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authorlbsa712007-08-06 13:01:47 +0000
committerlbsa712007-08-06 13:01:47 +0000
commit1b100e17a59480c6e66c2b8b5735003b0a1083c7 (patch)
treee0d91233e3679820bb94634c7b599c66905b58c6 /OpenSim/Region/Environment/Scenes/Scripting/ScriptManager.cs
parent... and here's the second part... (diff)
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* minor refactorings
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scripting/ScriptManager.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scripting/ScriptManager.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptManager.cs b/OpenSim/Region/Environment/Scenes/Scripting/ScriptManager.cs
index 27e831b..3bd395e 100644
--- a/OpenSim/Region/Environment/Scenes/Scripting/ScriptManager.cs
+++ b/OpenSim/Region/Environment/Scenes/Scripting/ScriptManager.cs
@@ -92,7 +92,7 @@ namespace OpenSim.Region.Scripting
92 92
93 public void AddPreCompiledScript(IScript script) 93 public void AddPreCompiledScript(IScript script)
94 { 94 {
95 MainLog.Instance.Verbose("Loading script " + script.getName()); 95 MainLog.Instance.Verbose("Loading script " + script.Name);
96 ScriptInfo scriptInfo = new ScriptInfo(scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. 96 ScriptInfo scriptInfo = new ScriptInfo(scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
97 script.Initialise(scriptInfo); 97 script.Initialise(scriptInfo);
98 scripts.Add(script); 98 scripts.Add(script);