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author | Sean Dague | 2008-05-15 14:39:54 +0000 |
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committer | Sean Dague | 2008-05-15 14:39:54 +0000 |
commit | 8e7f2d6d0efe37108b2931cfdda36e695830abb0 (patch) | |
tree | e8b558217b05901f50fc65148cb1196510ce8eca /OpenSim/Region/Environment/Scenes/ScenePresence.cs | |
parent | add some additional bits to AvatarAppearance to make this (diff) | |
download | opensim-SC-8e7f2d6d0efe37108b2931cfdda36e695830abb0.zip opensim-SC-8e7f2d6d0efe37108b2931cfdda36e695830abb0.tar.gz opensim-SC-8e7f2d6d0efe37108b2931cfdda36e695830abb0.tar.bz2 opensim-SC-8e7f2d6d0efe37108b2931cfdda36e695830abb0.tar.xz |
refactoring to move AvatarAppearance into Framework and
move the appearance sending bits to ScenePresence
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 24 |
1 files changed, 16 insertions, 8 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 8ac1a77..6f591e8 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -1461,16 +1461,20 @@ namespace OpenSim.Region.Environment.Scenes | |||
1461 | SendAppearanceToAllOtherAgents(); | 1461 | SendAppearanceToAllOtherAgents(); |
1462 | } | 1462 | } |
1463 | 1463 | ||
1464 | |||
1465 | public void SetWearable(IClientAPI client, int wearableId, AvatarWearable wearable) | ||
1466 | { | ||
1467 | m_appearance.SetWearable(wearableId, wearable); | ||
1468 | client.SendWearables(m_appearance.Wearables, m_appearance.WearablesSerial++); | ||
1469 | } | ||
1470 | |||
1464 | /// <summary> | 1471 | /// <summary> |
1465 | /// | 1472 | /// |
1466 | /// </summary> | 1473 | /// </summary> |
1467 | /// <param name="client"></param> | 1474 | /// <param name="client"></param> |
1468 | public void SendOwnAppearance() | 1475 | public void SendOwnAppearance() |
1469 | { | 1476 | { |
1470 | m_appearance.SendOwnWearables(ControllingClient); | 1477 | ControllingClient.SendWearables(m_appearance.Wearables, m_appearance.WearablesSerial++); |
1471 | |||
1472 | // TODO: remove this once the SunModule is slightly more tested | ||
1473 | // m_controllingClient.SendViewerTime(m_scene.TimePhase); | ||
1474 | } | 1478 | } |
1475 | 1479 | ||
1476 | /// <summary> | 1480 | /// <summary> |
@@ -1484,15 +1488,19 @@ namespace OpenSim.Region.Environment.Scenes | |||
1484 | { | 1488 | { |
1485 | if (scenePresence.UUID != UUID) | 1489 | if (scenePresence.UUID != UUID) |
1486 | { | 1490 | { |
1487 | m_appearance.SendAppearanceToOtherAgent(scenePresence); | 1491 | SendAppearanceToOtherAgent(scenePresence); |
1488 | } | 1492 | } |
1489 | }); | 1493 | }); |
1490 | m_scene.AddAgentTime(System.Environment.TickCount - m_perfMonMS); | 1494 | m_scene.AddAgentTime(System.Environment.TickCount - m_perfMonMS); |
1491 | } | 1495 | } |
1492 | 1496 | ||
1493 | public void SendAppearanceToOtherAgent(ScenePresence avatar) | 1497 | public void SendAppearanceToOtherAgent(ScenePresence avatar) |
1494 | { | 1498 | { |
1495 | m_appearance.SendAppearanceToOtherAgent(avatar); | 1499 | avatar.ControllingClient.SendAppearance( |
1500 | m_appearance.ScenePresenceID, | ||
1501 | m_appearance.VisualParams, | ||
1502 | m_appearance.TextureEntry.ToBytes() | ||
1503 | ); | ||
1496 | } | 1504 | } |
1497 | 1505 | ||
1498 | public void SetAppearance(byte[] texture, List<byte> visualParam) | 1506 | public void SetAppearance(byte[] texture, List<byte> visualParam) |
@@ -1505,7 +1513,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1505 | 1513 | ||
1506 | public void SetWearable(int wearableId, AvatarWearable wearable) | 1514 | public void SetWearable(int wearableId, AvatarWearable wearable) |
1507 | { | 1515 | { |
1508 | m_appearance.SetWearable(ControllingClient, wearableId, wearable); | 1516 | m_appearance.SetWearable(wearableId, wearable); |
1509 | } | 1517 | } |
1510 | 1518 | ||
1511 | /// <summary> | 1519 | /// <summary> |