for (int count = 0; count < _methodCount; count++) | 181 | for (int count = 0; count < _methodCount; count++) |
182 | { | 182 | { |
183 | Console.WriteLine(); | 183 | Console.WriteLine(); |
184 | this._methodsList[count].Print(); | 184 | this._methodsList[count].Print(); |
185 | } | 185 | } |
186 | 186 | ||
187 | Console.WriteLine("class name is " + this.mClass.Name.Value); | 187 | Console.WriteLine("class name is " + this.mClass.Name.Value); |
188 | } | 188 | } |
189 | 189 | ||
190 | public static byte[] ReadFully(Stream stream) | 190 | public static byte[] ReadFully(Stream stream) |
191 | { | 191 | { |
192 | byte[] buffer = new byte[1024]; | 192 | byte[] buffer = new byte[1024]; |
193 | using (MemoryStream ms = new MemoryStream()) | 193 | using (MemoryStream ms = new MemoryStream()) |
194 | { | 194 | { |
195 | while (true) | 195 | while (true) |
196 | { | 196 | { |
197 | int read = stream.Read(buffer, 0, buffer.Length); | 197 | int read = stream.Read(buffer, 0, buffer.Length); |
198 | if (read <= 0) | 198 | if (read <= 0) |
199 | return ms.ToArray(); | 199 | return ms.ToArray(); |
200 | ms.Write(buffer, 0, read); | 200 | ms.Write(buffer, 0, read); |
201 | } | 201 | } |
202 | } | 202 | } |
203 | } | 203 | } |
204 | 204 | ||
205 | #region nested classes | 205 | #region nested classes |
206 | public class PoolItem | 206 | public class PoolItem |
207 | { | 207 | { |
208 | public virtual void Print() | 208 | public virtual void Print() |
209 | { | 209 | { |
210 | 210 | ||
211 | } | 211 | } |
212 | } | 212 | } |
213 | 213 | ||
214 | public class PoolUtf8 : PoolItem | 214 | public class PoolUtf8 : PoolItem |
215 | { | 215 | { |
216 | public string Value = ""; | 216 | public string Value = ""; |
217 | 217 | ||
218 | public void readValue(byte[] data,ref int pointer , int length) | 218 | public void readValue(byte[] data,ref int pointer , int length) |
219 | { | 219 | { |
220 | for (int i = 0; i < length; i++) | 220 | for (int i = 0; i < length; i++) |
221 | { | 221 | { |
222 | int a =(int) data[pointer++]; | 222 | int a =(int) data[pointer++]; |
223 | if ((a & 0x80) == 0) | 223 | if ((a & 0x80) == 0) |
224 | { | 224 | { |
225 | Value = Value + (char)a; | 225 | Value = Value + (char)a; |
226 | } | 226 | } |
227 | else if ((a & 0x20) == 0) | 227 | else if ((a & 0x20) == 0) |
228 | { | 228 | { |
229 | int b = (int) data[pointer++]; | 229 | int b = (int) data[pointer++]; |
230 | Value = Value + (char)(((a & 0x1f) << 6) + (b & 0x3f)); | 230 | Value = Value + (char)(((a & 0x1f) << 6) + (b & 0x3f)); |
231 | } | 231 | } |
232 | else | 232 | else |
233 | { | 233 | { |
234 | int b = (int)data[pointer++]; | 234 | int b = (int)data[pointer++]; |
235 | int c = (int)data[pointer++]; | 235 | int c = (int)data[pointer++]; |
236 | Value = Value + (char)(((a & 0xf) << 12) + ((b & 0x3f) << 6) + (c & 0x3f)); | 236 | Value = Value + (char)(((a & 0xf) << 12) + ((b & 0x3f) << 6) + (c & 0x3f)); |
237 | } | 237 | } |
238 | } | 238 | } |
239 | } | 239 | } |
240 | 240 | ||
241 | public override void Print() | 241 | public override void Print() |
242 | { | 242 | { |
243 | Console.WriteLine("Utf8 type: " + Value); | 243 | Console.WriteLine("Utf8 type: " + Value); |
244 | } | 244 | } |
245 | } | 245 | } |
246 | 246 | ||
247 | private class PoolInt : PoolItem | 247 | private class PoolInt : PoolItem |
248 | { | 248 | { |
249 | 249 | ||
250 | } | 250 | } |
251 | 251 | ||
252 | public class PoolClass : PoolItem | 252 | public class PoolClass : PoolItem |
253 | { | 253 | { |
254 | //public string name = ""; | 254 | //public string name = ""; |
255 | public ushort namePointer = 0; | 255 | public ushort namePointer = 0; |
256 | private ClassRecord parent; | 256 | private ClassRecord parent; |
257 | public PoolUtf8 Name; | 257 | public PoolUtf8 Name; |
258 | 258 | ||
259 | public PoolClass(ClassRecord paren) | 259 | public PoolClass(ClassRecord paren) |
260 | { | 260 | { |
261 | parent = paren; | 261 | parent = paren; |
262 | } | 262 | } |
263 | 263 | ||
264 | public void readValue(byte[] data, ref int pointer) | 264 | public void readValue(byte[] data, ref int pointer) |
265 | { | 265 | { |
266 | namePointer = (ushort)((data[pointer++] << 8) + data[pointer++] ); | 266 | namePointer = (ushort)((data[pointer++] << 8) + data[pointer++] ); |
267 | } | 267 | } |
268 | 268 | ||
269 | public override void Print() | 269 | public override void Print() |
270 | { | 270 | { |
271 | this.Name = ((PoolUtf8)this.parent._constantsPool[namePointer - 1]); | 271 | this.Name = ((PoolUtf8)this.parent._constantsPool[namePointer - 1]); |
272 | Console.Write("Class type: " + namePointer); | 272 | Console.Write("Class type: " + namePointer); |
273 | Console.WriteLine(" // " + ((PoolUtf8)this.parent._constantsPool[namePointer - 1]).Value); | 273 | Console.WriteLine(" // " + ((PoolUtf8)this.parent._constantsPool[namePointer - 1]).Value); |
274 | 274 | ||
275 | } | 275 | } |
276 | } | 276 | } |
277 | 277 | ||
278 | public class PoolMethodRef : PoolItem | 278 | public class PoolMethodRef : PoolItem |
279 | { | 279 | { |
280 | public ushort classPointer = 0; | 280 | public ushort classPointer = 0; |
281 | public ushort nameTypePointer = 0; | 281 | public ushort nameTypePointer = 0; |
282 | public PoolNamedType mNameType; | 282 | public PoolNamedType mNameType; |
283 | public PoolClass mClass; | 283 | public PoolClass mClass; |
284 | private ClassRecord parent; | 284 | private ClassRecord parent; |
285 | 285 | ||
286 | public PoolMethodRef(ClassRecord paren) | 286 | public PoolMethodRef(ClassRecord paren) |
287 | { | 287 | { |
288 | parent = paren; | 288 | parent = paren; |
289 | } | 289 | } |
290 | 290 | ||
291 | public void readValue(byte[] data, ref int pointer) | 291 | public void readValue(byte[] data, ref int pointer) |
292 | { | 292 | { |
293 | classPointer = (ushort)((data[pointer++] << 8) + data[pointer++]); | 293 | classPointer = (ushort)((data[pointer++] << 8) + data[pointer++]); |
294 | nameTypePointer = (ushort)((data[pointer++] << 8) + data[pointer++]); | 294 | nameTypePointer = (ushort)((data[pointer++] << 8) + data[pointer++]); |
295 | } | 295 | } |
296 | 296 | ||
297 | public override void Print() | 297 | public override void Print() |
298 | { | 298 | { |
299 | this.mNameType = ((PoolNamedType)this.parent._constantsPool[nameTypePointer - 1]); | 299 | this.mNameType = ((PoolNamedType)this.parent._constantsPool[nameTypePointer - 1]); |
300 | this.mClass = ((PoolClass)this.parent._constantsPool[classPointer - 1]); | 300 | this.mClass = ((PoolClass)this.parent._constantsPool[classPointer - 1]); |
301 | Console.WriteLine("MethodRef type: " + classPointer + " , " + nameTypePointer); | 301 | Console.WriteLine("MethodRef type: " + classPointer + " , " + nameTypePointer); |
302 | } | 302 | } |
303 | } | 303 | } |
304 | 304 | ||
305 | public class PoolNamedType : PoolItem | 305 | public class PoolNamedType : PoolItem |
306 | { | 306 | { |
307 | public ushort namePointer = 0; | 307 | public ushort namePointer = 0; |
308 | public ushort typePointer = 0; | 308 | public ushort typePointer = 0; |
309 | private ClassRecord parent; | 309 | private ClassRecord parent; |
310 | public PoolUtf8 Name; | 310 | public PoolUtf8 Name; |
311 | public PoolUtf8 Type; | 311 | public PoolUtf8 Type; |
312 | 312 | ||
313 | public PoolNamedType(ClassRecord paren) | 313 | public PoolNamedType(ClassRecord paren) |
314 | { | 314 | { |
315 | parent = paren; | 315 | parent = paren; |
316 | } | 316 | } |
317 | 317 | ||
318 | public void readValue(byte[] data, ref int pointer) | 318 | public void readValue(byte[] data, ref int pointer) |
319 | { | 319 | { |
320 | namePointer = (ushort)((data[pointer++] << 8) + data[pointer++] ); | 320 | namePointer = (ushort)((data[pointer++] << 8) + data[pointer++] ); |
321 | typePointer = (ushort)((data[pointer++] << 8) + data[pointer++] ); | 321 | typePointer = (ushort)((data[pointer++] << 8) + data[pointer++] ); |
322 | } | 322 | } |
323 | 323 | ||
324 | public override void Print() | 324 | public override void Print() |
325 | { | 325 | { |
326 | Name = ((PoolUtf8)this.parent._constantsPool[namePointer-1]); | 326 | Name = ((PoolUtf8)this.parent._constantsPool[namePointer-1]); |
327 | Type = ((PoolUtf8)this.parent._constantsPool[typePointer-1]); | 327 | Type = ((PoolUtf8)this.parent._constantsPool[typePointer-1]); |
328 | Console.Write("Named type: " + namePointer + " , " + typePointer ); | 328 | Console.Write("Named type: " + namePointer + " , " + typePointer ); |
329 | Console.WriteLine(" // "+ ((PoolUtf8)this.parent._constantsPool[namePointer-1]).Value); | 329 | Console.WriteLine(" // "+ ((PoolUtf8)this.parent._constantsPool[namePointer-1]).Value); |
330 | } | 330 | } |
331 | } | 331 | } |
332 | 332 | ||
333 | //*********************** | 333 | //*********************** |
334 | public class MethodInfo | 334 | public class MethodInfo |
335 | { | 335 | { |
336 | public ushort AccessFlags = 0; | 336 | public ushort AccessFlags = 0; |
337 | public ushort NameIndex = 0; | 337 | public ushort NameIndex = 0; |
338 | public string Name = ""; | 338 | public string Name = ""; |
339 | public ushort DescriptorIndex = 0; | 339 | public ushort DescriptorIndex = 0; |
340 | public ushort AttributeCount = 0; | 340 | public ushort AttributeCount = 0; |
341 | public List<MethodAttribute> Attributes = new List<MethodAttribute>(); | 341 | public List<MethodAttribute> Attributes = new List<MethodAttribute>(); |
342 | private ClassRecord parent; | 342 | private ClassRecord parent; |
343 | public int CodePointer = 0; | 343 | public int CodePointer = 0; |
344 | 344 | ||
345 | public MethodInfo(ClassRecord paren) | 345 | public MethodInfo(ClassRecord paren) |
346 | { | 346 | { |
347 | parent = paren; | 347 | parent = paren; |
348 | } | 348 | } |
349 | 349 | ||
350 | public void AddMethodCode(MethodMemory memory) | 350 | public void AddMethodCode(MethodMemory memory) |
351 | { | 351 | { |
352 | Array.Copy(this.Attributes[0].Code, 0, memory.MethodBuffer, memory.NextMethodPC, this.Attributes[0].Code.Length); | 352 | Array.Copy(this.Attributes[0].Code, 0, memory.MethodBuffer, memory.NextMethodPC, this.Attributes[0].Code.Length); |
353 | memory.Methodcount++; | 353 | memory.Methodcount++; |
354 | this.CodePointer = memory.NextMethodPC; | 354 | this.CodePointer = memory.NextMethodPC; |
355 | memory.NextMethodPC += this.Attributes[0].Code.Length; | 355 | memory.NextMethodPC += this.Attributes[0].Code.Length; |
