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authorlbsa712007-09-21 05:34:40 +0000
committerlbsa712007-09-21 05:34:40 +0000
commit80a9b81448f4de4ead325089f876d6526a496807 (patch)
treeab57826f1543ecb6168d9b2832bae704bf911584 /OpenSim/Region/Environment/Scenes/ScenePresence.cs
parent* Continued work on Region layer (diff)
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* Yeah, I placed Close() in the wrong file. So sue me.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index cee93b2..d70752d 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -931,5 +931,10 @@ namespace OpenSim.Region.Environment.Scenes
931 931
932 m_physicsActor = scene.AddAvatar(pVec); 932 m_physicsActor = scene.AddAvatar(pVec);
933 } 933 }
934
935 internal void Close()
936 {
937 RemoveFromPhysicalScene();
938 }
934 } 939 }
935} \ No newline at end of file 940} \ No newline at end of file