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author | Homer Horwitz | 2008-09-13 18:42:09 +0000 |
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committer | Homer Horwitz | 2008-09-13 18:42:09 +0000 |
commit | ae9e4e8144c5f787d71eafe2e0470887f36e3566 (patch) | |
tree | 249cefab9705639c83c469969a60d49a1dcc0a66 /OpenSim/Region/Environment/Scenes/ScenePresence.cs | |
parent | Remove the cruft of accessing a private member of another module's class (diff) | |
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Update avatar-position while avatar is sitting and the prim is moved (#2159).
I decided to make ParentPosition a public property in ScenePresence, because
that's exactly what happens (the parent position changes on prim move).
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index ff043fb..f58bba6 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -287,6 +287,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
287 | } | 287 | } |
288 | 288 | ||
289 | protected Vector3 m_parentPosition = new Vector3(); | 289 | protected Vector3 m_parentPosition = new Vector3(); |
290 | public Vector3 ParentPosition | ||
291 | { | ||
292 | get { return m_parentPosition; } | ||
293 | set { m_parentPosition = value; } | ||
294 | } | ||
290 | 295 | ||
291 | /// <summary> | 296 | /// <summary> |
292 | /// Absolute position of this avatar in 'region cordinates' | 297 | /// Absolute position of this avatar in 'region cordinates' |