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authorJeff Ames2008-10-12 03:16:49 +0000
committerJeff Ames2008-10-12 03:16:49 +0000
commitfdec8390c15ceddb56002d4d8daa2411d2e42fb7 (patch)
tree2b4e4a4966096a611aac3cf4fb37acd32a242945 /OpenSim/Region/Environment/Scenes/ScenePresence.cs
parentAdd one more check for key presence (diff)
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Update svn properties, minor formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 1d122d2..8120c62 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -249,7 +249,7 @@ namespace OpenSim.Region.Environment.Scenes
249 { 249 {
250 Vector3 a = new Vector3(m_CameraAtAxis.X, m_CameraAtAxis.Y, 0); 250 Vector3 a = new Vector3(m_CameraAtAxis.X, m_CameraAtAxis.Y, 0);
251 251
252 if(a == Vector3.Zero) 252 if (a == Vector3.Zero)
253 return a; 253 return a;
254 254
255 return Util.GetNormalizedVector(a); 255 return Util.GetNormalizedVector(a);