356 | } | 356 | } |
357 | 357 | ||
358 | public void ReadData(byte[] data, ref int pointer) | 358 | public void ReadData(byte[] data, ref int pointer) |
359 | { | 359 | { |
360 | AccessFlags = (ushort)((data[pointer++] << 8) + data[pointer++]); | 360 | AccessFlags = (ushort)((data[pointer++] << 8) + data[pointer++]); |
361 | NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); | 361 | NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); |
362 | DescriptorIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); | 362 | DescriptorIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); |
363 | AttributeCount = (ushort)((data[pointer++] << 8) + data[pointer++]); | 363 | AttributeCount = (ushort)((data[pointer++] << 8) + data[pointer++]); |
364 | for(int i =0; i< AttributeCount; i++) | 364 | for(int i =0; i< AttributeCount; i++) |
365 | { | 365 | { |
366 | MethodAttribute attri = new MethodAttribute(this.parent); | 366 | MethodAttribute attri = new MethodAttribute(this.parent); |
367 | attri.ReadData(data, ref pointer); | 367 | attri.ReadData(data, ref pointer); |
368 | this.Attributes.Add(attri); | 368 | this.Attributes.Add(attri); |
369 | } | 369 | } |
370 | } | 370 | } |
371 | 371 | ||
372 | public void Print() | 372 | public void Print() |
373 | { | 373 | { |
374 | Console.WriteLine("Method Info Struct: "); | 374 | Console.WriteLine("Method Info Struct: "); |
375 | Console.WriteLine("AccessFlags: " + AccessFlags); | 375 | Console.WriteLine("AccessFlags: " + AccessFlags); |
376 | Console.WriteLine("NameIndex: " + NameIndex +" // "+ ((PoolUtf8)this.parent._constantsPool[NameIndex-1]).Value); | 376 | Console.WriteLine("NameIndex: " + NameIndex +" // "+ ((PoolUtf8)this.parent._constantsPool[NameIndex-1]).Value); |
377 | Console.WriteLine("DescriptorIndex: " + DescriptorIndex + " // "+ ((PoolUtf8)this.parent._constantsPool[DescriptorIndex-1]).Value); | 377 | Console.WriteLine("DescriptorIndex: " + DescriptorIndex + " // "+ ((PoolUtf8)this.parent._constantsPool[DescriptorIndex-1]).Value); |
378 | Console.WriteLine("Attribute Count:" + AttributeCount); | 378 | Console.WriteLine("Attribute Count:" + AttributeCount); |
379 | for (int i = 0; i < AttributeCount; i++) | 379 | for (int i = 0; i < AttributeCount; i++) |
380 | { | 380 | { |
381 | this.Attributes[i].Print(); | 381 | this.Attributes[i].Print(); |
382 | } | 382 | } |
383 | } | 383 | } |
384 | 384 | ||
385 | public class MethodAttribute | 385 | public class MethodAttribute |
386 | { | 386 | { |
387 | public ushort NameIndex = 0; | 387 | public ushort NameIndex = 0; |
388 | public string Name = ""; | 388 | public string Name = ""; |
389 | public Int32 Length = 0; | 389 | public Int32 Length = 0; |
390 | //for now only support code attribute | 390 | //for now only support code attribute |
391 | public ushort MaxStack = 0; | 391 | public ushort MaxStack = 0; |
392 | public ushort MaxLocals = 0; | 392 | public ushort MaxLocals = 0; |
393 | public Int32 CodeLength = 0; | 393 | public Int32 CodeLength = 0; |
394 | public byte[] Code; | 394 | public byte[] Code; |
395 | public ushort ExceptionTableLength = 0; | 395 | public ushort ExceptionTableLength = 0; |
396 | public ushort SubAttributeCount = 0; | 396 | public ushort SubAttributeCount = 0; |
397 | public List<SubAttribute> SubAttributes = new List<SubAttribute>(); | 397 | public List<SubAttribute> SubAttributes = new List<SubAttribute>(); |
398 | private ClassRecord parent; | 398 | private ClassRecord parent; |
399 | 399 | ||
400 | public MethodAttribute(ClassRecord paren) | 400 | public MethodAttribute(ClassRecord paren) |
401 | { | 401 | { |
402 | parent = paren; | 402 | parent = paren; |
403 | } | 403 | } |
404 | 404 | ||
405 | public void ReadData(byte[] data, ref int pointer) | 405 | public void ReadData(byte[] data, ref int pointer) |
406 | { | 406 | { |
407 | NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); | 407 | NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); |
408 | Length = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); | 408 | Length = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); |
409 | MaxStack = (ushort)((data[pointer++] << 8) + data[pointer++]); | 409 | MaxStack = (ushort)((data[pointer++] << 8) + data[pointer++]); |
410 | MaxLocals = (ushort)((data[pointer++] << 8) + data[pointer++]); | 410 | MaxLocals = (ushort)((data[pointer++] << 8) + data[pointer++]); |
411 | CodeLength = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); | 411 | CodeLength = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); |
412 | Code = new byte[CodeLength]; | 412 | Code = new byte[CodeLength]; |
413 | for (int i = 0; i < CodeLength; i++) | 413 | for (int i = 0; i < CodeLength; i++) |
414 | { | 414 | { |
415 | Code[i] = data[pointer++]; | 415 | Code[i] = data[pointer++]; |
416 | } | 416 | } |
417 | ExceptionTableLength = (ushort)((data[pointer++] << 8) + data[pointer++]); | 417 | ExceptionTableLength = (ushort)((data[pointer++] << 8) + data[pointer++]); |
418 | SubAttributeCount = (ushort)((data[pointer++] << 8) + data[pointer++]); | 418 | SubAttributeCount = (ushort)((data[pointer++] << 8) + data[pointer++]); |
419 | for (int i = 0; i < SubAttributeCount; i++) | 419 | for (int i = 0; i < SubAttributeCount; i++) |
420 | { | 420 | { |
421 | SubAttribute subAttri = new SubAttribute(this.parent); | 421 | SubAttribute subAttri = new SubAttribute(this.parent); |
422 | subAttri.ReadData(data, ref pointer); | 422 | subAttri.ReadData(data, ref pointer); |
423 | this.SubAttributes.Add(subAttri); | 423 | this.SubAttributes.Add(subAttri); |
424 | } | 424 | } |
425 | } | 425 | } |
426 | 426 | ||
427 | public void Print() | 427 | public void Print() |
428 | { | 428 | { |
429 | Console.WriteLine("Method Attribute: "); | 429 | Console.WriteLine("Method Attribute: "); |
430 | Console.WriteLine("Name Index: " + NameIndex + " // "+ ((PoolUtf8)this.parent._constantsPool[NameIndex-1]).Value); | 430 | Console.WriteLine("Name Index: " + NameIndex + " // "+ ((PoolUtf8)this.parent._constantsPool[NameIndex-1]).Value); |
431 | Console.WriteLine("Length: " + Length); | 431 | Console.WriteLine("Length: " + Length); |
432 | Console.WriteLine("MaxStack: " + MaxStack); | 432 | Console.WriteLine("MaxStack: " + MaxStack); |
433 | Console.WriteLine("MaxLocals: " + MaxLocals); | 433 | Console.WriteLine("MaxLocals: " + MaxLocals); |
434 | Console.WriteLine("CodeLength: " + CodeLength); | 434 | Console.WriteLine("CodeLength: " + CodeLength); |
435 | for (int i = 0; i < Code.Length; i++) | 435 | for (int i = 0; i < Code.Length; i++) |
436 | { | 436 | { |
437 | Console.WriteLine("OpCode #" + i + " is: " + Code[i]); | 437 | Console.WriteLine("OpCode #" + i + " is: " + Code[i]); |
438 | } | 438 | } |
439 | Console.WriteLine("SubAttributes: " + SubAttributeCount); | 439 | Console.WriteLine("SubAttributes: " + SubAttributeCount); |
440 | for (int i = 0; i < SubAttributeCount; i++) | 440 | for (int i = 0; i < SubAttributeCount; i++) |
441 | { | 441 | { |
442 | this.SubAttributes[i].Print(); | 442 | this.SubAttributes[i].Print(); |
443 | } | 443 | } |
444 | } | 444 | } |
445 | 445 | ||
446 | public class SubAttribute | 446 | public class SubAttribute |
447 | { | 447 | { |
448 | public ushort NameIndex = 0; | 448 | public ushort NameIndex = 0; |
449 | public string Name = ""; | 449 | public string Name = ""; |
450 | public Int32 Length = 0; | 450 | public Int32 Length = 0; |
451 | public byte[] Data; | 451 | public byte[] Data; |
452 | private ClassRecord parent; | 452 | private ClassRecord parent; |
453 | 453 | ||
454 | public SubAttribute(ClassRecord paren) | 454 | public SubAttribute(ClassRecord paren) |
455 | { | 455 | { |
456 | parent = paren; | 456 | parent = paren; |
457 | } | 457 | } |
458 | 458 | ||
459 | public void ReadData(byte[] data, ref int pointer) | 459 | public void ReadData(byte[] data, ref int pointer) |
460 | { | 460 | { |
461 | NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); | 461 | NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); |
462 | Length = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); | 462 | Length = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); |
463 | Data = new byte[Length]; | 463 | Data = new byte[Length]; |
464 | for (int i = 0; i < Length; i++) | 464 | for (int i = 0; i < Length; i++) |
465 | { | 465 | { |
466 | Data[i] = data[pointer++]; | 466 | Data[i] = data[pointer++]; |
467 | } | 467 | } |
468 | } | 468 | } |
469 | 469 | ||
470 | public void Print() | 470 | public void Print() |
471 | { | 471 | { |
472 | Console.WriteLine("SubAttribute: NameIndex: " + NameIndex + " // " + ((PoolUtf8)this.parent._constantsPool[NameIndex - 1]).Value); | 472 | Console.WriteLine("SubAttribute: NameIndex: " + NameIndex + " // " + ((PoolUtf8)this.parent._constantsPool[NameIndex - 1]).Value); |
473 | } | 473 | } |
474 | 474 | ||
475 | } | 475 | } |
476 | } | 476 | } |
477 | 477 | ||
478 | } | 478 | } |
479 | private class InterfaceInfo | 479 | private class InterfaceInfo |
480 | { | 480 | { |
481 | public void ReadData(byte[] data, ref int i) | 481 | public void ReadData(byte[] data, ref int i) |
482 | { | 482 | { |
483 | 483 | ||
484 | } | 484 | } |
485 | } | 485 | } |
486 | private class FieldInfo | 486 | private class FieldInfo |
487 | { | 487 | { |
488 | public void ReadData(byte[] data, ref int i) | 488 | public void ReadData(byte[] data, ref int i) |
489 | { | 489 | { |
490 | 490 | ||
491 | } | 491 | } |
492 | } | 492 | } |
493 | private class AttributeInfo | 493 | private class AttributeInfo |
494 | { | 494 | { |
495 | public void ReadData(byte[] data, ref int i) | 495 | public void ReadData(byte[] data, ref int i) |
496 | { | 496 | { |
497 | 497 | ||
498 | } | 498 | } |
499 | } | 499 | } |
500 | #endregion | 500 | #endregion |
501 | 501 | ||
502 | } | 502 | } |
503 | } | 503 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Heap.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Heap.cs index 1a97b7d..c6423fc 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Heap.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Heap.cs | |||
@@ -1,43 +1,43 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | 2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | 31 | ||
32 | namespace OpenSim.Region.Scripting.EmbeddedJVM | 32 | namespace OpenSim.Region.Scripting.EmbeddedJVM |
33 | { | 33 | { |
34 | public class Heap | 34 | public class Heap |
