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author | Charles Krinke | 2008-07-10 03:13:29 +0000 |
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committer | Charles Krinke | 2008-07-10 03:13:29 +0000 |
commit | 38da8960e98c12a16bf8a25e9fe7e03ee251933c (patch) | |
tree | 2e54441d2bedee44a3a9f0a083dc56e9a290349a /OpenSim/Region/Environment/Scenes/Scripting | |
parent | Mantis#1673. Thank you kindly, Matth for a patch that: (diff) | |
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Mantis#1707. Thank you, Melanie for a patch that:
This patch limits the maximum size of prims that can be created using libsl bots
or modified clients to 65536mper side. It also limits LSL functions to that size.
If a prim is already physical, the enforced constraint is 10m.
A prim that is larger than 10m cannot be turned physical, either via script or UI.
Linksets are handled correctly, so scaling of physical linksets is constrained by
the size of it's largest component prim. Also, turning linksets physical is based
on the size of it's largest ptim.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scripting')
0 files changed, 0 insertions, 0 deletions