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authorMW2008-06-28 17:43:20 +0000
committerMW2008-06-28 17:43:20 +0000
commita9347b6ceb194a352ad2a5796e7ed7e8fc598c26 (patch)
tree2392880066755967ae0716a0d06b44247025e510 /OpenSim/Region/Environment/Scenes/ScenePresence.cs
parentComment out StringTest until we use it somewhere. (diff)
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Extracted the Avatar appearance functions out of the IUserService interface and moved them into a IAvatarService
Although "out of the box", there is no actual functional change to behavior
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 7ba096b..3a966f4 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -1661,7 +1661,7 @@ namespace OpenSim.Region.Environment.Scenes
1661 m_log.Info("[APPEARANCE] Setting Appearance"); 1661 m_log.Info("[APPEARANCE] Setting Appearance");
1662 m_appearance.SetAppearance(texture, visualParam); 1662 m_appearance.SetAppearance(texture, visualParam);
1663 SetHeight(m_appearance.AvatarHeight); 1663 SetHeight(m_appearance.AvatarHeight);
1664 m_scene.CommsManager.UserService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance); 1664 m_scene.CommsManager.AvatarService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance);
1665 1665
1666 SendAppearanceToAllOtherAgents(); 1666 SendAppearanceToAllOtherAgents();
1667 SendOwnAppearance(); 1667 SendOwnAppearance();
@@ -1671,7 +1671,7 @@ namespace OpenSim.Region.Environment.Scenes
1671 { 1671 {
1672 m_log.Info("[APPEARANCE] Setting Wearable"); 1672 m_log.Info("[APPEARANCE] Setting Wearable");
1673 m_appearance.SetWearable(wearableId, wearable); 1673 m_appearance.SetWearable(wearableId, wearable);
1674 m_scene.CommsManager.UserService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance); 1674 m_scene.CommsManager.AvatarService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance);
1675 m_controllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++); 1675 m_controllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++);
1676 } 1676 }
1677 1677