35 | { | 35 | { |
36 | public List<ClassInstance> ClassObjects = new List<ClassInstance>(); | 36 | public List<ClassInstance> ClassObjects = new List<ClassInstance>(); |
37 | 37 | ||
38 | public Heap() | 38 | public Heap() |
39 | { | 39 | { |
40 | 40 | ||
41 | } | 41 | } |
42 | } | 42 | } |
43 | } | 43 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs index ef6b805..56135d3 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Logic.cs | |||
@@ -1,427 +1,427 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | 2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | using OpenSim.Region.Scripting.EmbeddedJVM.Types; | 31 | using OpenSim.Region.Scripting.EmbeddedJVM.Types; |
32 | using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; | 32 | using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; |
33 | 33 | ||
34 | namespace OpenSim.Region.Scripting.EmbeddedJVM | 34 | namespace OpenSim.Region.Scripting.EmbeddedJVM |
35 | { | 35 | { |
36 | partial class Thread | 36 | partial class Thread |
37 | { | 37 | { |
38 | private partial class Interpreter | 38 | private partial class Interpreter |
39 | { | 39 | { |
40 | private bool IsLogicOpCode(byte opcode) | 40 | private bool IsLogicOpCode(byte opcode) |
41 | { | 41 | { |
42 | bool result = false; | 42 | bool result = false; |
43 | switch (opcode) | 43 | switch (opcode) |
44 | { | 44 | { |
45 | case 2: | 45 | case 2: |
46 | Int m_int= new Int(); | 46 | Int m_int= new Int(); |
47 | m_int.mValue = -1; | 47 | m_int.mValue = -1; |
48 | this._mThread.currentFrame.OpStack.Push(m_int); | 48 | this._mThread.currentFrame.OpStack.Push(m_int); |
49 | result = true; | 49 | result = true; |
50 | break; | 50 | break; |
51 | case 3: | 51 | case 3: |
52 | m_int= new Int(); | 52 | m_int= new Int(); |
53 | m_int.mValue = 0; | 53 | m_int.mValue = 0; |
54 | this._mThread.currentFrame.OpStack.Push(m_int); | 54 | this._mThread.currentFrame.OpStack.Push(m_int); |
55 | result = true; | 55 | result = true; |
56 | break; | 56 | break; |
57 | case 4: | 57 | case 4: |
58 | m_int = new Int(); | 58 | m_int = new Int(); |
59 | m_int.mValue = 1; | 59 | m_int.mValue = 1; |
60 | this._mThread.currentFrame.OpStack.Push(m_int); | 60 | this._mThread.currentFrame.OpStack.Push(m_int); |
61 | result = true; | 61 | result = true; |
62 | break; | 62 | break; |
63 | case 5: | 63 | case 5: |
64 | m_int = new Int(); | 64 | m_int = new Int(); |
65 | m_int.mValue = 2; | 65 | m_int.mValue = 2; |
66 | this._mThread.currentFrame.OpStack.Push(m_int); | 66 | this._mThread.currentFrame.OpStack.Push(m_int); |
67 | result = true; | 67 | result = true; |
68 | break; | 68 | break; |
69 | case 6: | 69 | case 6: |
70 | m_int = new Int(); | 70 | m_int = new Int(); |
71 | m_int.mValue = 3; | 71 | m_int.mValue = 3; |
72 | this._mThread.currentFrame.OpStack.Push(m_int); | 72 | this._mThread.currentFrame.OpStack.Push(m_int); |
73 | break; | 73 | break; |
74 | case 7: | 74 | case 7: |
75 | m_int = new Int(); | 75 | m_int = new Int(); |
76 | m_int.mValue = 4; | 76 | m_int.mValue = 4; |
77 | this._mThread.currentFrame.OpStack.Push(m_int); | 77 | this._mThread.currentFrame.OpStack.Push(m_int); |
78 | result = true; | 78 | result = true; |
79 | break; | 79 | break; |
80 | case 8: | 80 | case 8: |
81 | m_int = new Int(); | 81 | m_int = new Int(); |
82 | m_int.mValue = 5; | 82 | m_int.mValue = 5; |
83 | this._mThread.currentFrame.OpStack.Push(m_int); | 83 | this._mThread.currentFrame.OpStack.Push(m_int); |
84 | result = true; | 84 | result = true; |
85 | break; | 85 | break; |
86 | case 11: | 86 | case 11: |
87 | Float m_float = new Float(); | 87 | Float m_float = new Float(); |
88 | m_float.mValue = 0.0f; | 88 | m_float.mValue = 0.0f; |
89 | this._mThread.currentFrame.OpStack.Push(m_float); | 89 | this._mThread.currentFrame.OpStack.Push(m_float); |
90 | result = true; | 90 | result = true; |
91 | break; | 91 | break; |
92 | case 12: | 92 | case 12: |
93 | m_float = new Float(); | 93 | m_float = new Float(); |
94 | m_float.mValue = 1.0f; | 94 | m_float.mValue = 1.0f; |
95 | this._mThread.currentFrame.OpStack.Push(m_float); | 95 | this._mThread.currentFrame.OpStack.Push(m_float); |
96 | result = true; | 96 | result = true; |
97 | break; | 97 | break; |
98 | case 13: | 98 | case 13: |
99 | m_float = new Float(); | 99 | m_float = new Float(); |
100 | m_float.mValue = 2.0f; | 100 | m_float.mValue = 2.0f; |
101 | this._mThread.currentFrame.OpStack.Push(m_float); | 101 | this._mThread.currentFrame.OpStack.Push(m_float); |
102 | result = true; | 102 | result = true; |
103 | break; | 103 | break; |
104 | case 16: | 104 | case 16: |
105 | int pushvalue = (int)GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]; | 105 | int pushvalue = (int)GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]; |
106 | Int pushInt = new Int(); | 106 | Int pushInt = new Int(); |
107 | pushInt.mValue = pushvalue; | 107 | pushInt.mValue = pushvalue; |
108 | this._mThread.currentFrame.OpStack.Push(pushInt); | 108 | this._mThread.currentFrame.OpStack.Push(pushInt); |
109 | this._mThread.PC++; | 109 | this._mThread.PC++; |
110 | result = true; | 110 | result = true; |
111 | break; | 111 | break; |
112 | case 17: | 112 | case 17: |
113 | short pushvalue2 = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]); | 113 | short pushvalue2 = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]); |
114 | Int pushInt2 = new Int(); | 114 | Int pushInt2 = new Int(); |
115 | pushInt2.mValue = pushvalue2; | 115 | pushInt2.mValue = pushvalue2; |
116 | this._mThread.currentFrame.OpStack.Push(pushInt2); | 116 | this._mThread.currentFrame.OpStack.Push(pushInt2); |
117 | this._mThread.PC += 2; | 117 | this._mThread.PC += 2; |
118 | result = true; | 118 | result = true; |
119 | break; | 119 | break; |
120 | case 23: | 120 | case 23: |
121 | short findex1 = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC])); | 121 | short findex1 = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC])); |
122 | Float fload = new Float(); | 122 | Float fload = new Float(); |
123 | if (this._mThread.currentFrame.LocalVariables[findex1] != null) | 123 | if (this._mThread.currentFrame.LocalVariables[findex1] != null) |
124 | { | 124 | { |
125 | if (this._mThread.currentFrame.LocalVariables[findex1] is Float) | 125 | if (this._mThread.currentFrame.LocalVariables[findex1] is Float) |
126 | { | 126 | { |
127 | fload.mValue = ((Float)this._mThread.currentFrame.LocalVariables[findex1]).mValue; | 127 | fload.mValue = ((Float)this._mThread.currentFrame.LocalVariables[findex1]).mValue; |
128 | this._mThread.currentFrame.OpStack.Push(fload); | 128 | this._mThread.currentFrame.OpStack.Push(fload); |
129 | } | 129 | } |
130 | } | 130 | } |
131 | this._mThread.PC++; | 131 | this._mThread.PC++; |
132 | result = true; | 132 | result = true; |
133 | break; | 133 | break; |
134 | case 26: | 134 | case 26: |
135 | if (this._mThread.currentFrame.LocalVariables[0] != null) | 135 | if (this._mThread.currentFrame.LocalVariables[0] != null) |
136 | { | 136 | { |
137 | if (this._mThread.currentFrame.LocalVariables[0] is Int) | 137 | if (this._mThread.currentFrame.LocalVariables[0] is Int) |
138 | { | 138 | { |
139 | Int newInt = new Int(); | 139 | Int newInt = new Int(); |
140 | newInt.mValue = ((Int)this._mThread.currentFrame.LocalVariables[0]).mValue; | 140 | newInt.mValue = ((Int)this._mThread.currentFrame.LocalVariables[0]).mValue; |
141 | this._mThread.currentFrame.OpStack.Push(newInt); | 141 | this._mThread.currentFrame.OpStack.Push(newInt); |
142 | } | 142 | } |
143 | } | 143 | } |
144 | result = true; | 144 | result = true; |
145 | break; | 145 | break; |
146 | case 27: | 146 | case 27: |
147 | if (this._mThread.currentFrame.LocalVariables[1] != null) | 147 | if (this._mThread.currentFrame.LocalVariables[1] != null) |
148 | { | 148 | { |
149 | if (this._mThread.currentFrame.LocalVariables[1] is Int) | 149 | if (this._mThread.currentFrame.LocalVariables[1] is Int) |
150 | { | 150 | { |
151 | Int newInt = new Int(); | 151 | Int newInt = new Int(); |
152 | newInt.mValue = ((Int)this._mThread.currentFrame.LocalVariables[1]).mValue; | 152 | newInt.mValue = ((Int)this._mThread.currentFrame.LocalVariables[1]).mValue; |
153 | this._mThread.currentFrame.OpStack.Push(newInt); | 153 | this._mThread.currentFrame.OpStack.Push(newInt); |
154 | } | 154 | } |
155 | } | 155 | } |
156 | result = true; | 156 | result = true; |
157 | break; | 157 | break; |
158 | case 34: | 158 | case 34: |
159 | if (this._mThread.currentFrame.LocalVariables[0] != null) | 159 | if (this._mThread.currentFrame.LocalVariables[0] != null) |
160 | { | 160 | { |
161 | if (this._mThread.currentFrame.LocalVariables[0] is Float) | 161 | if (this._mThread.currentFrame.LocalVariables[0] is Float) |
162 | { | 162 | { |
163 | Float newfloat = new Float(); | 163 | Float newfloat = new Float(); |
164 | newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[0]).mValue; | 164 | newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[0]).mValue; |
165 | this._mThread.currentFrame.OpStack.Push(newfloat); | 165 | this._mThread.currentFrame.OpStack.Push(newfloat); |
166 | } | 166 | } |
167 | } | 167 | } |
168 | result = true; | 168 | result = true; |
169 | break; | 169 | break; |
170 | case 35: | 170 | case 35: |
171 | if (this._mThread.currentFrame.LocalVariables[1] != null) | 171 | if (this._mThread.currentFrame.LocalVariables[1] != null) |
172 | { | 172 | { |
173 | if (this._mThread.currentFrame.LocalVariables[1] is Float) | 173 | if (this._mThread.currentFrame.LocalVariables[1] is Float) |
174 | { | 174 | { |
175 | Float newfloat = new Float(); | 175 | Float newfloat = new Float(); |
176 | newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[1]).mValue; | 176 | newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[1]).mValue; |
177 | this._mThread.currentFrame.OpStack.Push(newfloat); | 177 | this._mThread.currentFrame.OpStack.Push(newfloat); |
178 | } | 178 | } |
179 | } | 179 | } |
180 | result = true; | 180 | result = true; |
181 | break; | 181 | break; |
182 | case 36: | 182 | case 36: |
183 | if (this._mThread.currentFrame.LocalVariables[2] != null) | 183 | if (this._mThread.currentFrame.LocalVariables[2] != null) |
184 | { | 184 | { |
185 | if (this._mThread.currentFrame.LocalVariables[2] is Float) | 185 | if (this._mThread.currentFrame.LocalVariables[2] is Float) |
186 | { | 186 | { |
