diff options
author | Adam Frisby | 2008-05-06 04:56:48 +0000 |
---|---|---|
committer | Adam Frisby | 2008-05-06 04:56:48 +0000 |
commit | 31cd162d34ab03284186484924e434a1187942cf (patch) | |
tree | 0edad805100caebd12d3bb103bef42503b92de57 /OpenSim/Region/Environment/Scenes/ScenePresence.cs | |
parent | * Committing a bunch of work for control snatching. Not done yet. No visib... (diff) | |
download | opensim-SC-31cd162d34ab03284186484924e434a1187942cf.zip opensim-SC-31cd162d34ab03284186484924e434a1187942cf.tar.gz opensim-SC-31cd162d34ab03284186484924e434a1187942cf.tar.bz2 opensim-SC-31cd162d34ab03284186484924e434a1187942cf.tar.xz |
* Cleaning up code, making it conform to OpenSim standards.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 2e6fe3d..66363b7 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -414,7 +414,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
414 | RegisterToEvents(); | 414 | RegisterToEvents(); |
415 | SetDirectionVectors(); | 415 | SetDirectionVectors(); |
416 | 416 | ||
417 | m_scene.LandChannel.sendLandUpdate(this, true); | 417 | m_scene.LandChannel.SendLandUpdate(this, true); |
418 | } | 418 | } |
419 | 419 | ||
420 | public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, byte[] visualParams, | 420 | public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, byte[] visualParams, |
@@ -597,7 +597,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
597 | //if (!m_gotAllObjectsInScene) | 597 | //if (!m_gotAllObjectsInScene) |
598 | //{ | 598 | //{ |
599 | m_scene.SendAllSceneObjectsToClient(this); | 599 | m_scene.SendAllSceneObjectsToClient(this); |
600 | m_scene.LandChannel.sendLandUpdate(this, true); | 600 | m_scene.LandChannel.SendLandUpdate(this, true); |
601 | 601 | ||
602 | //m_gotAllObjectsInScene = true; | 602 | //m_gotAllObjectsInScene = true; |
603 | //} | 603 | //} |