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authorJustin Clarke Casey2008-09-12 20:12:03 +0000
committerJustin Clarke Casey2008-09-12 20:12:03 +0000
commit52a4c4d82f9c5b808e6c61fd51c1c70e42865565 (patch)
treef63a4ea443597b2d79ad6c2b7acff058c4437425 /OpenSim/Region/Environment/Scenes/ScenePresence.cs
parentremove hidden faces inside prim meshes to improve memory use and startup time (diff)
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* Check in first part of http://opensimulator.org/mantis/view.php?id=2073
* This patch aims to introduce look at direction persistence between logins. It won't be active until the second part of the patch is committed in about two weeks time. At this point, region servers that haven't upgraded past this revision may run into problems * This checkin upgrades the user database. As always, we recommend you have backups in case something goes wrong. * Many thanks to tyre for this patch.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 1a4b0c9..abda63e 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -241,6 +241,11 @@ namespace OpenSim.Region.Environment.Scenes
241 get { return m_CameraCenter; } 241 get { return m_CameraCenter; }
242 } 242 }
243 243
244 public Vector3 Lookat
245 {
246 get { return Util.GetNormalizedVector(new Vector3(m_CameraAtAxis.X, m_CameraAtAxis.Y, 0)); }
247 }
248
244 private readonly string m_firstname; 249 private readonly string m_firstname;
245 250
246 public string Firstname 251 public string Firstname