187 | Float newfloat = new Float(); | 187 | Float newfloat = new Float(); |
188 | newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[2]).mValue; | 188 | newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[2]).mValue; |
189 | this._mThread.currentFrame.OpStack.Push(newfloat); | 189 | this._mThread.currentFrame.OpStack.Push(newfloat); |
190 | } | 190 | } |
191 | } | 191 | } |
192 | result = true; | 192 | result = true; |
193 | break; | 193 | break; |
194 | case 37: | 194 | case 37: |
195 | if (this._mThread.currentFrame.LocalVariables[3] != null) | 195 | if (this._mThread.currentFrame.LocalVariables[3] != null) |
196 | { | 196 | { |
197 | if (this._mThread.currentFrame.LocalVariables[3] is Float) | 197 | if (this._mThread.currentFrame.LocalVariables[3] is Float) |
198 | { | 198 | { |
199 | Float newfloat = new Float(); | 199 | Float newfloat = new Float(); |
200 | newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[3]).mValue; | 200 | newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[3]).mValue; |
201 | this._mThread.currentFrame.OpStack.Push(newfloat); | 201 | this._mThread.currentFrame.OpStack.Push(newfloat); |
202 | } | 202 | } |
203 | } | 203 | } |
204 | result = true; | 204 | result = true; |
205 | break; | 205 | break; |
206 | case 56: | 206 | case 56: |
207 | short findex = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] )); | 207 | short findex = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] )); |
208 | BaseType fstor = this._mThread.currentFrame.OpStack.Pop(); | 208 | BaseType fstor = this._mThread.currentFrame.OpStack.Pop(); |
209 | if (fstor is Float) | 209 | if (fstor is Float) |
210 | { | 210 | { |
211 | this._mThread.currentFrame.LocalVariables[findex] = (Float)fstor; | 211 | this._mThread.currentFrame.LocalVariables[findex] = (Float)fstor; |
212 | } | 212 | } |
213 | this._mThread.PC++; | 213 | this._mThread.PC++; |
214 | result = true; | 214 | result = true; |
215 | break; | 215 | break; |
216 | case 59: | 216 | case 59: |
217 | BaseType baset = this._mThread.currentFrame.OpStack.Pop(); | 217 | BaseType baset = this._mThread.currentFrame.OpStack.Pop(); |
218 | if (baset is Int) | 218 | if (baset is Int) |
219 | { | 219 | { |
220 | this._mThread.currentFrame.LocalVariables[0] = (Int)baset; | 220 | this._mThread.currentFrame.LocalVariables[0] = (Int)baset; |
221 | } | 221 | } |
222 | result = true; | 222 | result = true; |
223 | break; | 223 | break; |
224 | case 60: | 224 | case 60: |
225 | baset = this._mThread.currentFrame.OpStack.Pop(); | 225 | baset = this._mThread.currentFrame.OpStack.Pop(); |
226 | if (baset is Int) | 226 | if (baset is Int) |
227 | { | 227 | { |
228 | this._mThread.currentFrame.LocalVariables[1] = (Int)baset; | 228 | this._mThread.currentFrame.LocalVariables[1] = (Int)baset; |
229 | } | 229 | } |
230 | result = true; | 230 | result = true; |
231 | break; | 231 | break; |
232 | case 67: | 232 | case 67: |
233 | baset = this._mThread.currentFrame.OpStack.Pop(); | 233 | baset = this._mThread.currentFrame.OpStack.Pop(); |
234 | if (baset is Float) | 234 | if (baset is Float) |
235 | { | 235 | { |
236 | this._mThread.currentFrame.LocalVariables[0] = (Float)baset; | 236 | this._mThread.currentFrame.LocalVariables[0] = (Float)baset; |
237 | } | 237 | } |
238 | result = true; | 238 | result = true; |
239 | break; | 239 | break; |
240 | case 68: | 240 | case 68: |
241 | baset = this._mThread.currentFrame.OpStack.Pop(); | 241 | baset = this._mThread.currentFrame.OpStack.Pop(); |
242 | if (baset is Float) | 242 | if (baset is Float) |
243 | { | 243 | { |
244 | this._mThread.currentFrame.LocalVariables[1] = (Float)baset; | 244 | this._mThread.currentFrame.LocalVariables[1] = (Float)baset; |
245 | } | 245 | } |
246 | result = true; | 246 | result = true; |
247 | break; | 247 | break; |
248 | case 69: | 248 | case 69: |
249 | baset = this._mThread.currentFrame.OpStack.Pop(); | 249 | baset = this._mThread.currentFrame.OpStack.Pop(); |
250 | if (baset is Float) | 250 | if (baset is Float) |
251 | { | 251 | { |
252 | this._mThread.currentFrame.LocalVariables[2] = (Float)baset; | 252 | this._mThread.currentFrame.LocalVariables[2] = (Float)baset; |
253 | } | 253 | } |
254 | result = true; | 254 | result = true; |
255 | break; | 255 | break; |
256 | case 70: | 256 | case 70: |
257 | baset = this._mThread.currentFrame.OpStack.Pop(); | 257 | baset = this._mThread.currentFrame.OpStack.Pop(); |
258 | if (baset is Float) | 258 | if (baset is Float) |
259 | { | 259 | { |
260 | this._mThread.currentFrame.LocalVariables[3] = (Float)baset; | 260 | this._mThread.currentFrame.LocalVariables[3] = (Float)baset; |
261 | } | 261 | } |
262 | result = true; | 262 | result = true; |
263 | break; | 263 | break; |
264 | case 87: | 264 | case 87: |
265 | this._mThread.currentFrame.OpStack.Pop(); | 265 | this._mThread.currentFrame.OpStack.Pop(); |
266 | result = true; | 266 | result = true; |
267 | break; | 267 | break; |
268 | case 98: | 268 | case 98: |
269 | BaseType bf2 = this._mThread.currentFrame.OpStack.Pop(); | 269 | BaseType bf2 = this._mThread.currentFrame.OpStack.Pop(); |
270 | BaseType bf1 = this._mThread.currentFrame.OpStack.Pop(); | 270 | BaseType bf1 = this._mThread.currentFrame.OpStack.Pop(); |
271 | if (bf1 is Float && bf2 is Float) | 271 | if (bf1 is Float && bf2 is Float) |
272 | { | 272 | { |
273 | Float nflt = new Float(); | 273 | Float nflt = new Float(); |
274 | nflt.mValue = ((Float)bf1).mValue + ((Float)bf2).mValue; | 274 | nflt.mValue = ((Float)bf1).mValue + ((Float)bf2).mValue; |
275 | this._mThread.currentFrame.OpStack.Push(nflt); | 275 | this._mThread.currentFrame.OpStack.Push(nflt); |
276 | } | 276 | } |
277 | result = true; | 277 | result = true; |
278 | break; | 278 | break; |
279 | case 102: | 279 | case 102: |
280 | BaseType bsf2 = this._mThread.currentFrame.OpStack.Pop(); | 280 | BaseType bsf2 = this._mThread.currentFrame.OpStack.Pop(); |
281 | BaseType bsf1 = this._mThread.currentFrame.OpStack.Pop(); | 281 | BaseType bsf1 = this._mThread.currentFrame.OpStack.Pop(); |
282 | if (bsf1 is Float && bsf2 is Float) | 282 | if (bsf1 is Float && bsf2 is Float) |
283 | { | 283 | { |
284 | Float resf = new Float(); | 284 | Float resf = new Float(); |
285 | resf.mValue = ((Float)bsf1).mValue - ((Float)bsf2).mValue; | 285 | resf.mValue = ((Float)bsf1).mValue - ((Float)bsf2).mValue; |
286 | this._mThread.currentFrame.OpStack.Push(resf); | 286 | this._mThread.currentFrame.OpStack.Push(resf); |
287 | } | 287 | } |
288 | result = true; | 288 | result = true; |
289 | break; | 289 | break; |
290 | case 104: //check the order of the two values off the stack is correct | 290 | case 104: //check the order of the two values off the stack is correct |
291 | BaseType bs2 = this._mThread.currentFrame.OpStack.Pop(); | 291 | BaseType bs2 = this._mThread.currentFrame.OpStack.Pop(); |
292 | BaseType bs1 = this._mThread.currentFrame.OpStack.Pop(); | 292 | BaseType bs1 = this._mThread.currentFrame.OpStack.Pop(); |
293 | if (bs1 is Int && bs2 is Int) | 293 | if (bs1 is Int && bs2 is Int) |
294 | { | 294 | { |
295 | Int nInt = new Int(); | 295 | Int nInt = new Int(); |
296 | nInt.mValue = ((Int)bs1).mValue * ((Int)bs2).mValue; | 296 | nInt.mValue = ((Int)bs1).mValue * ((Int)bs2).mValue; |
297 | this._mThread.currentFrame.OpStack.Push(nInt); | 297 | this._mThread.currentFrame.OpStack.Push(nInt); |
298 | } | 298 | } |
299 | result = true; | 299 | result = true; |
300 | break; | 300 | break; |
301 | case 132: | 301 | case 132: |
302 | if (this._mThread.currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]] != null) | 302 | if (this._mThread.currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]] != null) |
303 | { | 303 | { |
304 | if (this._mThread.currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]] is Int) | 304 | if (this._mThread.currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]] is Int) |
305 | { | 305 | { |
306 | ((Int)this._mThread.currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]]).mValue += (sbyte) GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]; | 306 | ((Int)this._mThread.currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]]).mValue += (sbyte) GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]; |
307 | } | 307 | } |
308 | } | 308 | } |
309 | this._mThread.PC += 2; | 309 | this._mThread.PC += 2; |
310 | result = true; | 310 | result = true; |
311 | break; | 311 | break; |
312 | case 139: | 312 | case 139: |
313 | BaseType conv1 = this._mThread.currentFrame.OpStack.Pop(); | 313 | BaseType conv1 = this._mThread.currentFrame.OpStack.Pop(); |
314 | if (conv1 is Float) | 314 | if (conv1 is Float) |
315 | { | 315 | { |
316 | Int newconv = new Int(); | 316 | Int newconv = new Int(); |
317 | newconv.mValue = (int)((Float)conv1).mValue; | 317 | newconv.mValue = (int)((Float)conv1).mValue; |
318 | this._mThread.currentFrame.OpStack.Push(newconv); | 318 | this._mThread.currentFrame.OpStack.Push(newconv); |
319 | } | 319 | } |
320 | result = true; | 320 | result = true; |
321 | break; | 321 | break; |
322 | case 149: | 322 | case 149: |
323 | BaseType flcom2 = this._mThread.currentFrame.OpStack.Pop(); | 323 | BaseType flcom2 = this._mThread.currentFrame.OpStack.Pop(); |
324 | BaseType flcom1 = this._mThread.currentFrame.OpStack.Pop(); | 324 | BaseType flcom1 = this._mThread.currentFrame.OpStack.Pop(); |
325 | if (flcom1 is Float && flcom2 is Float) | 325 | if (flcom1 is Float && flcom2 is Float) |
326 | { | 326 | { |
327 | Int compres = new Int(); | 327 | Int compres = new Int(); |
328 | if (((Float)flcom1).mValue < ((Float)flcom2).mValue) | 328 | if (((Float)flcom1).mValue < ((Float)flcom2).mValue) |
329 | { | 329 | { |
330 | compres.mValue = -1; | 330 | compres.mValue = -1; |
331 | } | 331 | } |
332 | else if (((Float)flcom1).mValue > ((Float)flcom2).mValue) | 332 | else if (((Float)flcom1).mValue > ((Float)flcom2).mValue) |
333 | { | 333 | { |
334 | compres.mValue = 1; | 334 | compres.mValue = 1; |
335 | } | 335 | } |
336 | else | 336 | else |
337 | { | 337 | { |
338 | compres.mValue = 0; | 338 | compres.mValue = 0; |
339 | } | 339 | } |
340 | this._mThread.currentFrame.OpStack.Push(compres); | 340 | this._mThread.currentFrame.OpStack.Push(compres); |
341 | } | 341 | } |
342 | result = true; | 342 | result = true; |
343 | break; | 343 | break; |
344 | case 158: | 344 | case 158: |
