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authorlbsa712007-08-16 17:08:03 +0000
committerlbsa712007-08-16 17:08:03 +0000
commit25fd8d02738e61e81f93ac784b02ab84697ee528 (patch)
treedb1dda71b3aa86770fa90ae84d4ac361a6fd84c7 /OpenSim/Region/Environment/Scenes/Scripting
parentDeleted old inventoryCache.cs (diff)
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* Introduced IScriptHost as an interface to fetching object data from scripts.
* This meant introducing AbsolutePosition on all objects (since SimChat wants that)
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scripting')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs14
-rw-r--r--OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs26
-rw-r--r--OpenSim/Region/Environment/Scenes/Scripting/ScriptInterpretedAPI.cs2
3 files changed, 41 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs b/OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs
new file mode 100644
index 0000000..1c14264
--- /dev/null
+++ b/OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs
@@ -0,0 +1,14 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using libsecondlife;
5
6namespace OpenSim.Region.Environment.Scenes.Scripting
7{
8 public interface IScriptHost
9 {
10 string Name { get; }
11 LLUUID UUID { get; }
12 LLVector3 AbsolutePosition { get; }
13 }
14}
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs b/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs
new file mode 100644
index 0000000..a55c87e
--- /dev/null
+++ b/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs
@@ -0,0 +1,26 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using libsecondlife;
5
6namespace OpenSim.Region.Environment.Scenes.Scripting
7{
8 public class NullScriptHost : IScriptHost
9 {
10 LLVector3 m_pos = new LLVector3( 128, 128, 30 );
11 public string Name
12 {
13 get { return "Object"; }
14 }
15
16 public LLUUID UUID
17 {
18 get { return LLUUID.Zero; }
19 }
20
21 public LLVector3 AbsolutePosition
22 {
23 get { return m_pos; }
24 }
25 }
26}
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptInterpretedAPI.cs b/OpenSim/Region/Environment/Scenes/Scripting/ScriptInterpretedAPI.cs
index a5898b7..4617feb 100644
--- a/OpenSim/Region/Environment/Scenes/Scripting/ScriptInterpretedAPI.cs
+++ b/OpenSim/Region/Environment/Scenes/Scripting/ScriptInterpretedAPI.cs
@@ -74,7 +74,7 @@ namespace OpenSim.Region.Scripting
74 [Obsolete("Unimplemented")] 74 [Obsolete("Unimplemented")]
75 public void osAddToLandPassList(Key avatar, float hours) 75 public void osAddToLandPassList(Key avatar, float hours)
76 { 76 {
77 Vector myPosition = Task.Pos; 77 Vector myPosition = Task.AbsolutePosition;
78 Land myParcel = Scene.LandManager.getLandObject(myPosition.X, myPosition.Y); 78 Land myParcel = Scene.LandManager.getLandObject(myPosition.X, myPosition.Y);
79 79
80 OpenSim.Framework.Console.MainLog.Instance.Warn("script", "Unimplemented function called by script: osAddToLandPassList(Key avatar, float hours)"); 80 OpenSim.Framework.Console.MainLog.Instance.Warn("script", "Unimplemented function called by script: osAddToLandPassList(Key avatar, float hours)");