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authorJustin Clarke Casey2008-12-04 19:57:36 +0000
committerJustin Clarke Casey2008-12-04 19:57:36 +0000
commit38ca31b37a6ac8fe74b77e4488112eb77d612827 (patch)
tree01c75a28b9f34667910f0992d8f817a5c5a1e5b3 /OpenSim/Region/Environment/Scenes/Tests
parentMinor formatting cleanup. (diff)
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* Put in the code necessary to allow inventory transfer of whole folders (and their contents) between agents, not just single items
* However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Tests')
-rw-r--r--OpenSim/Region/Environment/Scenes/Tests/TestClient.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Tests/TestClient.cs b/OpenSim/Region/Environment/Scenes/Tests/TestClient.cs
index 69e45bb..cecb115 100644
--- a/OpenSim/Region/Environment/Scenes/Tests/TestClient.cs
+++ b/OpenSim/Region/Environment/Scenes/Tests/TestClient.cs
@@ -538,6 +538,9 @@ namespace OpenSim.Region.Environment.Scenes.Tests
538 public virtual void SendBulkUpdateInventory(InventoryItemBase item) 538 public virtual void SendBulkUpdateInventory(InventoryItemBase item)
539 { 539 {
540 } 540 }
541
542 public void SendBulkUpdateInventory(InventoryFolderBase folderBase)
543 {}
541 544
542 public UUID GetDefaultAnimation(string name) 545 public UUID GetDefaultAnimation(string name)
543 { 546 {
@@ -561,8 +564,8 @@ namespace OpenSim.Region.Environment.Scenes.Tests
561 int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay, 564 int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay,
562 int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent) 565 int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent)
563 { 566 {
564
565 } 567 }
568
566 public virtual void SendNameReply(UUID profileId, string firstname, string lastname) 569 public virtual void SendNameReply(UUID profileId, string firstname, string lastname)
567 { 570 {
568 } 571 }