345 | short compareoffset1 = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]); | 345 | short compareoffset1 = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]); |
346 | BaseType comp1 = this._mThread.currentFrame.OpStack.Pop(); | 346 | BaseType comp1 = this._mThread.currentFrame.OpStack.Pop(); |
347 | if (comp1 is Int) | 347 | if (comp1 is Int) |
348 | { | 348 | { |
349 | if (((Int)comp1).mValue <= 0) | 349 | if (((Int)comp1).mValue <= 0) |
350 | { | 350 | { |
351 | this._mThread.PC += -1 + compareoffset1; | 351 | this._mThread.PC += -1 + compareoffset1; |
352 | } | 352 | } |
353 | else | 353 | else |
354 | { | 354 | { |
355 | this._mThread.PC += 2; | 355 | this._mThread.PC += 2; |
356 | } | 356 | } |
357 | } | 357 | } |
358 | else | 358 | else |
359 | { | 359 | { |
360 | this._mThread.PC += 2; | 360 | this._mThread.PC += 2; |
361 | } | 361 | } |
362 | result = true; | 362 | result = true; |
363 | break; | 363 | break; |
364 | case 162: | 364 | case 162: |
365 | short compareoffset = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]); | 365 | short compareoffset = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]); |
366 | BaseType bc2 = this._mThread.currentFrame.OpStack.Pop(); | 366 | BaseType bc2 = this._mThread.currentFrame.OpStack.Pop(); |
367 | BaseType bc1 = this._mThread.currentFrame.OpStack.Pop(); | 367 | BaseType bc1 = this._mThread.currentFrame.OpStack.Pop(); |
368 | if (bc1 is Int && bc2 is Int) | 368 | if (bc1 is Int && bc2 is Int) |
369 | { | 369 | { |
370 | //Console.WriteLine("comparing " + ((Int)bc1).mValue + " and " + ((Int)bc2).mValue); | 370 | //Console.WriteLine("comparing " + ((Int)bc1).mValue + " and " + ((Int)bc2).mValue); |
371 | if (((Int)bc1).mValue >= ((Int)bc2).mValue) | 371 | if (((Int)bc1).mValue >= ((Int)bc2).mValue) |
372 | { | 372 | { |
373 | // Console.WriteLine("branch compare true , offset is " +compareoffset); | 373 | // Console.WriteLine("branch compare true , offset is " +compareoffset); |
374 | // Console.WriteLine("current PC is " + this._mThread.PC); | 374 | // Console.WriteLine("current PC is " + this._mThread.PC); |
375 | this._mThread.PC += -1 + compareoffset; | 375 | this._mThread.PC += -1 + compareoffset; |
376 | //Console.WriteLine("new PC is " + this._mThread.PC); | 376 | //Console.WriteLine("new PC is " + this._mThread.PC); |
377 | } | 377 | } |
378 | else | 378 | else |
379 | { | 379 | { |
380 | //Console.WriteLine("branch compare false"); | 380 | //Console.WriteLine("branch compare false"); |
381 | this._mThread.PC += 2; | 381 | this._mThread.PC += 2; |
382 | } | 382 | } |
383 | } | 383 | } |
384 | else | 384 | else |
385 | { | 385 | { |
386 | this._mThread.PC += 2; | 386 | this._mThread.PC += 2; |
387 | } | 387 | } |
388 | result = true; | 388 | result = true; |
389 | break; | 389 | break; |
390 | case 164: | 390 | case 164: |
391 | short compareloffset = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]); | 391 | short compareloffset = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]); |
392 | BaseType bcl2 = this._mThread.currentFrame.OpStack.Pop(); | 392 | BaseType bcl2 = this._mThread.currentFrame.OpStack.Pop(); |
393 | BaseType bcl1 = this._mThread.currentFrame.OpStack.Pop(); | 393 | BaseType bcl1 = this._mThread.currentFrame.OpStack.Pop(); |
394 | if (bcl1 is Int && bcl2 is Int) | 394 | if (bcl1 is Int && bcl2 is Int) |
395 | { | 395 | { |
396 | //Console.WriteLine("comparing " + ((Int)bcl1).mValue + " and " + ((Int)bcl2).mValue); | 396 | //Console.WriteLine("comparing " + ((Int)bcl1).mValue + " and " + ((Int)bcl2).mValue); |
397 | if (((Int)bcl1).mValue <= ((Int)bcl2).mValue) | 397 | if (((Int)bcl1).mValue <= ((Int)bcl2).mValue) |
398 | { | 398 | { |
399 | // Console.WriteLine("branch compare true , offset is " + compareloffset); | 399 | // Console.WriteLine("branch compare true , offset is " + compareloffset); |
400 | // Console.WriteLine("current PC is " + this._mThread.PC); | 400 | // Console.WriteLine("current PC is " + this._mThread.PC); |
401 | this._mThread.PC += -1 + compareloffset; | 401 | this._mThread.PC += -1 + compareloffset; |
402 | // Console.WriteLine("new PC is " + this._mThread.PC); | 402 | // Console.WriteLine("new PC is " + this._mThread.PC); |
403 | } | 403 | } |
404 | else | 404 | else |
405 | { | 405 | { |
406 | //Console.WriteLine("branch compare false"); | 406 | //Console.WriteLine("branch compare false"); |
407 | this._mThread.PC += 2; | 407 | this._mThread.PC += 2; |
408 | } | 408 | } |
409 | } | 409 | } |
410 | else | 410 | else |
411 | { | 411 | { |
412 | this._mThread.PC += 2; | 412 | this._mThread.PC += 2; |
413 | } | 413 | } |
414 | result = true; | 414 | result = true; |
415 | break; | 415 | break; |
416 | case 167: | 416 | case 167: |
417 | short offset = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC+1]); | 417 | short offset = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC+1]); |
418 | this._mThread.PC += -1 + offset; | 418 | this._mThread.PC += -1 + offset; |
419 | result = true; | 419 | result = true; |
420 | break; | 420 | break; |
421 | } | 421 | } |
422 | 422 | ||
423 | return result; | 423 | return result; |
424 | } | 424 | } |
425 | } | 425 | } |
426 | } | 426 | } |
427 | } | 427 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs index e2e2b7c..6b85fcc 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Methods.cs | |||
@@ -1,96 +1,96 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | 2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | using OpenSim.Region.Scripting.EmbeddedJVM.Types; | 31 | using OpenSim.Region.Scripting.EmbeddedJVM.Types; |
32 | using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; | 32 | using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; |
33 | using OpenSim.Framework.Interfaces; | 33 | using OpenSim.Framework.Interfaces; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenSim.Framework.Types; | 35 | using OpenSim.Framework.Types; |
36 | 36 | ||
37 | namespace OpenSim.Region.Scripting.EmbeddedJVM | 37 | namespace OpenSim.Region.Scripting.EmbeddedJVM |
38 | { | 38 | { |
39 | partial class Thread | 39 | partial class Thread |
40 | { | 40 | { |
41 | private partial class Interpreter | 41 | private partial class Interpreter |
42 | { | 42 | { |
43 | private bool IsMethodOpCode(byte opcode) | 43 | private bool IsMethodOpCode(byte opcode) |
44 | { | 44 | { |
45 | bool result = false; | 45 | bool result = false; |
46 | switch (opcode) | 46 | switch (opcode) |
47 | { | 47 | { |
48 | case 184: | 48 | case 184: |
49 | short refIndex = (short) ((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC+1]); | 49 | short refIndex = (short) ((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC+1]); |
50 | if (this._mThread.currentClass._constantsPool[refIndex - 1] is ClassRecord.PoolMethodRef) | 50 | if (this._mThread.currentClass._constantsPool[refIndex - 1] is ClassRecord.PoolMethodRef) |
51 | { | 51 | { |
52 | string typ = ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Type.Value; | 52 | string typ = ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Type.Value; |
53 | string typeparam = ""; | 53 | string typeparam = ""; |
54 | string typereturn = ""; | 54 | string typereturn = ""; |
55 | int firstbrak = 0; | 55 | int firstbrak = 0; |
56 | int secondbrak = 0; | 56 | int secondbrak = 0; |
57 | firstbrak = typ.LastIndexOf('('); | 57 | firstbrak = typ.LastIndexOf('('); |
58 | secondbrak = typ.LastIndexOf(')'); | 58 | secondbrak = typ.LastIndexOf(')'); |
59 | typeparam = typ.Substring(firstbrak + 1, secondbrak - firstbrak - 1); | 59 | typeparam = typ.Substring(firstbrak + 1, secondbrak - firstbrak - 1); |
60 | typereturn = typ.Substring(secondbrak + 1, typ.Length - secondbrak - 1); | 60 | typereturn = typ.Substring(secondbrak + 1, typ.Length - secondbrak - 1); |
61 | if (((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mClass.Name.Value == this._mThread.currentClass.mClass.Name.Value) | 61 | if (((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mClass.Name.Value == this._mThread.currentClass.mClass.Name.Value) |
62 | { | 62 | { |
63 | //calling a method in this class | 63 | //calling a method in this class |
64 | if (typeparam.Length == 0) | 64 | if (typeparam.Length == 0) |
65 | { | 65 | { |
66 | this._mThread.JumpToStaticVoidMethod(((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value, (this._mThread.PC + 2)); | 66 | this._mThread.JumpToStaticVoidMethod(((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value, (this._mThread.PC + 2)); |
67 | } | 67 | } |
68 | else | 68 | else |
69 | { | 69 | { |
70 | this._mThread.JumpToStaticParamMethod(((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value, typeparam, (this._mThread.PC + 2)); | 70 | this._mThread.JumpToStaticParamMethod(((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value, typeparam, (this._mThread.PC + 2)); |
71 | } | 71 | } |
72 | } | 72 | } |
73 | else | 73 | else |
74 | { | 74 | { |
75 | //calling a method of a different class | 75 | //calling a method of a different class |
76 | 76 | ||
77 | // OpenSimAPI Class | 77 | // OpenSimAPI Class |
78 | if (((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mClass.Name.Value == "OpenSimAPI") | 78 | if (((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mClass.Name.Value == "OpenSimAPI") |
79 | { | 79 | { |
80 | this._mThread.scriptInfo.api.CallMethod(((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value, null); | 80 | this._mThread.scriptInfo.api.CallMethod(((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value, null); |
81 | } | 81 | } |
82 | } | 82 | } |
83 | } | 83 | } |
84 | else | 84 | else |
85 | { | 85 | { |
86 | this._mThread.PC += 2; | 86 | this._mThread.PC += 2; |
87 | } | 87 | } |
88 | result = true; | 88 | result = true; |
89 | break; | 89 | break; |
90 | } | 90 | } |
91 | 91 | ||
92 | return result; | 92 | return result; |
93 | } | 93 | } |
94 | } | 94 | } |
95 | } | 95 | } |
96 | } | 96 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs index 6444776..3c18a11 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.Return.cs | |||
@@ -1,40 +1,40 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | 2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | 31 | ||
32 | namespace OpenSim.Region.Scripting.EmbeddedJVM | 32 | namespace OpenSim.Region.Scripting.EmbeddedJVM |
33 | { | 33 | { |
34 | partial class Thread | 34 | partial class Thread |
35 | { | 35 | { |
36 | private partial class Interpreter | 36 | private partial class Interpreter |
