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author | Justin Clarke Casey | 2008-12-04 19:57:36 +0000 |
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committer | Justin Clarke Casey | 2008-12-04 19:57:36 +0000 |
commit | 38ca31b37a6ac8fe74b77e4488112eb77d612827 (patch) | |
tree | 01c75a28b9f34667910f0992d8f817a5c5a1e5b3 /OpenSim/Region/Environment/Scenes/Tests | |
parent | Minor formatting cleanup. (diff) | |
download | opensim-SC-38ca31b37a6ac8fe74b77e4488112eb77d612827.zip opensim-SC-38ca31b37a6ac8fe74b77e4488112eb77d612827.tar.gz opensim-SC-38ca31b37a6ac8fe74b77e4488112eb77d612827.tar.bz2 opensim-SC-38ca31b37a6ac8fe74b77e4488112eb77d612827.tar.xz |
* Put in the code necessary to allow inventory transfer of whole folders (and their contents) between agents, not just single items
* However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Tests')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Tests/TestClient.cs | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Tests/TestClient.cs b/OpenSim/Region/Environment/Scenes/Tests/TestClient.cs index 69e45bb..cecb115 100644 --- a/OpenSim/Region/Environment/Scenes/Tests/TestClient.cs +++ b/OpenSim/Region/Environment/Scenes/Tests/TestClient.cs | |||
@@ -538,6 +538,9 @@ namespace OpenSim.Region.Environment.Scenes.Tests | |||
538 | public virtual void SendBulkUpdateInventory(InventoryItemBase item) | 538 | public virtual void SendBulkUpdateInventory(InventoryItemBase item) |
539 | { | 539 | { |
540 | } | 540 | } |
541 | |||
542 | public void SendBulkUpdateInventory(InventoryFolderBase folderBase) | ||
543 | {} | ||
541 | 544 | ||
542 | public UUID GetDefaultAnimation(string name) | 545 | public UUID GetDefaultAnimation(string name) |
543 | { | 546 | { |
@@ -561,8 +564,8 @@ namespace OpenSim.Region.Environment.Scenes.Tests | |||
561 | int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay, | 564 | int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay, |
562 | int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent) | 565 | int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent) |
563 | { | 566 | { |
564 | |||
565 | } | 567 | } |
568 | |||
566 | public virtual void SendNameReply(UUID profileId, string firstname, string lastname) | 569 | public virtual void SendNameReply(UUID profileId, string firstname, string lastname) |
567 | { | 570 | { |
568 | } | 571 | } |