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author | Justin Clarke Casey | 2008-11-19 20:13:51 +0000 |
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committer | Justin Clarke Casey | 2008-11-19 20:13:51 +0000 |
commit | 14f3ac144060491761a57137b99173e65252d806 (patch) | |
tree | b958133886407fbd551376671a56f8d757c49579 /OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs | |
parent | Guard against a strange nullref in ODE (diff) | |
download | opensim-SC-14f3ac144060491761a57137b99173e65252d806.zip opensim-SC-14f3ac144060491761a57137b99173e65252d806.tar.gz opensim-SC-14f3ac144060491761a57137b99173e65252d806.tar.bz2 opensim-SC-14f3ac144060491761a57137b99173e65252d806.tar.xz |
* Add just enough to allow the scene presences test to establish a new user connection (though not yet an actual ScenePresence)
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs index 39f357a..4cab32a 100644 --- a/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs +++ b/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs | |||
@@ -57,8 +57,7 @@ namespace OpenSim.Region.Environment.Scenes.Tests | |||
57 | [Test] | 57 | [Test] |
58 | public void TestAddRootAgent() | 58 | public void TestAddRootAgent() |
59 | { | 59 | { |
60 | // Scene scene = SceneTestUtils.SetupScene(); | 60 | Scene scene = SceneTestUtils.SetupScene(); |
61 | SceneTestUtils.SetupScene(); | ||
62 | 61 | ||
63 | AgentCircuitData agent = new AgentCircuitData(); | 62 | AgentCircuitData agent = new AgentCircuitData(); |
64 | agent.AgentID = UUID.Zero; | 63 | agent.AgentID = UUID.Zero; |
@@ -72,7 +71,7 @@ namespace OpenSim.Region.Environment.Scenes.Tests | |||
72 | agent.startpos = Vector3.Zero; | 71 | agent.startpos = Vector3.Zero; |
73 | agent.CapsPath = "http://wibble.com"; | 72 | agent.CapsPath = "http://wibble.com"; |
74 | 73 | ||
75 | //scene.NewUserConnection(agent); | 74 | scene.NewUserConnection(agent); |
76 | 75 | ||
77 | // There are going to be more parts to this. | 76 | // There are going to be more parts to this. |
78 | } | 77 | } |