37 | { | 37 | { |
38 | } | 38 | } |
39 | } | 39 | } |
40 | } | 40 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.cs index d44f315..9961cbd 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Interpreter.cs | |||
@@ -1,135 +1,135 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | 2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | using OpenSim.Region.Scripting.EmbeddedJVM.Types; | 31 | using OpenSim.Region.Scripting.EmbeddedJVM.Types; |
32 | using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; | 32 | using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; |
33 | 33 | ||
34 | namespace OpenSim.Region.Scripting.EmbeddedJVM | 34 | namespace OpenSim.Region.Scripting.EmbeddedJVM |
35 | { | 35 | { |
36 | partial class Thread | 36 | partial class Thread |
37 | { | 37 | { |
38 | private partial class Interpreter | 38 | private partial class Interpreter |
39 | { | 39 | { |
40 | private Thread _mThread; | 40 | private Thread _mThread; |
41 | 41 | ||
42 | public Interpreter(Thread parentThread) | 42 | public Interpreter(Thread parentThread) |
43 | { | 43 | { |
44 | _mThread = parentThread; | 44 | _mThread = parentThread; |
45 | } | 45 | } |
46 | 46 | ||
47 | public bool Excute() | 47 | public bool Excute() |
48 | { | 48 | { |
49 | bool run = true; | 49 | bool run = true; |
50 | byte currentOpCode = GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC++]; | 50 | byte currentOpCode = GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC++]; |
51 | // Console.WriteLine("opCode is: " + currentOpCode); | 51 | // Console.WriteLine("opCode is: " + currentOpCode); |
52 | bool handled = false; | 52 | bool handled = false; |
53 | 53 | ||
54 | handled = this.IsLogicOpCode(currentOpCode); | 54 | handled = this.IsLogicOpCode(currentOpCode); |
55 | if (!handled) | 55 | if (!handled) |
56 | { | 56 | { |
57 | handled = this.IsMethodOpCode(currentOpCode); | 57 | handled = this.IsMethodOpCode(currentOpCode); |
58 | } | 58 | } |
59 | if (!handled) | 59 | if (!handled) |
60 | { | 60 | { |
61 | if (currentOpCode == 172) | 61 | if (currentOpCode == 172) |
62 | { | 62 | { |
63 | if (this._mThread.stack.StackFrames.Count > 1) | 63 | if (this._mThread.stack.StackFrames.Count > 1) |
64 | { | 64 | { |
65 | Console.WriteLine("returning int from function"); | 65 | Console.WriteLine("returning int from function"); |
66 | int retPC1 = this._mThread.currentFrame.ReturnPC; | 66 | int retPC1 = this._mThread.currentFrame.ReturnPC; |
67 | BaseType bas1 = this._mThread.currentFrame.OpStack.Pop(); | 67 | BaseType bas1 = this._mThread.currentFrame.OpStack.Pop(); |
68 | this._mThread.stack.StackFrames.Pop(); | 68 | this._mThread.stack.StackFrames.Pop(); |
69 | this._mThread.currentFrame = this._mThread.stack.StackFrames.Peek(); | 69 | this._mThread.currentFrame = this._mThread.stack.StackFrames.Peek(); |
70 | this._mThread.PC = retPC1; | 70 | this._mThread.PC = retPC1; |
71 | if (bas1 is Int) | 71 | if (bas1 is Int) |
72 | { | 72 | { |
73 | this._mThread.currentFrame.OpStack.Push((Int)bas1); | 73 | this._mThread.currentFrame.OpStack.Push((Int)bas1); |
74 | } | 74 | } |
75 | } | 75 | } |
76 | else | 76 | else |
77 | { | 77 | { |
78 | // Console.WriteLine("No parent function so ending program"); | 78 | // Console.WriteLine("No parent function so ending program"); |
79 | this._mThread.stack.StackFrames.Pop(); | 79 | this._mThread.stack.StackFrames.Pop(); |
80 | run = false; | 80 | run = false; |
81 | } | 81 | } |
82 | handled = true; | 82 | handled = true; |
83 | } | 83 | } |
84 | if (currentOpCode == 174) | 84 | if (currentOpCode == 174) |
85 | { | 85 | { |
86 | if (this._mThread.stack.StackFrames.Count > 1) | 86 | if (this._mThread.stack.StackFrames.Count > 1) |
87 | { | 87 | { |
88 | Console.WriteLine("returning float from function"); | 88 | Console.WriteLine("returning float from function"); |
89 | int retPC1 = this._mThread.currentFrame.ReturnPC; | 89 | int retPC1 = this._mThread.currentFrame.ReturnPC; |
90 | BaseType bas1 = this._mThread.currentFrame.OpStack.Pop(); | 90 | BaseType bas1 = this._mThread.currentFrame.OpStack.Pop(); |
91 | this._mThread.stack.StackFrames.Pop(); | 91 | this._mThread.stack.StackFrames.Pop(); |
92 | this._mThread.currentFrame = this._mThread.stack.StackFrames.Peek(); | 92 | this._mThread.currentFrame = this._mThread.stack.StackFrames.Peek(); |
93 | this._mThread.PC = retPC1; | 93 | this._mThread.PC = retPC1; |
94 | if (bas1 is Float) | 94 | if (bas1 is Float) |
95 | { | 95 | { |
96 | this._mThread.currentFrame.OpStack.Push((Float)bas1); | 96 | this._mThread.currentFrame.OpStack.Push((Float)bas1); |
97 | } | 97 | } |
98 | } | 98 | } |
99 | else | 99 | else |
100 | { | 100 | { |
101 | // Console.WriteLine("No parent function so ending program"); | 101 | // Console.WriteLine("No parent function so ending program"); |
102 | this._mThread.stack.StackFrames.Pop(); | 102 | this._mThread.stack.StackFrames.Pop(); |
103 | run = false; | 103 | run = false; |
104 | } | 104 | } |
105 | handled = true; | 105 | handled = true; |
106 | } | 106 | } |
107 | if (currentOpCode == 177) | 107 | if (currentOpCode == 177) |
108 | { | 108 | { |
109 | if (this._mThread.stack.StackFrames.Count > 1) | 109 | if (this._mThread.stack.StackFrames.Count > 1) |
110 | { | 110 | { |
111 | Console.WriteLine("returning from function"); | 111 | Console.WriteLine("returning from function"); |
112 | int retPC = this._mThread.currentFrame.ReturnPC; | 112 | int retPC = this._mThread.currentFrame.ReturnPC; |
113 | this._mThread.stack.StackFrames.Pop(); | 113 | this._mThread.stack.StackFrames.Pop(); |
114 | this._mThread.currentFrame = this._mThread.stack.StackFrames.Peek(); | 114 | this._mThread.currentFrame = this._mThread.stack.StackFrames.Peek(); |
115 | this._mThread.PC = retPC; | 115 | this._mThread.PC = retPC; |
116 | } | 116 | } |
117 | else | 117 | else |
118 | { | 118 | { |
119 | // Console.WriteLine("No parent function so ending program"); | 119 | // Console.WriteLine("No parent function so ending program"); |
120 | this._mThread.stack.StackFrames.Pop(); | 120 | this._mThread.stack.StackFrames.Pop(); |
121 | run = false; | 121 | run = false; |
122 | } | 122 | } |
123 | handled = true; | 123 | handled = true; |
124 | } | 124 | } |
125 | } | 125 | } |
126 | if (!handled) | 126 | if (!handled) |
127 | { | 127 | { |
128 | Console.WriteLine("opcode " + currentOpCode + " not been handled "); | 128 | Console.WriteLine("opcode " + currentOpCode + " not been handled "); |
129 | } | 129 | } |
130 | return run; | 130 | return run; |
131 | 131 | ||
132 | } | 132 | } |
133 | } | 133 | } |
134 | } | 134 | } |
135 | } | 135 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MainMemory.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MainMemory.cs index addb6ff..7174975 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MainMemory.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MainMemory.cs | |||
@@ -1,45 +1,45 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | 2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | 31 | ||
32 | namespace OpenSim.Region.Scripting.EmbeddedJVM | 32 | namespace OpenSim.Region.Scripting.EmbeddedJVM |
33 | { | 33 | { |
34 | public class MainMemory | 34 | public class MainMemory |
35 | { | 35 | { |
36 | public Heap HeapArea; | 36 | public Heap HeapArea; |
37 | public MethodMemory MethodArea; | 37 | public MethodMemory MethodArea; |
38 | 38 | ||
39 | public MainMemory() | 39 | public MainMemory() |
40 | { | 40 | { |
41 | MethodArea = new MethodMemory(); | 41 | MethodArea = new MethodMemory(); |
42 | HeapArea = new Heap(); | 42 | HeapArea = new Heap(); |
43 | } | 43 | } |
44 | } | 44 | } |
45 | } | 45 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MethodMemory.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MethodMemory.cs index 7d69e91..5f29091 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MethodMemory.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/MethodMemory.cs | |||
@@ -1,46 +1,46 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | 2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | 31 | ||
32 | namespace OpenSim.Region.Scripting.EmbeddedJVM | 32 | namespace OpenSim.Region.Scripting.EmbeddedJVM |
33 | { | 33 | { |
34 | public class MethodMemory | 34 | public class MethodMemory |
35 | { | 35 | { |
36 | public byte[] MethodBuffer; | 36 | public byte[] MethodBuffer; |
37 | public List<ClassRecord> Classes = new List<ClassRecord>(); | 37 | public List<ClassRecord> Classes = new List<ClassRecord>(); |
38 | public int NextMethodPC = 0; | 38 | public int NextMethodPC = 0; |
39 | public int Methodcount = 0; | 39 | public int Methodcount = 0; |
40 | 40 | ||
41 | public MethodMemory() | 41 | public MethodMemory() |
42 | { | 42 | { |
43 | MethodBuffer = new byte[20000]; | 43 | MethodBuffer = new byte[20000]; |
44 | } | 44 | } |
45 | } | 45 | } |
46 | } | 46 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Object.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Object.cs index 6a0a1a4..8acb2bd 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Object.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Object.cs | |||
@@ -1,37 +1,37 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | 2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | 31 | ||
32 | namespace OpenSim.Region.Scripting.EmbeddedJVM | 32 | namespace OpenSim.Region.Scripting.EmbeddedJVM |
33 | { | 33 | { |
34 | public class Object | 34 | public class Object |
35 | { | 35 | { |
36 | } | 36 | } |
37 | } | 37 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Stack.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Stack.cs index 74f0a7f..7c12678 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Stack.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Stack.cs | |||
@@ -1,42 +1,42 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | 2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | 31 | ||
32 | namespace OpenSim.Region.Scripting.EmbeddedJVM | 32 | namespace OpenSim.Region.Scripting.EmbeddedJVM |
33 | { | 33 | { |
34 | public class Stack | 34 | public class Stack |
35 | { | 35 | { |
36 | public Stack<StackFrame> StackFrames = new Stack<StackFrame>(); | 36 | public Stack<StackFrame> StackFrames = new Stack<StackFrame>(); |
37 | 37 | ||
38 | public Stack() | 38 | public Stack() |
39 | { | 39 | { |
40 | } | 40 | } |
41 | } | 41 | } |
