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authormingchen2007-07-13 21:13:38 +0000
committermingchen2007-07-13 21:13:38 +0000
commit862dc9fe975bdaa71116c8449ac27289f860441e (patch)
treefd90837f60f7bebcca522b4770601795a3c065dc /OpenSim/Region/Environment/Scenes/ScenePresence.cs
parentChat/Shout/etc should be working again (diff)
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*Reworked parcel joining to work the same way as LL's method.
**Parcels within selection now join and not the two parcels selected at each corner *Created OnSignificantClientMovement event that is triggered when an avatar moves more than 2 meters.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index a813aed..613ad52 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -479,8 +479,7 @@ namespace OpenSim.Region.Environment.Scenes
479 if (libsecondlife.Helpers.VecDist(this.Pos, this.posLastSignificantMove) > 2.0) 479 if (libsecondlife.Helpers.VecDist(this.Pos, this.posLastSignificantMove) > 2.0)
480 { 480 {
481 this.posLastSignificantMove = this.Pos; 481 this.posLastSignificantMove = this.Pos;
482 this.m_world.parcelManager.handleSignificantClientMovement(this.ControllingClient); 482 this.ControllingClient.TriggerSignificantClientMovement(this.ControllingClient);
483
484 } 483 }
485 } 484 }
486 #endregion 485 #endregion