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author | lbsa71 | 2007-09-21 05:34:40 +0000 |
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committer | lbsa71 | 2007-09-21 05:34:40 +0000 |
commit | 80a9b81448f4de4ead325089f876d6526a496807 (patch) | |
tree | ab57826f1543ecb6168d9b2832bae704bf911584 /OpenSim/Region/Environment/Scenes/ScenePresence.cs | |
parent | * Continued work on Region layer (diff) | |
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* Yeah, I placed Close() in the wrong file. So sue me.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index cee93b2..d70752d 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -931,5 +931,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
931 | 931 | ||
932 | m_physicsActor = scene.AddAvatar(pVec); | 932 | m_physicsActor = scene.AddAvatar(pVec); |
933 | } | 933 | } |
934 | |||
935 | internal void Close() | ||
936 | { | ||
937 | RemoveFromPhysicalScene(); | ||
938 | } | ||
934 | } | 939 | } |
935 | } \ No newline at end of file | 940 | } \ No newline at end of file |