42 | } | 42 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/StackFrame.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/StackFrame.cs index 1072395..76257b8 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/StackFrame.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/StackFrame.cs | |||
@@ -1,49 +1,49 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | 2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | using OpenSim.Region.Scripting.EmbeddedJVM.Types; | 31 | using OpenSim.Region.Scripting.EmbeddedJVM.Types; |
32 | 32 | ||
33 | namespace OpenSim.Region.Scripting.EmbeddedJVM | 33 | namespace OpenSim.Region.Scripting.EmbeddedJVM |
34 | { | 34 | { |
35 | public class StackFrame | 35 | public class StackFrame |
36 | { | 36 | { |
37 | public BaseType[] LocalVariables; | 37 | public BaseType[] LocalVariables; |
38 | public Stack<BaseType> OpStack = new Stack<BaseType>(); | 38 | public Stack<BaseType> OpStack = new Stack<BaseType>(); |
39 | 39 | ||
40 | public int ReturnPC = 0; | 40 | public int ReturnPC = 0; |
41 | public ClassRecord CallingClass = null; | 41 | public ClassRecord CallingClass = null; |
42 | 42 | ||
43 | public StackFrame() | 43 | public StackFrame() |
44 | { | 44 | { |
45 | LocalVariables = new BaseType[20]; | 45 | LocalVariables = new BaseType[20]; |
46 | } | 46 | } |
47 | 47 | ||
48 | } | 48 | } |
49 | } | 49 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Thread.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Thread.cs index 59f3042..eda2640 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Thread.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JVM/Thread.cs | |||
@@ -1,119 +1,119 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | 2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | using OpenSim.Region.Scripting.EmbeddedJVM.Types; | 31 | using OpenSim.Region.Scripting.EmbeddedJVM.Types; |
32 | using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; | 32 | using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Interfaces; | 34 | using OpenSim.Framework.Interfaces; |
35 | using OpenSim.Region.Environment.Scenes; | 35 | using OpenSim.Region.Environment.Scenes; |
36 | using OpenSim.Region.Scripting; | 36 | using OpenSim.Region.Scripting; |
37 | 37 | ||
38 | namespace OpenSim.Region.Scripting.EmbeddedJVM | 38 | namespace OpenSim.Region.Scripting.EmbeddedJVM |
39 | { | 39 | { |
40 | public partial class Thread | 40 | public partial class Thread |
41 | { | 41 | { |
42 | // Is this smart? | 42 | // Is this smart? |
43 | public static MainMemory GlobalMemory; | 43 | public static MainMemory GlobalMemory; |
44 | public static Scene World; | 44 | public static Scene World; |
45 | private int PC = 0; | 45 | private int PC = 0; |
46 | private Stack stack; | 46 | private Stack stack; |
47 | private Interpreter mInterpreter; | 47 | private Interpreter mInterpreter; |
48 | public ClassRecord currentClass; | 48 | public ClassRecord currentClass; |
49 | public ClassInstance currentInstance; | 49 | public ClassInstance currentInstance; |
50 | private StackFrame currentFrame; | 50 | private StackFrame currentFrame; |
51 | public int excutionCounter = 0; | 51 | public int excutionCounter = 0; |
52 | public bool running = false; | 52 | public bool running = false; |
53 | 53 | ||
54 | public ScriptInfo scriptInfo; | 54 | public ScriptInfo scriptInfo; |
55 | 55 | ||
56 | public Thread() | 56 | public Thread() |
57 | { | 57 | { |
58 | this.mInterpreter = new Interpreter(this); | 58 | this.mInterpreter = new Interpreter(this); |
59 | this.stack = new Stack(); | 59 | this.stack = new Stack(); |
60 | } | 60 | } |
61 | 61 | ||
62 | public void SetPC(int methodpointer) | 62 | public void SetPC(int methodpointer) |
63 | { | 63 | { |
64 | //Console.WriteLine("Thread PC has been set to " + methodpointer); | 64 | //Console.WriteLine("Thread PC has been set to " + methodpointer); |
65 | PC = methodpointer; | 65 | PC = methodpointer; |
66 | } | 66 | } |
67 | 67 | ||
68 | public void StartMethod(ClassRecord rec, string methName) | 68 | public void StartMethod(ClassRecord rec, string methName) |
69 | { | 69 | { |
70 | currentFrame = new StackFrame(); | 70 | currentFrame = new StackFrame(); |
71 | this.stack.StackFrames.Push(currentFrame); | 71 | this.stack.StackFrames.Push(currentFrame); |
72 | this.currentClass = rec; | 72 | this.currentClass = rec; |
73 | currentClass.StartMethod(this, methName); | 73 | currentClass.StartMethod(this, methName); |
74 | } | 74 | } |
75 | 75 | ||
76 | public void StartMethod( string methName) | 76 | public void StartMethod( string methName) |
77 | { | 77 | { |
78 | currentFrame = new StackFrame(); | 78 | currentFrame = new StackFrame(); |
79 | this.stack.StackFrames.Push(currentFrame); | 79 | this.stack.StackFrames.Push(currentFrame); |
80 | currentClass.StartMethod(this, methName); | 80 | currentClass.StartMethod(this, methName); |
81 | } | 81 | } |
82 | 82 | ||
83 | public void JumpToStaticVoidMethod(string methName, int returnPC) | 83 | public void JumpToStaticVoidMethod(string methName, int returnPC) |
84 | { | 84 | { |
85 | currentFrame = new StackFrame(); | 85 | currentFrame = new StackFrame(); |
86 | currentFrame.ReturnPC = returnPC; | 86 | currentFrame.ReturnPC = returnPC; |
87 | this.stack.StackFrames.Push(currentFrame); | 87 | this.stack.StackFrames.Push(currentFrame); |
88 | currentClass.StartMethod(this, methName); | 88 | currentClass.StartMethod(this, methName); |
89 | } | 89 | } |
90 | 90 | ||
91 | public void JumpToStaticParamMethod(string methName, string param, int returnPC) | 91 | public void JumpToStaticParamMethod(string methName, string param, int returnPC) |
92 | { | 92 | { |
93 | if (param == "I") | 93 | if (param == "I") |
94 | { | 94 | { |
95 | BaseType bs1 = currentFrame.OpStack.Pop(); | 95 | BaseType bs1 = currentFrame.OpStack.Pop(); |
96 | currentFrame = new StackFrame(); | 96 | currentFrame = new StackFrame(); |
97 | currentFrame.ReturnPC = returnPC; | 97 | currentFrame.ReturnPC = returnPC; |
98 | this.stack.StackFrames.Push(currentFrame); | 98 | this.stack.StackFrames.Push(currentFrame); |
99 | currentFrame.LocalVariables[0] = ((Int)bs1); | 99 | currentFrame.LocalVariables[0] = ((Int)bs1); |
100 | currentClass.StartMethod(this, methName); | 100 | currentClass.StartMethod(this, methName); |
101 | } | 101 | } |
102 | if (param == "F") | 102 | if (param == "F") |
103 | { | 103 | { |
104 | 104 | ||
105 | } | 105 | } |
106 | } | 106 | } |
107 | 107 | ||
108 | public void JumpToClassStaticVoidMethod(string className, string methName, int returnPC) | 108 | public void JumpToClassStaticVoidMethod(string className, string methName, int returnPC) |
109 | { | 109 | { |
110 | 110 | ||
111 | } | 111 | } |
112 | 112 | ||
113 | public bool Excute() | 113 | public bool Excute() |
114 | { | 114 | { |
115 | excutionCounter++; | 115 | excutionCounter++; |
116 | return this.mInterpreter.Excute(); | 116 | return this.mInterpreter.Excute(); |
117 | } | 117 | } |
118 | } | 118 | } |
119 | } | 119 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JavaEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JavaEngine.cs index a884e2b..58cdf49 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JavaEngine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/JavaEngine.cs | |||
@@ -1,29 +1,29 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | 4 | ||
5 | using OpenSim.Region.Scripting; | 5 | using OpenSim.Region.Scripting; |
6 | using OpenSim.Region.Scripting.EmbeddedJVM; | 6 | using OpenSim.Region.Scripting.EmbeddedJVM; |
7 | 7 | ||
8 | namespace OpenSim.Region.Scripting | 8 | namespace OpenSim.Region.Scripting |
9 | { | 9 | { |
10 | public class JavaEngine : IScriptCompiler | 10 | public class JavaEngine : IScriptCompiler |
11 | { | 11 | { |
12 | public string FileExt() | 12 | public string FileExt() |
13 | { | 13 | { |
14 | return ".java"; | 14 | return ".java"; |
15 | } | 15 | } |
16 | 16 | ||
17 | public Dictionary<string, IScript> compile(string filename) | 17 | public Dictionary<string, IScript> compile(string filename) |
18 | { | 18 | { |
19 | JVMScript script = new JVMScript(); | 19 | JVMScript script = new JVMScript(); |
20 | Dictionary<string, IScript> returns = new Dictionary<string, IScript>(); | 20 | Dictionary<string, IScript> returns = new Dictionary<string, IScript>(); |
21 | 21 | ||
22 | script.LoadScript(filename); | 22 | script.LoadScript(filename); |
23 | 23 | ||
24 | returns.Add(filename, script); | 24 | returns.Add(filename, script); |
25 | 25 | ||
26 | return returns; | 26 | return returns; |
27 | } | 27 | } |
28 | } | 28 | } |
29 | } | 29 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs index 8b38951..78c6f67 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs | |||
@@ -1,170 +1,170 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | 2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | using System.IO; | 31 | using System.IO; |
32 | using System.Threading; | 32 | using System.Threading; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Interfaces; | 34 | using OpenSim.Framework.Interfaces; |
35 | using OpenSim.Framework.Utilities; | 35 | using OpenSim.Framework.Utilities; |
36 | using OpenSim.Region.Scripting; | 36 | using OpenSim.Region.Scripting; |
37 | using OpenSim.Region.Environment.Scenes; | 37 | using OpenSim.Region.Environment.Scenes; |
38 | 38 | ||
39 | namespace OpenSim.Region.Scripting.EmbeddedJVM | 39 | namespace OpenSim.Region.Scripting.EmbeddedJVM |
40 | { | 40 | { |
41 | public class JVMScript : IScript | 41 | public class JVMScript : IScript |
42 | { | 42 | { |
43 | private List<Thread> _threads = new List<Thread>(); | 43 | private List<Thread> _threads = new List<Thread>(); |
44 | private BlockingQueue<CompileInfo> CompileScripts = new BlockingQueue<CompileInfo>(); | 44 | private BlockingQueue<CompileInfo> CompileScripts = new BlockingQueue<CompileInfo>(); |
45 | private MainMemory _mainMemory; | 45 | private MainMemory _mainMemory; |
46 | 46 | ||
47 | ScriptInfo scriptInfo; | 47 | ScriptInfo scriptInfo; |
48 | 48 | ||
49 | public void Initialise(ScriptInfo info) | 49 | public void Initialise(ScriptInfo info) |
50 | { | 50 | { |
51 | scriptInfo = info; | 51 | scriptInfo = info; |
52 | 52 | ||
53 | _mainMemory = new MainMemory(); | 53 | _mainMemory = new MainMemory(); |
54 | Thread.GlobalMemory = this._mainMemory; | 54 | Thread.GlobalMemory = this._mainMemory; |
55 | Thread.World = info.world; | 55 | Thread.World = info.world; |
56 | CompileScript(); | 56 | CompileScript(); |
57 | 57 | ||
58 | scriptInfo.events.OnFrame += new EventManager.OnFrameDelegate(events_OnFrame); | 58 | scriptInfo.events.OnFrame += new EventManager.OnFrameDelegate(events_OnFrame); |
59 | scriptInfo.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence); | 59 | scriptInfo.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence); |
60 | } | 60 | } |
61 | 61 | ||
62 | void events_OnNewPresence(ScenePresence presence) | 62 | void events_OnNewPresence(ScenePresence presence) |
63 | { | 63 | { |
64 | for (int i = 0; i < this._threads.Count; i++) | 64 | for (int i = 0; i < this._threads.Count; i++) |
65 | { | 65 | { |
66 | if (!this._threads[i].running) | 66 | if (!this._threads[i].running) |
67 | { | 67 | { |
68 | this._threads[i].StartMethod("OnNewPresence"); | 68 | this._threads[i].StartMethod("OnNewPresence"); |
69 | bool run = true; | 69 | bool run = true; |
70 | while (run) | 70 | while (run) |
71 | { | 71 | { |
72 | run = this._threads[i].Excute(); | 72 | run = this._threads[i].Excute(); |
73 | } | 73 | } |
74 | } | 74 | } |
75 | } | 75 | } |
76 | } | 76 | } |
77 | 77 | ||
78 | void events_OnFrame() | 78 | void events_OnFrame() |
79 | { | 79 | { |
80 | for (int i = 0; i < this._threads.Count; i++) | 80 | for (int i = 0; i < this._threads.Count; i++) |
81 | { | 81 | { |
82 | if (!this._threads[i].running) | 82 | if (!this._threads[i].running) |
83 | { | 83 | { |
84 | this._threads[i].StartMethod("OnFrame"); | 84 | this._threads[i].StartMethod("OnFrame"); |
85 | bool run = true; | 85 | bool run = true; |
86 | while (run) | 86 | while (run) |
87 | { | 87 | { |
88 | run = this._threads[i].Excute(); | 88 | run = this._threads[i].Excute(); |
89 | } | 89 | } |
90 | } | 90 | } |
91 | } | 91 | } |
92 | } | 92 | } |
93 | 93 | ||
94 | public string getName() | 94 | public string getName() |
95 | { | 95 | { |
96 | return "JVM Scripting Engine"; | 96 | return "JVM Scripting Engine"; |
97 | } | 97 | } |
98 | 98 | ||
99 | public void LoadScript(string script) | 99 | public void LoadScript(string script) |
100 | { | 100 | { |
101 | Console.WriteLine("OpenSimJVM - loading new script: " + script); | 101 | Console.WriteLine("OpenSimJVM - loading new script: " + script); |
102 | CompileInfo comp = new CompileInfo(); | 102 | CompileInfo comp = new CompileInfo(); |
103 | comp.script = script; | 103 | comp.script = script; |
104 | comp.scriptName = script; | 104 | comp.scriptName = script; |
105 | this.CompileScripts.Enqueue(comp); | 105 | this.CompileScripts.Enqueue(comp); |
106 | } | 106 | } |
107 | 107 | ||
108 | public void CompileScript() | 108 | public void CompileScript() |
109 | { | 109 | { |
110 | CompileInfo comp = this.CompileScripts.Dequeue(); | 110 | CompileInfo comp = this.CompileScripts.Dequeue(); |
111 | string script = comp.script; | 111 | string script = comp.script; |
112 | string scriptName = comp.scriptName; | 112 | string scriptName = comp.scriptName; |
113 | try | 113 | try |
114 | { | 114 | { |
115 | //need to compile the script into a java class file | 115 | //need to compile the script into a java class file |
116 | 116 | ||
117 | //first save it to a java source file | 117 | //first save it to a java source file |
118 | TextWriter tw = new StreamWriter(scriptName + ".java"); | 118 | TextWriter tw = new StreamWriter(scriptName + ".java"); |
119 | tw.WriteLine(script); | 119 | tw.WriteLine(script); |
120 | tw.Close(); | 120 | tw.Close(); |
121 | 121 | ||
122 | //now compile | 122 | //now compile |
123 | System.Diagnostics.ProcessStartInfo psi = new System.Diagnostics.ProcessStartInfo("javac.exe", "*.java"); | 123 | System.Diagnostics.ProcessStartInfo psi = new System.Diagnostics.ProcessStartInfo("javac.exe", "*.java"); |
124 | // psi.RedirectStandardOutput = true; | 124 | // psi.RedirectStandardOutput = true; |
125 | psi.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden; | 125 | psi.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden; |
126 | psi.UseShellExecute = false; | 126 | psi.UseShellExecute = false; |
127 | 127 | ||
128 | System.Diagnostics.Process javacomp; | 128 | System.Diagnostics.Process javacomp; |
129 | javacomp = System.Diagnostics.Process.Start(psi); | 129 | javacomp = System.Diagnostics.Process.Start(psi); |
130 | javacomp.WaitForExit(); | 130 | javacomp.WaitForExit(); |
131 | 131 | ||
132 | 132 | ||
133 | //now load in class file | 133 | //now load in class file |
134 | ClassRecord class1 = new ClassRecord(); | 134 | ClassRecord class1 = new ClassRecord(); |
135 | class1.LoadClassFromFile(scriptName + ".class"); | 135 | class1.LoadClassFromFile(scriptName + ".class"); |
136 | class1.PrintToConsole(); | 136 | class1.PrintToConsole(); |
137 | //Console.WriteLine(); | 137 | //Console.WriteLine(); |
138 | this._mainMemory.MethodArea.Classes.Add(class1); | 138 | this._mainMemory.MethodArea.Classes.Add(class1); |
139 | class1.AddMethodsToMemory(this._mainMemory.MethodArea); | 139 | class1.AddMethodsToMemory(this._mainMemory.MethodArea); |
140 | 140 | ||
141 | Thread newThread = new Thread(); | 141 | Thread newThread = new Thread(); |
142 | this._threads.Add(newThread); | 142 | this._threads.Add(newThread); |
143 | newThread.currentClass = class1; | 143 | newThread.currentClass = class1; |
144 | newThread.scriptInfo = scriptInfo; | 144 | newThread.scriptInfo = scriptInfo; |
145 | 145 | ||
146 | //now delete the created files | 146 | //now delete the created files |
147 | System.IO.File.Delete(scriptName + ".java"); | 147 | System.IO.File.Delete(scriptName + ".java"); |
148 | System.IO.File.Delete(scriptName + ".class"); | 148 | System.IO.File.Delete(scriptName + ".class"); |
149 | //this.OnFrame(); | 149 | //this.OnFrame(); |
150 | } | 150 | } |
151 | catch (Exception e) | 151 | catch (Exception e) |
152 | { | 152 | { |
153 | Console.WriteLine("exception"); | 153 | Console.WriteLine("exception"); |
154 | Console.WriteLine(e.StackTrace); | 154 | Console.WriteLine(e.StackTrace); |
155 | Console.WriteLine(e.Message); | 155 | Console.WriteLine(e.Message); |
156 | } | 156 | } |
157 | } | 157 | } |
158 | 158 | ||
159 | private class CompileInfo | 159 | private class CompileInfo |
160 | { | 160 | { |
161 | public string script; | 161 | public string script; |
162 | public string scriptName; | 162 | public string scriptName; |
163 | 163 | ||
164 | public CompileInfo() | 164 | public CompileInfo() |
165 | { | 165 | { |
166 | 166 | ||
167 | } | 167 | } |
168 | } | 168 | } |
169 | } | 169 | } |
170 | } | 170 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs index 40e2e22..0c4d623 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs | |||
@@ -1,10 +1,10 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | 4 | ||
5 | namespace OpenSim.Region.Scripting.EmbeddedJVM.Types | 5 | namespace OpenSim.Region.Scripting.EmbeddedJVM.Types |
6 | { | 6 | { |
7 | public class ArrayReference :BaseType | 7 | public class ArrayReference :BaseType |
8 | { | 8 | { |
9 | } | 9 | } |
10 | } | 10 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs index 4ee1720..7fc0a4f 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs | |||
@@ -1,10 +1,10 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | 4 | ||
5 | namespace OpenSim.Region.Scripting.EmbeddedJVM.Types | 5 | namespace OpenSim.Region.Scripting.EmbeddedJVM.Types |
6 | { | 6 | { |
7 | public class BaseType : Object | 7 | public class BaseType : Object |
8 | { | 8 | { |
9 | } | 9 | } |
10 | } | 10 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs index 75d8e41..7718765 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs | |||
@@ -1,16 +1,16 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | 4 | ||
5 | namespace OpenSim.Region.Scripting.EmbeddedJVM.Types | 5 | namespace OpenSim.Region.Scripting.EmbeddedJVM.Types |
6 | { | 6 | { |
7 | public class ObjectReference : BaseType | 7 | public class ObjectReference : BaseType |
8 | { | 8 | { |
9 | public ushort Reference; | 9 | public ushort Reference; |
10 | 10 | ||
11 | public ObjectReference() | 11 | public ObjectReference() |
12 | { | 12 | { |
13 | 13 | ||
14 | } | 14 | } |
15 | } | 15 | } |
16 | } | 16 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs index f5446dc..5a7b780 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs | |||
@@ -1,10 +1,10 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | 4 | ||
5 | namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes | 5 | namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes |
6 | { | 6 | { |
7 | public class Byte : BaseType | 7 | public class Byte : BaseType |
8 | { | 8 | { |
9 | } | 9 | } |
10 | } | 10 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs index 89824b4..c87ee8f 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs | |||
@@ -1,10 +1,10 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | 4 | ||
5 | namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes | 5 | namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes |
6 | { | 6 | { |
7 | public class Char : BaseType | 7 | public class Char : BaseType |
8 | { | 8 | { |
9 | } | 9 | } |
10 | } | 10 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs index 2638c20..982e748 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs | |||
@@ -1,16 +1,16 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | 4 | ||
5 | namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes | 5 | namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes |
6 | { | 6 | { |
7 | public class Float : BaseType | 7 | public class Float : BaseType |
8 | { | 8 | { |
9 | public float mValue = 0; | 9 | public float mValue = 0; |
10 | 10 | ||
11 | public Float() | 11 | public Float() |
12 | { | 12 | { |
13 | 13 | ||
14 | } | 14 | } |
15 | } | 15 | } |
16 | } | 16 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs index 0155e72..073a9b3 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs | |||
@@ -1,16 +1,16 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | 4 | ||
5 | namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes | 5 | namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes |
6 | { | 6 | { |
7 | public class Int : BaseType | 7 | public class Int : BaseType |
8 | { | 8 | { |
9 | public int mValue = 0; | 9 | public int mValue = 0; |
10 | 10 | ||
11 | public Int() | 11 | public Int() |
12 | { | 12 | { |
13 | 13 | ||
14 | } | 14 | } |
15 | } | 15 | } |
16 | } | 16 | } |